AMD Instinct MI308X vs Intel Arc Graphics 48EU Mobile Comparison

AMD
RADEON

AMD Instinct MI308X

CORE STATE Aqua Vanjaram
VRAM 192 GB
CLOCK SPEED 2100 MHz
TDP 750 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
Intel
GPU

Arc Graphics 48EU Mobile

CORE STATE Meteor Lake
VRAM System Shared
CLOCK SPEED 1800 MHz
TDP 28 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: AMD Instinct MI308X vs Intel Arc Graphics 48EU Mobile

The database compares the AMD Instinct MI308X and the Intel Arc Graphics 48EU Mobile as two GPU-class parts with no recorded head-to-head benchmark entries. The AMD side is a CDNA 3.0 accelerator built on the Aqua Vanjaram chip at TSMC's 5 nm process, with 192 GB HBM3 and 81.72 TFLOPS FP32. The Intel side is an Xe-LPG integrated GPU built on the Meteor Lake chip at Intel's 10 nm process, with 384 shading units and system-shared memory. Both entries sit at the 50th percentile in the all-GPU distribution, and both have an average benchmark score of 0, so the comparison that follows is based on the recorded specification data rather than measured benchmark results.

Head-to-Head Benchmarks

The head-to-head benchmark list in the database is empty. The recorded win tally is 0 for the AMD Instinct MI308X and 0 for the Intel Arc Graphics 48EU Mobile. There are therefore no measured percentage deltas from nearest rivals to report. What the database does record is a set of specification deltas that define the largest gaps between the two parts.

In FP32 throughput, the AMD part delivers 81.72 TFLOPS while the Intel part delivers 1,382.4 GFLOPS. In texture rate, the AMD part delivers 2,553.6 GTexel/s while the Intel part delivers 43.20 GTexel/s. In memory bandwidth, the AMD part delivers 5.32 TB/s over an 8192 bit HBM3 bus, while the Intel part reports System Dependent bandwidth over System Shared memory.

The Intel part holds the advantage in pixel rate, with 14.40 GPixel/s versus 0 MPixel/s for the AMD part. The AMD part also lists an FP16 figure of 81.72 TFLOPS (1:1), whereas the Intel part lists 2.765 TFLOPS (2:1). These are the largest recorded wins in each direction, though they are specification wins rather than benchmark wins.

Architecture Differences

Architecture separates the two parts completely. The AMD Instinct MI308X uses the CDNA 3.0 architecture with the Aqua Vanjaram chip, built by TSMC on a 5 nm process. The Intel Arc Graphics 48EU Mobile uses the Xe-LPG architecture with the Meteor Lake chip, built by Intel on a 10 nm process. The AMD part records 153,000 million transistors on a 1017 mm² die, for a transistor density of 150.4M / mm². The Intel part does not have recorded transistor count, die size, or transistor density in the database.

Memory architecture is another major split. The AMD part uses 192 GB HBM3 on an 8192 bit bus, with 5.32 TB/s bandwidth and a memory clock of 1300 MHz (5.2 Gbps effective). The Intel part uses System Shared memory with System Shared type and bus width, and System Dependent bandwidth; its memory clock is also System Shared.

Compute resources differ substantially in shading units: 19,456 on the AMD part versus 384 on the Intel part. The AMD part has 1,216 texture mapping units and 0 ROPs, while the Intel part has 24 texture mapping units and 8 ROPs. The resulting pixel rates are 0 MPixel/s for AMD and 14.40 GPixel/s for Intel; resulting texture rates are 2,553.6 GTexel/s for AMD and 43.20 GTexel/s for Intel. Clocks also differ: the AMD part runs at a 1000 MHz base and 2100 MHz boost, while the Intel part runs at a 300 MHz base and 1800 MHz boost.

Feature support differs at the API level. The AMD part records DirectX, OpenGL, and Vulkan as N/A. The Intel part records DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Power and integration approach differ sharply. The AMD part is an OAM Module with a 750 W TDP, a suggested PSU of 1150 W, no power connectors, and a PCIe 5.0 x16 bus interface. The Intel part is an IGP with a 28 W TDP, a Ring Bus interface, and no recorded suggested PSU. The AMD part has no display outputs; the Intel part has display outputs described as Portable Device Dependent. The AMD part's production status is not recorded, while the Intel part is Active. The AMD predecessor is Radeon Instinct, and the Intel predecessor is HD Graphics-M. Release dates are 2023-12-05 for the AMD part and 2023-12-13 for the Intel part.

Where Each One Wins

Given the absence of benchmark scores, the win split is based on recorded specifications. The AMD Instinct MI308X wins the FP32 comparison with 81.72 TFLOPS, the FP16 comparison with 81.72 TFLOPS (1:1), the texture rate comparison with 2,553.6 GTexel/s, the memory capacity comparison with 192 GB, the memory bus width comparison with 8192 bit, and the memory bandwidth comparison with 5.32 TB/s. The OAM Module slot width, PCIe 5.0 x16 interface, 750 W TDP, and suggested 1150 W PSU all point to a module built for raw compute throughput with no display outputs.

The Intel Arc Graphics 48EU Mobile wins the pixel-rate comparison with 14.40 GPixel/s versus 0 MPixel/s, the API support comparison with DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, and the integration comparison with a 28 W TDP, IGP slot width, Ring Bus interface, and Portable Device Dependent display outputs. The Intel part's 8 ROPs versus 0 ROPs explains its pixel-rate advantage, while the AMD part's 1,216 TMUs versus 24 TMUs explains its texture-rate advantage. The Intel part also has an Active production status, while the AMD part's production status is not recorded.

FAQ

Q: What architectures do the two parts use?

A: The AMD Instinct MI308X uses CDNA 3.0, and the Intel Arc Graphics 48EU Mobile uses Xe-LPG. The AMD chip is Aqua Vanjaram, and the Intel chip is Meteor Lake.

Q: How do their memory subsystems compare?

A: The AMD part has 192 GB HBM3 on an 8192 bit bus with 5.32 TB/s bandwidth. The Intel part uses System Shared memory with System Shared type and bus width, and System Dependent bandwidth.

Q: Which part has the higher boost clock?

A: The AMD part boosts to 2100 MHz from a 1000 MHz base. The Intel part boosts to 1800 MHz from a 300 MHz base.

Q: What are the FP32 and FP16 throughput figures?

A: The AMD part records 81.72 TFLOPS for FP32 and 81.72 TFLOPS for FP16 (1:1). The Intel part records 1,382.4 GFLOPS for FP32 and 2.765 TFLOPS for FP16 (2:1).

Q: What display outputs does each part provide?

A: The AMD part records No outputs. The Intel part records Portable Device Dependent outputs.

Q: What are the power requirements?

A: The AMD part has a 750 W TDP and a suggested PSU of 1150 W, with no power connectors. The Intel part has a 28 W TDP and no recorded suggested PSU or power connectors.

Specification Differences

The recorded specification differences are:

| Field | AMD Instinct MI308X | Intel Arc Graphics 48EU Mobile |

|---|---|---|

| Manufacturer | AMD | Intel |

| Generation | Instinct (MIx) | Arc Graphics-M (Meteor Lake) |

| Chip | Aqua Vanjaram | Meteor Lake |

| Architecture | CDNA 3.0 | Xe-LPG |

| Process node | 5 nm | 10 nm |

| Foundry | TSMC | Intel |

| Transistors | 153,000 million | Not recorded |

| Die size | 1017 mm² | Not recorded |

| Transistor density | 150.4M / mm² | Not recorded |

| Base clock | 1000 MHz | 300 MHz |

| Boost clock | 2100 MHz | 1800 MHz |

| Memory clock | 1300 MHz 5.2 Gbps effective | System Shared |

| Memory size | 192 GB | System Shared |

| Memory type | HBM3 | System Shared |

| Memory bus width | 8192 bit | System Shared |

| Memory bandwidth | 5.32 TB/s | System Dependent |

| Shading units | 19,456 | 384 |

| TMUs | 1,216 | 24 |

| ROPs | 0 | 8 |

| Pixel rate | 0 MPixel/s | 14.40 GPixel/s |

| Texture rate | 2,553.6 GTexel/s | 43.20 GTexel/s |

| FP32 | 81.72 TFLOPS | 1,382.4 GFLOPS |

| FP16 | 81.72 TFLOPS (1:1) | 2.765 TFLOPS (2:1) |

| TDP | 750 W | 28 W |

| Slot width | OAM Module | IGP |

| Power connectors | None | Not recorded |

| Suggested PSU | 1150 W | Not recorded |

| Bus interface | PCIe 5.0 x16 | Ring Bus |

| Display outputs | No outputs | Portable Device Dependent |

| DirectX | N/A | 12 (12_1) |

| OpenGL | N/A | 4.6 |

| Vulkan | N/A | 1.4 |

| Production status | Not recorded | Active |

| Release date | 2023-12-05 | 2023-12-13 |

| Predecessor | Radeon Instinct | HD Graphics-M |

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI308X
Graphics 48EU Mobile
Core Specs
Shading Units
19,456
384 -98.0%
Shaders
19,456
384 -98.0%
TMUs
1,216
24 -98.0%
ROPs
0
8 +∞%
Compute Units
304
Execution Units
48
Clocks
Base Clock
1000 MHz
300 MHz
Boost Clock
2100 MHz
1800 MHz
Memory Clock
1300 MHz 5.2 Gbps effective
System Shared
Memory
Memory Size
192 GB
System Shared
VRAM (MB)
196,608
Memory Type
HBM3
System Shared
Memory Bus
8192 bit
System Shared
Bandwidth
5.32 TB/s
System Dependent
Cache
L1 Cache
16 KB (per CU)
L2 Cache
16 MB
L3 Cache
256 MB
Performance
Pixel Rate
0 MPixel/s
14.40 GPixel/s
Texture Rate
2,553.6 GTexel/s
43.20 GTexel/s
FP32 (TFLOPS)
81.72 TFLOPS
1,382.4 GFLOPS
FP64 (TFLOPS)
40.86 TFLOPS (1:2)
FP16 (TFLOPS)
81.72 TFLOPS (1:1)
2.765 TFLOPS (2:1)
AI/RT
Matrix Cores
1,216
Power
TDP
750 W
28 W
TDP (W)
750
28 -96.3%
Suggested PSU
1150 W
Power Connectors
None
Architecture
Architecture
CDNA 3.0
Xe-LPG
GPU Name
Aqua Vanjaram
Meteor Lake
Generation
Instinct (MIx)
Arc Graphics-M (Meteor Lake)
Process Size
5 nm
10 nm
Transistors
153,000 million
Die Size
1017 mm²
Foundry
TSMC
Intel
Density
150.4M / mm²
AMD MCM
MCM
2
API Support
DirectX
12 (12_1)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
Shader Model
6.6
Physical
Slot Width
OAM Module
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
Ring Bus
Other
Production
Active
Predecessor
Radeon Instinct
HD Graphics-M
View Instinct MI308X Details View Arc Graphics 48EU Mobile Details