NVIDIA GeForce RTX 5060 Mobile vs NVIDIA RTX A4000 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX A4000 Mobile

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1680 MHz
TDP 115 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,013.5
N/A
geekbench_opencl
96,969
97,178
geekbench_vulkan
96,451
73,002
passmark_directx_10
119
105
passmark_directx_11
168
127
passmark_directx_12
87
66
passmark_directx_9
203
157
passmark_g2d
876
585
passmark_g3d
18,852
14,796
passmark_gpu_compute
7,607
6,394

Analysis: NVIDIA GeForce RTX 5060 Mobile vs NVIDIA RTX A4000 Mobile

NVIDIA’s GeForce RTX 5060 Mobile and RTX A4000 Mobile represent two very different generations of mobile graphics. The RTX 5060 Mobile, built on the Blackwell 2.0 architecture, is a current-generation part, while the RTX A4000 Mobile is an end-of-life Ampere professional mobile GPU. Benchmark data reveals a clear performance hierarchy, with the newer GeForce part winning 8 of 9 head-to-head tests. The only test the A4000 wins is Geekbench OpenCL, and even that is by a razor-thin margin of 0.2%. However, a deeper look at the specifications suggests that the A4000’s larger memory bus and higher compute ceilings might matter in specific professional workloads, despite its age. This analysis will break down the data to show where each GPU excels, what separates them architecturally, and who should choose which based solely on the provided facts.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 5060 Mobile has a higher average benchmark score of 22435, compared to the NVIDIA RTX A4000 Mobile's 21379. This places the RTX 5060 Mobile in the 67th percentile of all GPUs, while the RTX A4000 Mobile sits in the 66th percentile.

Q: How large is the performance gap in the most contested benchmark?

A: The closest result is in Geekbench OpenCL, where the RTX A4000 Mobile scores 97178 against the RTX 5060 Mobile's 96969. This is a delta of -0.2% from the perspective of the RTX 5060 Mobile, making it effectively a tie.

Q: In which benchmark does the RTX 5060 Mobile have its biggest victory?

A: The RTX 5060 Mobile's largest win is in Passmark G2D, where it scores 876 versus the A4000's 585. This represents a 49.7% performance advantage for the GeForce part.

Q: Do both GPUs have the same memory bandwidth?

A: Yes, both the NVIDIA GeForce RTX 5060 Mobile and the NVIDIA RTX A4000 Mobile have a memory bandwidth of 384.0 GB/s. However, they achieve this through different means: the RTX 5060 Mobile uses a 128-bit bus with GDDR7 memory, while the RTX A4000 Mobile uses a 256-bit bus with GDDR6 memory.

Q: What is the difference in their production status?

A: The NVIDIA GeForce RTX 5060 Mobile has a production status of "Active," having been released on 2025-05-19. The NVIDIA RTX A4000 Mobile is marked as "End-of-life," with a release date of 2021-04-11 and a successor listed as "Ada-MW."

Q: Which GPU has more RT cores?

A: The NVIDIA RTX A4000 Mobile has significantly more RT cores, with 40, compared to the 26 RT cores found in the NVIDIA GeForce RTX 5060 Mobile.

Where Each One Wins

The benchmark data tells a story of a generational shift. The NVIDIA GeForce RTX 5060 Mobile is the clear winner in almost every scenario tested. It dominates in all Passmark tests, including DirectX 10, 11, 12, and 9, where its scores are 13.3%, 32.3%, 31.8%, and 29.3% higher respectively. Its victory in Passmark G3D is also substantial, at 27.4% (18852 vs 14796). In compute-focused tasks, the RTX 5060 Mobile leads by 19% in Passmark GPU Compute, and it shows a massive 32.1% advantage in Geekbench Vulkan (96451 vs 73002). This indicates the newer architecture is far more efficient at translating its resources into actual performance across a wide range of workloads, from legacy DirectX 9 titles to modern Vulkan applications.

Conversely, the NVIDIA RTX A4000 Mobile’s only win comes in the Geekbench OpenCL test. Its score of 97178 edges out the RTX 5060 Mobile's 96969 by a negligible 0.2%. This near-tie is notable because OpenCL is often used in professional and scientific computing. The A4000's win here, however slight, suggests that in specific compute contexts that are highly optimized for its Ampere architecture and larger memory bus, it can still hang with the newer card. Outside of this single test, the A4000 is consistently behind, with its Passmark G3D score of 14796 significantly trailing the 18852 of the RTX 5060 Mobile. The RTX A4000 Mobile is not a winner in any other category.

Architecture Differences

The two GPUs are built on fundamentally different architectures and manufacturing processes. The NVIDIA GeForce RTX 5060 Mobile is based on the Blackwell 2.0 architecture using the GB206 chip, manufactured by TSMC on a 5 nm process node. In contrast, the NVIDIA RTX A4000 Mobile uses the older Ampere architecture with the GA104 chip, fabricated by Samsung on an 8 nm node. This process difference is stark: the RTX 5060 Mobile packs 21,900 million transistors into a die size of 181 mm², resulting in a transistor density of 121.0M / mm². The RTX A4000 Mobile has fewer transistors (17,400 million) but spreads them over a much larger 392 mm² die, giving a transistor density of only 44.4M / mm². The newer process allows for a much more compact and efficient design.

Further architectural differences appear in the compute units. The RTX A4000 Mobile actually has more raw hardware: 5120 shading units, 160 TMUs, 80 ROPs, 40 RT cores, and 160 tensor cores. The RTX 5060 Mobile has fewer of each, with 3328 shading units, 104 TMUs, 48 ROPs, 26 RT cores, and 104 tensor cores. Despite having fewer cores, the RTX 5060 Mobile achieves higher benchmark scores. This reflects the efficiency gains of the Blackwell architecture and the 5 nm process. The A4000's higher theoretical FP32 performance of 17.20 TFLOPS versus the 5060's 9.684 TFLOPS does not translate into real-world wins in the data provided, highlighting that raw compute numbers don't tell the whole story. The memory architecture also differs, with the 5060 using a 128-bit bus with GDDR7, while the A4000 uses a 256-bit bus with GDDR6, though both achieve the same 384.0 GB/s bandwidth.

Specification Differences

Beyond the core architecture, several key specifications differ between the two GPUs. The bus interface is one point of difference: the NVIDIA GeForce RTX 5060 Mobile uses PCIe 5.0 x16, while the NVIDIA RTX A4000 Mobile is limited to PCIe 4.0 x16. This offers the newer card double the bandwidth for data transfer to the CPU. Power consumption is another major differentiator. The RTX 5060 Mobile has a TDP of 45 W, while the RTX A4000 Mobile has a much higher TDP of 115 W. This indicates the RTX 5060 Mobile is far more power-efficient, making it better suited for thinner and lighter laptops. The RTX A4000 Mobile also has a higher base clock of 1140 MHz and boost clock of 1680 MHz, compared to the RTX 5060 Mobile's 952 MHz base and 1455 MHz boost.

Memory technology also differs. The RTX 5060 Mobile uses 8 GB of GDDR7, while the RTX A4000 Mobile uses 8 GB of GDDR6. While both have a memory clock of 1500 MHz, the effective speed is different: 24 Gbps for the GDDR7 in the 5060 and 12 Gbps for the GDDR6 in the A4000. Both have the same 384.0 GB/s bandwidth. The production status and release dates also show a generational divide, with the RTX 5060 Mobile being an active product released in 2025, and the RTX A4000 Mobile being an end-of-life product from 2021. Finally, the RTX 5060 Mobile has a slot width of "IGP," indicating it is an integrated graphics processor design, while the A4000's slot width is not specified.

Head-to-Head Benchmarks

The head-to-head data overwhelmingly favors the NVIDIA GeForce RTX 5060 Mobile. Its most decisive victory is in Passmark G2D, where it scores 876 against the A4000's 585, a massive 49.7% delta. This suggests the 5060 has significantly better 2D and desktop composition performance. In 3D workloads, the RTX 5060 Mobile leads in Passmark G3D with 18852 versus 14796, a 27.4% advantage. This is a clear indicator of better overall gaming and 3D rendering performance. The gap is even larger in API-specific tests. In Passmark DirectX 11, the 5060 scores 168 compared to 127, a 32.3% lead. In DirectX 12, it scores 87 versus 66, a 31.8% lead. Even in legacy DirectX 9, the 5060 is ahead with 203 versus 157, a 29.3% difference.

The compute benchmarks show a similar story, though with one exception. In Passmark GPU Compute, the RTX 5060 Mobile scores 7607 versus the A4000's 6394, a 19% lead. In Geekbench Vulkan, the 5060's score of 96451 crushes the A4000's 73002, resulting in a 32.1% delta. The singular exception is Geekbench OpenCL. Here, the RTX A4000 Mobile wins with 97178 against the 5060's 96969, a difference of just -0.2%. This near-tie shows that while the A4000 is generally outclassed, it can still match the newer GPU in specific OpenCL compute workloads. The RTX 5060 Mobile wins 8 out of 9 benchmarks, with the A4000 managing only a single, extremely narrow victory.

The Verdict

The data makes a clear case for the NVIDIA GeForce RTX 5060 Mobile as the superior performer for nearly all users. It wins the vast majority of benchmarks, often by significant margins, and does so while consuming only 45 W compared to the A4000's 115 W. Its wins in DirectX 11, DirectX 12, and Vulkan point to a strong future-proofing advantage for gaming and modern graphics applications. The 27.4% lead in Passmark G3D and the 32.1% lead in Geekbench Vulkan are substantial and will translate to a noticeably better experience in most 3D workloads. Its active production status and 2025 release date also mean it is a current, supported product. For someone building or buying a new laptop for gaming or general creative work, the RTX 5060 Mobile is the obvious choice based on this data.

The NVIDIA RTX A4000 Mobile, despite its age, still has a narrow niche. Its sole benchmark victory in Geekbench OpenCL, while tiny, suggests it can be competitive in specific professional compute applications that rely heavily on OpenCL. The A4000 also has a larger 256-bit memory bus, which, combined with its higher theoretical FP32 performance of 17.20 TFLOPS, could be beneficial in certain scientific or engineering simulations that are optimized for its Ampere architecture. However, its end-of-life status and consistent losses in every other test make it a difficult recommendation. The data suggests that only a user with a very specific need for a particular OpenCL workload would choose the A4000 Mobile over the significantly faster and more efficient RTX 5060 Mobile. For everyone else, the newer GeForce part is the definitive winner.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060 Mobile
RTX A4000 Mobile
Core Specs
Shading Units
3,328
5,120 +53.8%
Shaders
3,328
5,120 +53.8%
TMUs
104
160 +53.8%
ROPs
48
80 +66.7%
SM Count
26
40 +53.8%
Clocks
Base Clock
952 MHz
1140 MHz
Boost Clock
1455 MHz
1680 MHz
Memory Clock
1500 MHz 24 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
384.0 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
32 MB
4 MB
Performance
Pixel Rate
69.84 GPixel/s
134.4 GPixel/s
Texture Rate
151.3 GTexel/s
268.8 GTexel/s
FP32 (TFLOPS)
9.684 TFLOPS
17.20 TFLOPS
FP64 (TFLOPS)
151.3 GFLOPS (1:64)
268.8 GFLOPS (1:64)
FP16 (TFLOPS)
9.684 TFLOPS (1:1)
17.20 TFLOPS (1:1)
AI/RT
RT Cores
26
40 +53.8%
Tensor Cores
104
160 +53.8%
Power
TDP
45 W
115 W
TDP (W)
45
115 +155.6%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Ampere
GPU Name
GB206
GA104
Generation
GeForce 50 Mobile
Ampere-MW (Ax000)
Process Size
5 nm
8 nm
Transistors
21,900 million
17,400 million
Die Size
181 mm²
392 mm²
Foundry
TSMC
Samsung
Density
121.0M / mm²
44.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
8.6
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
Quadro Turing-M
Successor
Ada-MW
View GeForce RTX 5060 Mobile Details View RTX A4000 Mobile Details