NVIDIA GeForce RTX 5070 vs NVIDIA T1000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 2512 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

T1000

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1395 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
5,077
N/A
geekbench_opencl
172,660
37,704
geekbench_vulkan
178,923
34,874
passmark_directx_10
180
N/A
passmark_directx_11
277
N/A
passmark_directx_12
108
N/A
passmark_directx_9
320
N/A
passmark_g2d
1,305
N/A
passmark_g3d
29,137
N/A
passmark_gpu_compute
15,787
N/A

Analysis: NVIDIA GeForce RTX 5070 vs NVIDIA T1000

The NVIDIA GeForce RTX 5070 and NVIDIA T1000 represent two vastly different generations and market positions within NVIDIA’s own lineup. The data shows a clear performance hierarchy, but the T1000 retains specific attributes that matter in constrained environments. This analysis compares the two directly using benchmark results, architectural details, and specification differences from the provided data.

Head-to-Head Benchmarks

The head-to-head comparison in the FACT PACK is limited to two compute-oriented tests, and the RTX 5070 dominates both. In Geekbench OpenCL, the RTX 5070 scores 172,660 against the T1000’s 37,704, resulting in a delta of 357.9% in favor of the newer card. The gap widens in Geekbench Vulkan, where the RTX 5070 reaches 178,923 versus the T1000’s 34,874, a 413.1% advantage. These are not marginal improvements; they represent a multi-generational leap in raw compute throughput.

Looking at the broader benchmark context, the RTX 5070’s average benchmark score is 40,377, placing it at the 82nd percentile of all GPUs. Its nearest rivals include the AMD Radeon Pro 580 (40,318, +0.1%), the AMD Radeon Pro WX 7100 (40,063, +0.8%), and the AMD Radeon Pro 5300 (40,870, -1.2%). This indicates that the RTX 5070 sits in a competitive mid-to-high range, trading blows with professional workstation cards from AMD. The T1000, by contrast, has an average benchmark score of 36,289 and sits at the 80th percentile. Its nearest rivals include the AMD Radeon RX 5300M (36,529, -0.7%), NVIDIA GeForce GTX TITAN X (36,530, -0.7%), AMD Radeon Pro Duo (35,860, +1.2%), and NVIDIA Quadro GV100 (35,520, +2.2%). While the percentile ranks are close (82 vs 80), the average score gap of roughly 4,088 points (40,377 vs 36,289) is substantial in absolute terms.

The RTX 5070 also shows a much wider spread across individual tests. Its Passmark G3D score is 29,137, while its Passmark GPU Compute score is 15,787. In contrast, the T1000 has no Passmark entries in the provided data, only the two Geekbench results. This lack of data limits direct comparison on DirectX-specific workloads, but the available OpenCL and Vulkan numbers strongly favor the RTX 5070. The deltaPct values of 357.9% and 413.1% are the largest in the entire comparison, indicating that the T1000 is not just slower but categorically outclassed in these compute scenarios.

FAQ

Q: How much faster is the RTX 5070 in OpenCL compute?

A: The RTX 5070 scores 172,660 in Geekbench OpenCL, which is 357.9% higher than the T1000’s 37,704.

Q: Does the T1000 win any head-to-head benchmark?

A: No. The data shows the RTX 5070 wins both available head-to-head tests (Geekbench OpenCL and Vulkan), with winsA equal to 2 and winsB equal to 0.

Q: What is the average benchmark score difference between the two cards?

A: The RTX 5070 has an average benchmark score of 40,377, while the T1000 averages 36,289, a difference of approximately 4,088 points.

Q: How do the percentile rankings compare?

A: The RTX 5070 sits at the 82nd percentile of all GPUs, while the T1000 is at the 80th percentile. Despite the close percentile ranks, the absolute score gap is significant.

Q: Are both cards based on the same architecture?

A: No. The RTX 5070 uses Blackwell 2.0 architecture on a 5 nm node, while the T1000 uses Turing architecture on a 12 nm node.

Q: Which card has more shading units?

A: The RTX 5070 has 6,144 shading units, compared to the T1000’s 896 shading units.

Architecture Differences

The architectural gap between these two GPUs is profound, rooted in a five-year generational leap. The RTX 5070 is built on Blackwell 2.0 using the GB205 chip, fabricated on a 5 nm process at TSMC. It contains 31,100 million transistors on a 263 mm² die, yielding a transistor density of 118.3 million per square millimeter. The T1000, in contrast, uses the TU117 chip from the Turing architecture, manufactured on a 12 nm process. It has just 4,700 million transistors on a 200 mm² die, with a density of 23.5 million per square millimeter. This means the RTX 5070 packs over six times the transistors into a die that is only about 31% larger in area.

The RTX 5070 features dedicated hardware that the T1000 completely lacks. It has 48 ray tracing cores and 192 tensor cores, while the T1000 has null values for both of these fields in the data. This makes the RTX 5070 capable of hardware-accelerated ray tracing and AI workloads, whereas the T1000 relies purely on traditional shader compute. The RTX 5070 also supports DirectX 12 Ultimate (12_2), while the T1000 is limited to DirectX 12 (12_1). Both cards support OpenGL 4.6 and Vulkan 1.4, but the RTX 5070’s newer hardware enables features that the Turing-based T1000 cannot access.

The memory architecture differs fundamentally as well. The RTX 5070 uses GDDR7 memory with a 192-bit bus, while the T1000 uses GDDR6 with a 128-bit bus. This, combined with the clock speeds, results in a bandwidth of 672.0 GB/s for the RTX 5070 versus 160.0 GB/s for the T1000, a 4.2x difference. The RTX 5070’s FP32 compute is listed at 30.87 TFLOPS, while the T1000 manages only 2.500 TFLOPS. Interestingly, the T1000 has a higher FP16 rating relative to its FP32 (5.000 TFLOPS at 2:1 ratio), whereas the RTX 5070 runs FP16 at a 1:1 ratio with FP32, both at 30.87 TFLOPS.

Specification Differences

The specification sheets reveal a stark contrast in nearly every measurable field. The process node differs: 5 nm for the RTX 5070 versus 12 nm for the T1000. Transistor counts are 31,100 million versus 4,700 million. Die size is 263 mm² versus 200 mm². The RTX 5070 has base and boost clocks of 2325 MHz and 2512 MHz, respectively, while the T1000 runs at 1065 MHz base and 1395 MHz boost. Memory speed is 1750 MHz (28 Gbps effective) for the RTX 5070, versus 1250 MHz (10 Gbps effective) for the T1000.

Memory capacity is 12 GB versus 4 GB, and bus width is 192-bit versus 128-bit. The RTX 5070 has 6,144 shading units, 192 TMUs, and 80 ROPs, while the T1000 has 896 shading units, 56 TMUs, and 32 ROPs. The RTX 5070’s pixel rate is 201.0 GPixel/s and texture rate is 482.3 GTexel/s, compared to 44.64 GPixel/s and 78.12 GTexel/s for the T1000. Power consumption is 250 W TDP for the RTX 5070, requiring a 600 W power supply and a single 16-pin connector, while the T1000 draws only 50 W, needs no power connector, and suggests a 250 W PSU. The RTX 5070 is a dual-slot card measuring 245 mm in length, while the T1000 is single-slot at 156 mm. The RTX 5070 uses PCIe 5.0 x16, while the T1000 uses PCIe 3.0 x16. Display outputs differ: the RTX 5070 has 1x HDMI 2.1b and 3x DisplayPort 2.1b, while the T1000 has 4x mini-DisplayPort 1.4a. Production status is Active for the RTX 5070, End-of-life for the T1000.

Where Each One Wins

The RTX 5070 wins decisively on raw performance, memory capacity, bandwidth, and feature set. It is the clear choice for any workload that demands high compute throughput, modern API support, or ray tracing. The data shows its OpenCL and Vulkan scores are over four times higher than the T1000’s, making it suitable for GPU-accelerated rendering, machine learning inference, and high-resolution gaming. Its 12 GB of GDDR7 memory and 672.0 GB/s bandwidth provide ample headroom for large datasets and texture-heavy applications. The presence of tensor cores and RT cores opens up capabilities that the T1000 cannot perform at all, such as DLSS-style upscaling or hardware ray tracing.

The T1000 wins on power efficiency and physical footprint. At 50 W TDP with no power connector, it can be installed in systems where the RTX 5070’s 250 W requirement and 16-pin connector are prohibitive. Its single-slot design and 156 mm length make it suitable for compact workstations or dense server environments. The T1000 also supports four mini-DisplayPort 1.4a outputs, which may be advantageous for multi-display setups in professional environments, compared to the RTX 5070’s one HDMI and three DisplayPort outputs. For legacy applications that only require basic 3D acceleration and do not benefit from modern features, the T1000’s lower power draw and simpler cooling requirements could be a deciding factor.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 5070 is vastly superior in compute performance, memory subsystem, and architectural capabilities. With a 357.9% lead in OpenCL and 413.1% in Vulkan, it is not a modest upgrade but a complete generational overhaul. Its 30.87 TFLOPS FP32 performance dwarfs the T1000’s 2.500 TFLOPS, and its 12 GB memory capacity is three times larger. The RTX 5070 is the appropriate choice for users who need maximum performance, modern API features, ray tracing, or AI acceleration.

The T1000’s strengths are entirely in its low power consumption and compact size. At 50 W with no external power connector, it can fit into power-constrained or physically limited systems. Its 80th percentile ranking shows it is not a weak card by historical standards, but it is a product of a much older era. For users running legacy software that does not leverage modern features, or for systems where the RTX 5070’s 600 W suggested PSU is unavailable, the T1000 remains a functional option. However, for any performance-sensitive task, the RTX 5070 is the only logical choice based on the benchmark evidence.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070
T1000
Core Specs
Shading Units
6,144
896 -85.4%
Shaders
6,144
896 -85.4%
TMUs
192
56 -70.8%
ROPs
80
32 -60.0%
SM Count
48
14 -70.8%
Clocks
Base Clock
2325 MHz
1065 MHz
Boost Clock
2512 MHz
1395 MHz
Memory Clock
1750 MHz 28 Gbps effective
1250 MHz 10 Gbps effective
Memory
Memory Size
12 GB
4 GB
VRAM (MB)
12,288
4,096 -66.7%
Memory Type
GDDR7
GDDR6
Memory Bus
192 bit
128 bit
Bandwidth
672.0 GB/s
160.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
48 MB
1024 KB
Performance
Pixel Rate
201.0 GPixel/s
44.64 GPixel/s
Texture Rate
482.3 GTexel/s
78.12 GTexel/s
FP32 (TFLOPS)
30.87 TFLOPS
2.500 TFLOPS
FP64 (TFLOPS)
482.3 GFLOPS (1:64)
78.12 GFLOPS (1:32)
FP16 (TFLOPS)
30.87 TFLOPS (1:1)
5.000 TFLOPS (2:1)
AI/RT
RT Cores
48
Tensor Cores
192
Power
TDP
250 W
50 W
TDP (W)
250
50 -80.0%
Suggested PSU
600 W
250 W
Power Connectors
1x 16-pin
None
Architecture
Architecture
Blackwell 2.0
Turing
GPU Name
GB205
TU117
Generation
GeForce 50
Quadro Turing (Tx000)
Process Size
5 nm
12 nm
Transistors
31,100 million
4,700 million
Die Size
263 mm²
200 mm²
Foundry
TSMC
TSMC
Density
118.3M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
7.5
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
Single-slot
Length
245 mm 9.6 inches
156 mm 6.1 inches
Height
115 mm 4.5 inches
69 mm 2.7 inches
Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
4x mini-DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Launch Price
549 USD
Production
Active
End-of-life
Predecessor
GeForce 40
Quadro Volta
Successor
GeForce 60
Workstation Ampere
View GeForce RTX 5070 Details View T1000 Details