AMD Radeon AI PRO 9600D vs Intel Arc Graphics 128EU Mobile Comparison

AMD
RADEON

AMD Radeon AI PRO 9600D

CORE STATE Navi 48
VRAM 32 GB
CLOCK SPEED 2020 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Graphics 128EU Mobile

CORE STATE Meteor Lake
VRAM System Shared
CLOCK SPEED 2250 MHz
TDP 28 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: AMD Radeon AI PRO 9600D vs Intel Arc Graphics 128EU Mobile

AMD Radeon AI PRO 9600D and Intel Arc Graphics 128EU Mobile occupy opposite ends of the GPU spectrum, one a discrete workstation accelerator, the other an integrated graphics solution for laptops. The recorded data shows a massive performance gulf between the two, driven by fundamental differences in design philosophy, memory architecture, and power envelopes. The Radeon AI PRO 9600D is built for sustained, high-throughput compute and rendering, while the Intel Arc Graphics 128EU Mobile is designed to deliver competent graphics within a tight power budget.

Where Each One Wins

The AMD Radeon AI PRO 9600D wins in every category that demands raw computational throughput, large memory capacity, and high bandwidth. Its 24.82 TFLOPS of FP32 performance is over five times the 4.608 TFLOPS offered by the Intel part, making it the clear choice for workloads such as 3D rendering, scientific simulation, and AI inference that rely on dense matrix math. The 32 GB of dedicated GDDR6 memory with 576.0 GB/s of bandwidth is a decisive advantage for datasets that cannot fit in shared system memory, which is the only option for the Intel Arc Graphics 128EU Mobile. The Radeon also leads in pixel and texture throughput, with 193.9 GPixel/s and 387.8 GTexel/s respectively, compared to 72.00 GPixel/s and 144.0 GTexel/s for the Intel chip.

The Intel Arc Graphics 128EU Mobile wins in the efficiency and integration domain. It operates at a 28 W TDP, a fraction of the 150 W required by the AMD part, and it is an IGP (integrated graphics processor) that requires no additional power connectors or PCIe slot, using a Ring Bus interface instead. Its 10 nm process node and shared memory design make it suitable for thin-and-light laptops where physical space and battery life are paramount. The Intel part also supports FP16 at a 2:1 ratio, delivering 9.216 TFLOPS, which is a higher proportion of its FP32 capability than the AMD card's 1:1 FP16 implementation, though the absolute FP16 number still favors AMD. Neither product has a launch MSRP listed in the database, and both have an average benchmark score of 0 with a 50th percentile ranking.

FAQ

Q: Which GPU has more shading units?

A: The AMD Radeon AI PRO 9600D has 3072 shading units, while the Intel Arc Graphics 128EU Mobile has 1024.

Q: What is the memory configuration difference?

A: The AMD Radeon AI PRO 9600D uses 32 GB of dedicated GDDR6 memory on a 256-bit bus with 576.0 GB/s bandwidth. The Intel Arc Graphics 128EU Mobile uses System Shared memory with System Dependent bandwidth, meaning it relies on the host system's RAM.

Q: Which GPU supports a newer DirectX version?

A: The AMD Radeon AI PRO 9600D supports DirectX 12 Ultimate (12_2), whereas the Intel Arc Graphics 128EU Mobile supports DirectX 12 (12_1).

Q: How do the process nodes compare?

A: The AMD Radeon AI PRO 9600D is fabricated on a 4 nm process by TSMC, while the Intel Arc Graphics 128EU Mobile uses a 10 nm process from Intel.

Q: What is the pixel rate difference?

A: The AMD Radeon AI PRO 9600D delivers 193.9 GPixel/s, which is 2.7 times the 72.00 GPixel/s of the Intel Arc Graphics 128EU Mobile.

Q: Which GPU has a higher boost clock?

A: The Intel Arc Graphics 128EU Mobile has a boost clock of 2250 MHz, which is higher than the 2020 MHz boost clock of the AMD Radeon AI PRO 9600D, despite the AMD card's far superior overall throughput.

Head-to-Head Benchmarks

The database contains no recorded head-to-head benchmark scores for these two products, so the comparison rests on the technical specifications and derived rates. The most decisive metric is FP32 performance. The AMD Radeon AI PRO 9600D delivers 24.82 TFLOPS, which is 5.4 times the 4.608 TFLOPS of the Intel Arc Graphics 128EU Mobile. This is the single largest relative gap between the two, indicating that any FP32-heavy workload will overwhelmingly favor the discrete AMD card.

Texture and pixel rates show a similar pattern. The Radeon AI PRO 9600D's 387.8 GTexel/s is 2.7 times the Intel's 144.0 GTexel/s, and its 193.9 GPixel/s is also 2.7 times the Intel's 72.00 GPixel/s. These ratios are consistent with the shading unit count difference: 3072 versus 1024, or exactly 3 times as many. The AMD card also has 192 TMUs versus 64, and 96 ROPs versus 32, again a 3:1 ratio. The FP32 advantage is larger than 3x because the AMD card also runs at a substantially higher base clock (1080 MHz versus 300 MHz) and has a wider memory bus.

Memory bandwidth is another area of complete dominance. The AMD Radeon AI PRO 9600D has 576.0 GB/s of dedicated bandwidth, while the Intel Arc Graphics 128EU Mobile's bandwidth is listed as System Dependent, meaning it is shared with the CPU and constrained by the laptop's memory configuration. Even the fastest system memory would struggle to match the dedicated GDDR6 bandwidth of the AMD card. The 32 GB capacity versus System Shared also matters for workloads that exceed the available system RAM allocation for graphics.

The only spec where the Intel part leads is clock speed. Its boost clock of 2250 MHz exceeds the AMD's 2020 MHz, and its base clock of 300 MHz is lower than the AMD's 1080 MHz. The higher boost clock does not compensate for the massive difference in execution resources. The Intel part also has a higher FP16 ratio, achieving 9.216 TFLOPS FP16 from a 4.608 TFLOPS FP32 base (2:1), while the AMD part achieves 24.82 TFLOPS FP16 from a 24.82 TFLOPS FP32 base (1:1). In absolute terms, the AMD card still delivers 2.7 times more FP16 throughput.

Specification Differences

The two GPUs differ in nearly every measurable specification. The AMD Radeon AI PRO 9600D uses a Navi 48 chip on TSMC's 4 nm process with 53,900 million transistors on a 357 mm² die, giving a transistor density of 151.0M per mm². The Intel Arc Graphics 128EU Mobile uses a Meteor Lake chip on Intel's 10 nm process, with no transistor count, die size, or density listed in the database.

Memory is a fundamental divergence. The AMD card has 32 GB of GDDR6 on a 256-bit bus with 576.0 GB/s bandwidth. The Intel part has System Shared memory, a System Shared type, a System Shared bus width, and System Dependent bandwidth. The Radeon AI PRO 9600D has 3072 shading units, 192 TMUs, and 96 ROPs, plus 48 dedicated ray tracing cores. The Intel Arc Graphics 128EU Mobile has 1024 shading units, 64 TMUs, and 32 ROPs, with no listed ray tracing core count.

Power and physical requirements differ sharply. The AMD card has a 150 W TDP, is single-slot, requires a 1x 16-pin power connector, and suggests a 450 W power supply. It measures 241 mm in length, 111 mm in height, and 19 mm in width, and uses a PCIe 5.0 x16 interface. The Intel part has a 28 W TDP, is an IGP with no slot width, no power connectors, and no suggested PSU, and uses a Ring Bus interface. It has no listed dimensions.

The AMD card supports DirectX 12 Ultimate (12_2), while the Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. Display outputs also differ: the AMD card has one DisplayPort 2.1a output, while the Intel part's outputs are listed as Portable Device Dependent. The release dates are also distinct, with the AMD card launching on 2025-12-10 and the Intel part on 2023-12-13.

Architecture Differences

The AMD Radeon AI PRO 9600D is built on the RDNA 4.0 architecture, part of the Radeon Pro Navi (Navi IV Series) generation. Its predecessor is the Radeon Pro Vega. The architecture uses a 1:1 FP16 to FP32 ratio, meaning it does not trade off precision for speed. The 48 ray tracing cores indicate a hardware-accelerated ray tracing pipeline, though the database does not specify a separate tensor core count.

The Intel Arc Graphics 128EU Mobile is built on the Xe-LPG architecture, part of the Arc Graphics-M (Meteor Lake) generation. Its predecessor is HD Graphics-M. The Xe-LPG architecture uses a 2:1 FP16 to FP32 ratio, which means it can perform FP16 math at twice the rate of FP32, a common approach for integrated graphics that prioritize power efficiency. The database does not list ray tracing cores or tensor cores for the Intel part.

The process node difference is significant: 4 nm for AMD versus 10 nm for Intel. This allows the AMD chip to pack 53,900 million transistors into a 357 mm² die, while the Intel chip's transistor count is unlisted. The AMD architecture is clearly designed for maximum throughput with a large, power-hungry die, while the Intel architecture is optimized for integration into a mobile processor package with a 28 W power envelope.

The memory architecture reflects these priorities. The AMD RDNA 4.0 design couples the GPU to dedicated GDDR6 memory, ensuring that bandwidth is not shared with the CPU. The Intel Xe-LPG design relies on System Shared memory, which simplifies the laptop design but creates a potential bottleneck for graphics workloads. The AMD card also uses a PCIe 5.0 x16 interface for host communication, while the Intel part uses a Ring Bus, which is an internal interconnect within the Meteor Lake SoC.

Both architectures support similar API levels for OpenGL and Vulkan, but the AMD RDNA 4.0 implementation supports DirectX 12 Ultimate, which includes features like DirectX Raytracing and variable rate shading, whereas the Intel Xe-LPG implementation supports only DirectX 12 (12_1), which lacks some of the latest feature-level additions. The production status for both is Active, and neither has a successor listed in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
AI PRO 9600D
Graphics 128EU Mobile
Core Specs
Shading Units
3,072
1,024 -66.7%
Shaders
3,072
1,024 -66.7%
TMUs
192
64 -66.7%
ROPs
96
32 -66.7%
Compute Units
48
—
Execution Units
—
128
Clocks
Base Clock
1080 MHz
300 MHz
Boost Clock
2020 MHz
2250 MHz
Game Clock
1080 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
System Shared
Memory
Memory Size
32 GB
System Shared
VRAM (MB)
32,768
—
Memory Type
GDDR6
System Shared
Memory Bus
256 bit
System Shared
Bandwidth
576.0 GB/s
System Dependent
Cache
L2 Cache
8 MB
—
L3 Cache
48 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
193.9 GPixel/s
72.00 GPixel/s
Texture Rate
387.8 GTexel/s
144.0 GTexel/s
FP32 (TFLOPS)
24.82 TFLOPS
4.608 TFLOPS
FP64 (TFLOPS)
775.7 GFLOPS (1:32)
—
FP16 (TFLOPS)
24.82 TFLOPS (1:1)
9.216 TFLOPS (2:1)
AI/RT
RT Cores
48
—
Matrix Cores
96
—
Power
TDP
150 W
28 W
TDP (W)
150
28 -81.3%
Suggested PSU
450 W
—
Power Connectors
1x 16-pin
—
Architecture
Architecture
RDNA 4.0
Xe-LPG
GPU Name
Navi 48
Meteor Lake
Generation
Radeon Pro Navi (Navi IV Series)
Arc Graphics-M (Meteor Lake)
Process Size
4 nm
10 nm
Transistors
53,900 million
—
Die Size
357 mm²
—
Foundry
TSMC
Intel
Density
151.0M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.6
Physical
Slot Width
Single-slot
IGP
Length
241 mm 9.5 inches
—
Height
111 mm 4.4 inches
—
Outputs
1x DisplayPort 2.1a
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
Ring Bus
Other
Production
Active
Active
Predecessor
Radeon Pro Vega
HD Graphics-M
View Radeon AI PRO 9600D Details View Arc Graphics 128EU Mobile Details