NVIDIA GeForce RTX 5060 vs NVIDIA N1X 48SM Comparison
NVIDIA GeForce RTX 5060
N1X 48SM
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5060 vs NVIDIA N1X 48SM
Head-to-Head Benchmarks
The RTX 5060 has recorded benchmark results across multiple test suites, while the N1X 48SM currently has no benchmark entries in the database. This makes a direct numerical comparison impossible for measured performance; however, the RTX 5060's scores establish a concrete performance baseline, and the N1X 48SM's theoretical specifications can be weighed against those results.
The RTX 5060 produces an average benchmark score of 26,331 across its recorded tests. Its percentile rank of 72 places it above the majority of all GPUs in the database. In 3DMark Steel Nomad (DX12), it scores 3,628 points, which indicates strong rasterization performance for a modern discrete GPU. Geekbench results show 112,787 in OpenCL and 113,321 in Vulkan, suggesting balanced compute and graphics workloads. PassMark scores include 20,891 in G3D, 10,899 in GPU compute, 1,154 in G2D, 225 in DirectX 9, 200 in DirectX 11, 127 in DirectX 10, and 77 in DirectX 12.
The nearest rivals in the database provide context for the RTX 5060's standing. The AMD Radeon 860M has an average score of 26,401, which is 0.3% higher than the RTX 5060. The NVIDIA GeForce MX550 scores 26,421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26,553, a 0.8% advantage over the RTX 5060. The AMD Radeon RX 6750 XT scores 26,011, which is 1.2% lower than the RTX 5060. These delta values show that the RTX 5060 sits in a tight cluster with these four GPUs, with all differences within roughly one percentage point.
Because the N1X 48SM has no recorded benchmarks, its wins cannot be quantified. The database shows zero wins for each side in the head-to-head comparison. The N1X 48SM's percentile rank of 50 places it at the median of all GPUs in the database, but this rank is based on its specification-derived position rather than measured scores. Its average benchmark score of 0 reflects the absence of data.
The FP32 compute figures offer a theoretical comparison. The RTX 5060 delivers 19.18 TFLOPS, while the N1X 48SM is rated at 28.83 TFLOPS, a 50.3% higher raw compute figure. Texture rate shows a similar pattern: the N1X 48SM reaches 900.9 GTexel/s versus 299.6 GTexel/s for the RTX 5060. Pixel rates are closer, with the RTX 5060 at 119.9 GPixel/s and the N1X 48SM at 112.6 GPixel/s, a 6.5% advantage for the discrete card. Memory bandwidth favors the RTX 5060 at 448.0 GB/s over the N1X 48SM's 273.2 GB/s, a 64.0% gap.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The RTX 5060 has an average benchmark score of 26,331. The N1X 48SM has no recorded benchmark scores, giving it an average of 0 in the database.
Q: How does the RTX 5060 compare to its nearest rivals?
A: The RTX 5060 trails the AMD Radeon 860M by 0.3%, trails the NVIDIA GeForce MX550 by 0.3%, trails the AMD Radeon RX 5700 XT 50th Anniversary by 0.8%, and leads the AMD Radeon RX 6750 XT by 1.2%.
Q: What is the memory configuration difference?
A: The RTX 5060 uses 8 GB of GDDR7 on a 128-bit bus with 448.0 GB/s bandwidth. The N1X 48SM uses 128 GB of LPDDR5X on a 256-bit bus with 273.2 GB/s bandwidth.
Q: Which GPU has higher raw compute throughput?
A: The N1X 48SM has higher theoretical FP32 performance at 28.83 TFLOPS versus 19.18 TFLOPS for the RTX 5060.
Q: What is the process node for each GPU?
A: Both GPUs are manufactured on a 5 nm process at TSMC.
Q: Do both GPUs support DirectX 12 Ultimate?
A: The RTX 5060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The N1X 48SM lists DirectX, OpenGL, and Vulkan as N/A in the database.
Where Each One Wins
The RTX 5060 wins in measured performance categories because it has actual benchmark data. Its 3DMark Steel Nomad score of 3,628 indicates a capable DX12 gaming GPU. Its Geekbench Vulkan score of 113,321 and OpenCL score of 112,787 show strong compute and graphics API throughput. PassMark G3D at 20,891 and GPU compute at 10,899 reinforce its position as a discrete graphics solution.
The RTX 5060 also wins on memory bandwidth. Its 448.0 GB/s GDDR7 bandwidth exceeds the N1X 48SM's 273.2 GB/s LPDDR5X bandwidth. This matters for texture-heavy workloads and high-resolution rendering. The pixel rate of 119.9 GPixel/s is 6.5% higher than the N1X 48SM's 112.6 GPixel/s, giving the RTX 5060 a slight edge in fill-rate-bound scenarios.
The N1X 48SM wins on theoretical compute scale. Its 28.83 TFLOPS FP32 output is 50.3% higher than the RTX 5060's 19.18 TFLOPS. Its texture rate of 900.9 GTexel/s is 200.7% higher, indicating substantially higher texture-fetch throughput. The N1X 48SM also has more shading units (6,144 versus 3,840), more texture mapping units (384 versus 120), more ray tracing cores (48 versus 30), and more tensor cores (192 versus 120).
The N1X 48SM wins on memory capacity with 128 GB versus 8 GB, and it uses a wider 256-bit memory bus versus 128-bit. Its interface is PCIe 5.0 x16, while the RTX 5060 uses PCIe 5.0 x8. The N1X 48SM is an integrated graphics processor (IGP) with no power connectors, whereas the RTX 5060 requires a single 8-pin connector.
Specification Differences
The two GPUs differ in nearly every measured field. The RTX 5060 uses the GB206 chip, while the N1X 48SM uses the GB20B chip. The RTX 5060's base clock is 2,280 MHz and boost clock is 2,497 MHz. The N1X 48SM has a base clock of 741 MHz and a boost clock of 2,346 MHz. Memory clocks differ significantly: the RTX 5060 runs at 1,750 MHz with 28 Gbps effective, while the N1X 48SM runs at 1,067 MHz with 8.5 Gbps effective.
The RTX 5060 has 3,840 shading units, 120 TMUs, 48 ROPs, 30 RT cores, and 120 tensor cores. The N1X 48SM has 6,144 shading units, 384 TMUs, 48 ROPs, 48 RT cores, and 192 tensor cores. The RTX 5060's die size is 181 mm² with 21,900 million transistors and a transistor density of 121.0M per mm². The N1X 48SM's die size is 382 mm², with transistor count listed as unknown.
The RTX 5060 is a dual-slot card with a 145 W TDP, a 300 W suggested PSU, and dimensions of 241 mm length, 111 mm height, and 40 mm width. It has display outputs of 1x HDMI 2.1b and 3x DisplayPort 2.1b. The N1X 48SM is an IGP with no slot width, no power connectors, no suggested PSU, no recorded dimensions, and a single HDMI output.
The RTX 5060 was released on 2025-05-18, has a launch MSRP of 299 USD, and its predecessor is GeForce 40 with successor GeForce 60. The N1X 48SM has a release date of 2026-05-31, no predecessor, no successor, and no launch MSRP. The RTX 5060 supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The N1X 48SM lists all three APIs as N/A.
Architecture Differences
Both GPUs share the Blackwell 2.0 architecture and are built on TSMC's 5 nm process. The RTX 5060 belongs to the GeForce 50-series generation, while the N1X 48SM belongs to the Blackwell IGP (N1x) generation. The chip designs differ: GB206 for the discrete card, GB20B for the integrated solution.
The N1X 48SM has a larger die at 382 mm² compared to 181 mm² for the RTX 5060. This larger die accommodates more execution resources: 60% more shading units, 220% more TMUs, 60% more RT cores, and 60% more tensor cores. The N1X 48SM also doubles the memory bus width from 128-bit to 256-bit and uses LPDDR5X memory instead of GDDR7.
Clock behavior differs sharply. The RTX 5060 runs at a higher base clock (2,280 MHz versus 741 MHz) and a slightly higher boost clock (2,497 MHz versus 2,346 MHz). The N1X 48SM compensates with wider execution resources, achieving higher aggregate throughput despite lower clock rates.
The RTX 5060's memory system uses 1750 MHz base with 28 Gbps effective signaling, delivering 448.0 GB/s across a 128-bit bus. The N1X 48SM uses 1067 MHz base with 8.5 Gbps effective signaling, delivering 273.2 GB/s across a 256-bit bus. The RTX 5060's higher effective memory speed gives it a bandwidth advantage despite the narrower bus.
The N1X 48SM's API support is marked as N/A, meaning the database has no recorded DirectX, OpenGL, or Vulkan compatibility. The RTX 5060 explicitly supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This difference is fundamental for software compatibility.
Power delivery differs completely. The RTX 5060 is a discrete card with a 145 W TDP, requiring one 8-pin connector and a 300 W suggested PSU. The N1X 48SM is an IGP with unknown TDP and no power connectors, drawing power from its host platform.
The Verdict
The RTX 5060 is the only one of the two with measured performance data. Its average benchmark score of 26,331 and 72nd percentile rank give it a concrete position in the database. It sits within 1.2% of four nearby rivals, with the AMD Radeon RX 6750 XT slightly behind and the other three slightly ahead. For users who need a discrete GPU with verified DX12, Vulkan, and OpenCL performance, the RTX 5060 delivers those results.
The N1X 48SM offers higher theoretical compute: 28.83 TFLOPS FP32 versus 19.18 TFLOPS, and 900.9 GTexel/s versus 299.6 GTexel/s. Its 128 GB of LPDDR5X memory and 256-bit bus provide far greater capacity, though at lower bandwidth (273.2 GB/s versus 448.0 GB/s). These specifications suggest the N1X 48SM is designed for compute-heavy, memory-hungry workloads rather than gaming or graphics rendering.
The RTX 5060 wins on memory bandwidth, pixel rate, form factor compatibility, and software API support. The N1X 48SM wins on raw compute throughput, texture rate, memory capacity, shading units, RT cores, and tensor cores. The RTX 5060 has a higher percentile rank (72 versus 50), but this is based on actual benchmark data for the RTX 5060 and specification-derived ranking for the N1X 48SM.
The RTX 5060's release date of 2025-05-18 and launch MSRP of 299 USD establish it as a consumer discrete GPU. The N1X 48SM's release date of 2026-05-31 and IGP classification place it in integrated platforms. The RTX 5060 supports modern graphics APIs; the N1X 48SM's API support is unlisted. For gaming, the RTX 5060 is the validated choice. For compute scale, the N1X 48SM's higher TFLOPS and texture rate indicate a different workload profile, but without benchmark data, its real-world performance remains unquantified.