NVIDIA GeForce RTX 4070 AD103 vs NVIDIA GeForce RTX 5060 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4070 AD103

CORE STATE AD103
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,628
geekbench_opencl
N/A
112,787
geekbench_vulkan
N/A
113,321
passmark_directx_10
N/A
127
passmark_directx_11
N/A
200
passmark_directx_12
N/A
77
passmark_directx_9
N/A
225
passmark_g2d
N/A
1,154
passmark_g3d
N/A
20,891
passmark_gpu_compute
N/A
10,899

Analysis: NVIDIA GeForce RTX 4070 AD103 vs NVIDIA GeForce RTX 5060

Where Each One Wins

The benchmark data presents an unusual asymmetry: the RTX 4070 AD103 has no recorded benchmark scores in the database, while the RTX 5060 has a full suite of ten recorded tests. This means every measurable win in the head-to-head comparison belongs to the RTX 5060, simply because it is the only card with recorded performance data. The RTX 4070 AD103's absence of benchmark entries leaves its performance profile undefined in the database, while the RTX 5060's recorded results place it at the 72nd percentile among all GPUs, a position that reflects its measured capabilities across DirectX, compute, and general workload tests.

The RTX 5060 shows particular strength in compute-oriented workloads. Its Geekbench OpenCL score of 112,787 and Vulkan score of 113,321 are nearly identical, indicating balanced compute performance across different APIs. The PassMark G3D score of 20,891 represents the card's strongest overall graphics result, while the PassMark GPU compute score of 10,899 shows a substantial gap between graphics rendering and compute throughput. The card's DirectX 9 score of 225 exceeds its DirectX 11 score of 200 and DirectX 10 score of 127, an unusual pattern that suggests strong legacy API performance relative to newer API workloads. The DirectX 12 score of 77 is the lowest graphics result, indicating that the card's modern API performance trails its older API capabilities.

For the RTX 4070 AD103, the database records no wins because there are no benchmark entries to analyze. The card's specifications suggest substantial theoretical capability, including a higher transistor count, larger die size, and greater shading unit count than the RTX 5060, but these specifications do not translate into recorded benchmark wins without measurement data. The comparison therefore resolves to the RTX 5060 holding all measured wins by default, with the RTX 4070 AD103's performance remaining an unquantified variable.

Architecture Differences

The two cards represent different generations of NVIDIA architecture. The RTX 4070 AD103 uses the Ada Lovelace architecture with the AD103 chip, while the RTX 5060 employs the Blackwell 2.0 architecture with the GB206 chip. Both are manufactured on a 5 nm process at TSMC, and their transistor densities are nearly identical: 121.1 million transistors per square millimeter for the RTX 4070 AD103 and 121.0 million for the RTX 5060. The die sizes differ substantially, with the RTX 4070 AD103 measuring 379 mm² compared to the RTX 5060's 181 mm². The transistor counts reflect this difference: 45,900 million for the RTX 4070 AD103 versus 21,900 million for the RTX 5060.

The RTX 4070 AD103 belongs to the GeForce 40-series and the GeForce 40 generation, while the RTX 5060 is part of the GeForce 50-series and GeForce 50 generation. Their predecessor and successor relationships differ accordingly: the RTX 4070 AD103's predecessor is GeForce 30 and its successor is GeForce 50, while the RTX 5060's predecessor is GeForce 40 and its successor is GeForce 60. The production status also differs, with the RTX 4070 AD103 marked as end-of-life and the RTX 5060 marked as active.

The memory subsystems reflect the generational gap. The RTX 4070 AD103 uses 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. The RTX 5060 uses 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s. The newer GDDR7 memory operates at a higher effective speed of 28 Gbps compared to the RTX 4070 AD103's 21 Gbps effective, but the narrower bus reduces total bandwidth.

Compute resources also differ sharply. The RTX 4070 AD103 contains 5,888 shading units, 184 texture mapping units, 64 raster output units, 46 ray tracing cores, and 184 tensor cores. The RTX 5060 has 3,840 shading units, 120 texture mapping units, 48 raster output units, 30 ray tracing cores, and 120 tensor cores. The RTX 4070 AD103's pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s exceed the RTX 5060's 119.9 GPixel/s and 299.6 GTexel/s. FP32 and FP16 performance are both 29.15 TFLOPS for the RTX 4070 AD103 versus 19.18 TFLOPS for the RTX 5060.

Head-to-Head Benchmarks

The head-to-head comparison cannot rely on matching benchmark results, because the RTX 4070 AD103 has no recorded scores in the database. The RTX 5060's ten benchmark results therefore stand as the only measured data points available for comparison. Its 3DMark Steel Nomad DX12 score of 3,628 provides a modern DirectX 12 gaming metric, while the PassMark suite covers older DirectX versions. The PassMark DirectX 9 score of 225 leads the older API results, followed by DirectX 11 at 200 and DirectX 10 at 127. The DirectX 12 score of 77 is notably lower, suggesting that the card's performance in the newest API test does not match its legacy API results.

The Geekbench compute scores are closely matched: OpenCL at 112,787 and Vulkan at 113,321. These results indicate that the RTX 5060 delivers comparable compute throughput regardless of the API used, which is a meaningful data point for workloads that can leverage either interface. The PassMark G2D score of 1,154 measures 2D graphics performance, while the PassMark G3D score of 20,891 captures the card's overall 3D graphics capability. The PassMark GPU compute score of 10,899 shows that compute throughput is roughly half of the 3D graphics score.

The average benchmark score for the RTX 5060 is 26,331, which places it at the 72nd percentile among all GPUs. Its nearest rivals, based on average scores, are the AMD Radeon 860M at 26,401 with a delta of -0.3 percent, the NVIDIA GeForce MX550 at 26,421 with -0.3 percent, the AMD Radeon RX 5700 XT 50th Anniversary at 26,553 with -0.8 percent, and the AMD Radeon RX 6750 XT at 26,011 with +1.2 percent. These deltas indicate that the RTX 5060's average score sits within roughly one percent of all four rivals, with the RX 6750 XT narrowly ahead by 1.2 percent and the other three slightly behind.

Without RTX 4070 AD103 benchmark data, the head-to-head section can only report the RTX 5060's measured results and their standing relative to its named rivals. The database shows no wins for the RTX 4070 AD103, and the wins count for the RTX 5060 is zero in the head-to-head field, meaning the formal comparison structure does not record victories for either card. The practical interpretation is that the RTX 5060 holds all available measured scores, while the RTX 4070 AD103's performance cannot be assessed from recorded data.

Specification Differences

The two cards differ across nearly every major specification category. Clock speeds: the RTX 4070 AD103 runs at 1,920 MHz base and 2,475 MHz boost, while the RTX 5060 runs at 2,280 MHz base and 2,497 MHz boost. The RTX 5060 has a higher base clock by 360 MHz and a higher boost clock by 22 MHz. Memory clocks differ in both frequency and effective speed: 1,313 MHz with 21 Gbps effective for the RTX 4070 AD103 versus 1,750 MHz with 28 Gbps effective for the RTX 5060.

Memory capacity and type differ: 12 GB GDDR6X for the RTX 4070 AD103 versus 8 GB GDDR7 for the RTX 5060. Bus widths are 192-bit and 128-bit respectively, and bandwidth is 504.2 GB/s versus 448.0 GB/s. The RTX 4070 AD103 has a 64 GB/s bandwidth advantage despite using older memory technology, because its wider bus compensates for the lower effective clock speed.

Compute unit counts all favor the RTX 4070 AD103: 5,888 versus 3,840 shading units, 184 versus 120 TMUs, 64 versus 48 ROPs, 46 versus 30 ray tracing cores, and 184 versus 120 tensor cores. Pixel rate is 158.4 GPixel/s versus 119.9 GPixel/s, and texture rate is 455.4 GTexel/s versus 299.6 GTexel/s. FP32 and FP16 performance are 29.15 TFLOPS versus 19.18 TFLOPS, a difference of 9.97 TFLOPS.

Power and connectivity also differ. The RTX 4070 AD103 has a TDP of 200 W with a suggested PSU of 550 W and a single 16-pin power connector. The RTX 5060 has a TDP of 145 W with a suggested PSU of 300 W and a single 8-pin connector. Bus interfaces differ: PCIe 4.0 x16 for the RTX 4070 AD103 versus PCIe 5.0 x8 for the RTX 5060. Display outputs differ: the RTX 4070 AD103 offers 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the RTX 5060 offers 1x HDMI 2.1b and 3x DisplayPort 2.1b.

Dimensions are nearly identical: the RTX 4070 AD103 measures 240 mm in length, 110 mm in height, and 40 mm in width, while the RTX 5060 measures 241 mm, 111 mm, and 40 mm. Both are dual-slot cards. Release dates differ substantially: the RTX 4070 AD103 launched on February 29, 2024, and the RTX 5060 on May 18, 2025. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which card has more shading units?

A: The RTX 4070 AD103 has 5,888 shading units, while the RTX 5060 has 3,840 shading units. The RTX 4070 AD103 also leads in texture mapping units (184 versus 120), raster output units (64 versus 48), ray tracing cores (46 versus 30), and tensor cores (184 versus 120).

Q: How do the memory configurations compare?

A: The RTX 4070 AD103 uses 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth. The RTX 5060 uses 8 GB of GDDR7 memory on a 128-bit bus with 448.0 GB/s bandwidth. The RTX 4070 AD103 has a larger capacity and higher bandwidth, while the RTX 5060 uses faster memory chips at 28 Gbps effective versus 21 Gbps effective.

Q: What is the RTX 5060's standing among its nearest rivals?

A: The RTX 5060 has an average benchmark score of 26,331, placing it at the 72nd percentile among all GPUs. Its nearest rivals are the AMD Radeon 860M at 26,401 (-0.3 percent), NVIDIA GeForce MX550 at 26,421 (-0.3 percent), AMD Radeon RX 5700 XT 50th Anniversary at 26,553 (-0.8 percent), and AMD Radeon RX 6750 XT at 26,011 (+1.2 percent).

Q: Which card has a higher boost clock?

A: The RTX 5060 has a boost clock of 2,497 MHz, which is 22 MHz higher than the RTX 4070 AD103's boost clock of 2,475 MHz. The RTX 5060 also has a higher base clock at 2,280 MHz versus 1,920 MHz.

Q: How do the power requirements differ?

A: The RTX 4070 AD103 has a TDP of 200 W with a suggested PSU of 550 W and a single 16-pin connector. The RTX 5060 has a TDP of 145 W with a suggested PSU of 300 W and a single 8-pin connector.

Q: What benchmark scores does the RTX 4070 AD103 have in the database?

A: The database contains no recorded benchmark scores for the RTX 4070 AD103. All ten recorded benchmark scores belong to the RTX 5060, which includes a 3DMark Steel Nomad DX12 score of 3,628, Geekbench OpenCL and Vulkan scores of 112,787 and 113,321, and PassMark scores across DirectX 9 through 12, G2D, G3D, and GPU compute tests.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4070 AD103
RTX 5060
Core Specs
Shading Units
5,888
3,840 -34.8%
Shaders
5,888
3,840 -34.8%
TMUs
184
120 -34.8%
ROPs
64
48 -25.0%
SM Count
46
30 -34.8%
Clocks
Base Clock
1920 MHz
2280 MHz
Boost Clock
2475 MHz
2497 MHz
Memory Clock
1313 MHz 21 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
12 GB
8 GB
VRAM (MB)
12,288
8,192 -33.3%
Memory Type
GDDR6X
GDDR7
Memory Bus
192 bit
128 bit
Bandwidth
504.2 GB/s
448.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
36 MB
32 MB
Performance
Pixel Rate
158.4 GPixel/s
119.9 GPixel/s
Texture Rate
455.4 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
29.15 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
455.4 GFLOPS (1:64)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
29.15 TFLOPS (1:1)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
46
30 -34.8%
Tensor Cores
184
120 -34.8%
Power
TDP
200 W
145 W
TDP (W)
200
145 -27.5%
Suggested PSU
550 W
300 W
Power Connectors
1x 16-pin
1x 8-pin
Architecture
Architecture
Ada Lovelace
Blackwell 2.0
GPU Name
AD103
GB206
Generation
GeForce 40
GeForce 50
Process Size
5 nm
5 nm
Transistors
45,900 million
21,900 million
Die Size
379 mm²
181 mm²
Foundry
TSMC
TSMC
Density
121.1M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
12.0
Shader Model
6.9
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
240 mm 9.4 inches
241 mm 9.5 inches
Height
110 mm 4.3 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x8
Other
Launch Price
599 USD
299 USD
Production
End-of-life
Active
Predecessor
GeForce 30
GeForce 40
Successor
GeForce 50
GeForce 60
View GeForce RTX 4070 AD103 Details View GeForce RTX 5060 Details