NVIDIA GeForce RTX 4080 Max-Q vs NVIDIA GeForce RTX 5090 SE Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4080 Max-Q

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 1350 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5090 SE

CORE STATE GB202
VRAM 24 GB
CLOCK SPEED 2377 MHz
TDP 500 W
BUS WIDTH 384 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: NVIDIA GeForce RTX 4080 Max-Q vs NVIDIA GeForce RTX 5090 SE

# The Verdict

The recorded data presents two NVIDIA mobile and desktop GPUs that occupy entirely different segments of the performance spectrum. The RTX 4080 Max-Q is positioned as a power-constrained laptop part, while the RTX 5090 SE is a high-end desktop card. The specification gap between them is substantial, and the benchmark results, where available, confirm this divide.

For portable computing, the RTX 4080 Max-Q with its 60 W TDP and IGP slot width is the only viable choice. Its mobile design targets thin-and-light systems where power draw and thermal output are primary constraints. The RTX 5090 SE, with a 500 W TDP, dual-slot footprint, and 267 mm length, cannot be integrated into such chassis.

For desktop performance, the RTX 5090 SE dominates in every measurable category. Its FP32 compute of 66.94 TFLOPS is more than three times the 20.04 TFLOPS of the RTX 4080 Max-Q. Memory bandwidth of 1.34 TB/s is roughly 3.1 times the 432.0 GB/s available on the mobile part. The RTX 5090 SE also carries twice the VRAM at 24 GB versus 12 GB, which matters for large datasets and high-resolution textures.

The RTX 5090 SE requires a 900 W suggested PSU and a single 16-pin power connector, indicating a system-level commitment. The RTX 4080 Max-Q uses no external power connectors, drawing all power through the motherboard. These are not competing products; they serve different physical and electrical realities.

# Architecture Differences

The two GPUs come from different architectural generations. The RTX 4080 Max-Q uses the Ada Lovelace architecture on the AD104 chip, while the RTX 5090 SE uses Blackwell 2.0 on the GB202 chip. Both are fabricated on a 5 nm process at TSMC, but the die sizes diverge sharply: the AD104 measures 294 mm² with 35,800 million transistors, while the GB202 measures 750 mm² with 92,200 million transistors. Transistor density is similar, at 121.8M per mm² for the mobile part and 122.9M per mm² for the desktop part, suggesting the process node is mature and consistent.

The RTX 4080 Max-Q has 7,424 shading units, 232 TMUs, and 80 ROPs. It includes 58 RT cores and 232 tensor cores. The RTX 5090 SE nearly doubles these counts: 14,080 shading units, 440 TMUs, 160 ROPs, 110 RT cores, and 440 tensor cores. The desktop part also doubles the bus width from 192 bit to 384 bit and switches from GDDR6 to GDDR7 memory.

Clock speeds show a different philosophy. The RTX 4080 Max-Q runs at a 795 MHz base and 1350 MHz boost, reflecting its 60 W power limit. The RTX 5090 SE operates at 1740 MHz base and 2377 MHz boost, with 500 W available. The mobile part's lower clocks are a direct consequence of power budgeting, not architectural inefficiency.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5090 SE adds PCIe 5.0 x16 connectivity versus PCIe 4.0 x16 on the mobile part, which affects data transfer rates to the CPU. Display outputs also differ: the RTX 4080 Max-Q is portable-device dependent, while the RTX 5090 SE offers 1x HDMI 2.1b and 3x DisplayPort 2.1b.

# Where Each One Wins

The RTX 4080 Max-Q wins in power efficiency and system integration. Its 60 W TDP allows installation in laptops and compact systems without external power delivery. The IGP slot width means it can be soldered or mounted in thin chassis where a dual-slot card would never fit. The absence of power connectors simplifies system design and reduces cable management requirements.

The RTX 5090 SE wins in raw performance across every compute metric. Its FP32 and FP16 throughput of 66.94 TFLOPS each is 3.34 times higher than the mobile part's 20.04 TFLOPS. Texture rate of 1,045.9 GTexel/s is 3.34 times the 313.2 GTexel/s of the RTX 4080 Max-Q. Pixel rate of 380.3 GPixel/s is 3.52 times the 108.0 GPixel/s of the mobile GPU.

Memory capacity and bandwidth favor the desktop part decisively. The RTX 5090 SE has 24 GB of GDDR7 across a 384-bit bus, delivering 1.34 TB/s. The RTX 4080 Max-Q has 12 GB of GDDR6 across a 192-bit bus, delivering 432.0 GB/s. For workloads that saturate VRAM, such as large language models or 8K texture sets, the desktop card has a clear edge.

The RTX 5090 SE also benefits from a more recent release date, appearing in the database as 2025-12-31, while the RTX 4080 Max-Q is dated 2023-01-02. The successor relationship is explicit: the RTX 4080 Max-Q's successor is GeForce 50 Mobile, and the RTX 5090 SE's predecessor is GeForce 40. Both production statuses are listed as Active.

# FAQ

Q: Which GPU has higher power consumption?

A: The RTX 5090 SE has a 500 W TDP, while the RTX 4080 Max-Q has a 60 W TDP. The desktop part also suggests a 900 W PSU, whereas the mobile part uses no external power connectors.

Q: How much VRAM does each GPU have?

A: The RTX 4080 Max-Q has 12 GB of GDDR6 on a 192-bit bus. The RTX 5090 SE has 24 GB of GDDR7 on a 384-bit bus.

Q: What are the memory bandwidth figures?

A: The RTX 4080 Max-Q delivers 432.0 GB/s. The RTX 5090 SE delivers 1.34 TB/s, which is approximately 3.1 times higher.

Q: Do both GPUs support the same APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5090 SE uses PCIe 5.0 x16, while the RTX 4080 Max-Q uses PCIe 4.0 x16.

Q: What is the physical size of the RTX 5090 SE?

A: The RTX 5090 SE measures 267 mm in length, 111 mm in height, and 40 mm in width. It is a dual-slot card. The RTX 4080 Max-Q is listed as IGP (integrated graphics processor) with portable-device-dependent dimensions.

Q: Which GPU has higher compute throughput?

A: The RTX 5090 SE has 66.94 TFLOPS for both FP32 and FP16. The RTX 4080 Max-Q has 20.04 TFLOPS for both, making the desktop part 3.34 times faster in raw compute.

# Head-to-Head Benchmarks

The database records no head-to-head benchmark results between these two GPUs, and each item has an empty benchmark array. However, the specification differences allow for quantitative comparisons that indicate the expected performance gap.

The FP32 compute difference is 46.90 TFLOPS in favor of the RTX 5090 SE. This is not an incremental gain; it is a 3.34 times multiplier. For workloads that are compute-bound, such as scientific simulation or AI inference, the desktop part will complete tasks in roughly one-third the time of the mobile part, assuming equal efficiency.

Memory bandwidth shows a similar pattern. The RTX 5090 SE's 1.34 TB/s is 908 GB/s higher than the RTX 4080 Max-Q's 432.0 GB/s. This is a 3.1 times advantage. Bandwidth-bound workloads, including high-resolution rendering and data-heavy shaders, will see proportional gains.

Pixel fill rate favors the desktop part by 272.3 GPixel/s, which is 3.52 times higher. The RTX 5090 SE renders 380.3 GPixel/s versus 108.0 GPixel/s on the mobile GPU. Texture fill rate is 732.7 GTexel/s higher, again a 3.34 times advantage.

The RT core count doubles from 58 to 110, and the tensor core count doubles from 232 to 440. Ray tracing and AI acceleration workloads will scale accordingly, though the exact performance multiplier depends on clock behavior and memory subsystem efficiency.

The RTX 4080 Max-Q's boost clock of 1350 MHz is 1027 MHz lower than the RTX 5090 SE's 2377 MHz. This clock gap, combined with the shading unit difference, explains the substantial TFLOPS gap. The mobile part operates at roughly 57% of the desktop part's boost frequency.

The RTX 5090 SE also has a larger memory bus (384 bit versus 192 bit) and newer memory technology (GDDR7 versus GDDR6). The effective memory clock is 28 Gbps versus 18 Gbps. These factors compound to produce the 3.1 times bandwidth advantage.

# Specification Differences

The two GPUs differ across nearly every hardware parameter. The chip, architecture, and generation are all distinct: AD104 with Ada Lovelace on GeForce 40 Mobile versus GB202 with Blackwell 2.0 on GeForce 50.

Transistor count is 56,400 million higher on the GB202, and die size is 456 mm² larger. The process node is identical at 5 nm, but the transistor density differs slightly at 121.8M versus 122.9M per mm².

Clock speeds are substantially different. The base clock is 795 MHz versus 1740 MHz, and the boost clock is 1350 MHz versus 2377 MHz. Memory clock is 2250 MHz (18 Gbps effective) versus 1750 MHz (28 Gbps effective).

Memory configuration is entirely different: 12 GB GDDR6 on 192-bit versus 24 GB GDDR7 on 384-bit. Bandwidth is 432.0 GB/s versus 1.34 TB/s.

Compute resources differ by multiples: shading units (7,424 versus 14,080), TMUs (232 versus 440), ROPs (80 versus 160), RT cores (58 versus 110), and tensor cores (232 versus 440).

Pixel rate is 108.0 GPixel/s versus 380.3 GPixel/s. Texture rate is 313.2 GTexel/s versus 1,045.9 GTexel/s. FP32 and FP16 are each 20.04 TFLOPS versus 66.94 TFLOPS.

Power and physical design diverge completely. TDP is 60 W versus 500 W. Slot width is IGP versus dual-slot. Power connectors are none versus 1x 16-pin. The suggested PSU is null versus 900 W.

Bus interface differs: PCIe 4.0 x16 versus PCIe 5.0 x16. Display outputs are portable-device dependent versus 1x HDMI 2.1b and 3x DisplayPort 2.1b.

Dimensions exist only for the RTX 5090 SE: 267 mm length, 111 mm height, 40 mm width. The RTX 4080 Max-Q has no listed dimensions.

Release dates are 2023-01-02 for the mobile part and 2025-12-31 for the desktop part. The launch MSRP for the RTX 5090 SE is 1,499 USD. The RTX 4080 Max-Q has no launch MSRP recorded.

Both GPUs support the same API set: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are actively produced by NVIDIA. The RTX 4080 Max-Q's predecessor is GeForce 30 Mobile and successor is GeForce 50 Mobile. The RTX 5090 SE's predecessor is GeForce 40 and successor is GeForce 60.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4080 Max-Q
RTX 5090 SE
Core Specs
Shading Units
7,424
14,080 +89.7%
Shaders
7,424
14,080 +89.7%
TMUs
232
440 +89.7%
ROPs
80
160 +100.0%
SM Count
58
110 +89.7%
Clocks
Base Clock
795 MHz
1740 MHz
Boost Clock
1350 MHz
2377 MHz
Memory Clock
2250 MHz 18 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
12 GB
24 GB
VRAM (MB)
12,288
24,576 +100.0%
Memory Type
GDDR6
GDDR7
Memory Bus
192 bit
384 bit
Bandwidth
432.0 GB/s
1.34 TB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
48 MB
96 MB
Performance
Pixel Rate
108.0 GPixel/s
380.3 GPixel/s
Texture Rate
313.2 GTexel/s
1,045.9 GTexel/s
FP32 (TFLOPS)
20.04 TFLOPS
66.94 TFLOPS
FP64 (TFLOPS)
313.2 GFLOPS (1:64)
1,045.9 GFLOPS (1:64)
FP16 (TFLOPS)
20.04 TFLOPS (1:1)
66.94 TFLOPS (1:1)
AI/RT
RT Cores
58
110 +89.7%
Tensor Cores
232
440 +89.7%
Power
TDP
60 W
500 W
TDP (W)
60
500 +733.3%
Suggested PSU
—
900 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Ada Lovelace
Blackwell 2.0
GPU Name
AD104
GB202
Generation
GeForce 40 Mobile
GeForce 50
Process Size
5 nm
5 nm
Transistors
35,800 million
92,200 million
Die Size
294 mm²
750 mm²
Foundry
TSMC
TSMC
Density
121.8M / mm²
122.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Launch Price
—
1,499 USD
Production
Active
Active
Predecessor
GeForce 30 Mobile
GeForce 40
Successor
GeForce 50 Mobile
GeForce 60
View GeForce RTX 4080 Max-Q Details View GeForce RTX 5090 SE Details