NVIDIA GeForce RTX 5070 Mobile vs NVIDIA RTX 1000 Mobile Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX 1000 Mobile Ada Generation

CORE STATE AD107
VRAM 6 GB
CLOCK SPEED 2025 MHz
TDP 35 W
BUS WIDTH 96 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

geekbench_opencl
122,238
N/A
geekbench_vulkan
116,960
N/A
passmark_directx_10
129
N/A
passmark_directx_11
192
N/A
passmark_directx_12
93
N/A
passmark_directx_9
214
N/A
passmark_g2d
896
N/A
passmark_g3d
20,355
N/A
passmark_gpu_compute
8,279
N/A

Analysis: NVIDIA GeForce RTX 5070 Mobile vs NVIDIA RTX 1000 Mobile Ada Generation

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between the NVIDIA GeForce RTX 5070 Mobile and the NVIDIA RTX 1000 Mobile Ada Generation. The RTX 5070 Mobile delivers an average benchmark score of 29,928 across all tests, placing it in the 75th percentile of all GPUs in the database. The RTX 1000 Mobile Ada Generation has no recorded benchmark scores, leaving its average at zero and its percentile at 50. This absence of data for the RTX 1000 Mobile means direct per-test comparisons cannot be made, but the overall score differential is substantial.

The RTX 5070 Mobile's closest rival in the database is the NVIDIA GeForce RTX 3070 Ti, which averages 29,945, a difference of only -0.1%. The RTX 5070 Mobile sits essentially level with that desktop-class part. The RTX 5070 Mobile also trails the AMD Radeon RX 6800 by -0.6% (30,095 vs. 29,928) and the AMD Radeon RX 6700 by -1.7% (30,433 vs. 29,928). Against the NVIDIA GeForce RTX 2080 Ti, the RTX 5070 Mobile leads by 0.5% (29,783 vs. 29,928). These deltas show the RTX 5070 Mobile operating in a tight performance band around these established discrete GPUs.

Within the RTX 5070 Mobile's own benchmark suite, the highest score comes from Geekbench OpenCL at 122,238, followed by Geekbench Vulkan at 116,960. Passmark G3D shows 20,355, while Passmark GPU Compute reaches 8,279. Legacy DirectX tests are far lower: Passmark DirectX 9 scores 214, DirectX 11 scores 192, DirectX 10 scores 129, and DirectX 12 scores 93. Passmark G2D records 896. The gap between compute-oriented workloads and legacy rasterization tests indicates where the architecture's strengths lie.

The RTX 1000 Mobile Ada Generation has zero recorded benchmarks in the database. No Passmark or Geekbench entries exist for it. Its average benchmark score is listed as 0, and it has no nearest rivals listed. This makes a head-to-head numerical comparison impossible. The analysis must rely on architectural specifications and the RTX 5070 Mobile's measured performance against other GPUs.

Architecture Differences

The two GPUs come from different architectures and generations. The RTX 5070 Mobile uses the Blackwell 2.0 architecture with the GB206 chip, part of the GeForce 50 Mobile generation. The RTX 1000 Mobile Ada Generation uses Ada Lovelace with the AD107 chip, from the Ada-MW generation. Both are manufactured on a 5 nm process at TSMC, but the transistor counts differ. The GB206 contains 21,900 million transistors on a 181 mm² die, giving a density of 121.0M per mm². The AD107 contains 18,900 million transistors on a 159 mm² die, with a density of 118.9M per mm².

Memory configurations diverge sharply. The RTX 5070 Mobile has 8 GB of GDDR7 on a 128-bit bus, delivering 384.0 GB/s of bandwidth. The RTX 1000 Mobile Ada Generation has 6 GB of GDDR6 on a 96-bit bus, yielding 192.0 GB/s. That is exactly half the bandwidth. Memory clock speeds also differ: the RTX 5070 Mobile runs at 1500 MHz with 24 Gbps effective, while the RTX 1000 Mobile runs at 2000 MHz with 16 Gbps effective. Clock speeds for the cores reverse the pattern. The RTX 5070 Mobile has a base clock of 907 MHz and a boost of 1425 MHz. The RTX 1000 Mobile has a base of 1485 MHz and a boost of 2025 MHz, substantially higher.

Shader resources favor the RTX 5070 Mobile. It carries 4,608 shading units, 144 TMUs, 48 ROPs, 36 RT cores, and 144 tensor cores. The RTX 1000 Mobile has 2,560 shading units, 80 TMUs, 48 ROPs, 20 RT cores, and 80 tensor cores. The RTX 5070 Mobile has 80% more shading units and 80% more tensor cores. Pixel rate favors the RTX 1000 Mobile at 97.20 GPixel/s versus 68.40 GPixel/s, a consequence of its higher clock speed. Texture rate favors the RTX 5070 Mobile at 205.2 GTexel/s versus 162.0 GTexel/s.

FP32 compute throughput shows the RTX 5070 Mobile at 13.13 TFLOPS, with FP16 at the same 13.13 TFLOPS in a 1:1 ratio. The RTX 1000 Mobile delivers 10.37 TFLOPS for both FP32 and FP16, also 1:1. The RTX 5070 Mobile leads by roughly 27%. Power draw differs as well: the RTX 5070 Mobile has a TDP of 50 W, while the RTX 1000 Mobile has a TDP of 35 W. Both are integrated graphics packages (IGP) with no power connectors and portable-device-dependent display outputs.

Interface specifications also differ. The RTX 5070 Mobile uses PCIe 5.0 x16, while the RTX 1000 Mobile uses PCIe 4.0 x8. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5070 Mobile was released on 2025-04-14, and its predecessor is the GeForce 40 Mobile. The RTX 1000 Mobile was released on 2024-02-25, with the Ampere-MW as predecessor and Blackwell-MW as successor.

FAQ

Q: Which GPU has higher raw compute throughput?

A: The RTX 5070 Mobile delivers 13.13 TFLOPS in FP32 and FP16, while the RTX 1000 Mobile delivers 10.37 TFLOPS in both. The RTX 5070 Mobile is ahead by approximately 27% in compute performance.

Q: How do the memory subsystems compare?

A: The RTX 5070 Mobile has 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The RTX 1000 Mobile has 6 GB of GDDR6 on a 96-bit bus with 192.0 GB/s bandwidth. The RTX 5070 Mobile provides double the memory bandwidth.

Q: Why does the RTX 1000 Mobile have a higher boost clock?

A: The RTX 1000 Mobile boosts to 2025 MHz, while the RTX 5070 Mobile boosts to 1425 MHz. The higher clock compensates for fewer shaders, but the RTX 5070 Mobile still wins in texture rate and FP32 throughput due to its larger core count.

Q: What are the power requirements?

A: The RTX 5070 Mobile has a TDP of 50 W, and the RTX 1000 Mobile has a TDP of 35 W. Neither uses power connectors, and both are classified as integrated graphics packages.

Q: Which GPU has better ray tracing hardware?

A: The RTX 5070 Mobile includes 36 RT cores, while the RTX 1000 Mobile includes 20 RT cores. The RTX 5070 Mobile has 80% more RT cores.

Q: Are there any recorded benchmarks for the RTX 1000 Mobile?

A: No. The database lists no benchmark scores for the RTX 1000 Mobile, giving it an average score of 0. All performance comparisons rely on the RTX 5070 Mobile's measured results against other GPUs.

The Verdict

The data indicates that the RTX 5070 Mobile is the stronger performer for general and compute-heavy workloads. Its average benchmark score of 29,928 places it in the 75th percentile, near the level of the RTX 3070 Ti and RX 6800. The RTX 1000 Mobile has no recorded benchmarks, so its real-world performance cannot be quantified from the database. The RTX 5070 Mobile also offers double the memory bandwidth, 80% more shading units and tensor cores, and a newer architecture in Blackwell 2.0.

The RTX 1000 Mobile retains advantages in specific areas. Its boost clock of 2025 MHz is 42% higher than the RTX 5070 Mobile's 1425 MHz. Its pixel rate of 97.20 GPixel/s exceeds the RTX 5070 Mobile's 68.40 GPixel/s. Its lower TDP of 35 W versus 50 W makes it a more power-efficient option for constrained mobile designs. However, these advantages do not translate into any measured benchmark wins, as none exist for the RTX 1000 Mobile.

For workloads that depend on memory bandwidth, texture throughput, compute density, or ray tracing, the RTX 5070 Mobile is the clear choice based on specifications. For workloads that favor higher clock speeds and pixel fill, particularly in legacy rasterization scenarios, the RTX 1000 Mobile's architecture could be relevant, but no data confirms this.

Specification Differences

| Field | RTX 5070 Mobile | RTX 1000 Mobile Ada Generation |

|---|---|---|

| Architecture | Blackwell 2.0 | Ada Lovelace |

| Chip | GB206 | AD107 |

| Generation | GeForce 50 Mobile | Ada-MW (x000A) |

| Process Node | 5 nm | 5 nm |

| Transistors | 21,900 million | 18,900 million |

| Die Size | 181 mm² | 159 mm² |

| Transistor Density | 121.0M / mm² | 118.9M / mm² |

| Base Clock | 907 MHz | 1485 MHz |

| Boost Clock | 1425 MHz | 2025 MHz |

| Memory Clock | 1500 MHz 24 Gbps effective | 2000 MHz 16 Gbps effective |

| Memory Size | 8 GB | 6 GB |

| Memory Type | GDDR7 | GDDR6 |

| Memory Bus Width | 128 bit | 96 bit |

| Memory Bandwidth | 384.0 GB/s | 192.0 GB/s |

| Shading Units | 4608 | 2560 |

| TMUs | 144 | 80 |

| ROPs | 48 | 48 |

| RT Cores | 36 | 20 |

| Tensor Cores | 144 | 80 |

| Pixel Rate | 68.40 GPixel/s | 97.20 GPixel/s |

| Texture Rate | 205.2 GTexel/s | 162.0 GTexel/s |

| FP32 | 13.13 TFLOPS | 10.37 TFLOPS |

| FP16 | 13.13 TFLOPS (1:1) | 10.37 TFLOPS (1:1) |

| TDP | 50 W | 35 W |

| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |

| Release Date | 2025-04-14 | 2024-02-25 |

| Predecessor | GeForce 40 Mobile | Ampere-MW |

Where Each One Wins

The RTX 5070 Mobile wins in compute-heavy scenarios. Its FP32 throughput of 13.13 TFLOPS and texture rate of 205.2 GTexel/s exceed the RTX 1000 Mobile's 10.37 TFLOPS and 162.0 GTexel/s. The 144 tensor cores versus 80 provide more headroom for AI-accelerated tasks. The 36 RT cores versus 20 give it an edge in ray-traced rendering. The 384.0 GB/s memory bandwidth versus 192.0 GB/s supports higher-resolution textures and larger datasets. Its 8 GB frame buffer versus 6 GB allows more capacity for modern games and professional applications.

The RTX 1000 Mobile wins in scenarios where clock speed and pixel throughput matter. Its boost clock of 2025 MHz versus 1425 MHz gives it a 42% frequency advantage. Its pixel rate of 97.20 GPixel/s versus 68.40 GPixel/s indicates faster fill for certain rasterization workloads. Its 35 W TDP versus 50 W makes it more suitable for ultra-low-power laptop designs. The PCIe 4.0 x8 interface, while narrower than the RTX 5070 Mobile's PCIe 5.0 x16, is adequate for many mobile workloads.

The database shows no recorded benchmark wins for either GPU in direct head-to-head tests, because no head-to-head benchmark entries exist. The RTX 5070 Mobile's measured average of 29,928 and its placement among rivals like the RTX 3070 Ti and RX 6800 give it a verified performance position. The RTX 1000 Mobile's performance remains unquantified in the database. Users requiring proven performance should rely on the RTX 5070 Mobile's recorded results. Users prioritizing minimal power draw and higher clocks in a smaller package may consider the RTX 1000 Mobile, but its actual performance level is not established by measurements.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 Mobile
RTX 1000 Mobile Ada Generation
Core Specs
Shading Units
4,608
2,560 -44.4%
Shaders
4,608
2,560 -44.4%
TMUs
144
80 -44.4%
ROPs
48
48 0.0%
SM Count
36
20 -44.4%
Clocks
Base Clock
907 MHz
1485 MHz
Boost Clock
1425 MHz
2025 MHz
Memory Clock
1500 MHz 24 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144 -25.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
96 bit
Bandwidth
384.0 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
32 MB
12 MB
Performance
Pixel Rate
68.40 GPixel/s
97.20 GPixel/s
Texture Rate
205.2 GTexel/s
162.0 GTexel/s
FP32 (TFLOPS)
13.13 TFLOPS
10.37 TFLOPS
FP64 (TFLOPS)
205.2 GFLOPS (1:64)
162.0 GFLOPS (1:64)
FP16 (TFLOPS)
13.13 TFLOPS (1:1)
10.37 TFLOPS (1:1)
AI/RT
RT Cores
36
20 -44.4%
Tensor Cores
144
80 -44.4%
Power
TDP
50 W
35 W
TDP (W)
50
35 -30.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Ada Lovelace
GPU Name
GB206
AD107
Generation
GeForce 50 Mobile
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
21,900 million
18,900 million
Die Size
181 mm²
159 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
8.9
Shader Model
6.9
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
Ampere-MW
Successor
—
Blackwell-MW
View GeForce RTX 5070 Mobile Details View RTX 1000 Mobile Ada Generation Details