GPU Comparison
RADEON
AMD Radeon 8060S
CORE STATE
Strix Halo
VRAM
System Shared
CLOCK SPEED
2900 MHz
TDP
55 W
BUS WIDTH
System Shared
ARCHITECTURE
RDNA 3.5
PROCESS
4 nm
LAUNCH DATE
2025
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
8060S
RTX 5050 Mobile
Core Specs
Shading Units
2,560
2,560
0.0%
Shaders
2,560
2,560
0.0%
TMUs
160
80
-50.0%
ROPs
64
32
-50.0%
Compute Units
40
—
SM Count
—
20
Clocks
Base Clock
1295 MHz
1020 MHz
Boost Clock
2900 MHz
1500 MHz
Memory Clock
System Shared
1500 MHz
24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
8 MB
32 MB
L3 Cache
64 MB
—
Performance
Pixel Rate
185.6 GPixel/s
48.00 GPixel/s
Texture Rate
464.0 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
14.85 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
464.0 GFLOPS (1:32)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
29.70 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
40
20
-50.0%
Tensor Cores
—
80
Power
TDP
55 W
50 W
TDP (W)
55
50
-9.1%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Blackwell 2.0
GPU Name
Strix Halo
GB207
Generation
Navi Mobile
(RX 8000M)
GeForce 50 Mobile
Process Size
4 nm
5 nm
Transistors
—
16,900 million
Die Size
308 mm²
149 mm²
Foundry
TSMC
TSMC
Density
—
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Polaris Mobile
GeForce 40 Mobile