GPU Comparison
RADEON
AMD Radeon 8050S
CORE STATE
Strix Halo
VRAM
System Shared
CLOCK SPEED
2800 MHz
TDP
55 W
BUS WIDTH
System Shared
ARCHITECTURE
RDNA 3.5
PROCESS
4 nm
LAUNCH DATE
2025
VS
GEFORCE
GeForce 930A
CORE STATE
GM108
VRAM
2 GB
CLOCK SPEED
941 MHz
TDP
33 W
BUS WIDTH
64 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
8050S
930A
Core Specs
Shading Units
2,048
384
-81.3%
Shaders
2,048
384
-81.3%
TMUs
128
24
-81.3%
ROPs
64
8
-87.5%
Compute Units
32
—
Clocks
Base Clock
1295 MHz
928 MHz
Boost Clock
2800 MHz
941 MHz
Memory Clock
System Shared
1001 MHz
2 Gbps effective
Memory
Memory Size
System Shared
2 GB
VRAM (MB)
—
2,048
Memory Type
System Shared
DDR3
Memory Bus
System Shared
64 bit
Bandwidth
System Dependent
16.02 GB/s
Cache
L1 Cache
—
64 KB (per SMM)
L2 Cache
8 MB
1024 KB
L3 Cache
64 MB
—
Performance
Pixel Rate
179.2 GPixel/s
7.528 GPixel/s
Texture Rate
358.4 GTexel/s
22.58 GTexel/s
FP32 (TFLOPS)
11.47 TFLOPS
722.7 GFLOPS
FP64 (TFLOPS)
358.4 GFLOPS (1:32)
22.58 GFLOPS (1:32)
FP16 (TFLOPS)
22.94 TFLOPS (2:1)
—
AI/RT
RT Cores
32
—
Power
TDP
55 W
33 W
TDP (W)
55
33
-40.0%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Maxwell
GPU Name
Strix Halo
GM108
Generation
Navi Mobile
(RX 8000M)
GeForce 900A
Process Size
4 nm
28 nm
Transistors
—
1,020 million
Die Size
308 mm²
77 mm²
Foundry
TSMC
TSMC
Density
—
13.2M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
5.0
Shader Model
6.8
6.7 (5.1)
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x8
Other
Production
Active
End-of-life
Predecessor
Polaris Mobile
GeForce 800A