AMD Radeon RX 6700 vs NVIDIA TITAN V Comparison
AMD Radeon RX 6700
TITAN V
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 6700 vs NVIDIA TITAN V
Where Each One Wins
The benchmark data splits cleanly along workload lines. The NVIDIA TITAN V wins 8 of the 10 head-to-head tests, while the AMD Radeon RX 6700 takes only 2. The TITAN V dominates in compute-heavy and modern DirectX workloads, while the RX 6700 shows strength in legacy DirectX titles.
For compute and API-agnostic workloads, the TITAN V is the clear leader. In Geekbench OpenCL, it scores 157,265 against 97,841 for the RX 6700, a 60.7% advantage. The gap widens further in Geekbench Vulkan, where the TITAN V reaches 152,117 versus 83,974, a delta of 81.1%. These are the two largest margins in the entire comparison. The PassMark GPU Compute test also favors the TITAN V, with 9,263 points against 8,240, a 12.4% lead.
In modern DirectX 12 scenarios, the TITAN V again comes out ahead. The 3DMark Steel Nomad DX12 test shows the TITAN V scoring 3,565 versus 2,014, a 77% advantage. In PassMark DirectX 12, the TITAN V leads 81 to 71, a 14.1% margin. The TITAN V also wins in DirectX 10 by 33% (153 to 115).
The RX 6700's two wins come in older DirectX APIs. In PassMark DirectX 11, it scores 166 against 152, a relative lead of 8.4%. In PassMark DirectX 9, the margin is larger: 250 versus 213, a 14.8% advantage. These are the only tests where the RX 6700 takes the win, and they are both legacy API scenarios.
The 2D test is essentially a tie. PassMark G2D shows 937 for the TITAN V and 936 for the RX 6700, a 0.1% difference. The PassMark G3D result is closer than the compute tests: 19,805 for the TITAN V versus 18,931 for the RX 6700, a 4.6% lead.
The percentile data places the TITAN V at the 79th percentile among all GPUs, while the RX 6700 sits at the 75th. The average benchmark scores are 34,355 for the TITAN V and 30,433 for the RX 6700. Overall, the TITAN V is the stronger performer in the majority of tests, particularly where raw compute throughput or Vulkan/DX12 efficiency matters. The RX 6700 is specifically competitive in legacy DirectX workloads.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The NVIDIA TITAN V has an average benchmark score of 34,355, while the AMD Radeon RX 6700 averages 30,433. The TITAN V also holds a higher percentile ranking at 79 versus 75.
Q: How large is the gap in Vulkan performance?
A: In Geekbench Vulkan, the TITAN V scores 152,117 against 83,974 for the RX 6700. That is an 81.1% difference, the largest margin in the head-to-head results.
Q: Are there any tests where the RX 6700 wins?
A: Yes, the RX 6700 wins two tests: PassMark DirectX 11 (166 versus 152, a relative lead of 8.4%) and PassMark DirectX 9 (250 versus 213, a lead of 14.8%).
Q: How do the two compare in 3DMark Steel Nomad DX12?
A: The TITAN V scores 3,565, while the RX 6700 scores 2,014. The TITAN V leads by 77% in this DirectX 12 test.
Q: What is the difference in PassMark G3D scores?
A: The TITAN V scores 19,805 and the RX 6700 scores 18,931. The TITAN V leads by 4.6%, a much smaller margin than in compute tests.
Q: Which GPU has the higher PassMark GPU Compute score?
A: The TITAN V scores 9,263 versus 8,240 for the RX 6700, giving the TITAN V a 12.4% advantage in compute workloads.
Head-to-Head Benchmarks
The largest single victory for the TITAN V comes in Geekbench Vulkan, where it scores 152,117 against 83,974. That 81.1% delta is by far the biggest gap in the dataset. The 3DMark Steel Nomad DX12 test also shows a decisive TITAN V win: 3,565 versus 2,014, a 77% margin. These two tests indicate that the TITAN V has a substantial advantage in both Vulkan and modern DirectX 12 rendering paths.
Geekbench OpenCL shows a 60.7% lead for the TITAN V, with scores of 157,265 and 97,841. This is consistent with the compute-oriented design of the TITAN V. PassMark DirectX 10 gives the TITAN V a 33% win (153 to 115), while PassMark DirectX 12 shows a 14.1% margin (81 to 71). In PassMark GPU Compute, the TITAN V leads by 12.4% (9,263 to 8,240). The PassMark G3D test is closer, with the TITAN V ahead by 4.6% (19,805 to 18,931). The PassMark G2D test is effectively a dead heat at 937 versus 936, a 0.1% difference.
The RX 6700 wins in PassMark DirectX 11 with a score of 166 against 152. The relative delta is 8.4% in favor of the RX 6700. In PassMark DirectX 9, the RX 6700 extends its lead to 14.8%, scoring 250 against 213. These two wins are notable because they show the RX 6700 handling legacy DirectX APIs better, but they are isolated wins in an otherwise TITAN V-dominated comparison.
Looking at the overall pattern, the TITAN V's wins range from a narrow 0.1% (G2D) to a massive 81.1% (Vulkan). The RX 6700's wins are moderate: 8.4% in DX11 and 14.8% in DX9. The TITAN V wins by double-digit margins in 5 of its 8 victories, while the RX 6700 only exceeds 10% once. This suggests that the TITAN V is not just ahead in more tests, but often ahead by a wide margin.
Specification Differences
The two GPUs differ in nearly every core specification. The NVIDIA TITAN V is built on the GV100 chip with a 12 nm process node, while the AMD Radeon RX 6700 uses the Navi 22 chip on a 7 nm node. Both are produced by TSMC, but the transistor counts differ: 21,100 million for the TITAN V versus 17,200 million for the RX 6700. The die sizes are also different, with the TITAN V at 815 mm² and the RX 6700 at 335 mm². Transistor density is much higher on the RX 6700 at 51.3M per mm², compared to 25.9M per mm² for the TITAN V.
Clock speeds show a different story. The TITAN V has a base clock of 1200 MHz and a boost clock of 1455 MHz. The RX 6700 starts at 1941 MHz base, boosts to 2450 MHz, and has a game clock of 2174 MHz. The RX 6700 runs at significantly higher clocks, but the TITAN V compensates with a much wider architecture. Memory configurations also diverge: the TITAN V has 12 GB of HBM2 on a 3072-bit bus, delivering 651.3 GB/s bandwidth. The RX 6700 has 10 GB of GDDR6 on a 160-bit bus, yielding 320.0 GB/s. The memory clock is 848 MHz (1696 Mbps effective) for the TITAN V and 2000 MHz (16 Gbps effective) for the RX 6700.
The shader and texture pipelines are heavily skewed toward the TITAN V. It has 5,120 shading units, 320 TMUs, and 96 ROPs. The RX 6700 has 2,304 shading units, 144 TMUs, and 64 ROPs. The TITAN V also includes 640 tensor cores, while the RX 6700 has none. Conversely, the RX 6700 includes 36 ray tracing cores, a feature the TITAN V lacks entirely.
Power requirements differ substantially. The TITAN V has a TDP of 250 W with a suggested PSU of 600 W, requiring 1x 6-pin and 1x 8-pin connectors. The RX 6700 has a TDP of 175 W, a suggested PSU of 450 W, and needs only 1x 8-pin. Both are dual-slot cards with identical lengths of 267 mm and widths of 40 mm. The TITAN V is 112 mm tall, while the RX 6700 is 110 mm tall.
The bus interface also differs: the TITAN V uses PCIe 3.0 x16, while the RX 6700 uses PCIe 4.0 x16. Display outputs are nearly identical, with both offering 1x HDMI and 3x DisplayPort, but the TITAN V has HDMI 2.0 while the RX 6700 has HDMI 2.1. The TITAN V supports DirectX 12 (12_1), while the RX 6700 supports DirectX 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4.
Architecture Differences
The architectural split is fundamental. The NVIDIA TITAN V uses the Volta architecture, which was designed with a strong emphasis on compute throughput and deep learning acceleration. The inclusion of 640 tensor cores is a defining feature; these are dedicated matrix math units that the RX 6700 simply does not have. The TITAN V is based on the GV100 chip, which is a large, high-bandwidth design using HBM2 memory. The 3072-bit memory bus is exceptionally wide, which explains the 651.3 GB/s bandwidth figure. This architecture is from the GeForce 10 generation, released in December 2017, and it is now end-of-life.
The AMD Radeon RX 6700 uses the RDNA 2.0 architecture on the Navi 22 chip. This is a newer design, released in June 2021, and it belongs to the Radeon RX 6000 series. RDNA 2.0 is built around a 7 nm process, which enables higher clock speeds and better transistor density. The RX 6700 has 36 ray tracing cores, a hardware feature that the TITAN V cannot offer. However, it has no tensor cores. The RX 6700 also uses GDDR6 memory on a 160-bit bus, which is narrower than the TITAN V's HBM2 setup.
The raw compute figures reflect these architectural choices. The TITAN V delivers 14.90 TFLOPS of FP32 performance and 29.80 TFLOPS of FP16 (2:1). The RX 6700 delivers 11.29 TFLOPS FP32 and 22.58 TFLOPS FP16 (2:1). The TITAN V also leads in texture rate at 465.6 GTexel/s versus 352.8 GTexel/s, but the RX 6700 has a higher pixel rate at 156.8 GPixel/s compared to 139.7 GPixel/s for the TITAN V.
The transistor density difference is striking: 51.3M per mm² for the RX 6700 versus 25.9M per mm² for the TITAN V. This reflects the process node advantage of 7 nm over 12 nm. The RX 6700 packs 17,200 million transistors into 335 mm², while the TITAN V spreads 21,100 million transistors across 815 mm². The TITAN V is a physically larger chip with more absolute resources, while the RX 6700 is denser and more power-efficient on paper.
The API support also differs. The RX 6700 supports DirectX 12 Ultimate (12_2), which includes features like ray tracing and mesh shaders. The TITAN V only supports DirectX 12 (12_1). This is a meaningful architectural difference for modern game development, though the benchmark data shows the TITAN V still wins in the DX12 test included here.
The Verdict
The data points to a clear split based on workload type. For users prioritizing compute performance, Vulkan, or modern DirectX 12, the NVIDIA TITAN V is the stronger choice. It wins 8 of 10 head-to-head tests, including all compute and modern API benchmarks. The margins are often large: 81.1% in Vulkan, 77% in 3DMark Steel Nomad DX12, and 60.7% in OpenCL. The TITAN V also has substantial hardware advantages in shading units (5,120 versus 2,304), TMUs (320 versus 144), and memory bandwidth (651.3 GB/s versus 320.0 GB/s). Its 640 tensor cores provide dedicated compute capability that the RX 6700 lacks entirely.
The AMD Radeon RX 6700 is the better option for legacy DirectX workloads. It wins in DirectX 11 by 8.4% and DirectX 9 by 14.8%. It also offers hardware ray tracing cores (36 of them), which the TITAN V does not have, and it supports DirectX 12 Ultimate. The RX 6700 is more power-efficient on paper, with a TDP of 175 W versus 250 W, and it runs at higher clock speeds. However, in the recorded benchmarks, these advantages translate to only two wins, both in older APIs.
The average benchmark scores reinforce the TITAN V's overall lead: 34,355 versus 30,433. The percentile rankings place the TITAN V at 79 and the RX 6700 at 75. The TITAN V's nearest rivals include the NVIDIA RTX A1000 (0.4% delta) and AMD Radeon HD 7970 (0.5% delta), while the RX 6700 sits close to the NVIDIA CMP 70HX (0.1% delta) and AMD Radeon RX 6800 (1.1% delta). These comparisons show that the TITAN V is positioned among slightly stronger competitors, while the RX 6700 is closer to mid-range cards.
For a buyer focused on maximum compute throughput and modern API performance, the TITAN V is the data-supported pick. For a buyer running older DirectX titles or requiring ray tracing hardware, the RX 6700 has specific advantages. The TITAN V was launched with an MSRP of 2,999 USD, while the RX 6700 has no recorded launch MSRP. The final choice depends on whether the user values the TITAN V's dominant compute and Vulkan performance or the RX 6700's legacy API wins and ray tracing capability.