AMD Radeon 8060S vs Intel Arc Graphics 1 Xe Mobile Comparison

AMD
RADEON

AMD Radeon 8060S

CORE STATE Strix Halo
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Graphics 1 Xe Mobile

CORE STATE Wildcat Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,162
N/A
geekbench_opencl
84,626
N/A
geekbench_vulkan
80,483
N/A

Analysis: AMD Radeon 8060S vs Intel Arc Graphics 1 Xe Mobile

The Verdict

The data places the AMD Radeon 8060S and the Intel Arc Graphics 1 Xe Mobile in entirely different performance strata. The AMD part sits at the 87th percentile among all GPUs in the database, with an average benchmark score of 55,757. Its nearest rivals include the AMD Radeon RX 6750 GRE 12 GB at 55,698 (0.1% behind), the NVIDIA GeForce RTX 5080 at 56,083 (0.6% ahead), the AMD Radeon Pro W5700X at 54,828 (1.7% behind), and the NVIDIA GeForce RTX 4080 at 54,247 (2.8% behind). These deltas show the 8060S operating within a narrow band of high-end discrete desktop cards, despite being an integrated-class part.

The Intel Arc Graphics 1 Xe Mobile, by contrast, holds the 50th percentile with an average benchmark score of 0, and the database lists no rival comparisons for it. Its recorded benchmark slate is empty. The architectural gulf between the two is enormous: the AMD chip uses 2,560 shading units, 160 texture mapping units, 64 raster operation units, and 40 ray tracing cores, while the Intel part uses 128 shading units, 8 texture mapping units, 4 raster operation units, and 1 ray tracing core. The AMD component also boosts to 2,900 MHz versus 2,300 MHz for Intel, and its FP32 throughput of 14.85 TFLOPS is roughly 25 times the Intel figure of 588.8 GFLOPS.

Given this data, the choice is unambiguous for compute-heavy workloads, ray tracing, or high-resolution gaming: the AMD Radeon 8060S is the only viable option between the two. The Intel Arc Graphics 1 Xe Mobile would only be selected for scenarios where its 25 W TDP, versus 55 W for AMD, is a binding constraint, and where the workload is light enough to tolerate a fraction of the AMD part's throughput. The Intel chip's 3 nm process node from Intel Foundry gives it a manufacturing advantage in density potential, but the recorded performance data shows no benchmark evidence that this translates into competitive output.

Architecture Differences

The two GPUs share the same API feature set: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are classified as IGP slot width with no power connectors and no dedicated memory, relying on system shared memory with system-dependent bandwidth. The similarities end at the API layer.

AMD's Radeon 8060S is built on the RDNA 3.5 architecture, fabricated on a 4 nm process at TSMC. It uses the Strix Halo chip and belongs to the Navi Mobile (RX 8000M) generation. The die measures 308 mm², and the part runs a base clock of 1295 MHz with a boost clock of 2900 MHz. Its 2,560 shading units are organized with 160 TMUs and 64 ROPs, alongside 40 ray tracing cores. The FP32 compute rate is 14.85 TFLOPS, and the FP16 rate is identical at 14.85 TFLOPS with a 1:1 ratio. Pixel fill is 185.6 GPixel/s, and texture fill is 464.0 GTexel/s. The bus interface is PCIe 5.0 x16. The production status is active, and the release date is recorded as 2025-01-05. Its predecessor is listed as Polaris Mobile.

Intel's Arc Graphics 1 Xe Mobile uses the Xe3-LPG architecture on a 3 nm process at Intel Foundry, with the Wildcat Lake chip. It belongs to the Arc Graphics-M (Wildcat Lake) generation. The die size is unknown. The base clock is 300 MHz, and the boost clock is 2300 MHz. The 128 shading units are paired with 8 TMUs and 4 ROPs, plus 1 ray tracing core. FP32 throughput is 588.8 GFLOPS, while FP16 throughput is 1,177.6 GFLOPS with a 2:1 ratio. Pixel rate is 9.200 GPixel/s, and texture rate is 18.40 GTexel/s. The bus interface is described simply as IGP, not PCIe. Production status is active, release date is 2026-04-15, and the predecessor is HD Graphics-M.

The process node difference is notable: Intel uses a 3 nm node versus AMD's 4 nm, which gives Intel a theoretical density advantage per watt. However, the actual resource counts are so lopsided that the node advantage does not close the gap. The AMD part also has a 55 W TDP against Intel's 25 W, which is consistent with its much larger execution resource pool.

FAQ

Q: Which GPU has the higher average benchmark score in the database?

A: The AMD Radeon 8060S has an average benchmark score of 55,757 and sits at the 87th percentile. The Intel Arc Graphics 1 Xe Mobile has an average benchmark score of 0 and is at the 50th percentile.

Q: How does the AMD Radeon 8060S compare to its nearest rivals?

A: The AMD part is 0.1% ahead of the AMD Radeon RX 6750 GRE 12 GB, 0.6% behind the NVIDIA GeForce RTX 5080, 1.7% ahead of the AMD Radeon Pro W5700X, and 2.8% ahead of the NVIDIA GeForce RTX 4080.

Q: What are the FP32 compute throughput figures for each GPU?

A: The AMD Radeon 8060S delivers 14.85 TFLOPS FP32. The Intel Arc Graphics 1 Xe Mobile delivers 588.8 GFLOPS FP32, which is roughly 4% of the AMD figure.

Q: Do both GPUs support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the boost clock difference between the two parts?

A: The AMD Radeon 8060S boosts to 2900 MHz, while the Intel Arc Graphics 1 Xe Mobile boosts to 2300 MHz.

Q: Which GPU has more ray tracing cores?

A: The AMD Radeon 8060S has 40 ray tracing cores. The Intel Arc Graphics 1 Xe Mobile has 1 ray tracing core.

Specification Differences

| Specification | AMD Radeon 8060S | Intel Arc Graphics 1 Xe Mobile |

|---|---|---|

| Architecture | RDNA 3.5 | Xe3-LPG |

| Chip | Strix Halo | Wildcat Lake |

| Generation | Navi Mobile (RX 8000M) | Arc Graphics-M (Wildcat Lake) |

| Process Node | 4 nm | 3 nm |

| Foundry | TSMC | Intel |

| Die Size | 308 mm² | unknown |

| Base Clock | 1295 MHz | 300 MHz |

| Boost Clock | 2900 MHz | 2300 MHz |

| Shading Units | 2560 | 128 |

| TMUs | 160 | 8 |

| ROPs | 64 | 4 |

| Ray Tracing Cores | 40 | 1 |

| Pixel Rate | 185.6 GPixel/s | 9.200 GPixel/s |

| Texture Rate | 464.0 GTexel/s | 18.40 GTexel/s |

| FP32 | 14.85 TFLOPS | 588.8 GFLOPS |

| FP16 | 14.85 TFLOPS (1:1) | 1,177.6 GFLOPS (2:1) |

| TDP | 55 W | 25 W |

| Bus Interface | PCIe 5.0 x16 | IGP |

| Release Date | 2025-01-05 | 2026-04-15 |

| Predecessor | Polaris Mobile | HD Graphics-M |

| Percentile | 87 | 50 |

| Average Benchmark Score | 55,757 | 0 |

The memory configuration is identical in type: both use system shared memory with system-dependent bandwidth and no dedicated VRAM. Both have no power connectors and no suggested PSU. Neither has a launch MSRP recorded.

Head-to-Head Benchmarks

The database records three benchmark results for the AMD Radeon 8060S: a 3DMark Steel Nomad DX12 score of 2,162, a Geekbench OpenCL score of 84,626, and a Geekbench Vulkan score of 80,483. The Intel Arc Graphics 1 Xe Mobile has no recorded benchmark scores in the database, so direct numerical comparisons cannot be constructed from the measurement data. However, the specification-level deltas provide the context for interpreting the AMD part's scores.

The 3DMark Steel Nomad DX12 result of 2,162 for the AMD part, when viewed against its nearest rival deltas, places it within 0.6% of the NVIDIA GeForce RTX 5080 and 2.8% ahead of the NVIDIA GeForce RTX 4080. This is a synthetic DirectX 12 test, and the score reflects the AMD part's high texture rate of 464.0 GTexel/s and pixel rate of 185.6 GPixel/s. The Intel part's texture rate of 18.40 GTexel/s and pixel rate of 9.200 GPixel/s are 25x and 20x lower, respectively, which would translate to proportionally large deficits in any fill-rate-bound workload.

The Geekbench OpenCL score of 84,626 for the AMD part is consistent with its FP32 throughput of 14.85 TFLOPS. The Intel part's FP32 of 588.8 GFLOPS is 25.2x lower, so an OpenCL workload that scales with raw compute would show a similar ratio. The Geekbench Vulkan score of 80,483 for the AMD part aligns with its Vulkan 1.4 support and its 40 ray tracing cores, which matter in Vulkan ray tracing workloads. The Intel part's single ray tracing core would be a severe bottleneck in any RT-enabled Vulkan scene.

The average benchmark score of 55,757 for the AMD part, combined with its 87th percentile ranking, indicates that it outperforms the vast majority of GPUs in the database. The Intel part's 50th percentile with a score of 0 places it at the median position by rank but with no measured performance evidence. The absence of rival data for the Intel part means the database cannot establish its competitive position relative to any other GPU, including the AMD 8060S.

In summary, the recorded measurements show the AMD Radeon 8060S operating in the same performance class as high-end desktop discrete GPUs from both AMD and NVIDIA, while the Intel Arc Graphics 1 Xe Mobile has no recorded benchmark results to anchor its performance claims. The specification deltas of 20x to 25x in shading units, TMUs, ROPs, and FP32 throughput make the performance gap between the two parts predictable, even without direct head-to-head test scores.

DETAILED SPECIFICATIONS

SPECIFICATION
8060S
Graphics 1 Xe Mobile
Core Specs
Shading Units
2,560
128 -95.0%
Shaders
2,560
128 -95.0%
TMUs
160
8 -95.0%
ROPs
64
4 -93.8%
Compute Units
40
—
Execution Units
—
2
Clocks
Base Clock
1295 MHz
300 MHz
Boost Clock
2900 MHz
2300 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
—
64 KB (per EU)
L2 Cache
2 MB
16 MB
L3 Cache
32 MB
—
Performance
Pixel Rate
185.6 GPixel/s
9.200 GPixel/s
Texture Rate
464.0 GTexel/s
18.40 GTexel/s
FP32 (TFLOPS)
14.85 TFLOPS
588.8 GFLOPS
FP64 (TFLOPS)
464.0 GFLOPS (1:32)
73.60 GFLOPS (1:8)
FP16 (TFLOPS)
14.85 TFLOPS (1:1)
1,177.6 GFLOPS (2:1)
AI/RT
RT Cores
40
1 -97.5%
XMX Cores
—
32
Power
TDP
55 W
25 W
TDP (W)
55
25 -54.5%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Xe3-LPG
GPU Name
Strix Halo
Wildcat Lake
Generation
Navi Mobile (RX 8000M)
Arc Graphics-M (Wildcat Lake)
Process Size
4 nm
3 nm
Transistors
unknown
unknown
Die Size
308 mm²
unknown
Foundry
TSMC
Intel
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
IGP
Other
Production
Active
Active
Predecessor
Polaris Mobile
HD Graphics-M
View Radeon 8060S Details View Arc Graphics 1 Xe Mobile Details