GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4070 Ti

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2610 MHz
TDP 285 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

RTX A6000

CORE STATE GA102
VRAM 48 GB
CLOCK SPEED 1800 MHz
TDP 300 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
5,024
N/A
geekbench_opencl
176,953
193,937
geekbench_vulkan
213,808
164,462
passmark_directx_10
187
155
passmark_directx_11
288
191
passmark_directx_12
116
87
passmark_directx_9
352
245
passmark_g2d
1,200
913
passmark_g3d
31,624
22,577
passmark_gpu_compute
18,396
14,110

Analysis: NVIDIA GeForce RTX 4070 Ti vs NVIDIA RTX A6000

# NVIDIA GeForce RTX 4070 Ti vs NVIDIA RTX A6000

The GeForce RTX 4070 Ti and RTX A6000 represent two different philosophies from the same manufacturer: one built for high-frame-rate gaming on a consumer platform, the other designed for professional visualization workloads with massive memory capacity. Across nine head-to-head benchmark comparisons, the RTX 4070 Ti claims eight wins while the RTX A6000 takes a single victory, yet the overall average benchmark scores tell a much tighter story. The RTX 4070 Ti averages 44,795 points across all tests, while the RTX A6000 sits just 1.6% behind at 44,075 points. Both cards occupy the 84th percentile among all GPUs, meaning that despite their divergent architectural approaches, they land in the same performance tier. The data suggests that raw compute capability is nearly equivalent, but the nature of each card's strengths and weaknesses points to very different ideal use cases.

Head-to-Head Benchmarks

The most decisive victory for the RTX 4070 Ti comes in the PassMark G3D test, where it scores 31,624 against the RTX A6000's 22,577, a 40.1% advantage. This is the largest single-test gap between the two cards and reflects the consumer card's optimization for real-time graphics rendering. The DirectX 11 benchmark shows an even starker percentage difference at 50.8%, with the RTX 4070 Ti scoring 288 versus 191. DirectX 12 tests narrow the gap somewhat but still favor the RTX 4070 Ti by 33.3%, with scores of 116 and 87 respectively. Legacy DirectX 9 performance also strongly favors the consumer card, showing a 43.7% delta (352 vs 245). These results indicate that the Ada Lovelace architecture handles the full DirectX feature set with considerably more efficiency than the older Ampere design.

The RTX A6000's sole victory comes in GeekBench OpenCL, where it scores 193,937 against the RTX 4070 Ti's 176,953, an 8.8% margin. This is notable because OpenCL is a compute-focused API, and the workstation card's larger shader count appears to give it an edge in raw parallel compute throughput. However, the RTX 4070 Ti strikes back in GeekBench Vulkan with a 30% win, scoring 213,808 versus 164,462. Vulkan is a lower-overhead graphics API commonly used in modern game engines, and the consumer card's advantage here reinforces its gaming orientation. In PassMark GPU Compute, the RTX 4070 Ti wins by 30.4% (18,396 vs 14,110), suggesting that the Ada architecture's tensor and compute resources are better utilized in that particular workload despite the A6000's higher shader count.

The 2D graphics test also favors the RTX 4070 Ti by 31.4%, with scores of 1,200 versus 913. Even the DirectX 10 test, which is now quite dated, shows a 20.6% advantage for the consumer card. The pattern is consistent: in every graphics-centric benchmark, the RTX 4070 Ti dominates, often by margins exceeding 30%. The only counterpoint is the OpenCL compute test, where the RTX A6000's architectural strengths emerge.

Architecture Differences

The two cards could not be more different in their underlying silicon. The RTX 4070 Ti uses the AD104 chip built on TSMC's 5 nm process, packing 35,800 million transistors into a 294 mm² die. This yields a transistor density of 121.8 million per square millimeter. The RTX A6000, by contrast, uses the GA102 chip fabricated on Samsung's 8 nm process, with 28,300 million transistors spread across a much larger 628 mm² die, a transistor density of just 45.1 million per square millimeter. The process node advantage is substantial: the 5 nm process allows the RTX 4070 Ti to pack nearly three times the transistor density into less than half the die area.

Clock speeds further differentiate the two. The RTX 4070 Ti runs at a base clock of 2310 MHz and boosts to 2610 MHz, while the RTX A6000 operates at a much more conservative 1410 MHz base and 1800 MHz boost. Despite the A6000's higher shader count, 10,752 versus 7,680, the RTX 4070 Ti's clocks allow it to achieve 40.09 TFLOPS of FP32 performance, slightly edging out the A6000's 38.71 TFLOPS. Both cards deliver FP16 at a 1:1 ratio with FP32, so the performance relationship holds across precision levels.

Memory configurations represent the starkest divergence. The RTX 4070 Ti ships with 12 GB of GDDR6X on a 192-bit bus, delivering 504.2 GB/s of bandwidth. The RTX A6000 offers 48 GB of GDDR6 on a 384-bit bus, providing 768.0 GB/s. The A6000's memory bandwidth is 52% higher, and its capacity is four times greater. This is clearly the workstation card's primary advantage, the ability to hold massive datasets in VRAM. The RTX 4070 Ti's texture units (240 vs 336) and ROPs (80 vs 112) are fewer than the A6000's, yet its pixel rate of 208.8 GPixel/s slightly exceeds the A6000's 201.6 GPixel/s due to higher clocks. Texture rate similarly favors the 4070 Ti at 626.4 GTexel/s versus 604.8 GTexel/s.

Ray tracing and tensor hardware also differ. The RTX 4070 Ti has 60 RT cores and 240 tensor cores, while the RTX A6000 has 84 RT cores and 336 tensor cores. The A6000's greater count of these specialized units does not translate into benchmark wins in the available tests, but it does suggest different workload scaling characteristics.

Where Each One Wins

Gaming and real-time graphics clearly belong to the RTX 4070 Ti. Its dominance across every DirectX test, from DirectX 9 through DirectX 12, combined with its 30% Vulkan advantage indicates that this card will deliver superior frame rates in modern titles. The 40.1% PassMark G3D margin is the strongest evidence that for rasterized 3D rendering, the consumer card is in a different class. The higher clock speeds and Ada Lovelace architecture's improved IPC contribute to this performance gap. The RTX 4070 Ti also wins the 2D test by 31.4%, which covers desktop compositing and basic graphics operations.

The RTX A6000's win in GeekBench OpenCL by 8.8% signals that its larger shader array and higher memory bandwidth can be leveraged in compute-heavy applications that scale well with core count. The 48 GB VRAM capacity is the card's most compelling feature for professionals working with large models, high-resolution textures, or scientific datasets that cannot fit within 12 GB. The A6000's 768.0 GB/s bandwidth also provides faster data movement for memory-bound workloads.

For machine learning inference and training, the A6000's 336 tensor cores versus 240 on the 4070 Ti, combined with the massive memory pool, makes it the more capable platform for large batch sizes. The RTX 4070 Ti's PassMark GPU Compute win of 30.4% complicates this picture, however, suggesting that the consumer card's compute efficiency may be superior in certain workloads despite fewer tensor cores.

FAQ

Q: Which card has higher raw FP32 compute performance?

A: The RTX 4070 Ti achieves 40.09 TFLOPS, marginally ahead of the RTX A6000's 38.71 TFLOPS, despite the A6000 having 10,752 shading units versus 7,680.

Q: What is the memory capacity difference?

A: The RTX A6000 offers 48 GB of GDDR6 memory on a 384-bit bus, while the RTX 4070 Ti has 12 GB of GDDR6X on a 192-bit bus. The A6000 also provides higher bandwidth at 768.0 GB/s versus 504.2 GB/s.

Q: How do the cards compare in DirectX 12 performance?

A: The RTX 4070 Ti leads by 33.3% in the PassMark DirectX 12 test, scoring 116 against the A6000's 87.

Q: Which card is more power-efficient?

A: The RTX 4070 Ti has a 285 W TDP versus the A6000's 300 W, and it delivers higher performance in most benchmarks despite the lower power draw. The 5 nm process node likely contributes to this efficiency advantage.

Q: Do both cards support the same modern APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the average benchmark score for each card?

A: The RTX 4070 Ti averages 44,795 across all tests, while the RTX A6000 averages 44,075, a difference of just 1.6% in favor of the consumer card.

The Verdict

The data presents a clear picture: for gaming and real-time graphics, the RTX 4070 Ti is the superior choice by every measured metric. Its 30% Vulkan advantage and 40.1% PassMark G3D lead translate directly to higher frame rates and smoother gameplay. The card achieves this while consuming 15 W less power and occupying a similar dual-slot form factor. The launch MSRP of 799 USD for the RTX 4070 Ti positions it as the more accessible option for enthusiasts.

The RTX A6000 earns its place through memory capacity and compute scalability. Its 48 GB VRAM is four times larger than the 4070 Ti's 12 GB, making it the only viable option for workloads that require loading massive datasets entirely into GPU memory. The 8.8% OpenCL win suggests that applications optimized for the A6000's 10,752 shaders can extract more compute throughput. For professionals in scientific computing, large-scale rendering, or AI training with big batch sizes, the A6000's architecture provides headroom that the 4070 Ti simply cannot match, even though its launch MSRP of 4,649 USD reflects a dramatically different market positioning.

The 84th percentile ranking for both cards confirms they sit at the same overall performance level, but the distribution of that performance could not be more different. The RTX 4070 Ti concentrates its strength in graphics workloads, while the RTX A6000 offers a more balanced profile with a massive memory advantage. Users who prioritize frame rates and gaming compatibility should choose the RTX 4070 Ti without hesitation. Users who need to process data sets larger than 12 GB should select the RTX A6000, accepting lower graphics performance in exchange for the workstation card's unique memory capabilities.

Specification Differences

| Specification | NVIDIA GeForce RTX 4070 Ti | NVIDIA RTX A6000 |

|---|---|---|

| Chip | AD104 | GA102 |

| Architecture | Ada Lovelace | Ampere |

| Process Node | 5 nm | 8 nm |

| Foundry | TSMC | Samsung |

| Transistors | 35,800 million | 28,300 million |

| Die Size | 294 mm² | 628 mm² |

| Transistor Density | 121.8M / mm² | 45.1M / mm² |

| Base Clock | 2310 MHz | 1410 MHz |

| Boost Clock | 2610 MHz | 1800 MHz |

| Memory Size | 12 GB | 48 GB |

| Memory Type | GDDR6X | GDDR6 |

| Memory Bus | 192 bit | 384 bit |

| Memory Bandwidth | 504.2 GB/s | 768.0 GB/s |

| Shading Units | 7680 | 10752 |

| TMUs | 240 | 336 |

| ROPs | 80 | 112 |

| RT Cores | 60 | 84 |

| Tensor Cores | 240 | 336 |

| Pixel Rate | 208.8 GPixel/s | 201.6 GPixel/s |

| Texture Rate | 626.4 GTexel/s | 604.8 GTexel/s |

| FP32 Performance | 40.09 TFLOPS | 38.71 TFLOPS |

| TDP | 285 W | 300 W |

| Power Connectors | 1x 16-pin | 8-pin EPS |

| Suggested PSU | 600 W | 700 W |

| Display Outputs | 1x HDMI 2.1, 3x DisplayPort 1.4a | 4x DisplayPort 1.4a |

| Release Date | 2023-01-02 | 2020-10-04 |

| Predecessor | GeForce 30 | Quadro Turing |

| Successor | GeForce 50 | Workstation Ada |

| Launch MSRP | 799 USD | 4,649 USD |

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4070 Ti
RTX A6000
Core Specs
Shading Units
7,680
10,752 +40.0%
Shaders
7,680
10,752 +40.0%
TMUs
240
336 +40.0%
ROPs
80
112 +40.0%
SM Count
60
84 +40.0%
Clocks
Base Clock
2310 MHz
1410 MHz
Boost Clock
2610 MHz
1800 MHz
Memory Clock
1313 MHz 21 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
12 GB
48 GB
VRAM (MB)
12,288
49,152 +300.0%
Memory Type
GDDR6X
GDDR6
Memory Bus
192 bit
384 bit
Bandwidth
504.2 GB/s
768.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
48 MB
6 MB
Performance
Pixel Rate
208.8 GPixel/s
201.6 GPixel/s
Texture Rate
626.4 GTexel/s
604.8 GTexel/s
FP32 (TFLOPS)
40.09 TFLOPS
38.71 TFLOPS
FP64 (TFLOPS)
626.4 GFLOPS (1:64)
604.8 GFLOPS (1:64)
FP16 (TFLOPS)
40.09 TFLOPS (1:1)
38.71 TFLOPS (1:1)
AI/RT
RT Cores
60
84 +40.0%
Tensor Cores
240
336 +40.0%
Power
TDP
285 W
300 W
TDP (W)
285
300 +5.3%
Suggested PSU
600 W
700 W
Power Connectors
1x 16-pin
8-pin EPS
Architecture
Architecture
Ada Lovelace
Ampere
GPU Name
AD104
GA102
Generation
GeForce 40
Workstation Ampere (Ax000)
Process Size
5 nm
8 nm
Transistors
35,800 million
28,300 million
Die Size
294 mm²
628 mm²
Foundry
TSMC
Samsung
Density
121.8M / mm²
45.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
8.6
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
285 mm 11.2 inches
267 mm 10.5 inches
Height
112 mm 4.4 inches
112 mm 4.4 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
799 USD
4,649 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 30
Quadro Turing
Successor
GeForce 50
Workstation Ada
View GeForce RTX 4070 Ti Details View RTX A6000 Details