NVIDIA GeForce RTX 5070 vs NVIDIA TITAN V Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 2512 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

TITAN V

CORE STATE GV100
VRAM 12 GB
CLOCK SPEED 1455 MHz
TDP 250 W
BUS WIDTH 3072 bit
ARCHITECTURE Volta
nm
PROCESS 12 nm
LAUNCH DATE 2017

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
5,077
3,565
geekbench_opencl
172,660
157,265
geekbench_vulkan
178,923
152,117
passmark_directx_10
180
153
passmark_directx_11
277
152
passmark_directx_12
108
81
passmark_directx_9
320
213
passmark_g2d
1,305
937
passmark_g3d
29,137
19,805
passmark_gpu_compute
15,787
9,263

Analysis: NVIDIA GeForce RTX 5070 vs NVIDIA TITAN V

The NVIDIA GeForce RTX 5070 and the NVIDIA TITAN V represent two very different eras of NVIDIA engineering, and the recorded benchmark data shows a clean sweep for the newer card. The RTX 5070, built on the Blackwell 2.0 architecture and released in March 2025, wins all ten head-to-head tests in the database against the Volta-based TITAN V from December 2017. The gap ranges from a modest single-digit-margin win in OpenCL compute to a commanding lead of more than 80 percent in DirectX 11 graphics work. What follows is a step-by-step walk through the numbers.

Head-to-Head Benchmarks

Starting with the flagship graphics test, the RTX 5070 scores 5077 in 3DMark Steel Nomad (DirectX 12) against 3565 for the TITAN V, a lead of 42.4 percent. That is a substantial margin in a modern rasterization test, and it sets the tone for the rest of the suite.

The Passmark graphics results reinforce the same story. In Passmark G3D, the aggregate 3D graphics score, the RTX 5070 records 29137 versus 19805 for the TITAN V, which works out to a 47.1 percent advantage. Individual DirectX tests show where the newer architecture shines most: in DirectX 11 the RTX 5070 posts 277 against 152, an 82.2 percent blowout, while in DirectX 9 it leads 320 to 213, a 50.2 percent gap. The DirectX 12 test is closer but still decisive at 108 versus 81, a 33.3 percent advantage, and the legacy DirectX 10 test goes to the RTX 5070 as well, 180 to 153, or 17.6 percent ahead.

Compute workloads tell a split story. In Geekbench OpenCL the margin narrows to 9.8 percent, with the RTX 5070 at 172660 against the TITAN V at 157265, a reminder that the TITAN V was designed with heavy compute ambitions and its 640 tensor cores keep it competitive here. In Geekbench Vulkan, however, the RTX 5070 pulls ahead 178923 to 152117, a 17.6 percent lead. Passmark GPU Compute is the biggest compute gap of all: 15787 versus 9263, meaning the RTX 5070 delivers 70.4 percent higher throughput in that test.

Even the 2D test favors the modern card: Passmark G2D shows 1305 for the RTX 5070 against 937 for the TITAN V, a 39.3 percent difference. Across the full ten-test suite, the RTX 5070 wins ten of ten, and the average benchmark scores reflect it: 40377 for the RTX 5070 versus 34355 for the TITAN V.

Context matters too. The RTX 5070 sits in the 82nd percentile of all GPUs in the database, while the TITAN V sits at the 79th percentile. Both are high-placing cards, but the RTX 5070's closest rivals, such as the AMD Radeon Pro 580 (average score 40318, within 0.1 percent) and the NVIDIA RTX A500 Mobile (average score 39568, 2 percent behind), cluster tightly around its level. The TITAN V's neighborhood includes the NVIDIA RTX A1000, the AMD Radeon HD 7970, the NVIDIA RTX A2000 12 GB, and the NVIDIA T1000 8 GB, all within roughly half a percent of its average.

Architecture Differences

The two cards could hardly be more different under the hood. The RTX 5070 uses the GB205 chip on TSMC's 5 nm process, packing 31,100 million transistors into a 263 mm² die. That yields a transistor density of 118.3M per mm². The TITAN V's GV100 chip is built on a 12 nm process and spreads 21,100 million transistors across a much larger 815 mm² die, giving just 25.9M per mm². In other words, the newer card fits far more transistors into less than a third of the silicon area.

Core counts partially favor the older flagship. The TITAN V has 5120 shading units, 320 texture mapping units, and 96 render output units, compared with 6144 shading units, 192 TMUs, and 80 ROPs on the RTX 5070. The TITAN V also carries 640 tensor cores against 192 on the RTX 5070, and the RTX 5070's 48 RT cores have no counterpart at all on the TITAN V, which predates hardware ray tracing.

Clock speeds and theoretical throughput strongly favor the new card. The RTX 5070 runs a 2325 MHz base and 2512 MHz boost clock, versus 1200 MHz base and 1455 MHz boost on the TITAN V. Peak FP32 compute is 30.87 TFLOPS on the RTX 5070 versus 14.90 TFLOPS on the TITAN V, roughly double. FP16 is closer: 30.87 TFLOPS (1:1 ratio) against 29.80 TFLOPS (2:1 ratio). Pixel rate is 201.0 GPixel/s versus 139.7 GPixel/s, and texture rate is 482.3 GTexel/s versus 465.6 GTexel/s, so the texture throughput figures are nearly matched despite the TITAN V's much higher TMU count.

Memory is the most interesting contrast. Both cards carry 12 GB, but the type and topology differ completely. The RTX 5070 uses GDDR7 on a 192-bit bus running at 1750 MHz (28 Gbps effective), delivering 672.0 GB/s of bandwidth. The TITAN V uses HBM2 on a massive 3072-bit bus at 848 MHz (1696 Mbps effective), reaching 651.3 GB/s. Despite the generational gap, bandwidth is nearly identical, with the RTX 5070 ahead by a small margin.

Platform and feature differences also matter. The RTX 5070 connects over PCIe 5.0 x16 and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, with 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs. The TITAN V uses PCIe 3.0 x16, supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, and offers 1x HDMI 2.0 with 3x DisplayPort 1.4a. Both draw a 250 W TDP, both occupy dual slots, and both carry a suggested 600 W PSU, though power delivery differs: a single 16-pin connector on the RTX 5070 versus a 6-pin plus 8-pin pair on the TITAN V. Physically, the TITAN V is slightly longer at 267 mm versus 245 mm, while heights (112 mm versus 115 mm) and widths (40 mm each) are close. Production status is a final differentiator: the RTX 5070 is active, and the TITAN V is end-of-life.

FAQ

Q: Which card is faster in modern gaming benchmarks?

A: The RTX 5070. It wins the 3DMark Steel Nomad test 5077 to 3565, a 42.4 percent lead, and the Passmark G3D aggregate 29137 to 19805, a 47.1 percent lead.

Q: Does the TITAN V win anything?

A: No. It loses all ten recorded head-to-head tests, though its closest result is Geekbench OpenCL, where it trails by 9.8 percent (157265 versus 172660).

Q: How do their memory configurations compare?

A: Both have 12 GB. The RTX 5070 uses GDDR7 on a 192-bit bus for 672.0 GB/s, while the TITAN V uses HBM2 on a 3072-bit bus for 651.3 GB/s, so effective bandwidth is very similar.

Q: Do they consume the same power?

A: Yes, both list a 250 W TDP and a suggested 600 W PSU. The connector layouts differ: one 16-pin on the RTX 5070, a 6-pin plus 8-pin on the TITAN V.

Q: Which supports ray tracing?

A: The RTX 5070, with 48 RT cores. The TITAN V has no RT cores.

Q: How do their database percentiles compare?

A: The RTX 5070 sits in the 82nd percentile against all GPUs; the TITAN V sits in the 79th percentile.

Specification Differences

  • Architecture and chip: Blackwell 2.0, GB205, 5 nm, 2025 release (RTX 5070) versus Volta, GV100, 12 nm, 2017 release (TITAN V).
  • Die and density: 263 mm² at 118.3M per mm² versus 815 mm² at 25.9M per mm²; transistor counts are 31,100 million versus 21,100 million.
  • Shading resources: 6144 shading units, 192 TMUs, 80 ROPs, 48 RT cores, 192 tensor cores versus 5120 shading units, 320 TMUs, 96 ROPs, no RT cores, 640 tensor cores.
  • Clocks: 2325/2512 MHz base/boost versus 1200/1455 MHz.
  • Compute: 30.87 TFLOPS FP32 versus 14.90 TFLOPS; FP16 is 30.87 TFLOPS (1:1) versus 29.80 TFLOPS (2:1).
  • Memory: GDDR7, 192-bit, 672.0 GB/s versus HBM2, 3072-bit, 651.3 GB/s, both 12 GB.
  • Interface and outputs: PCIe 5.0 x16, HDMI 2.1b plus 3x DisplayPort 2.1b, DirectX 12 Ultimate versus PCIe 3.0 x16, HDMI 2.0 plus 3x DisplayPort 1.4a, DirectX 12 (12_1).
  • Power connectors: 1x 16-pin versus 1x 6-pin plus 1x 8-pin.
  • Physical and status: 245 mm long and active versus 267 mm long and end-of-life. Launch MSRP figures were 549 USD and 2,999 USD respectively.

Where Each One Wins

Strictly from the recorded data, the RTX 5070 wins everywhere. Its largest margins come in DirectX 11 (82.2 percent ahead), Passmark GPU Compute (70.4 percent ahead), DirectX 9 (50.2 percent ahead), and Passmark G3D (47.1 percent ahead). It also leads in the DirectX 12 rasterization test, the Vulkan test, 2D operations, and OpenCL.

The TITAN V's case rests on near-parity rather than victory. Its 9.8 percent OpenCL deficit is the smallest in the suite, its FP16 throughput of 29.80 TFLOPS nearly matches the RTX 5070's 30.87 TFLOPS, and its 640 tensor cores far outnumber the newer card's 192. Its texture rate of 465.6 GTexel/s is also close to the RTX 5070's 482.3 GTexel/s. These are points of resilience, not wins: no recorded test favors it.

The Verdict

The data supports one conclusion. A buyer choosing on benchmark performance should take the RTX 5070: it wins ten of ten tests, averages 40377 against 34355, ranks in the 82nd percentile versus the 79th, delivers roughly double the FP32 compute, and adds hardware ray tracing, DirectX 12 Ultimate support, a modern PCIe 5.0 x16 interface, and current DisplayPort 2.1b and HDMI 2.1b outputs. It is also an active product rather than an end-of-life one.

The TITAN V remains notable for its HBM2 memory on a 3072-bit bus, its dense tensor core count, and its near-matching FP16 throughput, which explain why it stays competitive in OpenCL. But for any workload represented in this database, gaming, graphics, or general compute, the recorded results favor the RTX 5070 without exception.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070
TITAN V
Core Specs
Shading Units
6,144
5,120 -16.7%
Shaders
6,144
5,120 -16.7%
TMUs
192
320 +66.7%
ROPs
80
96 +20.0%
SM Count
48
80 +66.7%
Clocks
Base Clock
2325 MHz
1200 MHz
Boost Clock
2512 MHz
1455 MHz
Memory Clock
1750 MHz 28 Gbps effective
848 MHz 1696 Mbps effective
Memory
Memory Size
12 GB
12 GB
VRAM (MB)
12,288
12,288 0.0%
Memory Type
GDDR7
HBM2
Memory Bus
192 bit
3072 bit
Bandwidth
672.0 GB/s
651.3 GB/s
Cache
L1 Cache
128 KB (per SM)
96 KB (per SM)
L2 Cache
48 MB
4.5 MB
Performance
Pixel Rate
201.0 GPixel/s
139.7 GPixel/s
Texture Rate
482.3 GTexel/s
465.6 GTexel/s
FP32 (TFLOPS)
30.87 TFLOPS
14.90 TFLOPS
FP64 (TFLOPS)
482.3 GFLOPS (1:64)
7.450 TFLOPS (1:2)
FP16 (TFLOPS)
30.87 TFLOPS (1:1)
29.80 TFLOPS (2:1)
AI/RT
RT Cores
48
Tensor Cores
192
640 +233.3%
Power
TDP
250 W
250 W
TDP (W)
250
250 0.0%
Suggested PSU
600 W
600 W
Power Connectors
1x 16-pin
1x 6-pin + 1x 8-pin
Architecture
Architecture
Blackwell 2.0
Volta
GPU Name
GB205
GV100
Generation
GeForce 50
GeForce 10
Process Size
5 nm
12 nm
Transistors
31,100 million
21,100 million
Die Size
263 mm²
815 mm²
Foundry
TSMC
TSMC
Density
118.3M / mm²
25.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
7.0
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
245 mm 9.6 inches
267 mm 10.5 inches
Height
115 mm 4.5 inches
112 mm 4.4 inches
Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
1x HDMI 2.03x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Launch Price
549 USD
2,999 USD
Production
Active
End-of-life
Predecessor
GeForce 40
GeForce 900
Successor
GeForce 60
GeForce 20
View GeForce RTX 5070 Details View TITAN V Details