NVIDIA Quadro RTX 8000 vs NVIDIA T600 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA Quadro RTX 8000

CORE STATE TU102
VRAM 48 GB
CLOCK SPEED 1770 MHz
TDP 260 W
BUS WIDTH 384 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018
VS
NVIDIA
GEFORCE

T600 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1410 MHz
TDP 40 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
101,883
35,486
geekbench_vulkan
122,637
30,211
passmark_directx_10
137
N/A
passmark_directx_11
188
N/A
passmark_directx_12
79
N/A
passmark_directx_9
211
N/A
passmark_g2d
866
N/A
passmark_g3d
19,799
N/A
passmark_gpu_compute
9,992
N/A

Analysis: NVIDIA Quadro RTX 8000 vs NVIDIA T600 Mobile

The NVIDIA T600 Mobile and NVIDIA Quadro RTX 8000 are both Turing-generation professional cards, but they sit at opposite ends of the performance and capability spectrum. The database results are unambiguous: the Quadro RTX 8000 wins both recorded head-to-head benchmarks decisively, while the T600 Mobile holds its own only in the context of its intended low-power, mobile role. This analysis breaks down where each card excels, what separates their architectures, and which user should choose which.

Where Each One Wins

The NVIDIA Quadro RTX 8000 wins every single benchmark category where both cards have recorded data. In the Geekbench OpenCL test, the RTX 8000 scores 101883 against the T600 Mobile’s 35486, a delta of -65.2% for the smaller card. In Geekbench Vulkan, the gap is even wider: the RTX 8000 posts 122637 versus 30211, which is a -75.4% difference. There is no benchmark in the database where the T600 Mobile comes out ahead.

The T600 Mobile’s win is not in raw scores but in its design envelope. It is a 40 W, IGP (integrated graphics processor) part with no power connectors, designed for portable devices. Its 4 GB GDDR6 memory on a 128-bit bus delivers 192.0 GB/s, which is sufficient for lightweight professional tasks on the go. The RTX 8000, by contrast, is a 260 W dual-slot card requiring a 600 W suggested PSU and a 1x 6-pin plus 1x 8-pin power connector. It is a desktop brute-force solution, not a mobile component.

The percentile ranks tell a similar story. The T600 Mobile sits at the 77th percentile among all GPUs, while the RTX 8000 is at the 74th percentile. This might seem counterintuitive given the RTX 8000’s massive benchmark lead, but it reflects the fact that the RTX 8000’s average benchmark score (28421) is dragged down by its Passmark DirectX results, which are extremely low (137 for DirectX 10, 79 for DirectX 12). The T600 Mobile’s average benchmark score (32849) is actually higher than the RTX 8000’s, despite losing every head-to-head test, because its two Geekbench scores are both strong.

Architecture Differences

Both cards use the Turing architecture and are built on a 12 nm TSMC process, but the silicon could not be more different. The T600 Mobile uses the TU117 chip, which packs 4,700 million transistors into a 200 mm² die. The RTX 8000 uses the TU102 chip, with 18,600 million transistors on a 754 mm² die. Transistor density is similar (23.5M / mm² for the T600 Mobile, 24.7M / mm² for the RTX 8000), but the raw scale is nearly four times larger in the big card.

Core counts diverge sharply. The T600 Mobile has 896 shading units, 56 TMUs, and 32 ROPs. The RTX 8000 has 4608 shading units, 288 TMUs, and 96 ROPs. Critically, the RTX 8000 adds 72 RT cores and 576 tensor cores, while the T600 Mobile has none of either. This means the RTX 8000 supports hardware ray tracing and AI-accelerated tensor operations, capabilities entirely absent from the T600 Mobile.

Memory is another major split. The T600 Mobile has 4 GB of GDDR6 on a 128-bit bus, running at 12 Gbps effective, giving 192.0 GB/s bandwidth. The RTX 8000 has 48 GB of GDDR6 on a 384-bit bus, running at 14 Gbps effective, giving 672.0 GB/s bandwidth. That is 12 times the capacity and 3.5 times the bandwidth.

Clock speeds favor the RTX 8000 as well. The T600 Mobile runs at a 780 MHz base and 1410 MHz boost, while the RTX 8000 runs at 1395 MHz base and 1770 MHz boost. Pixel rate (45.12 GPixel/s versus 169.9 GPixel/s), texture rate (78.96 GTexel/s versus 509.8 GTexel/s), and FP32 throughput (2.527 TFLOPS versus 16.31 TFLOPS) all heavily favor the RTX 8000. The FP16 figures are 5.053 TFLOPS for the T600 Mobile and 32.62 TFLOPS for the RTX 8000, both at a 2:1 ratio.

The RTX 8000 also supports DirectX 12 Ultimate (12_2), while the T600 Mobile is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The RTX 8000 has a 267 mm length and 111 mm height, with display outputs of 4x DisplayPort 1.4a and 1x USB Type-C. The T600 Mobile’s display outputs are listed as “Portable Device Dependent,” reflecting its mobile nature.

Head-to-Head Benchmarks

The database records two direct comparisons, and the RTX 8000 wins both by overwhelming margins.

In Geekbench OpenCL, the RTX 8000 scores 101883 versus the T600 Mobile’s 35486. That is a 65.2% lead for the RTX 8000. To put this in context, the RTX 8000’s nearest rivals in the database include the AMD Radeon RX 570 (average score 28766, -1.2% delta) and the NVIDIA GeForce GTX 980 Ti (average score 28020, +1.4% delta). The T600 Mobile’s nearest rivals include the NVIDIA P104-100 (average score 32982, -0.4% delta) and the AMD Radeon RX 590 GME (average score 32601, +0.8% delta). The RTX 8000 is in a completely different performance class, roughly three times faster in OpenCL than the T600 Mobile.

In Geekbench Vulkan, the gap widens further. The RTX 8000 posts 122637, while the T600 Mobile manages 30211. That is a 75.4% lead for the RTX 8000. The Vulkan result is particularly telling because it shows the RTX 8000’s advantage is not just in compute-heavy OpenCL workloads but also in modern graphics APIs. The T600 Mobile’s Vulkan score is lower than its OpenCL score, while the RTX 8000’s Vulkan score is higher, indicating the larger card scales better with parallel workload submission.

These two results alone explain the win count: 0 for the T600 Mobile, 2 for the RTX 8000. There are no recorded benchmarks where the T600 Mobile wins, so any use-case analysis must rely on the architectural differences and the T600 Mobile’s mobile-oriented design rather than benchmark superiority.

FAQ

Q: Is the NVIDIA T600 Mobile faster than the Quadro RTX 8000 in any benchmark?

A: No. The database records two head-to-head benchmarks, Geekbench OpenCL and Geekbench Vulkan, and the RTX 8000 wins both. The T600 Mobile has zero benchmark wins.

Q: Why does the T600 Mobile have a higher percentile rank (77th) than the RTX 8000 (74th)?

A: The percentile is based on average benchmark score. The T600 Mobile’s average is 32849, while the RTX 8000’s average is 28421. The RTX 8000’s average is dragged down by extremely low Passmark DirectX scores (e.g., 79 for DirectX 12, 137 for DirectX 10), which are not present for the T600 Mobile.

Q: Does the RTX 8000 support ray tracing?

A: Yes. The RTX 8000 has 72 RT cores and 576 tensor cores. The T600 Mobile has neither, so it lacks hardware ray tracing and tensor acceleration.

Q: What is the memory configuration difference?

A: The T600 Mobile has 4 GB GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth. The RTX 8000 has 48 GB GDDR6 on a 384-bit bus with 672.0 GB/s bandwidth.

Q: Are both cards end-of-life?

A: Yes. The T600 Mobile was released on 2021-04-11 and is marked end-of-life, with a predecessor of Quadro Pascal-M and a successor of Ampere-MW. The RTX 8000 was released on 2018-08-12, also end-of-life, with a predecessor of Quadro Volta and a successor of Workstation Ampere.

Q: Can the T600 Mobile be used in a desktop workstation?

A: The slot width is listed as IGP (integrated graphics processor) with no power connectors, and display outputs are “Portable Device Dependent,” indicating it is designed for laptops or all-in-one systems, not standard desktop expansion slots.

Specification Differences

The two cards differ on nearly every measurable specification. Here are the key fields where they diverge:

  • Chip: TU117 (T600 Mobile) versus TU102 (RTX 8000)
  • Transistors: 4,700 million versus 18,600 million
  • Die Size: 200 mm² versus 754 mm²
  • Transistor Density: 23.5M / mm² versus 24.7M / mm²
  • Base Clock: 780 MHz versus 1395 MHz
  • Boost Clock: 1410 MHz versus 1770 MHz
  • Memory Clock: 12 Gbps effective versus 14 Gbps effective
  • Memory Size: 4 GB versus 48 GB
  • Memory Bus Width: 128 bit versus 384 bit
  • Memory Bandwidth: 192.0 GB/s versus 672.0 GB/s
  • Shading Units: 896 versus 4608
  • TMUs: 56 versus 288
  • ROPs: 32 versus 96
  • RT Cores: None versus 72
  • Tensor Cores: None versus 576
  • Pixel Rate: 45.12 GPixel/s versus 169.9 GPixel/s
  • Texture Rate: 78.96 GTexel/s versus 509.8 GTexel/s
  • FP32: 2.527 TFLOPS versus 16.31 TFLOPS
  • FP16: 5.053 TFLOPS versus 32.62 TFLOPS
  • TDP: 40 W versus 260 W
  • Slot Width: IGP versus Dual-slot
  • Power Connectors: None versus 1x 6-pin + 1x 8-pin
  • Suggested PSU: Not listed versus 600 W
  • Display Outputs: Portable Device Dependent versus 4x DisplayPort 1.4a, 1x USB Type-C
  • DirectX Support: 12 (12_1) versus 12 Ultimate (12_2)
  • Dimensions: Not listed versus 267 mm length, 111 mm height
  • Release Date: 2021-04-11 versus 2018-08-12

The only fields that match are manufacturer (NVIDIA), architecture (Turing), generation (Quadro Turing), process node (12 nm), foundry (TSMC), bus interface (PCIe 3.0 x16), OpenGL version (4.6), Vulkan version (1.4), and production status (end-of-life for both).

The Verdict

The data is clear: the NVIDIA Quadro RTX 8000 is the performance king, winning both head-to-head benchmarks by 65.2% in OpenCL and 75.4% in Vulkan. It offers 48 GB of VRAM, 4608 shading units, hardware ray tracing, and tensor cores, making it a workstation-class solution for rendering, simulation, and AI workloads. The T600 Mobile, with its 40 W TDP, IGP form factor, and 4 GB memory, is a low-power mobile part that cannot compete on raw throughput.

Choose the RTX 8000 if your work demands maximum compute, massive memory capacity, or ray tracing and tensor acceleration. The 16.31 TFLOPS FP32 performance and 672.0 GB/s bandwidth are in a different league. Its nearest rivals in the database, like the GTX 980 Ti, are far behind in average score, confirming its position as a high-end professional card.

Choose the T600 Mobile only if portability and power efficiency are non-negotiable. Its 40 W power draw and IGP design mean it can be integrated into laptops without external power. Its 2.527 TFLOPS FP32 is modest, but for light CAD, office productivity, or basic GPU acceleration, it suffices. The database shows it sits just above the NVIDIA P104-100 in average score (32849 versus 32982, a -0.4% delta), so it is competitive within its low-power class.

The verdict is not about which is “better” in absolute terms; it is about which fits the use case. The RTX 8000 is for desktop workstations that need uncompromising performance. The T600 Mobile is for mobile systems that need a capable Turing GPU without the power budget. Both are end-of-life, so availability will depend on refurbished or remaining stock, but the architectural gap between them is the largest in the Turing professional lineup.

DETAILED SPECIFICATIONS

SPECIFICATION
Quadro RTX 8000
T600 Mobile
Core Specs
Shading Units
4,608
896 -80.6%
Shaders
4,608
896 -80.6%
TMUs
288
56 -80.6%
ROPs
96
32 -66.7%
SM Count
72
14 -80.6%
Clocks
Base Clock
1395 MHz
780 MHz
Boost Clock
1770 MHz
1410 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
48 GB
4 GB
VRAM (MB)
49,152
4,096 -91.7%
Memory Type
GDDR6
GDDR6
Memory Bus
384 bit
128 bit
Bandwidth
672.0 GB/s
192.0 GB/s
Cache
L1 Cache
64 KB (per SM)
64 KB (per SM)
L2 Cache
6 MB
1024 KB
Performance
Pixel Rate
169.9 GPixel/s
45.12 GPixel/s
Texture Rate
509.8 GTexel/s
78.96 GTexel/s
FP32 (TFLOPS)
16.31 TFLOPS
2.527 TFLOPS
FP64 (TFLOPS)
509.8 GFLOPS (1:32)
78.96 GFLOPS (1:32)
FP16 (TFLOPS)
32.62 TFLOPS (2:1)
5.053 TFLOPS (2:1)
AI/RT
RT Cores
72
Tensor Cores
576
Power
TDP
260 W
40 W
TDP (W)
260
40 -84.6%
Suggested PSU
600 W
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Turing
Turing
GPU Name
TU102
TU117
Generation
Quadro Turing (Tx000)
Quadro Turing-M (Tx000)
Process Size
12 nm
12 nm
Transistors
18,600 million
4,700 million
Die Size
754 mm²
200 mm²
Foundry
TSMC
TSMC
Density
24.7M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
7.5
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
4x DisplayPort 1.4a1x USB Type-C
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
9,999 USD
Production
End-of-life
End-of-life
Predecessor
Quadro Volta
Quadro Pascal-M
Successor
Workstation Ampere
Ampere-MW
View Quadro RTX 8000 Details View T600 Mobile Details