NVIDIA GeForce MX550 vs NVIDIA RTX PRO 4500 Blackwell Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX550

CORE STATE TU117SB
VRAM 2 GB
CLOCK SPEED 1320 MHz
TDP 25 W
BUS WIDTH 64 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

RTX PRO 4500 Blackwell

CORE STATE GB203
VRAM 32 GB
CLOCK SPEED 2407 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
20,372
N/A
geekbench_vulkan
32,469
221,768
3dmark_3dmark_steel_nomad_dx12
N/A
7,025
passmark_directx_10
N/A
204
passmark_directx_11
N/A
320
passmark_directx_12
N/A
119
passmark_directx_9
N/A
397
passmark_g2d
N/A
1,336
passmark_g3d
N/A
33,360
passmark_gpu_compute
N/A
19,255

Analysis: NVIDIA GeForce MX550 vs NVIDIA RTX PRO 4500 Blackwell

Where Each One Wins

The benchmark data splits these two GPUs into completely different performance classes. The NVIDIA RTX PRO 4500 Blackwell wins the only shared benchmark, Geekbench Vulkan, by a massive 583% margin. That single result tells most of the story: the RTX PRO 4500 is a workstation-class part designed for heavy compute and professional workloads, while the GeForce MX550 is a lightweight mobile chip for basic acceleration.

Looking at the overall averages, the RTX PRO 4500 sits at 31,532 average benchmark score, placing it in the 76th percentile of all GPUs. Its nearest rivals include the NVIDIA TITAN RTX (31,676, only 0.5% behind) and the Intel Arc Pro A30M (31,894, 1.1% ahead). This places it firmly in the upper-mid range of the database, competitive with older flagship cards. The MX550, by contrast, averages 26,421, which puts it in the 72nd percentile. Its closest competitors are the AMD Radeon 860M (26,401, 0.1% behind) and the NVIDIA GeForce RTX 5060 (26,331, 0.3% ahead). Despite the lower absolute scores, the MX550 still holds a respectable percentile ranking because the database includes many much weaker integrated and entry-level parts.

The RTX PRO 4500 has a full suite of benchmark results across multiple tests: 3DMark Steel Nomad DX12 scores 7,025, Passmark G3D scores 33,360, and Passmark GPU Compute scores 19,255. The MX550 only has two recorded benchmarks: Geekbench OpenCL at 20,372 and Geekbench Vulkan at 32,469. This missing data means the MX550 cannot be compared on DirectX or compute workloads directly, but the Vulkan result alone shows it is outclassed by the RTX PRO 4500 in graphics API performance.

For use-case selection, the data supports one clear split: the RTX PRO 4500 is for demanding professional tasks, large datasets, and high-resolution rendering. The MX550 is for basic laptop duties, light photo editing, and legacy software acceleration. There is no benchmark where the MX550 wins, so no workload in the recorded data favors it.

Architecture Differences

The two GPUs come from different architectural generations and process nodes. The RTX PRO 4500 uses the GB203 chip built on Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC. It packs 45,600 million transistors on a 378 mm² die, yielding a transistor density of 120.6 million per square millimeter. The MX550 uses the TU117SB chip on Turing architecture, built on a 12 nm process also at TSMC. It has 4,700 million transistors on a 200 mm² die, with a density of 23.5 million per square millimeter. The RTX PRO 4500 has nearly ten times the transistors and almost double the die area, with a much denser design.

The memory subsystems are also radically different. The RTX PRO 4500 comes with 32 GB of GDDR7 memory on a 256-bit bus, providing 896.0 GB/s of bandwidth. The MX550 has 2 GB of GDDR6 on a 64-bit bus, yielding 96.00 GB/s. That is a 9.3x bandwidth advantage for the RTX PRO 4500, which matters enormously for large textures, ray tracing, and compute workloads.

Compute resources scale accordingly. The RTX PRO 4500 has 10,496 shading units, 328 TMUs, 112 ROPs, 82 RT cores, and 328 tensor cores. The MX550 has 1,024 shading units, 32 TMUs, and 16 ROPs, with no RT cores and no tensor cores. The RTX PRO 4500 delivers 50.53 TFLOPS of FP32 and FP16 (1:1), while the MX550 delivers 2.703 TFLOPS of both. Pixel rate is 269.6 GPixel/s versus 21.12 GPixel/s, and texture rate is 789.5 GTexel/s versus 42.24 GTexel/s.

The RTX PRO 4500 supports DirectX 12 Ultimate (12_2), while the MX550 only supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The RTX PRO 4500 uses PCIe 5.0 x16, while the MX550 uses PCIe 4.0 x8. The RTX PRO 4500 has four DisplayPort 2.1b outputs; the MX550 is portable device dependent. Power requirements are starkly different: the RTX PRO 4500 has a 200 W TDP with a 550 W suggested PSU and a dual-slot cooler, while the MX550 has a 25 W TDP, no power connectors, and is an IGP (integrated graphics package for laptops).

Head-to-Head Benchmarks

Only one shared benchmark exists in the database: Geekbench Vulkan. The RTX PRO 4500 scores 221,768, while the MX550 scores 32,469. The delta is 583% in favor of the RTX PRO 4500. That is not a marginal edge; it is a full order of magnitude gap. In practical terms, the RTX PRO 4500 delivers over six times the raw Vulkan performance of the MX550.

The MX550 does have its own Geekbench OpenCL score of 20,372, but the RTX PRO 4500 has no recorded OpenCL result, so no cross-comparison is possible there. Similarly, the RTX PRO 4500 has multiple Passmark scores (DirectX 9: 397, DirectX 10: 204, DirectX 11: 320, DirectX 12: 119, G2D: 1,336, G3D: 33,360, GPU Compute: 19,255) and a 3DMark Steel Nomad score of 7,025, but the MX550 lacks any of those entries. The recorded data therefore gives a one-dimensional comparison, but that dimension is decisive.

Given the architecture differences, the Vulkan result aligns with expectations. The RTX PRO 4500 has 10.25x more shading units, 10.25x more TMUs, 7x more ROPs, and 9.3x more memory bandwidth. The 583% delta in Vulkan underperforms what the raw hardware ratios suggest, likely due to driver overhead and the MX550 being a simpler architecture that scales differently in API-bound tests. Still, the conclusion is unambiguous: the RTX PRO 4500 dominates the shared workload.

The Verdict

The data points to a clear verdict: the NVIDIA RTX PRO 4500 Blackwell is the superior GPU in every measurable way within this comparison. It wins the only shared benchmark by 583%, has a higher average score (31,532 versus 26,421), a higher percentile ranking (76th versus 72nd), and a far more complete benchmark profile. The MX550 cannot compete on any recorded metric.

Who should pick the RTX PRO 4500? Anyone running professional applications that stress VRAM capacity, memory bandwidth, or compute throughput. The 32 GB GDDR7 pool and 896.0 GB/s bandwidth make it suitable for large scene rendering, AI inference, and multi-display setups with four DisplayPort 2.1b outputs. The 82 RT cores and 328 tensor cores enable ray tracing and tensor workloads that the MX550 simply cannot handle. The 200 W TDP and dual-slot cooler indicate a desktop workstation card, so it is not for portable systems.

Who should pick the MX550? Only those constrained to a thin-and-light laptop where the 25 W TDP and IGP form factor are mandatory. Its 2 GB GDDR6 memory and 96.00 GB/s bandwidth are sufficient for basic video playback, office productivity, and light 2D acceleration. Its Turing architecture supports DirectX 12 (12_1), which covers most older games and applications. The MX550 is end-of-life, so new designs should look elsewhere, but for existing systems it remains a functional entry-level option.

The RTX PRO 4500 is the obvious choice for any workload where performance matters. The MX550 is a legacy part with no performance advantage in the recorded data. There is no scenario in these benchmarks where the MX550 wins, so the verdict is one-sided.

FAQ

Q: Which GPU has more memory and bandwidth?

A: The RTX PRO 4500 has 32 GB of GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth. The MX550 has 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth.

Q: What is the performance gap in the only shared benchmark?

A: In Geekbench Vulkan, the RTX PRO 4500 scores 221,768 versus 32,469 for the MX550, a 583% advantage for the RTX PRO 4500.

Q: Does the MX550 support ray tracing or tensor cores?

A: No. The MX550 has null values for RT cores and tensor cores. The RTX PRO 4500 has 82 RT cores and 328 tensor cores.

Q: What are the power requirements for each card?

A: The RTX PRO 4500 has a 200 W TDP with a 550 W suggested PSU and a dual-slot cooler. The MX550 has a 25 W TDP, no power connectors, and is an IGP.

Q: Which API levels do they support?

A: The RTX PRO 4500 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The MX550 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Q: What is the production status of each GPU?

A: The RTX PRO 4500 is Active, released on 2025-03-17. The MX550 is End-of-life, released on 2021-12-16.

Specification Differences

| Specification | RTX PRO 4500 Blackwell | GeForce MX550 |

|---|---|---|

| Architecture | Blackwell 2.0 | Turing |

| Process Node | 5 nm | 12 nm |

| Transistors | 45,600 million | 4,700 million |

| Die Size | 378 mm² | 200 mm² |

| Transistor Density | 120.6M / mm² | 23.5M / mm² |

| Base Clock | 1635 MHz | 1065 MHz |

| Boost Clock | 2407 MHz | 1320 MHz |

| Memory Clock | 1750 MHz, 28 Gbps effective | 1500 MHz, 12 Gbps effective |

| Memory Size | 32 GB | 2 GB |

| Memory Type | GDDR7 | GDDR6 |

| Memory Bus Width | 256 bit | 64 bit |

| Memory Bandwidth | 896.0 GB/s | 96.00 GB/s |

| Shading Units | 10496 | 1024 |

| TMUs | 328 | 32 |

| ROPs | 112 | 16 |

| RT Cores | 82 | null |

| Tensor Cores | 328 | null |

| Pixel Rate | 269.6 GPixel/s | 21.12 GPixel/s |

| Texture Rate | 789.5 GTexel/s | 42.24 GTexel/s |

| FP32 | 50.53 TFLOPS | 2.703 TFLOPS |

| FP16 | 50.53 TFLOPS (1:1) | 2.703 TFLOPS (1:1) |

| TDP | 200 W | 25 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 16-pin | None |

| Suggested PSU | 550 W | null |

| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |

| Display Outputs | 4x DisplayPort 2.1b | Portable Device Dependent |

| DirectX | 12 Ultimate (12_2) | 12 (12_1) |

| Production Status | Active | End-of-life |

| Release Date | 2025-03-17 | 2021-12-16 |

| Dimensions | 267 mm x 111 mm x 40 mm | null |

DETAILED SPECIFICATIONS

SPECIFICATION
MX550
RTX PRO 4500 Blackwell
Core Specs
Shading Units
1,024
10,496 +925.0%
Shaders
1,024
10,496 +925.0%
TMUs
32
328 +925.0%
ROPs
16
112 +600.0%
SM Count
16
82 +412.5%
Clocks
Base Clock
1065 MHz
1635 MHz
Boost Clock
1320 MHz
2407 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
2 GB
32 GB
VRAM (MB)
2,048
32,768 +1500.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
256 bit
Bandwidth
96.00 GB/s
896.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
64 MB
Performance
Pixel Rate
21.12 GPixel/s
269.6 GPixel/s
Texture Rate
42.24 GTexel/s
789.5 GTexel/s
FP32 (TFLOPS)
2.703 TFLOPS
50.53 TFLOPS
FP64 (TFLOPS)
42.24 GFLOPS (1:64)
789.5 GFLOPS (1:64)
FP16 (TFLOPS)
2.703 TFLOPS (1:1)
50.53 TFLOPS (1:1)
AI/RT
RT Cores
82
Tensor Cores
328
Power
TDP
25 W
200 W
TDP (W)
25
200 +700.0%
Suggested PSU
550 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Turing
Blackwell 2.0
GPU Name
TU117SB
GB203
Generation
GeForce MX (5xx)
Blackwell PRO W (x000)
Process Size
12 nm
5 nm
Transistors
4,700 million
45,600 million
Die Size
200 mm²
378 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
12.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Workstation Ada
View GeForce MX550 Details View RTX PRO 4500 Blackwell Details