GEFORCE

NVIDIA GeForce MX550

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
1320
MHz Boost
25W
TDP
64
Bus Width

NVIDIA GeForce MX550 Specifications

⚙️

GeForce MX550 GPU Core

Shader units and compute resources

The NVIDIA GeForce MX550 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,024
Shaders
1,024
TMUs
32
ROPs
16
SM Count
16
⏱️

MX550 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce MX550's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce MX550 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1065 MHz
Base Clock
1,065 MHz
Boost Clock
1320 MHz
Boost Clock
1,320 MHz
Memory Clock
1500 MHz 12 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce MX550 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce MX550's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
96.00 GB/s
💾

GeForce MX550 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the MX550, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
2 MB
📈

MX550 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce MX550 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
2.703 TFLOPS
FP64 (Double)
42.24 GFLOPS (1:64)
FP16 (Half)
2.703 TFLOPS (1:1)
Pixel Rate
21.12 GPixel/s
Texture Rate
42.24 GTexel/s
🏗️

Turing Architecture & Process

Manufacturing and design details

The NVIDIA GeForce MX550 is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the MX550 will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU117SB
Process Node
12 nm
Foundry
TSMC
Transistors
4,700 million
Die Size
200 mm²
Density
23.5M / mm²
🔌

NVIDIA's GeForce MX550 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce MX550 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce MX550 to maintain boost clocks without throttling.

TDP
25 W
TDP
25W
Power Connectors
None
📐

GeForce MX550 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce MX550 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce MX550. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8
📦

GeForce MX550 Product Information

Release and pricing details

The NVIDIA GeForce MX550 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce MX550 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Dec 2021
Production
End-of-life

GeForce MX550 Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce MX550 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #228 of 582
34,198
9%
Max: 380,114
Compare with other GPUs

🏆 Top 5 Performers

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce MX550 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #209 of 386
32,220
8%
Max: 379,571
Compare with other GPUs

The AMD Equivalent of GeForce MX550

Looking for a similar graphics card from AMD? The AMD Radeon RX 6600S offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6600S

AMD • 4 GB VRAM

View Specs Compare

Popular NVIDIA GeForce MX550 Comparisons

See how the GeForce MX550 stacks up against similar graphics cards from the same generation and competing brands.

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