NVIDIA GeForce RTX 5070 Mobile vs NVIDIA RTX 5880 Ada Generation Comparison
NVIDIA GeForce RTX 5070 Mobile
RTX 5880 Ada Generation
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5070 Mobile vs NVIDIA RTX 5880 Ada Generation
FAQ
Q: Which GPU shows a higher average benchmark score across the entire database?
A: The NVIDIA RTX 5880 Ada Generation records an average benchmark score of 45972, while the NVIDIA GeForce RTX 5070 Mobile records 29928. The RTX 5880 Ada Generation also sits in the 85th percentile of all GPUs, compared to the 75th percentile for the RTX 5070 Mobile.
Q: In which benchmark does the GeForce RTX 5070 Mobile achieve its largest winning margin?
A: The RTX 5070 Mobile wins the Passmark DirectX 12 test with a score of 93 versus 70 for the RTX 5880 Ada Generation, a delta of 32.9%. This is the only compute or graphics benchmark where the mobile part takes the lead.
Q: How do the two GPUs compare in raw compute performance?
A: The RTX 5880 Ada Generation dominates compute workloads. It scores 14208 in Passmark GPU Compute versus 8279 for the RTX 5070 Mobile, a 41.7% advantage. In Geekbench OpenCL, the RTX 5880 Ada Generation scores 326898 against 122238, a 62.6% lead.
Q: What is the memory configuration difference between the two cards?
A: The RTX 5070 Mobile uses 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The RTX 5880 Ada Generation uses 48 GB of GDDR6 on a 384-bit bus with 864.0 GB/s bandwidth.
Q: Which GPU has a higher transistor density per square millimeter?
A: The RTX 5880 Ada Generation has a transistor density of 125.3M per mm², while the RTX 5070 Mobile has 121.0M per mm². Both are built on TSMC's 5 nm process, but the RTX 5880 Ada Generation packs 76,300 million transistors on a 609 mm² die versus 21,900 million on 181 mm² for the RTX 5070 Mobile.
Q: Which GPU wins the 2D graphics benchmark?
A: The GeForce RTX 5070 Mobile wins the Passmark G2D test with a score of 896 versus 777 for the RTX 5880 Ada Generation, a 15.3% advantage.
Where Each One Wins
The benchmark data splits cleanly into two distinct profiles. The RTX 5880 Ada Generation wins six of the eight head-to-head tests, taking every compute-heavy and most graphics workloads. Its victories include Geekbench OpenCL (326898 vs 122238), Passmark DirectX 10 (167 vs 129), Passmark DirectX 11 (228 vs 192), Passmark DirectX 9 (335 vs 214), Passmark G3D (25096 vs 20355), and Passmark GPU Compute (14208 vs 8279).
The GeForce RTX 5070 Mobile wins only two tests, but they are telling. It takes Passmark DirectX 12 with 93 versus 70, a 32.9% margin, and Passmark G2D with 896 versus 777, a 15.3% margin. The DirectX 12 result is particularly interesting because it suggests the newer Blackwell architecture handles modern API workloads more efficiently despite far lower raw hardware resources. The G2D win indicates the mobile part excels at 2D operations, likely due to its integrated design and lower overhead.
For users prioritizing compute throughput, large memory capacity, or legacy DirectX 9/10/11 performance, the RTX 5880 Ada Generation is the clear choice. For those running DirectX 12 titles or 2D applications, the RTX 5070 Mobile demonstrates a measurable advantage. The data suggests the RTX 5070 Mobile is not simply a scaled-down version of the workstation card; it wins in specific API contexts where its architecture provides a genuine edge.
Architecture Differences
The two GPUs come from different architectural generations and target different segments. The GeForce RTX 5070 Mobile uses the GB206 chip based on Blackwell 2.0 architecture, part of the GeForce 50 Mobile generation. The RTX 5880 Ada Generation uses the AD102 chip based on Ada Lovelace architecture, part of the Workstation Ada (x000A) generation.
The Blackwell 2.0 architecture in the RTX 5070 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Ada Lovelace architecture in the RTX 5880 Ada Generation supports the same API set. Both GPUs are manufactured by TSMC on a 5 nm process, but the physical implementations diverge sharply. The RTX 5070 Mobile has a die size of 181 mm² with 21,900 million transistors, while the RTX 5880 Ada Generation has a die size of 609 mm² with 76,300 million transistors. The transistor density differs modestly: 121.0M per mm² for the mobile chip versus 125.3M per mm² for the workstation chip.
The core configurations reflect the scale difference. The RTX 5070 Mobile has 4608 shading units, 144 texture mapping units, 48 ROPs, 36 ray tracing cores, and 144 tensor cores. The RTX 5880 Ada Generation has 14080 shading units, 440 TMUs, 176 ROPs, 110 RT cores, and 440 tensor cores. The RTX 5880 Ada Generation has roughly three times the shading units and RT cores, and more than three times the tensor cores.
Clock behavior also differs. The RTX 5070 Mobile has a base clock of 907 MHz and a boost clock of 1425 MHz. The RTX 5880 Ada Generation has a base clock of 975 MHz and a boost clock of 2460 MHz. The workstation card boosts to nearly double the mobile card's boost frequency.
Connectivity differs: the RTX 5070 Mobile uses PCIe 5.0 x16, while the RTX 5880 Ada Generation uses PCIe 4.0 x16. The mobile part is an IGP with no power connectors, while the workstation card is dual-slot with a single 16-pin connector and a suggested PSU of 600 W. Display outputs are portable-device dependent for the mobile GPU, while the RTX 5880 Ada Generation provides 4x DisplayPort 1.4a.
Specification Differences
The most significant specification gap is memory. The RTX 5070 Mobile has 8 GB of GDDR7 on a 128-bit bus delivering 384.0 GB/s. The RTX 5880 Ada Generation has 48 GB of GDDR6 on a 384-bit bus delivering 864.0 GB/s. That is six times the capacity and more than double the bandwidth.
Compute resources differ substantially: 4608 shading units versus 14080, 144 TMUs versus 440, 48 ROPs versus 176, 36 RT cores versus 110, and 144 tensor cores versus 440. The RTX 5880 Ada Generation delivers 69.27 TFLOPS FP32 and FP16 (1:1), while the RTX 5070 Mobile delivers 13.13 TFLOPS FP32 and FP16 (1:1).
Pixel and texture rates follow the same pattern. The RTX 5070 Mobile has a pixel rate of 68.40 GPixel/s and a texture rate of 205.2 GTexel/s. The RTX 5880 Ada Generation has a pixel rate of 433.0 GPixel/s and a texture rate of 1,082.4 GTexel/s.
Power and physical design differ completely. The RTX 5070 Mobile has a TDP of 50 W and is an IGP with no slot width or power connector. The RTX 5880 Ada Generation has a TDP of 285 W, is dual-slot, measures 267 mm in length and 112 mm in height, and requires a 16-pin connector. The bus interface differs: PCIe 5.0 x16 for the mobile part and PCIe 4.0 x16 for the workstation part.
Release dates differ: the RTX 5070 Mobile was released on 2025-04-14, while the RTX 5880 Ada Generation was released on 2024-01-04. The RTX 5070 Mobile's predecessor is the GeForce 40 Mobile series, while the RTX 5880 Ada Generation's predecessor is Workstation Ampere and its successor is the Blackwell PRO W.
Head-to-Head Benchmarks
The largest margin in either direction belongs to the RTX 5880 Ada Generation in Geekbench OpenCL. Its score of 326898 versus 122238 for the RTX 5070 Mobile represents a 62.6% advantage. This test measures general compute performance, and the workstation card's 69.27 TFLOPS FP32 throughput versus 13.13 TFLOPS explains the gap.
Passmark GPU Compute shows a 41.7% lead for the RTX 5880 Ada Generation, scoring 14208 versus 8279. This aligns with the compute-focused design and the larger tensor core count (440 versus 144).
In Passmark DirectX 9, the RTX 5880 Ada Generation scores 335 versus 214, a 36.1% margin. The older API appears to favor the higher shading unit count and clock speed of the workstation card. Passmark DirectX 10 shows a 22.8% lead (167 versus 129), and Passmark DirectX 11 shows a 15.8% lead (228 versus 192).
Passmark G3D, the overall 3D graphics score, favors the RTX 5880 Ada Generation at 25096 versus 20355, an 18.9% margin. This is a smaller gap than the compute tests suggest, indicating the mobile card's architecture handles some 3D workloads more efficiently relative to its raw specs.
The RTX 5070 Mobile wins Passmark DirectX 12 with 93 versus 70, a 32.9% margin. This is a notable inversion: despite having far fewer shading units, TMUs, and ROPs, the Blackwell 2.0 architecture delivers better DirectX 12 performance. The RTX 5070 Mobile also wins Passmark G2D with 896 versus 777, a 15.3% margin. The 2D test likely benefits from the integrated design and lower power overhead.
The nearest rivals in the database provide context. The RTX 5070 Mobile's average score of 29928 sits within 0.1% of the RTX 3070 Ti (29945) and 0.5% of the RTX 2080 Ti (29783). The RTX 5880 Ada Generation's average score of 45972 sits within 0.2% of the RTX A2000 (46043) and 1.3% of the AMD Radeon Pro 5500 XT (45384).
The Verdict
The recorded data presents two specialized tools rather than direct competitors. The RTX 5880 Ada Generation wins on raw compute, legacy API performance, and memory capacity. Its 62.6% lead in Geekbench OpenCL and 41.7% lead in Passmark GPU Compute make it the obvious choice for compute-intensive workloads. The 48 GB memory capacity and 864.0 GB/s bandwidth support large datasets that the 8 GB mobile card cannot accommodate.
The RTX 5070 Mobile wins precisely where its architecture provides an advantage. The 32.9% lead in Passmark DirectX 12 indicates the Blackwell 2.0 design handles modern graphics APIs more effectively. The 15.3% lead in Passmark G2D, combined with the 50 W TDP and IGP form factor, positions it as an efficient solution for portable devices.
Users whose workloads involve DirectX 12 gaming or 2D applications should prefer the RTX 5070 Mobile based on the benchmark evidence. Users whose workloads involve compute, DirectX 9/10/11, or require more than 8 GB of memory should prefer the RTX 5880 Ada Generation. The data shows no single winner across all tests; each GPU leads in the domains its architecture targets.