AMD Radeon 860M vs NVIDIA GeForce RTX 5080 SUPER Comparison
AMD Radeon 860M
GeForce RTX 5080 SUPER
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 860M vs NVIDIA GeForce RTX 5080 SUPER
Where Each One Wins
The AMD Radeon 860M and NVIDIA GeForce RTX 5080 SUPER occupy entirely different segments of the database, and their benchmark records reflect that split. The Radeon 860M is an integrated graphics processor (IGP) built into the Krackan Point chip, with a 15 W TDP. Its recorded results come from two DirectX and Vulkan compute tests: Geekbench OpenCL and Geekbench Vulkan. The RTX 5080 SUPER is a discrete dual-slot GeForce 50-series card with a 415 W TDP, and its only recorded benchmark is a single 3DMark Steel Nomad DX12 run.
In terms of raw wins, the database shows zero head-to-head benchmark entries between the two, and neither side records a win in a direct comparison. However, each part wins in its own operational domain. The Radeon 860M wins on integration: it requires no power connectors, occupies no expansion slot, and draws its memory from the system pool. The RTX 5080 SUPER wins on absolute performance and feature completeness, with 24 GB of dedicated GDDR7 memory, a 256-bit bus, and 1.02 TB/s of bandwidth.
The percentile data illustrates the positioning. The Radeon 860M sits at the 72nd percentile among all GPUs in the database, while the RTX 5080 SUPER sits at the 19th percentile. That is a counterintuitive result at first glance, but it reflects the benchmark mix. The 860M's average benchmark score of 26,401 comes from two compute-oriented tests where it performs strongly for an IGP, placing it near discrete mobile and desktop cards from a few generations ago. The 5080 SUPER's average of 3,075 comes from a single, demanding DX12 workload that is not directly comparable to the Geekbench scores. The percentile fields describe standing within the database's full GPU population, not a direct performance hierarchy between these two specific parts.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The AMD Radeon 860M records an average benchmark score of 26,401, while the NVIDIA GeForce RTX 5080 SUPER records 3,075. The two averages come from different test suites and are not directly comparable.
Q: What memory configuration does each GPU use?
A: The Radeon 860M uses system-shared memory with system-dependent bandwidth. The RTX 5080 SUPER uses 24 GB of GDDR7 on a 256-bit bus, delivering 1.02 TB/s of bandwidth.
Q: How do the two GPUs compare in transistor count and die size?
A: The RTX 5080 SUPER has 45,600 million transistors on a 378 mm² die with a density of 120.6 million transistors per mm². The Radeon 860M's transistor count and die size are listed as unknown in the database.
Q: What are the power requirements for each card?
A: The Radeon 860M has a 15 W TDP, no power connectors, and is an IGP. The RTX 5080 SUPER has a 415 W TDP and uses a single 16-pin power connector.
Q: Which GPU has more shading units?
A: The RTX 5080 SUPER has 10,752 shading units, 336 texture mapping units, and 112 render output units. The Radeon 860M has 512 shading units, 32 TMUs, and 16 ROPs.
Q: Do both GPUs support the same graphics APIs?
A: Yes. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark entries for the AMD Radeon 860M versus the NVIDIA GeForce RTX 5080 SUPER. With no matched workloads, the only quantitative comparison comes from the rival lists and percentile ranks.
The Radeon 860M's nearest rivals in the database include the NVIDIA GeForce MX550 with an average score of 26,421 and a delta of -0.1%, the NVIDIA GeForce RTX 5060 at 26,331 with a delta of 0.3%, the AMD Radeon RX 5700 XT 50th Anniversary at 26,553 with a delta of -0.6%, and the NVIDIA RTX A4000 at 26,683 with a delta of -1.1%. These deltas show the 860M is within 1.1% of all four rivals, meaning its Geekbench compute performance is essentially neck-and-neck with a range of discrete desktop and mobile GPUs. The 860M is 0.3% ahead of the RTX 5060 and 1.1% behind the RTX A4000, a narrow band that suggests the IGP's compute throughput is competitive with entry-level discrete parts.
The RTX 5080 SUPER's nearest rivals tell a different story. The NVIDIA Quadro P1000 averages 3,163 with a delta of -2.8%, the Intel Arc Pro B60 averages 3,182 with a delta of -3.4%, the NVIDIA GeForce 820A averages 2,983 with a delta of 3.1%, and the NVIDIA GeForce GTX 860M averages 2,967 with a delta of 3.6%. In its single 3DMark Steel Nomad DX12 run, the 5080 SUPER scores 3,075, placing it 2.8% behind the Quadro P1000 and 3.1% ahead of the GeForce 820A. The tight cluster of rivals, all within roughly 3.5% either way, suggests the recorded Steel Nomad score represents a mid-pack result for that specific workload, not the top-tier outcome one might expect from a flagship-class board.
The largest quantitative gap in either rival list belongs to the RTX 5080 SUPER against the GeForce GTX 860M, where the newer card leads by 3.6%. That is a small margin, and it underscores how the single Steel Nomad result does not capture the RTX 5080 SUPER's overall capability. The Radeon 860M's largest spread is 1.1% against the RTX A4000, again a minor variation. Neither part shows a dominant win in its recorded benchmark set.
Specification Differences
The two GPUs differ in nearly every measurable specification. The Radeon 860M is built on a 4 nm process at TSMC, while the RTX 5080 SUPER uses a 5 nm process, also at TSMC. The 860M has a base clock of 600 MHz and a boost clock of 3000 MHz. The RTX 5080 SUPER has a base clock of 2295 MHz and a boost clock of 2617 MHz.
Memory separates them sharply. The 860M uses system-shared memory with system-dependent bandwidth, while the RTX 5080 SUPER has 24 GB of GDDR7, a 256-bit bus, and 1.02 TB/s of bandwidth. The 860M's memory clock is listed as system shared, whereas the 5080 SUPER runs at 2000 MHz with 32 Gbps effective speed.
Compute resources differ by an order of magnitude. The 860M has 512 shading units, 32 TMUs, 16 ROPs, and 8 ray tracing cores. The 5080 SUPER has 10,752 shading units, 336 TMUs, 112 ROPs, 84 ray tracing cores, and 336 tensor cores. Pixel rate for the 860M is 48.00 GPixel/s and texture rate is 96.00 GTexel/s. The 5080 SUPER reaches 293.1 GPixel/s and 879.3 GTexel/s. FP32 and FP16 throughput on the 860M is 3.072 TFLOPS with a 1:1 ratio; the 5080 SUPER delivers 56.28 TFLOPS in both, also at 1:1.
Power and physical configuration diverge completely. The 860M is an IGP with a 15 W TDP, no slot width, no power connectors, and a PCIe 4.0 x8 interface. The 5080 SUPER is a dual-slot card with a 415 W TDP, one 16-pin power connector, and a PCIe 5.0 x16 interface. Display outputs on the 860M are portable-device dependent, while the 5080 SUPER offers 1x HDMI 2.1b and 3x DisplayPort 2.1b. The 5080 SUPER measures 304 mm in length, 137 mm in height, and 40 mm in width.
Architecture Differences
The Radeon 860M uses the RDNA 3.5 architecture, implemented in the Krackan Point chip, and belongs to the Navi III IGP generation for Strix Point Mobile. Its predecessor is the Navi II IGP. The RTX 5080 SUPER uses the Blackwell 2.0 architecture on the GB203 chip, part of the GeForce 50-series generation.
The process nodes differ: the 860M is fabricated at 4 nm, the 5080 SUPER at 5 nm, both by TSMC. The 5080 SUPER has published transistor data, with 45,600 million transistors on a 378 mm² die and a density of 120.6 million transistors per mm². The 860M's transistor count and die size are unknown in the database.
Ray tracing and tensor capabilities mark a clear architectural divide. The 860M includes 8 ray tracing cores but no tensor core field. The 5080 SUPER includes 84 ray tracing cores and 336 tensor cores, reflecting a design aimed at hardware-accelerated ray tracing and AI workloads. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API-level feature parity exists despite the internal differences.
The bus interfaces reflect their roles. The 860M uses PCIe 4.0 x8, appropriate for an integrated part that shares system memory. The 5080 SUPER uses PCIe 5.0 x16, a full-width interface for a discrete card with dedicated VRAM. The 860M's memory bandwidth is system dependent, while the 5080 SUPER's fixed 1.02 TB/s bandwidth is tied to its 256-bit GDDR7 interface.
The Verdict
The data supports a clear split by use case. The AMD Radeon 860M is an integrated solution for portable devices, with a 15 W TDP, no power connectors, and system-shared memory. Its Geekbench OpenCL score of 22,759 and Vulkan score of 30,043 produce an average of 26,401, placing it at the 72nd percentile. Its nearest rivals, all within 1.1%, include the NVIDIA GeForce MX550 and the NVIDIA GeForce RTX 5060. That positioning indicates the 860M delivers compute performance comparable to those discrete parts despite being an IGP.
The NVIDIA GeForce RTX 5080 SUPER is a high-power discrete card with 24 GB of GDDR7, 10,752 shading units, and 56.28 TFLOPS of FP32 throughput. Its single recorded benchmark, a 3DMark Steel Nomad DX12 score of 3,075, places it at the 19th percentile with rivals clustered within 3.6%. The launch MSRP is 999 USD. The specifications show a part built for maximum throughput, but the database's recorded benchmark does not reflect that scale relative to its rival list.
For a system requiring minimal power draw, no expansion slot, and shared memory, the Radeon 860M is the only viable option of the two. For a system requiring dedicated VRAM, a 256-bit memory bus, and the full compute and tensor core count, the RTX 5080 SUPER is the appropriate choice. The benchmark averages are not comparable across different test suites, so the deciding factors are the physical and architectural specifications: IGP versus dual-slot discrete card, 15 W versus 415 W, system-shared memory versus 1.02 TB/s GDDR7, and 512 versus 10,752 shading units.