NVIDIA GeForce RTX 5070 Mobile vs NVIDIA RTX 2000 Embedded Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX 2000 Embedded Ada Generation

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 2010 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
122,238
N/A
geekbench_vulkan
116,960
N/A
passmark_directx_10
129
N/A
passmark_directx_11
192
N/A
passmark_directx_12
93
N/A
passmark_directx_9
214
N/A
passmark_g2d
896
N/A
passmark_g3d
20,355
N/A
passmark_gpu_compute
8,279
N/A

Analysis: NVIDIA GeForce RTX 5070 Mobile vs NVIDIA RTX 2000 Embedded Ada Generation

Head-to-Head Benchmarks

The database records no overlapping benchmark entries for the NVIDIA GeForce RTX 5070 Mobile and the NVIDIA RTX 2000 Embedded Ada Generation. The GeForce RTX 5070 Mobile has a full suite of nine recorded test scores, while the RTX 2000 Embedded Ada Generation currently has no recorded benchmark results in the database. Consequently, a direct head-to-head comparison based on identical tests cannot be produced from the available data.

The GeForce RTX 5070 Mobile’s recorded average benchmark score is 29,928. This places it at the 75th percentile among all GPUs in the database. Its nearest rivals, based on average score, include the NVIDIA GeForce RTX 3070 Ti at 29,945 (a delta of -0.1%), the NVIDIA GeForce RTX 2080 Ti at 29,783 (a delta of +0.5%), the AMD Radeon RX 6800 at 30,095 (a delta of -0.6%), and the AMD Radeon RX 6700 at 30,433 (a delta of -1.7%). The data indicates the RTX 5070 Mobile sits essentially at parity with the RTX 3070 Ti, within half a percent of the RTX 2080 Ti and the RX 6800, and about 1.7% behind the RX 6700.

The RTX 2000 Embedded Ada Generation, with no recorded average score, has a percentile rank of 50. This means the database places it at the median of all GPUs, but without a numeric score, relative performance cannot be quantified. The GeForce RTX 5070 Mobile’s percentile rank of 75 indicates it outperforms a larger share of the GPU population, but the exact gap in percentile points is not directly comparable due to the missing score for the RTX 2000.

Individual benchmark scores for the RTX 5070 Mobile show its strongest results in Geekbench OpenCL at 122,238 and Geekbench Vulkan at 116,960. In Passmark tests, it records 20,355 in G3D, 8,279 in GPU Compute, 896 in G2D, 214 in DirectX 9, 192 in DirectX 11, 129 in DirectX 10, and 93 in DirectX 12. These figures provide a reference point for its capabilities, but without corresponding RTX 2000 Embedded scores, no direct wins or losses can be assigned.

FAQ

Q: Which GPU has a higher recorded average benchmark score?

A: The NVIDIA GeForce RTX 5070 Mobile has an average benchmark score of 29,928. The NVIDIA RTX 2000 Embedded Ada Generation has no recorded average score in the database, so a numerical comparison is not possible.

Q: What are the nearest rivals to the GeForce RTX 5070 Mobile based on average score?

A: The nearest rivals are the NVIDIA GeForce RTX 3070 Ti with an average score of 29,945 (-0.1% delta), the NVIDIA GeForce RTX 2080 Ti at 29,783 (+0.5%), the AMD Radeon RX 6800 at 30,095 (-0.6%), and the AMD Radeon RX 6700 at 30,433 (-1.7%).

Q: Does the RTX 2000 Embedded Ada Generation have any benchmark results?

A: No, the database lists no benchmark entries for the RTX 2000 Embedded Ada Generation. Its average benchmark score is recorded as 0, and it has no nearest rivals listed.

Q: How do the percentile ranks compare between the two GPUs?

A: The GeForce RTX 5070 Mobile is at the 75th percentile among all GPUs. The RTX 2000 Embedded Ada Generation is at the 50th percentile. This indicates the RTX 5070 Mobile sits higher in the performance distribution.

Q: What is the memory bandwidth difference between the two?

A: The GeForce RTX 5070 Mobile has a memory bandwidth of 384.0 GB/s using GDDR7 memory. The RTX 2000 Embedded Ada Generation has a memory bandwidth of 256.0 GB/s using GDDR6 memory.

Q: Which GPU has more shading units?

A: The GeForce RTX 5070 Mobile has 4,608 shading units. The RTX 2000 Embedded Ada Generation has 3,072 shading units.

Architecture Differences

The two GPUs come from different NVIDIA architectures. The GeForce RTX 5070 Mobile is built on the Blackwell 2.0 architecture, using the GB206 chip. The RTX 2000 Embedded Ada Generation is built on the Ada Lovelace architecture, using the AD107 chip. Both are fabricated on a 5 nm process at TSMC, but the transistor counts and die sizes differ. The RTX 5070 Mobile has 21,900 million transistors on a 181 mm² die, giving a transistor density of 121.0M per mm². The RTX 2000 Embedded has 18,900 million transistors on a 159 mm² die, giving a transistor density of 118.9M per mm².

The RTX 5070 Mobile features 36 ray tracing cores and 144 tensor cores. The RTX 2000 Embedded has 24 ray tracing cores and 96 tensor cores. The RTX 5070 Mobile also has 144 texture mapping units and 48 raster operation units. The RTX 2000 Embedded has 96 texture mapping units and 48 raster operation units. Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The memory subsystems differ in type. The RTX 5070 Mobile uses GDDR7 memory with a 128-bit bus width. The RTX 2000 Embedded uses GDDR6 memory with a 128-bit bus width. The recorded effective memory clock for the RTX 5070 Mobile is 24 Gbps, while the RTX 2000 Embedded has an effective memory clock of 16 Gbps. The RTX 5070 Mobile achieves 384.0 GB/s bandwidth, and the RTX 2000 Embedded achieves 256.0 GB/s bandwidth.

The bus interface also differs. The RTX 5070 Mobile uses PCIe 5.0 x16, while the RTX 2000 Embedded uses PCIe 4.0 x16. Both have a slot width classified as IGP and use no power connectors. The display outputs for both are listed as portable device dependent.

The production status for both is active. The RTX 5070 Mobile was released on 2025-04-14, while the RTX 2000 Embedded was released on 2023-03-20. The predecessor for the RTX 5070 Mobile is the GeForce 40 Mobile series. The predecessor for the RTX 2000 Embedded is the Ampere-MW series, and its successor is the Blackwell-MW series.

Specification Differences

The two GPUs differ in several key specifications. The shading unit count is 4,608 for the RTX 5070 Mobile versus 3,072 for the RTX 2000 Embedded. The texture mapping units are 144 versus 96. The ray tracing cores are 36 versus 24, and the tensor cores are 144 versus 96. The raster operation units are the same at 48 for both.

Clock speeds differ. The RTX 5070 Mobile has a base clock of 907 MHz and a boost clock of 1425 MHz. The RTX 2000 Embedded has a base clock of 1530 MHz and a boost clock of 2010 MHz. The RTX 2000 Embedded runs at higher clock speeds, but the RTX 5070 Mobile has more shading units.

Memory specifications show the RTX 5070 Mobile using GDDR7 with 8 GB capacity and a 128-bit bus, while the RTX 2000 Embedded uses GDDR6 with 8 GB capacity and a 128-bit bus. The memory bandwidth is 384.0 GB/s for the RTX 5070 Mobile versus 256.0 GB/s for the RTX 2000 Embedded. The effective memory clock is 24 Gbps versus 16 Gbps.

The pixel rate for the RTX 5070 Mobile is 68.40 GPixel/s, while the RTX 2000 Embedded has 96.48 GPixel/s. The texture rate is 205.2 GTexel/s for the RTX 5070 Mobile versus 193.0 GTexel/s for the RTX 2000 Embedded. The FP32 performance is 13.13 TFLOPS for the RTX 5070 Mobile versus 12.35 TFLOPS for the RTX 2000 Embedded. The FP16 performance matches the FP32 figures for both, at 13.13 TFLOPS and 12.35 TFLOPS respectively, both listed as 1:1.

The TDP for both is 50 W. The bus interface differs: PCIe 5.0 x16 for the RTX 5070 Mobile versus PCIe 4.0 x16 for the RTX 2000 Embedded. Transistor count and die size differ, as does the architecture generation. The RTX 5070 Mobile belongs to the GeForce 50 Mobile generation, while the RTX 2000 Embedded belongs to the Ada-MW generation.

Where Each One Wins

Based solely on recorded data, the GeForce RTX 5070 Mobile wins in raw compute resources and memory bandwidth. It has 50% more shading units than the RTX 2000 Embedded (4,608 versus 3,072). It also has 50% more ray tracing cores (36 versus 24) and 50% more tensor cores (144 versus 96). Its FP32 throughput is 13.13 TFLOPS versus 12.35 TFLOPS, a difference of about 6.3%. Its texture rate is 205.2 GTexel/s versus 193.0 GTexel/s, about 6.3% higher. Memory bandwidth is 384.0 GB/s versus 256.0 GB/s, a 50% advantage.

The RTX 2000 Embedded Ada Generation wins in clock speeds and pixel rate. Its base clock of 1530 MHz is higher than the RTX 5070 Mobile’s 907 MHz. Its boost clock of 2010 MHz is higher than the RTX 5070 Mobile’s 1425 MHz. The pixel rate is 96.48 GPixel/s versus 68.40 GPixel/s, a 41% advantage. The RTX 2000 Embedded also has a smaller die at 159 mm² versus 181 mm², though both use the same 5 nm process.

In benchmark performance, the RTX 5070 Mobile is the only one with recorded scores. Its average score of 29,928 places it at the 75th percentile. The RTX 2000 Embedded has no recorded scores, so its actual benchmark performance cannot be assessed from the data. The RTX 5070 Mobile’s nearest rivals all have average scores between 29,783 and 30,433, indicating it performs in the same class as desktop GPUs like the RTX 3070 Ti and the RX 6800.

The RTX 5070 Mobile also has a newer release date (2025-04-14 versus 2023-03-20) and a newer architecture, Blackwell 2.0 versus Ada Lovelace. Its memory type, GDDR7, is newer than GDDR6. The bus interface is PCIe 5.0 x16 versus PCIe 4.0 x16.

The Verdict

The data indicates a clear split between the two GPUs. The NVIDIA GeForce RTX 5070 Mobile is designed for higher compute throughput and memory bandwidth. It has more shading units, more ray tracing cores, more tensor cores, higher FP32 and FP16 performance, higher texture rate, and significantly higher memory bandwidth. Its recorded average benchmark score of 29,928 places it at the 75th percentile, and its nearest rivals are desktop-class GPUs like the RTX 3070 Ti and the RTX 2080 Ti. This makes it the stronger choice for applications that stress shader compute, ray tracing, or memory bandwidth.

The NVIDIA RTX 2000 Embedded Ada Generation has no recorded benchmark scores, so its real-world performance cannot be quantified from the database. Its specification sheet shows higher clock speeds and a higher pixel rate, which may benefit pixel-bound workloads. However, its lower shading unit count, lower FP32 throughput, and lower memory bandwidth suggest it is less capable for general compute or high-bandwidth tasks. Its percentile rank of 50 is below the RTX 5070 Mobile’s 75, though this rank is not tied to a numeric score.

For a workload that requires maximum shader throughput, ray tracing, or memory bandwidth, the RTX 5070 Mobile is the better choice based on the recorded specifications and benchmark data. For a workload that depends on pixel fill rate or higher clock speeds, the RTX 2000 Embedded has the specification advantage. Without benchmark scores for the RTX 2000 Embedded, the RTX 5070 Mobile is the only one with measured performance in the database, and that measured performance is competitive with high-end desktop GPUs.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 Mobile
RTX 2000 Embedded Ada Generation
Core Specs
Shading Units
4,608
3,072 -33.3%
Shaders
4,608
3,072 -33.3%
TMUs
144
96 -33.3%
ROPs
48
48 0.0%
SM Count
36
24 -33.3%
Clocks
Base Clock
907 MHz
1530 MHz
Boost Clock
1425 MHz
2010 MHz
Memory Clock
1500 MHz 24 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
384.0 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
32 MB
12 MB
Performance
Pixel Rate
68.40 GPixel/s
96.48 GPixel/s
Texture Rate
205.2 GTexel/s
193.0 GTexel/s
FP32 (TFLOPS)
13.13 TFLOPS
12.35 TFLOPS
FP64 (TFLOPS)
205.2 GFLOPS (1:64)
193.0 GFLOPS (1:64)
FP16 (TFLOPS)
13.13 TFLOPS (1:1)
12.35 TFLOPS (1:1)
AI/RT
RT Cores
36
24 -33.3%
Tensor Cores
144
96 -33.3%
Power
TDP
50 W
50 W
TDP (W)
50
50 0.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Ada Lovelace
GPU Name
GB206
AD107
Generation
GeForce 50 Mobile
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
21,900 million
18,900 million
Die Size
181 mm²
159 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
8.9
Shader Model
6.9
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
Ampere-MW
Successor
Blackwell-MW
View GeForce RTX 5070 Mobile Details View RTX 2000 Embedded Ada Generation Details