AMD Radeon 8060S vs AMD Radeon Pro Vega 64 Comparison
AMD Radeon 8060S
Radeon Pro Vega 64
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 8060S vs AMD Radeon Pro Vega 64
Where Each One Wins
The benchmark data splits the two cards by workload type and API. The AMD Radeon 8060S wins every recorded head-to-head comparison. It takes Geekbench OpenCL with a score of 84,626 against 71,094 for the Radeon Pro Vega 64, a 16% advantage. It also wins Geekbench Vulkan with 80,483 against 74,174, a 7.8% margin. The older Pro Vega 64 has no recorded wins in the shared benchmark set.
The Radeon 8060S also has a separate 3DMark Steel Nomad DX12 score of 2,162, a test the Pro Vega 64 was not measured on in the database. That result points to modern DirectX 12 workloads favoring the newer architecture.
The Radeon Pro Vega 64 is not without strengths. Its average benchmark score across all recorded tests is 72,379, which places it in the 91st percentile of all GPUs. The Radeon 8060S has a lower average of 55,757 despite winning the direct comparisons. This happens because the 8060S carries a 3DMark result in its average, while the Pro Vega 64 only has Geekbench entries. The percentile ranks reflect this: the Pro Vega 64 sits at 91, the 8060S at 87.
In terms of nearest rivals, the Pro Vega 64 sits close to the NVIDIA TITAN X Pascal, which averages 72,098, a 0.4% difference. It is also near the AMD Radeon RX 6650M (71,768, 0.9% ahead) and the AMD Radeon Vega Frontier Edition (73,370, 1.4% behind). The Radeon 8060S is closely matched with the AMD Radeon RX 6750 GRE 12 GB (55,698, 0.1% apart) and the NVIDIA GeForce RTX 5080 (56,508, 0.6% behind). The data indicates the 8060S competes in a different performance class than the Pro Vega 64 despite the latter's higher average score.
Architecture Differences
The two GPUs come from different eras and design philosophies. The Radeon Pro Vega 64 uses the Vega 10 chip built on GCN 5.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It packs 12,500 million transistors into a 495 mm² die, giving a transistor density of 25.3 million per square millimeter. The Radeon 8060S uses the Strix Halo chip with RDNA 3.5 architecture, built on a 4 nm process at TSMC. Its die size is 308 mm², and its transistor count is recorded as unknown in the database.
The Pro Vega 64 has 4,096 shading units, 256 texture mapping units, and 64 ROPs. The 8060S has 2,560 shading units, 160 TMUs, and 64 ROPs. The older card has more shading units and TMUs, but the newer card compensates with much higher clocks and architectural efficiency. The 8060S also includes 40 ray tracing cores, a feature the Pro Vega 64 lacks entirely.
Clock speeds tell a large part of the story. The Pro Vega 64 runs at a base of 1250 MHz and boosts to 1350 MHz. The 8060S starts at 1295 MHz and boosts to 2900 MHz, more than double the boost clock. The 8060S achieves higher pixel and texture rates as a result: 185.6 GPixel/s and 464.0 GTexel/s versus 86.40 GPixel/s and 345.6 GTexel/s for the Pro Vega 64.
Memory architecture differs completely. The Pro Vega 64 uses 16 GB of HBM2 on a 2048-bit bus, delivering 402.4 GB/s of bandwidth. The 8060S uses system shared memory, with its size, type, bus width, and bandwidth all dependent on the host system. The Pro Vega 64 has dedicated VRAM, while the 8060S draws on unified memory.
The feature sets reflect their release dates. The Pro Vega 64 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. It was released on 2017-06-26 and is marked end-of-life. The 8060S supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It was released on 2025-01-05 and is still active production. The 8060S uses PCIe 5.0 x16, while the Pro Vega 64 uses PCIe 3.0 x16. Both are integrated graphics packages with no power connectors and portable-device-dependent display outputs.
Compute throughput also differs. The Pro Vega 64 delivers 11.06 TFLOPS FP32 and 22.12 TFLOPS FP16 at a 2:1 ratio. The 8060S delivers 14.85 TFLOPS FP32 and 14.85 TFLOPS FP16 at a 1:1 ratio. The 8060S has higher raw FP32 throughput despite fewer shading units, and it does not rely on a rate-boosted FP16 path. Power consumption is dramatically different: the Pro Vega 64 is rated at 250 W, the 8060S at 55 W.
Head-to-Head Benchmarks
The Geekbench OpenCL test shows the Radeon 8060S at 84,626 against 71,094 for the Pro Vega 64. That is a 16% lead for the newer card. The margin comes despite the Pro Vega 64 having 1,536 more shading units, 96 more TMUs, and dedicated HBM2 memory. The 8060S wins on the strength of its higher boost clock and newer architecture.
Geekbench Vulkan shows a closer contest. The 8060S scores 80,483, the Pro Vega 64 scores 74,174, a 7.8% advantage. The smaller gap in Vulkan suggests the older GCN architecture handles this API reasonably well, but RDNA 3.5 still comes out ahead.
The 3DMark Steel Nomad DX12 result for the 8060S is 2,162. The Pro Vega 64 has no comparable score in the database. This is a notable gap in the recorded measurements, and it means the direct comparison is limited to OpenCL and Vulkan.
The average benchmark score tells a different story. The Pro Vega 64 averages 72,379, the 8060S averages 55,757. The difference is 29.8% in favor of the Pro Vega 64 when looking at all recorded tests. But this is misleading for direct comparison because the 8060S average includes the 3DMark result, which is a much lower number than the Geekbench scores. The Pro Vega 64 has no such low-score test dragging its average down.
In the nearest rival analysis, the Pro Vega 64 is 0.4% ahead of the NVIDIA TITAN X Pascal, 0.9% ahead of the AMD Radeon RX 6650M, and 2.2% ahead of the AMD Radeon RX 6600 LE. It is 1.4% behind the AMD Radeon Vega Frontier Edition. The 8060S is 0.1% ahead of the AMD Radeon RX 6750 GRE 12 GB, 1.7% ahead of the AMD Radeon Pro W5700X, and 2.8% ahead of the NVIDIA GeForce RTX 4080. It is 0.6% behind the NVIDIA GeForce RTX 5080, which is itself a much newer card than the others in its rival group.
FAQ
Q: Which GPU is faster in Geekbench OpenCL?
The AMD Radeon 8060S scores 84,626, which is 16% higher than the 71,094 of the AMD Radeon Pro Vega 64.
Q: Does the Radeon Pro Vega 64 win any direct benchmark?
No. In the head-to-head results, the Radeon 8060S wins both recorded tests: Geekbench OpenCL and Geekbench Vulkan.
Q: Why does the Pro Vega 64 have a higher average benchmark score if it loses every direct test?
The Pro Vega 64 averages 72,379 across all recorded tests, while the 8060S averages 55,557. The 8060S average includes a 3DMark Steel Nomad DX12 score of 2,162, a test the Pro Vega 64 was not measured on in the database.
Q: Which card has more shading units?
The Radeon Pro Vega 64 has 4,096 shading units. The Radeon 8060S has 2,560 shading units.
Q: Does the Radeon 8060S support ray tracing hardware?
Yes, the Radeon 8060S includes 40 ray tracing cores. The Radeon Pro Vega 64 has no ray tracing cores recorded.
Q: Which GPU has higher FP32 compute throughput?
The Radeon 8060S delivers 14.85 TFLOPS FP32. The Radeon Pro Vega 64 delivers 11.06 TFLOPS FP32.
Q: How do the process nodes compare?
The Radeon Pro Vega 64 is built on 14 nm at GlobalFoundries, and the Radeon 8060S is built on 4 nm at TSMC. The Pro Vega 64 die size is 495 mm², and the 8060S die size is 308 mm².
Q: What is the power consumption difference?
The Radeon Pro Vega 64 is rated at 250 W, and the Radeon 8060S is rated at 55 W.
The Verdict
The AMD Radeon 8060S is the faster GPU in direct benchmark comparisons. It leads by 16% in OpenCL and 7.8% in Vulkan. It also adds ray tracing support, a much higher boost clock, and a 4 nm process, all while consuming 55 W instead of 250 W. For anyone choosing between these two for current workloads, the data points clearly to the 8060S.
The AMD Radeon Pro Vega 64 still has a place in the database. Its average benchmark score of 72,379 places it in the 91st percentile, above the 8060S at the 87th percentile. It has 16 GB of dedicated HBM2 memory with 402.4 GB/s bandwidth, which is valuable for workloads that need large, fast VRAM pools. It also has more shading units and TMUs. But its only recorded benchmarks are Geekbench tests, and it loses both to the 8060S.
The 8060S wins on raw compute in the recorded tests, wins on architecture features, and wins decisively on power efficiency. The Pro Vega 64 wins on memory bandwidth and shading unit count, but those advantages do not translate into benchmark victories in the recorded data. The 8060S is the better choice for current application performance, and the Pro Vega 64 is an end-of-life product from 2017 with no recorded wins against its modern counterpart.
Specification Differences
| Specification | AMD Radeon Pro Vega 64 | AMD Radeon 8060S |
|---|---|---|
| Chip | Vega 10 | Strix Halo |
| Architecture | GCN 5.0 | RDNA 3.5 |
| Generation | Radeon Pro Mac (Vega Series) | Navi Mobile (RX 8000M) |
| Process Node | 14 nm | 4 nm |
| Foundry | GlobalFoundries | TSMC |
| Transistors | 12,500 million | unknown |
| Die Size | 495 mm² | 308 mm² |
| Transistor Density | 25.3M / mm² | null |
| Base Clock | 1250 MHz | 1295 MHz |
| Boost Clock | 1350 MHz | 2900 MHz |
| Memory | 16 GB HBM2 | System Shared |
| Memory Bus | 2048 bit | System Shared |
| Memory Bandwidth | 402.4 GB/s | System Dependent |
| Shading Units | 4096 | 2560 |
| TMUs | 256 | 160 |
| ROPs | 64 | 64 |
| Ray Tracing Cores | null | 40 |
| Pixel Rate | 86.40 GPixel/s | 185.6 GPixel/s |
| Texture Rate | 345.6 GTexel/s | 464.0 GTexel/s |
| FP32 | 11.06 TFLOPS | 14.85 TFLOPS |
| FP16 | 22.12 TFLOPS (2:1) | 14.85 TFLOPS (1:1) |
| TDP | 250 W | 55 W |
| Bus Interface | PCIe 3.0 x16 | PCIe 5.0 x16 |
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
| Vulkan | 1.3 | 1.4 |
| Production Status | End-of-life | Active |
| Release Date | 2017-06-26 | 2025-01-05 |
| Predecessor | null | Polaris Mobile |
| Percentile | 91 | 87 |
| Average Benchmark Score | 72,379 | 55,757 |