NVIDIA GeForce RTX 5070 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison
NVIDIA GeForce RTX 5070
GeForce RTX 5070 Ti Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5070 vs NVIDIA GeForce RTX 5070 Ti Mobile
Head-to-Head Benchmarks
The data is unambiguous: the NVIDIA GeForce RTX 5070 wins every single head-to-head benchmark against the RTX 5070 Ti Mobile, taking all 9 recorded tests. The desktop card does not just edge out the mobile part; it dominates across compute, graphics, and legacy API workloads.
The largest margin comes in Passmark GPU Compute, where the RTX 5070 scores 15,787 against 10,101 for the mobile variant, a 56.3% advantage. This is the clearest signal that the desktop card's compute throughput is in a different class, driven by its much higher FP32 rating of 30.87 TFLOPS versus 17.04 TFLOPS for the mobile chip. In raw shading power, that is a 13.83 TFLOPS gap, and the benchmark result reflects it.
DirectX 9 performance shows a 23.6% delta, with the RTX 5070 posting 320 points to the mobile card's 259. The gap narrows slightly in DirectX 11, where the desktop part scores 277 against 237, a 16.9% advantage. DirectX 12 sees the smallest delta of any test at 5.9%, with scores of 108 and 102. The shrinking margin in newer APIs suggests the mobile part's architecture scales more efficiently in modern workloads, but it still trails in absolute terms.
Vulkan performance is a major differentiator. The RTX 5070 scores 178,923 in Geekbench Vulkan, which is 28.5% higher than the mobile card's 139,213. OpenCL tells a similar story at a 20% delta, 172,660 versus 143,870. These results indicate that the desktop card maintains its lead across both major compute APIs, not just in one vendor-specific path.
The 3DMark Steel Nomad DX12 test is only recorded for the desktop RTX 5070, with a score of 5,077. No comparable mobile score exists in the database, so a direct comparison in that workload is not possible. However, the desktop part's Passmark G3D score of 29,137 versus 24,004 for the mobile card, a 21.4% lead, reinforces the overall picture.
2D performance shows the widest non-compute gap. The RTX 5070 scores 1,305 in Passmark G2D, 33% higher than the mobile part's 981. This likely reflects the desktop card's dedicated display outputs and higher memory clocks operating without power constraints.
DirectX 10 rounds out the sweep with the RTX 5070 at 180 points versus 151, a 19.2% advantage. Across all nine shared tests, the desktop card's average benchmark score is 40,377, placing it in the 82nd percentile of all GPUs. The mobile part averages 35,435, sitting in the 80th percentile. The percentile gap is small, but the raw score difference of 4,942 points is substantial.
Architecture Differences
Both GPUs share the same foundational silicon: the GB205 chip, Blackwell 2.0 architecture, a 5 nm process at TSMC, and an identical transistor count of 31,100 million on a 263 mm² die. The transistor density of 118.3M per mm² is also identical. This is not a case of different chips; it is the same physical design configured for different power envelopes and form factors.
The desktop RTX 5070 enables more of the silicon. It has 6,144 shading units, 192 TMUs, 48 RT cores, and 192 tensor cores. The mobile RTX 5070 Ti has 5,888 shading units, 184 TMUs, 46 RT cores, and 184 tensor cores. The desktop part therefore has 256 more shading units, 8 more TMUs, 2 more RT cores, and 8 more tensor cores. Both keep 80 ROPs, so pixel output hardware is identical, but the desktop card's pixel rate is 201.0 GPixel/s versus 115.8 GPixel/s for the mobile part because of clock differences.
Clock speeds are the biggest architectural differentiator in practice. The desktop card runs at a 2,325 MHz base and 2,512 MHz boost. The mobile chip idles at an 847 MHz base and boosts to just 1,447 MHz. That is a 1,065 MHz difference in boost clock, which explains why the texture rate differs so dramatically: 482.3 GTexel/s for the desktop versus 266.2 GTexel/s for the mobile.
Memory configurations are identical on paper. Both use 12 GB of GDDR7 on a 192 bit bus, with 1,750 MHz memory clock and 28 Gbps effective speed, yielding 672.0 GB/s bandwidth. The desktop card's power budget of 250 W versus the mobile part's 60 W does not change memory bandwidth, but it allows the desktop GPU to feed its shaders at far higher clocks.
The desktop card is a dual-slot PCIe 5.0 x16 board with a 16-pin power connector and a suggested 600 W PSU. The mobile part is an IGP with no power connector, no PSU recommendation, and display output that is portable-device dependent. The desktop card offers 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs; the mobile GPU leaves output configuration to the laptop manufacturer.
Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The desktop part launched on 2025-03-03, while the mobile part entered the database on 2025-02-28. The desktop card has a successor listed as GeForce 60; the mobile part has none recorded. The desktop predecessor is GeForce 40, while the mobile predecessor is GeForce 40 Mobile.
Where Each One Wins
The desktop RTX 5070 wins every shared benchmark in the database, so the use-case split is not about which card wins a given test, it is about whether the mobile part's smaller footprint is worth the performance loss.
For desktop gaming and high-refresh workloads, the RTX 5070 is the clear choice. Its 21.4% lead in Passmark G3D, 28.5% lead in Vulkan, and 20% lead in OpenCL mean it will handle both rasterization and compute-heavy effects with more headroom. The 56.3% compute advantage makes it the better pick for GPU compute tasks such as rendering, simulation, or any workload that relies on FP32 throughput.
The RTX 5070 Ti Mobile's only advantage is physical: it is an IGP with no power connector, no PSU requirement, and a 60 W TDP. It fits into laptops where a 250 W dual-slot card with a 16-pin connector and 600 W PSU recommendation cannot go. For portable systems, the mobile part is the only option in this comparison. The database shows it still performs respectably: a Passmark G3D score of 24,004 places it in the 80th percentile of all GPUs, and its average score of 35,435 is only 4,942 points behind the desktop card.
In legacy DirectX workloads, the desktop card stretches its lead further. The 23.6% delta in DirectX 9 and 19.2% in DirectX 10 show that older titles favor the higher-clocked desktop silicon. In DirectX 12, the margin shrinks to 5.9%, suggesting the mobile part is comparatively better optimized for modern APIs even though it still loses.
FAQ
Q: Which GPU is faster in compute workloads?
A: The desktop RTX 5070 is significantly faster. It scores 15,787 in Passmark GPU Compute versus 10,101 for the mobile RTX 5070 Ti, a 56.3% advantage. Its FP32 rating is 30.87 TFLOPS compared to 17.04 TFLOPS.
Q: Do both GPUs have the same memory configuration?
A: Yes. Both have 12 GB of GDDR7 on a 192 bit bus with 1,750 MHz memory clock (28 Gbps effective) and 672.0 GB/s bandwidth.
Q: How much of a lead does the desktop card have in DirectX 12?
A: The smallest lead of any benchmark: 5.9%. The RTX 5070 scores 108 in Passmark DirectX 12, while the mobile card scores 102.
Q: What is the desktop card's best benchmark result relative to the mobile part?
A: The largest delta is in Passmark GPU Compute at 56.3%. The second largest is Passmark G2D at 33%, where the desktop scores 1,305 versus 981.
Q: Are the core counts identical between the two GPUs?
A: No. The desktop RTX 5070 has 6,144 shading units, 192 TMUs, 48 RT cores, and 192 tensor cores. The mobile RTX 5070 Ti has 5,888 shading units, 184 TMUs, 46 RT cores, and 184 tensor cores.
Q: Which GPU has higher clock speeds?
A: The desktop RTX 5070. Its base clock is 2,325 MHz and boost is 2,512 MHz. The mobile part runs at 847 MHz base and 1,447 MHz boost.
Specification Differences
| Specification | NVIDIA GeForce RTX 5070 | NVIDIA GeForce RTX 5070 Ti Mobile |
|---|---|---|
| Generation | GeForce 50 | GeForce 50 Mobile |
| Base clock | 2325 MHz | 847 MHz |
| Boost clock | 2512 MHz | 1447 MHz |
| Shading units | 6144 | 5888 |
| TMUs | 192 | 184 |
| RT cores | 48 | 46 |
| Tensor cores | 192 | 184 |
| Pixel rate | 201.0 GPixel/s | 115.8 GPixel/s |
| Texture rate | 482.3 GTexel/s | 266.2 GTexel/s |
| FP32 | 30.87 TFLOPS | 17.04 TFLOPS |
| FP16 | 30.87 TFLOPS (1:1) | 17.04 TFLOPS (1:1) |
| TDP | 250 W | 60 W |
| Slot width | Dual-slot | IGP |
| Power connectors | 1x 16-pin | None |
| Suggested PSU | 600 W | null |
| Display outputs | 1x HDMI 2.1b, 3x DisplayPort 2.1b | Portable Device Dependent |
| Dimensions | 245 mm x 115 mm x 40 mm | null |
| Release date | 2025-03-03 | 2025-02-28 |
| Predecessor | GeForce 40 | GeForce 40 Mobile |
| Successor | GeForce 60 | null |
| Launch MSRP | 549 USD | null |
The Verdict
The desktop NVIDIA GeForce RTX 5070 is the superior performer in every measured category. It wins all 9 head-to-head benchmarks, posts a 20% or higher delta in 7 of 9 tests, and delivers a 56.3% compute advantage. Its higher clocks, enabled by a 250 W power budget versus 60 W, translate directly into a 21.4% G3D lead and a 28.5% Vulkan lead. Anyone building a desktop system with room for a dual-slot, 245 mm card and a 600 W PSU should take the RTX 5070 without hesitation.
The RTX 5070 Ti Mobile is the choice only when portability is non-negotiable. It is an IGP with no power connector, no PSU requirement, and a 60 W TDP, so it fits into laptops where the desktop card physically cannot. Its performance is still respectable: an 80th percentile ranking, a Passmark G3D score of 24,004, and a 5.9% DirectX 12 gap show that it holds up far better in modern APIs than in legacy ones. But the database is clear: in absolute performance, the desktop RTX 5070 wins every test. The mobile part trades significant compute and graphics throughput for the ability to exist in a portable chassis.