AMD Radeon 8065S vs NVIDIA GeForce RTX 4060 AD106 Comparison

AMD
RADEON

AMD Radeon 8065S

CORE STATE Gorgon Halo
VRAM System Shared
CLOCK SPEED 3000 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4060 AD106

CORE STATE AD106
VRAM 8 GB
CLOCK SPEED 2460 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

Analysis: AMD Radeon 8065S vs NVIDIA GeForce RTX 4060 AD106

Head-to-Head Benchmarks

The recorded data for the AMD Radeon 8065S and NVIDIA GeForce RTX 4060 AD106 shows no direct head-to-head benchmark results. Both entries have empty benchmark arrays and an average benchmark score of zero. The database also records zero wins for each part in their matchup. This absence of measured scores means the comparison must rely on the architectural and specification data available for each product.

The compute throughput figures are nearly identical. The AMD Radeon 8065S delivers 15.36 TFLOPS of FP32 performance, while the NVIDIA GeForce RTX 4060 AD106 delivers 15.11 TFLOPS. That difference amounts to roughly 1.7% in favor of the AMD part, a margin that falls within run-to-run variance for most workloads. Both parts also achieve a 1:1 FP16 ratio, meaning each card processes half-precision math at the same rate as full-precision math. The database shows 15.36 TFLOPS for the AMD part and 15.11 TFLOPS for the NVIDIA part in FP16 as well.

Pixel throughput favors the AMD part more clearly. The Radeon 8065S reaches 192.0 GPixel/s, while the RTX 4060 AD106 reaches 118.1 GPixel/s. That gives the AMD part a 62.6% advantage in fill-rate-bound scenarios. Texture rate also leans AMD, with 480.0 GTexel/s versus 236.2 GTexel/s, a 103.2% gap. The Radeon 8065S uses 160 texture mapping units and 64 ROPs, while the RTX 4060 AD106 uses 96 TMUs and 48 ROPs. These structural differences explain the large throughput gaps in the recorded specifications.

Clock speeds show a mixed picture. The NVIDIA part has a higher base clock at 1830 MHz versus 1295 MHz for the AMD part. The AMD part boosts to 3000 MHz, which exceeds the NVIDIA boost of 2460 MHz. The AMD boost clock is 21.9% higher than the NVIDIA boost clock. However, the AMD part is an integrated graphics processor, so its sustained clock behavior depends on the host system's thermal and power delivery. The NVIDIA part is a discrete dual-slot card with its own 12-pin power connector and a 115 W TDP. The AMD part carries a 55 W TDP and uses no external power connectors.

Memory bandwidth heavily favors the NVIDIA part. The RTX 4060 AD106 has 8 GB of dedicated GDDR6 memory on a 128-bit bus, delivering 272.0 GB/s. The AMD Radeon 8065S uses system shared memory with a bus width listed as system shared and bandwidth described as system dependent. The AMD part cannot match dedicated VRAM bandwidth when the system memory is shared with the CPU. That difference matters for texture streaming, high-resolution framebuffers, and ray tracing data structures.

Where Each One Wins

The AMD Radeon 8065S wins in raw throughput metrics. Its 15.36 TFLOPS of FP32 compute edges past the 15.11 TFLOPS of the RTX 4060 AD106. Its 480.0 GTexel/s texture rate more than doubles the NVIDIA part's 236.2 GTexel/s. Its 192.0 GPixel/s pixel rate is 62.6% higher. The AMD part also has 40 ray accelerators, 2560 shading units, and 160 TMUs. These figures suit workloads that scale with raw ALU throughput, texture fetch rate, and rasterization fill rate. The Radeon 8065S is built on a 4 nm TSMC process and uses the RDNA 3.5 architecture from the Navi Mobile generation. It uses the larger die at 308 mm² versus 188 mm² for the NVIDIA chip. It also interfaces over PCIe 5.0 x16, while the NVIDIA card uses PCIe 4.0 x8.

The NVIDIA GeForce RTX 4060 AD106 wins in memory architecture and power efficiency per watt of dedicated hardware. It has 8 GB of GDDR6 memory with 272.0 GB/s of bandwidth. The AMD part's system shared memory has no fixed bandwidth figure, making it system dependent. The NVIDIA part includes 96 tensor cores, which the AMD part does not list. It also has 24 ray tracing cores, compared to 40 ray accelerators on the AMD side. The RTX 4060 AD106 has a higher base clock at 1830 MHz and uses 3072 shading units. The NVIDIA part has a 5 nm TSMC process node and 22,900 million transistors on a 188 mm² die, giving a transistor density of 121.8M per mm². The AMD part's transistor count is unknown, but its die is 308 mm² at 4 nm.

The TDP difference is substantial. The AMD part draws 55 W, while the NVIDIA part draws 115 W. That makes the AMD part an integrated solution with no slot width, no power connectors, and no suggested PSU. The NVIDIA part is dual-slot, requires a 1x 12-pin connector, and lists a 300 W suggested PSU. For compact or low-power portable devices, the AMD part fits where a discrete card cannot. The NVIDIA part requires a slot, a power connector, and a PSU with sufficient headroom.

Architecture Differences

The AMD Radeon 8065S uses the Gorgon Halo chip built on RDNA 3.5, a 4 nm TSMC design in the Navi Mobile generation. The NVIDIA GeForce RTX 4060 AD106 uses the AD106 chip built on Ada Lovelace, a 5 nm TSMC design in the GeForce 40 series. The process nodes differ by one step, with AMD on the smaller 4 nm node. Die size differs significantly: the AMD chip measures 308 mm², while the NVIDIA chip measures 188 mm². The NVIDIA chip's transistor count is recorded at 22,900 million with a density of 121.8M per mm². The AMD transistor count is unknown.

The AMD part integrates memory into the host system. Its memory size, type, bus width, and bandwidth are all listed as system shared or system dependent. The NVIDIA part uses dedicated 8 GB GDDR6 on a 128-bit bus with 272.0 GB/s bandwidth and a 2125 MHz memory clock at 17 Gbps effective. The AMD part has no dedicated memory clock listed.

Shader resources differ in count and type. The AMD part has 2560 shading units, 160 TMUs, 64 ROPs, and 40 ray accelerators. The NVIDIA part has 3072 shading units, 96 TMUs, 48 ROPs, 24 ray tracing cores, and 96 tensor cores. The AMD part has more TMUs and ROPs, while the NVIDIA part has more shading units and dedicated tensor hardware. FP32 throughput lands within 0.25 TFLOPS of each other despite these different configurations. The AMD part achieves this with fewer shading units at a higher boost clock of 3000 MHz, while the NVIDIA part uses more shading units at a lower 2460 MHz boost.

Both parts support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The bus interface differs: the AMD part uses PCIe 5.0 x16, and the NVIDIA part uses PCIe 4.0 x8. The NVIDIA part lists display outputs as 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the AMD part lists portable device dependent outputs. The AMD part is an IGP with no slot width, while the NVIDIA part is dual-slot. The AMD part is marked as active production status, while the NVIDIA part is end-of-life. The AMD part released in early 2025, and the NVIDIA part released in early 2024.

FAQ

Q: Which GPU has higher raw FP32 compute performance?

A: The AMD Radeon 8065S delivers 15.36 TFLOPS, which is 0.25 TFLOPS higher than the 15.11 TFLOPS of the NVIDIA GeForce RTX 4060 AD106.

Q: How does memory bandwidth compare between the two?

A: The NVIDIA RTX 4060 AD106 has a fixed 272.0 GB/s from 8 GB of GDDR6 on a 128-bit bus. The AMD Radeon 8065S uses system shared memory, with bandwidth listed as system dependent and no fixed figure.

Q: What is the power draw difference?

A: The AMD Radeon 8065S has a 55 W TDP and uses no power connectors. The NVIDIA RTX 4060 AD106 has a 115 W TDP, requires a 1x 12-pin connector, and lists a 300 W suggested PSU.

Q: Which part has more ray tracing hardware?

A: The AMD Radeon 8065S lists 40 ray accelerators, while the NVIDIA RTX 4060 AD106 lists 24 ray tracing cores. The NVIDIA part also includes 96 tensor cores, which the AMD part does not list.

Q: Are these parts on the same manufacturing process?

A: No. The AMD Radeon 8065S uses a 4 nm TSMC process, while the NVIDIA RTX 4060 AD106 uses a 5 nm TSMC process. The AMD die measures 308 mm², and the NVIDIA die measures 188 mm².

Q: What is the production status of each card?

A: The AMD Radeon 8065S is marked as active production. The NVIDIA GeForce RTX 4060 AD106 is marked as end-of-life, with the GeForce 50 series listed as its successor.

The Verdict

The recorded data points to a split decision based on system constraints and workload type. The AMD Radeon 8065S offers higher pixel rate, texture rate, and a slightly higher FP32 throughput. Its 55 W TDP and integrated form factor make it the only option for portable devices without a discrete GPU slot. The NVIDIA GeForce RTX 4060 AD106 provides dedicated 8 GB GDDR6 memory with 272.0 GB/s bandwidth, a 1830 MHz base clock, 3072 shading units, 96 tensor cores, and a fixed set of display outputs. Its 115 W TDP and dual-slot design require a conventional desktop chassis with a 12-pin power connector and a 300 W suggested PSU.

For workloads that depend on fixed memory bandwidth, the NVIDIA part has the clear structural advantage. For workloads that depend on fill rate or texture throughput, the AMD part shows a decisive edge in the specification sheet. The AMD part also uses a newer process node at 4 nm and a faster PCIe interface at 5.0 x16. The NVIDIA part is end-of-life, while the AMD part remains active in production. Both cards sit at the 50th percentile against all GPUs in the database, with an average benchmark score of zero for each. The absence of measured benchmark results means the verdict rests on the recorded hardware specifications rather than tested performance. Users with a discrete PCIe slot and a power budget above 115 W will find the NVIDIA part provides dedicated VRAM and tensor hardware. Users limited to an integrated solution on a 55 W budget will find the AMD part delivers higher theoretical throughput in several key metrics.

DETAILED SPECIFICATIONS

SPECIFICATION
8065S
RTX 4060 AD106
Core Specs
Shading Units
2,560
3,072 +20.0%
Shaders
2,560
3,072 +20.0%
TMUs
160
96 -40.0%
ROPs
64
48 -25.0%
Compute Units
40
—
SM Count
—
24
Clocks
Base Clock
1295 MHz
1830 MHz
Boost Clock
3000 MHz
2460 MHz
Memory Clock
System Shared
2125 MHz 17 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
272.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
2 MB
24 MB
L3 Cache
32 MB
—
Performance
Pixel Rate
192.0 GPixel/s
118.1 GPixel/s
Texture Rate
480.0 GTexel/s
236.2 GTexel/s
FP32 (TFLOPS)
15.36 TFLOPS
15.11 TFLOPS
FP64 (TFLOPS)
480.0 GFLOPS (1:32)
236.2 GFLOPS (1:64)
FP16 (TFLOPS)
15.36 TFLOPS (1:1)
15.11 TFLOPS (1:1)
AI/RT
RT Cores
40
24 -40.0%
Tensor Cores
—
96
Power
TDP
55 W
115 W
TDP (W)
55
115 +109.1%
Suggested PSU
—
300 W
Power Connectors
None
1x 12-pin
Architecture
Architecture
RDNA 3.5
Ada Lovelace
GPU Name
Gorgon Halo
AD106
Generation
Navi Mobile (RX 8000M)
GeForce 40
Process Size
4 nm
5 nm
Transistors
unknown
22,900 million
Die Size
308 mm²
188 mm²
Foundry
TSMC
TSMC
Density
—
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
8.9
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Production
Active
End-of-life
Predecessor
Polaris Mobile
GeForce 30
Successor
—
GeForce 50
View Radeon 8065S Details View GeForce RTX 4060 AD106 Details