AMD Instinct MI300X vs NVIDIA GeForce RTX 5070 Comparison

AMD
RADEON

AMD Instinct MI300X

CORE STATE Aqua Vanjaram
VRAM 192 GB
CLOCK SPEED 2100 MHz
TDP 750 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 2512 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
317,994
172,660
3dmark_3dmark_steel_nomad_dx12
N/A
5,077
geekbench_vulkan
N/A
178,923
passmark_directx_10
N/A
180
passmark_directx_11
N/A
277
passmark_directx_12
N/A
108
passmark_directx_9
N/A
320
passmark_g2d
N/A
1,305
passmark_g3d
N/A
29,137
passmark_gpu_compute
N/A
15,787

Analysis: AMD Instinct MI300X vs NVIDIA GeForce RTX 5070

Head-to-Head Benchmarks

The recorded data includes a single direct comparison between the AMD Instinct MI300X and the NVIDIA GeForce RTX 5070. In the Geekbench OpenCL test, the AMD Instinct MI300X delivers a score of 317,994, while the NVIDIA GeForce RTX 5070 records 172,660. The AMD part wins this head-to-head matchup with a delta of 84.2 percent. That margin is substantial, indicating the MI300X is roughly 1.84 times faster in this compute-oriented workload. The RTX 5070, however, has a broader benchmark portfolio in the database. Its average benchmark score across all recorded tests is 40,377, which places it in the 82nd percentile of all GPUs tracked. The MI300X, by contrast, holds a 100th percentile ranking, meaning it sits at the very top of the database's performance distribution, though only one benchmark score (317,994) is recorded for it.

Context from the nearest rivals clarifies the magnitude of the MI300X's OpenCL result. The NVIDIA H200 NVL averages 334,891, which is 5 percent higher than the MI300X's score. The NVIDIA B200 averages 345,482, an 8 percent advantage over the MI300X. On the other side, the NVIDIA L40S averages 295,763, which is 7.5 percent lower than the MI300X, and the NVIDIA RTX 6000 Ada Generation averages 287,237, a 10.7 percent deficit. These deltas show that the MI300X competes in the upper tier of accelerator-class hardware, sitting between the L40S and the H200/B200 pair. For the RTX 5070, its nearest rivals are all far lower in average score. The AMD Radeon Pro 580 averages 40,318, a 0.1 percent difference from the RTX 5070's 40,377. The AMD Radeon Pro WX 7100 averages 40,063, 0.8 percent lower. The AMD Radeon Pro 5300 averages 40,870, which is 1.2 percent higher than the RTX 5070. The NVIDIA RTX A500 Mobile averages 39,568, 2 percent below. These close margins indicate that in its own benchmark set, the RTX 5070 is a mid-pack performer, not an outlier.

The single head-to-head result is heavily lopsided, but it reflects different design goals. The MI300X is built for raw compute throughput, while the RTX 5070 appears optimized for a different mix of workloads. In the OpenCL test, the MI300X's advantage is clear and unambiguous. No other common benchmark exists in the database for these two products, so the comparison rests on this one data point. The RTX 5070 does have a 3DMark Steel Nomad DX12 score of 5,077, but no equivalent score exists for the MI300X, which lacks any recorded 3DMark results. Similarly, the RTX 5070 has multiple Passmark scores (directx_9 at 320, directx_10 at 180, directx_11 at 277, directx_12 at 108, g2d at 1,305, g3d at 29,137, gpu_compute at 15,787) and a Geekbench Vulkan score of 178,923, but the MI300X has none of those entries. Thus, the database offers a narrow but decisive comparison in the compute domain.

FAQ

Q: Which GPU wins the only benchmark both products share?

A: The AMD Instinct MI300X wins the Geekbench OpenCL test with a score of 317,994 against the NVIDIA GeForce RTX 5070's 172,660, a delta of 84.2 percent.

Q: How does the MI300X compare to its nearest rivals in average benchmark score?

A: The MI300X's average score is 317,994. The NVIDIA H200 NVL is 5 percent higher, the NVIDIA B200 is 8 percent higher, the NVIDIA L40S is 7.5 percent lower, and the NVIDIA RTX 6000 Ada Generation is 10.7 percent lower.

Q: Where does the RTX 5070 sit relative to its closest competitors?

A: The RTX 5070's average score of 40,377 is nearly identical to the AMD Radeon Pro 580 (40,318, 0.1 percent difference), AMD Radeon Pro WX 7100 (40,063, 0.8 percent lower), AMD Radeon Pro 5300 (40,870, 1.2 percent higher), and NVIDIA RTX A500 Mobile (39,568, 2 percent lower).

Q: What is the percentile ranking for each GPU in the database?

A: The MI300X ranks in the 100th percentile of all GPUs, while the RTX 5070 ranks in the 82nd percentile.

Q: Does the RTX 5070 have any benchmark where it outperforms the MI300X?

A: No. The database contains no shared benchmark where the RTX 5070 beats the MI300X. The only head-to-head result favors the MI300X, and the RTX 5070's other scores have no corresponding MI300X entries.

Q: How many benchmark results are recorded for each GPU?

A: The MI300X has one recorded benchmark (Geekbench OpenCL). The RTX 5070 has ten recorded benchmarks, including Geekbench OpenCL, Geekbench Vulkan, 3DMark Steel Nomad DX12, and seven Passmark tests.

Architecture Differences

The AMD Instinct MI300X uses the Aqua Vanjaram chip with a CDNA 3.0 architecture, part of the Instinct (MIx) generation. The NVIDIA GeForce RTX 5070 uses the GB205 chip with a Blackwell 2.0 architecture, part of the GeForce 50-series. Both are fabricated on a 5 nm process at TSMC, but the transistor counts diverge sharply. The MI300X integrates 153,000 million transistors on a 1017 mm² die, yielding a transistor density of 150.4 million per mm². The RTX 5070 has 31,100 million transistors on a 263 mm² die, with a density of 118.3 million per mm². The MI300X's die is roughly 3.9 times larger in area and holds about 4.9 times more transistors, reflecting a design aimed at massive parallel compute rather than consumer graphics efficiency.

Compute resources also differ. The MI300X has 19,456 shading units and 1,216 texture mapping units, but zero ROPs and a pixel rate of 0 MPixel/s. It has no recorded ray tracing cores or tensor cores. The RTX 5070 has 6,144 shading units, 192 TMUs, 80 ROPs, 48 ray tracing cores, and 192 tensor cores. Its pixel rate is 201.0 GPixel/s and texture rate is 482.3 GTexel/s. The MI300X's texture rate is 2,553.6 GTexel/s, more than five times the RTX 5070's figure. In floating-point throughput, the MI300X delivers 81.72 TFLOPS for both FP32 and FP16 (1:1). The RTX 5070 delivers 30.87 TFLOPS for both FP32 and FP16 (1:1). The MI300X is 2.65 times higher in raw FP32 compute.

Memory configurations are fundamentally different. The MI300X uses 192 GB of HBM3 on an 8192-bit bus, providing 5.32 TB/s of bandwidth. The RTX 5070 uses 12 GB of GDDR7 on a 192-bit bus, providing 672.0 GB/s. The MI300X's memory bandwidth is roughly 7.9 times higher, and its capacity is 16 times larger. Clock speeds also differ: the MI300X has a base clock of 1000 MHz and boost of 2100 MHz, with memory at 1300 MHz (5.2 Gbps effective). The RTX 5070 has a base clock of 2325 MHz and boost of 2512 MHz, with memory at 1750 MHz (28 Gbps effective). The RTX 5070 runs at higher clock speeds, but the MI300X compensates with far wider parallel resources.

Board design and interface reflect their separate markets. The MI300X is an OAM module with no power connectors and no display outputs, relying on a PCIe 5.0 x16 bus. It has a TDP of 750 W and a suggested PSU of 1150 W. The RTX 5070 is a dual-slot card measuring 245 mm in length, 115 mm in height, and 40 mm in width. It uses a single 16-pin power connector, has a TDP of 250 W, and a suggested PSU of 600 W. It outputs video through 1x HDMI 2.1b and 3x DisplayPort 2.1b. The MI300X has no API support for DirectX, OpenGL, or Vulkan, while the RTX 5070 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Verdict

The data indicates two products with almost no overlap in intended use. The AMD Instinct MI300X is a compute accelerator with a 100th percentile ranking and an OpenCL score of 317,994, placing it above the NVIDIA L40S and RTX 6000 Ada Generation, and only slightly below the H200 NVL and B200. Its 192 GB HBM3 memory, 5.32 TB/s bandwidth, and 81.72 TFLOPS FP32 make it suited for large-scale compute workloads. The NVIDIA GeForce RTX 5070 is a consumer graphics card with an 82nd percentile ranking, a Vulkan score of 178,923, and a 3DMark Steel Nomad DX12 score of 5,077. Its nearest rivals in average score are all within 2 percent, indicating a mid-range position among its peers.

For a buyer choosing based on the recorded benchmarks, the MI300X is the clear winner in raw compute performance. The 84.2 percent OpenCL lead is decisive. However, the RTX 5070 offers features the MI300X lacks entirely: display outputs, ray tracing cores, tensor cores, DirectX 12 Ultimate support, and a 250 W TDP with a dual-slot form factor. The MI300X has no display outputs, no graphics API support, and draws 750 W. The RTX 5070, with a launch MSRP of 549 USD, is a consumer product with a smaller footprint and lower power demand. The MI300X has no recorded launch MSRP.

The verdict from the data is straightforward. For compute-heavy workloads where the Geekbench OpenCL score is representative, the MI300X is the superior part by a wide margin. For graphics, gaming, or any workload requiring display output or standard graphics APIs, the RTX 5070 is the only viable option between the two. The MI300X's zero ROPs and 0 MPixel/s pixel rate confirm it is not designed for rasterization. The RTX 5070's 80 ROPs and 201.0 GPixel/s pixel rate show it handles conventional graphics rendering. Neither product outperforms the other in a domain it does not target. The database simply records one shared metric, and that metric belongs to the MI300X.

Specification Differences

The AMD Instinct MI300X and NVIDIA GeForce RTX 5070 differ across nearly every specification field. The MI300X uses the Aqua Vanjaram chip with CDNA 3.0 architecture; the RTX 5070 uses GB205 with Blackwell 2.0. The MI300X has 153,000 million transistors on a 1017 mm² die (150.4M per mm²), while the RTX 5070 has 31,100 million transistors on a 263 mm² die (118.3M per mm²). Base clocks are 1000 MHz for the MI300X and 2325 MHz for the RTX 5070; boost clocks are 2100 MHz and 2512 MHz, respectively. Memory clocks are 1300 MHz (5.2 Gbps effective) for the MI300X and 1750 MHz (28 Gbps effective) for the RTX 5070.

Memory capacity differs from 192 GB HBM3 on the MI300X to 12 GB GDDR7 on the RTX 5070. Bus widths are 8192 bits versus 192 bits, and bandwidth is 5.32 TB/s versus 672.0 GB/s. Shading units count 19,456 for the MI300X against 6,144 for the RTX 5070. TMUs are 1,216 versus 192. The MI300X has 0 ROPs, while the RTX 5070 has 80. The RTX 5070 has 48 ray tracing cores and 192 tensor cores; the MI300X records none. Pixel rate is 0 MPixel/s for the MI300X and 201.0 GPixel/s for the RTX 5070. Texture rate is 2,553.6 GTexel/s versus 482.3 GTexel/s. FP32 and FP16 are both 81.72 TFLOPS for the MI300X and 30.87 TFLOPS for the RTX 5070.

TDP is 750 W for the MI300X and 250 W for the RTX 5070. The MI300X is an OAM module with no power connectors and no display outputs; the RTX 5070 is dual-slot, uses a 1x 16-pin connector, and has 1x HDMI 2.1b plus 3x DisplayPort 2.1b. Suggested PSU is 1150 W versus 600 W. The MI300X has no API support for DirectX, OpenGL, or Vulkan; the RTX 5070 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5070 measures 245 mm by 115 mm by 40 mm; the MI300X has no recorded dimensions. The RTX 5070 has a production status of Active and a launch MSRP of 549 USD; the MI300X has no recorded production status or launch MSRP. Release dates are 2023-12-05 for the MI300X and 2025-03-03 for the RTX 5070. The MI300X's predecessor is Radeon Instinct; the RTX 5070's predecessor is GeForce 40 and its successor is GeForce 60.

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI300X
RTX 5070
Core Specs
Shading Units
19,456
6,144 -68.4%
Shaders
19,456
6,144 -68.4%
TMUs
1,216
192 -84.2%
ROPs
0
80 +∞%
Compute Units
304
—
SM Count
—
48
Clocks
Base Clock
1000 MHz
2325 MHz
Boost Clock
2100 MHz
2512 MHz
Memory Clock
1300 MHz 5.2 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
192 GB
12 GB
VRAM (MB)
196,608
12,288 -93.8%
Memory Type
HBM3
GDDR7
Memory Bus
8192 bit
192 bit
Bandwidth
5.32 TB/s
672.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
16 MB
48 MB
L3 Cache
256 MB
—
Performance
Pixel Rate
0 MPixel/s
201.0 GPixel/s
Texture Rate
2,553.6 GTexel/s
482.3 GTexel/s
FP32 (TFLOPS)
81.72 TFLOPS
30.87 TFLOPS
FP64 (TFLOPS)
40.86 TFLOPS (1:2)
482.3 GFLOPS (1:64)
FP16 (TFLOPS)
81.72 TFLOPS (1:1)
30.87 TFLOPS (1:1)
AI/RT
RT Cores
—
48
Tensor Cores
—
192
Matrix Cores
1,216
—
Power
TDP
750 W
250 W
TDP (W)
750
250 -66.7%
Suggested PSU
1150 W
600 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
CDNA 3.0
Blackwell 2.0
GPU Name
Aqua Vanjaram
GB205
Generation
Instinct (MIx)
GeForce 50
Process Size
5 nm
5 nm
Transistors
153,000 million
31,100 million
Die Size
1017 mm²
263 mm²
Foundry
TSMC
TSMC
Density
150.4M / mm²
118.3M / mm²
AMD MCM
MCM
2
—
API Support
DirectX
—
12 Ultimate (12_2)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
—
6.9
Physical
Slot Width
OAM Module
Dual-slot
Length
—
245 mm 9.6 inches
Height
—
115 mm 4.5 inches
Outputs
No outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
—
549 USD
Production
—
Active
Predecessor
Radeon Instinct
GeForce 40
Successor
—
GeForce 60
View Instinct MI300X Details View GeForce RTX 5070 Details