NVIDIA GeForce RTX 5060 Mobile vs NVIDIA H20 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

H20

CORE STATE GH100
VRAM 96 GB
CLOCK SPEED 1980 MHz
TDP 500 W
BUS WIDTH 6144 bit
ARCHITECTURE Hopper
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,013.5
N/A
geekbench_opencl
96,969
N/A
geekbench_vulkan
96,451
N/A
passmark_directx_10
119
N/A
passmark_directx_11
168
N/A
passmark_directx_12
87
N/A
passmark_directx_9
203
N/A
passmark_g2d
876
N/A
passmark_g3d
18,852
N/A
passmark_gpu_compute
7,607
N/A

Analysis: NVIDIA GeForce RTX 5060 Mobile vs NVIDIA H20

FAQ

Q: How do the two GPUs compare in average benchmark score?

A: The NVIDIA GeForce RTX 5060 Mobile has an average benchmark score of 22435, placing it in the 67th percentile of all GPUs. The NVIDIA H20 has no recorded benchmark scores in the database, resulting in an average score of 0 and a 50th percentile ranking.

Q: What are the nearest rivals to the RTX 5060 Mobile?

A: The closest competitor is the AMD Radeon RX 7700 XT with an average score of 22549, a 0.5% difference. The NVIDIA GeForce RTX 4060 Mobile scores 22729, 1.3% higher. The AMD Radeon RX 5700 scores 22170 (1.2% lower), and the AMD Radeon RX 6700S scores 22154 (1.3% lower).

Q: Which GPU has higher raw FP32 compute?

A: The NVIDIA H20 delivers 39.54 TFLOPS of FP32 performance, which is substantially higher than the RTX 5060 Mobile's 9.684 TFLOPS. The H20 also offers FP16 at 79.07 TFLOPS with a 2:1 ratio, while the 5060 Mobile provides 9.684 TFLOPS at a 1:1 ratio.

Q: What memory configurations do the two GPUs use?

A: The RTX 5060 Mobile uses 8 GB of GDDR7 memory on a 128-bit bus with 384.0 GB/s bandwidth. The NVIDIA H20 uses 96 GB of HBM3 memory on a 6144-bit bus with 4.03 TB/s bandwidth.

Q: Are there differences in API support?

A: Yes. The RTX 5060 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA H20 lists N/A for DirectX, OpenGL, and Vulkan, reflecting its server-oriented design with no display outputs.

Q: What are the power requirements for each?

A: The RTX 5060 Mobile has a TDP of 45 W and uses no power connectors, designed as an integrated graphics processor (IGP). The NVIDIA H20 has a TDP of 500 W, uses an SXM Module form factor, and requires a 900 W suggested PSU.

The Verdict

The data indicates two entirely different product categories. The NVIDIA GeForce RTX 5060 Mobile is a laptop-oriented GPU with a 45 W TDP, 8 GB GDDR7 memory, and a full consumer API stack. It is designed for portable devices and delivers a 67th percentile rank among all GPUs. Its nearest rivals show tight competition: the RTX 4060 Mobile is 1.3% ahead, the RX 7700 XT is 0.5% ahead, and the RX 5700 and RX 6700S trail by 1.2% and 1.3% respectively.

The NVIDIA H20 is a server accelerator with no benchmark scores recorded and no display outputs. Its 96 GB HBM3 memory with 4.03 TB/s bandwidth and 39.54 TFLOPS FP32 compute target data-center workloads that prioritize memory capacity and tensor throughput over graphics rendering. The H20's 500 W TDP and SXM Module slot width confirm its rack-mounted design.

For a laptop buyer, the RTX 5060 Mobile is the only relevant option, matching or slightly trailing the RTX 4060 Mobile in average score. For a server operator needing large memory capacity and high compute throughput for AI or scientific workloads, the H20 is the appropriate choice, but its lack of any benchmark entries means comparative performance data is absent from the database.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between these two GPUs. However, individual benchmark results for the RTX 5060 Mobile provide a clear performance profile. In 3DMark Steel Nomad DX12, it scores 3013.5. Geekbench OpenCL yields 96969, and Geekbench Vulkan yields 96451. Passmark results show 119 in DirectX 10, 168 in DirectX 11, 87 in DirectX 12, 203 in DirectX 9, 876 in G2D, 18852 in G3D, and 7607 in GPU Compute.

The H20 has no recorded benchmarks at all. Its average benchmark score is 0, meaning no direct numerical comparison is possible. The RTX 5060 Mobile's 22435 average score stands against the H20's zero, but this reflects missing data rather than actual performance equivalence.

The RTX 5060 Mobile's nearest rival data shows the competitive landscape. The RX 7700 XT leads by 0.5% with a 22549 average score. The RTX 4060 Mobile leads by 1.3% with 22729. These small deltas indicate the 5060 Mobile sits within a tight performance band. The RX 5700 and RX 6700S trail by 1.2% and 1.3%, respectively, confirming the 5060 Mobile outperforms those two.

Without H20 benchmark scores, the head-to-head comparison relies on architectural specifications rather than measured results. The H20's FP32 throughput of 39.54 TFLOPS is roughly four times the 5060 Mobile's 9.684 TFLOPS, but the 5060 Mobile counters with a higher pixel rate of 69.84 GPixel/s versus the H20's 47.52 GPixel/s, reflecting the H20's lower ROP count of 24 versus 48.

Specification Differences

The two GPUs differ across nearly every measured specification. The RTX 5060 Mobile uses the GB206 chip with Blackwell 2.0 architecture, while the H20 uses the GH100 chip with Hopper architecture. The 5060 Mobile belongs to the GeForce 50 Mobile generation; the H20 belongs to the Server Hopper (Hxx) generation.

Process node and foundry are identical: both use 5 nm from TSMC. Transistor counts differ dramatically: the 5060 Mobile has 21,900 million transistors on a 181 mm² die, giving a density of 121.0M per mm². The H20 has 80,000 million transistors on an 814 mm² die, with a density of 98.3M per mm².

Clock speeds diverge. The 5060 Mobile runs at 952 MHz base and 1455 MHz boost, with memory at 1500 MHz (24 Gbps effective). The H20 runs at 1830 MHz base and 1980 MHz boost, with memory at 1313 MHz (5.3 Gbps effective). The H20's higher clocks contribute to its compute advantage.

Memory specifications show the largest gap. The 5060 Mobile has 8 GB GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The H20 has 96 GB HBM3 on a 6144-bit bus with 4.03 TB/s bandwidth. That is twelve times the capacity and over ten times the bandwidth.

Compute resources differ substantially. The 5060 Mobile has 3328 shading units, 104 TMUs, 48 ROPs, 26 RT cores, and 104 tensor cores. The H20 has 9984 shading units, 312 TMUs, 24 ROPs, no RT cores listed, and 312 tensor cores. The H20 has no ray tracing cores, while the 5060 Mobile includes 26.

Pixel and texture rates reflect these differences. The 5060 Mobile delivers 69.84 GPixel/s and 151.3 GTexel/s. The H20 delivers 47.52 GPixel/s and 617.8 GTexel/s. The H20's texture rate is over four times higher, but its pixel rate is lower due to fewer ROPs.

Power and physical specifications are incompatible. The 5060 Mobile has a 45 W TDP, IGP slot width, and no power connectors. The H20 has a 500 W TDP, SXM Module slot width, and a 900 W suggested PSU. The 5060 Mobile uses PCIe 5.0 x16 and has portable device dependent display outputs. The H20 also uses PCIe 5.0 x16 but has no display outputs.

Release dates differ: the 5060 Mobile launched on 2025-05-19, while the H20 launched on 2024-01-31. The 5060 Mobile's predecessor is the GeForce 40 Mobile; the H20's predecessor is Server Ada and its successor is Server Blackwell.

Architecture Differences

The RTX 5060 Mobile is built on Blackwell 2.0, the latest consumer architecture from NVIDIA. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it suitable for gaming and graphics workloads. Its FP16 performance matches FP32 at a 1:1 ratio, indicating a unified shader design without specialized half-precision paths.

The H20 is built on Hopper, NVIDIA's data-center architecture. It lists no API support for DirectX, OpenGL, or Vulkan, confirming it is not intended for graphics rendering. The H20's FP16 performance is exactly double its FP32 at 79.07 TFLOPS versus 39.54 TFLOPS, a 2:1 ratio that indicates dedicated tensor processing paths optimized for AI training and inference.

The RTX 5060 Mobile includes 26 RT cores, enabling hardware-accelerated ray tracing. The H20 lists no RT cores, reinforcing its compute-only role. Both GPUs include tensor cores, but the H20 has 312 versus the 5060 Mobile's 104, a threefold difference that aligns with the H20's server-class AI focus.

The memory architectures reflect their different purposes. The 5060 Mobile uses GDDR7, a graphics-oriented memory type with moderate bandwidth and low power. The H20 uses HBM3 with a 6144-bit bus, achieving 4.03 TB/s bandwidth for memory-bound data-center workloads. The H20's 96 GB capacity supports large models and datasets that would not fit in the 5060 Mobile's 8 GB.

The transistor density differs despite the same process node. The 5060 Mobile achieves 121.0M transistors per mm² on a smaller 181 mm² die, while the H20 achieves 98.3M per mm² on a much larger 814 mm² die. The H20's lower density suggests a design prioritizing memory and compute throughput over logic density.

The H20's power envelope is over eleven times higher at 500 W versus 45 W. This aligns with its SXM Module form factor and 900 W suggested PSU, indicating a system-level power budget. The 5060 Mobile's 45 W TDP and IGP slot width suit thin laptops with no discrete power connectors.

In summary, the two GPUs share a 5 nm TSMC process and PCIe 5.0 x16 interface, but everything else differs. The 5060 Mobile is a compact, low-power graphics processor with ray tracing and full API support. The H20 is a massive, high-power server accelerator with no display outputs, no graphics APIs, and a focus on memory bandwidth and tensor compute. The database records no benchmark scores for the H20, so its measured performance remains undocumented, while the 5060 Mobile's scores place it in the 67th percentile with close competition from the RX 7700 XT and RTX 4060 Mobile.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060 Mobile
H20
Core Specs
Shading Units
3,328
9,984 +200.0%
Shaders
3,328
9,984 +200.0%
TMUs
104
312 +200.0%
ROPs
48
24 -50.0%
SM Count
26
78 +200.0%
Clocks
Base Clock
952 MHz
1830 MHz
Boost Clock
1455 MHz
1980 MHz
Memory Clock
1500 MHz 24 Gbps effective
1313 MHz 5.3 Gbps effective
Memory
Memory Size
8 GB
96 GB
VRAM (MB)
8,192
98,304 +1100.0%
Memory Type
GDDR7
HBM3
Memory Bus
128 bit
6144 bit
Bandwidth
384.0 GB/s
4.03 TB/s
Cache
L1 Cache
128 KB (per SM)
256 KB (per SM)
L2 Cache
32 MB
60 MB
Performance
Pixel Rate
69.84 GPixel/s
47.52 GPixel/s
Texture Rate
151.3 GTexel/s
617.8 GTexel/s
FP32 (TFLOPS)
9.684 TFLOPS
39.54 TFLOPS
FP64 (TFLOPS)
151.3 GFLOPS (1:64)
19.77 TFLOPS (1:2)
FP16 (TFLOPS)
9.684 TFLOPS (1:1)
79.07 TFLOPS (2:1)
AI/RT
RT Cores
26
Tensor Cores
104
312 +200.0%
Power
TDP
45 W
500 W
TDP (W)
45
500 +1011.1%
Suggested PSU
900 W
Power Connectors
None
Architecture
Architecture
Blackwell 2.0
Hopper
GPU Name
GB206
GH100
Generation
GeForce 50 Mobile
Server Hopper (Hxx)
Process Size
5 nm
5 nm
Transistors
21,900 million
80,000 million
Die Size
181 mm²
814 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
98.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.0
9.0
Shader Model
6.9
Physical
Slot Width
IGP
SXM Module
Outputs
Portable Device Dependent
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
Server Ada
Successor
Server Blackwell
View GeForce RTX 5060 Mobile Details View H20 Details