NVIDIA GeForce RTX 4060 vs NVIDIA Quadro RTX 4000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4060

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 2460 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

Quadro RTX 4000

CORE STATE TU104
VRAM 8 GB
CLOCK SPEED 1545 MHz
TDP 160 W
BUS WIDTH 256 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,302
1,873
geekbench_opencl
95,057
74,540
geekbench_vulkan
48,643
78,844
passmark_directx_10
103
108
passmark_directx_11
175
128
passmark_directx_12
76
52
passmark_directx_9
236
205
passmark_g2d
1,037
846
passmark_g3d
19,545
15,117
passmark_gpu_compute
9,213
6,176

Analysis: NVIDIA GeForce RTX 4060 vs NVIDIA Quadro RTX 4000

The NVIDIA Quadro RTX 4000 and the NVIDIA GeForce RTX 4060 occupy the same performance tier, but they achieve it through wildly different designs and eras. The data shows two GPUs with nearly identical average benchmark scores — 17789 for the Quadro versus 17639 for the RTX 4060 — yet the distribution of those scores could not be more lopsided. The RTX 4060 wins 8 of the 10 head-to-head tests, but the Quadro RTX 4000 takes one decisive victory that flips the narrative for specific workloads. This is a classic workstation-versus-gaming split, and the benchmark results make the boundaries clear.

Head-to-Head Benchmarks

The most striking result is in the Geekbench Vulkan test, where the Quadro RTX 4000 scores 78844 against the RTX 4060's 48643. That is a 62.1% advantage for the Quadro, and it is the single largest delta in the entire comparison. No other test comes close to that margin. In DirectX 10, the Quadro also wins, but narrowly: 108 versus 103, a 4.9% edge. Those are the only two wins for the Quadro, and they point toward legacy API and Vulkan compute scenarios where the older card's architecture holds an unexpected advantage.

Everywhere else, the RTX 4060 dominates. The 3DMark Steel Nomad DX12 test shows the RTX 4060 scoring 2302 against the Quadro's 1873, a 18.6% lead. Geekbench OpenCL is similarly one-sided: 95057 versus 74540, a 21.6% gap. The PassMark suites tell a consistent story. In DirectX 11, the RTX 4060 wins 175 to 128, a 26.9% margin. DirectX 12 shows 76 versus 52, a 31.6% advantage — the largest percentage win for the RTX 4060. DirectX 9 is closer but still favors the newer card: 236 versus 205, a 13.1% lead. The 2D test goes to the RTX 4060 at 1037 versus 846, an 18.4% difference. The G3D score, which is the most comprehensive gaming-oriented metric, shows 19545 for the RTX 4060 against 15117 for the Quadro, a 22.7% gap. Finally, the GPU compute test shows the RTX 4060 ahead by a full third: 9213 versus 6176, a 33% margin.

What stands out is not just the number of wins but their magnitude. The RTX 4060's losses are small — a 4.9% slip in DirectX 10 and a massive 62.1% deficit in Vulkan — but its wins are consistently in the 13% to 33% range. The average benchmark score difference is only 0.9% in favor of the Quadro, which tells you that the Vulkan outlier is carrying the older card's aggregate. Remove that one test, and the RTX 4060 would be ahead by a comfortable margin in raw compute and gaming workloads.

Architecture Differences

The two GPUs come from different manufacturing eras and design philosophies. The Quadro RTX 4000 uses the TU104 chip on a 12 nm TSMC process, with 13,600 million transistors spread across a 545 mm² die. That works out to a transistor density of 25.0M per mm². The RTX 4060 uses the AD107 chip on a 5 nm TSMC process, packing 18,900 million transistors into just 159 mm² — a density of 118.9M per mm². The newer node allows nearly four times the transistor density, which explains how the RTX 4060 delivers higher performance at a much smaller physical footprint.

The core configurations differ just as much. The Quadro has 2304 shading units, 144 TMUs, and 64 ROPs. The RTX 4060 has 3072 shading units, 96 TMUs, and 48 ROPs. That means the Quadro has more texture and pixel throughput per shader, while the RTX 4060 has more raw shader count. The ray tracing and tensor core counts tell a similar story: the Quadro has 36 RT cores and 288 tensor cores, while the RTX 4060 has 24 RT cores and 96 tensor cores. The Quadro's tensor core count is triple that of the RTX 4060, which is a workstation-oriented design choice.

Clock speeds are where the RTX 4060 pulls ahead decisively. The Quadro runs at a 1005 MHz base and 1545 MHz boost, while the RTX 4060 boosts to 2460 MHz from an 1830 MHz base. That clock advantage translates directly into compute throughput. The Quadro delivers 7.119 TFLOPS of FP32 and 14.24 TFLOPS of FP16 (at a 2:1 ratio). The RTX 4060 delivers 15.11 TFLOPS of FP32 and 15.11 TFLOPS of FP16 (at 1:1). In FP32, the RTX 4060 is more than double the Quadro. In FP16, the RTX 4060's 1:1 rate means it doesn't get a 2:1 boost, so the Quadro's 14.24 TFLOPS is actually close — but the RTX 4060 still edges it out at 15.11 TFLOPS.

Memory is another divergence. Both have 8 GB of GDDR6, but the Quadro uses a 256-bit bus to reach 416.0 GB/s of bandwidth, while the RTX 4060 uses a 128-bit bus for 272.0 GB/s. The Quadro has 63% more bandwidth, which matters for certain workstation tasks. The RTX 4060 compensates with faster memory clocks: 17 Gbps effective versus 13 Gbps. The bus interface also differs — the Quadro uses PCIe 3.0 x16, the RTX 4060 uses PCIe 4.0 x8. Power consumption is dramatically different: the Quadro has a 160 W TDP and requires a 450 W PSU, while the RTX 4060 runs at 115 W with a 300 W suggested PSU.

Where Each One Wins

The Quadro RTX 4000 wins in Vulkan compute and legacy DirectX 10 workloads. The 62.1% Vulkan advantage is the kind of gap that suggests driver optimization for professional compute APIs rather than gaming. If your workload uses Vulkan for rendering or compute, the data says the Quadro is the clear choice. The DirectX 10 win, while narrow at 4.9%, also signals that older API support is better on the Turing architecture. The Quadro's higher memory bandwidth — 416.0 GB/s versus 272.0 GB/s — is a structural advantage that shows up in bandwith-sensitive tasks, even if the benchmark suite doesn't isolate that directly.

The RTX 4060 wins in every modern gaming and compute scenario. The DirectX 12 advantage of 31.6% is the headline, but the 33% lead in GPU compute is arguably more important for general-purpose work. The G3D score, which aggregates gaming performance, shows a 22.7% edge. The RTX 4060 also wins in OpenCL by 21.6%, which is a widely used compute API. The 2D score advantage of 18.4% suggests better desktop and compositing performance. In short, the RTX 4060 is the better all-around GPU for anything that uses modern DirectX, OpenCL, or general compute — which covers the vast majority of real-world use cases.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The Quadro RTX 4000 has an average benchmark score of 17789, while the RTX 4060 scores 17639. The difference is 0.9% in favor of the Quadro, which is within the noise of most testing.

Q: Why does the Quadro RTX 4000 win the Vulkan test by such a large margin?

A: The Quadro scores 78844 in Geekbench Vulkan versus 48643 for the RTX 4060, a 62.1% advantage. This likely reflects driver and architecture tuning for Vulkan compute workloads on the Turing workstation card.

Q: How much faster is the RTX 4060 in DirectX 12?

A: The RTX 4060 scores 76 in PassMark DirectX 12 against the Quadro's 52, a 31.6% lead. This is the largest percentage win for the RTX 4060 in any test.

Q: What is the memory bandwidth difference?

A: The Quadro RTX 4000 has 416.0 GB/s of bandwidth on a 256-bit bus, while the RTX 4060 has 272.0 GB/s on a 128-bit bus. The Quadro has roughly 53% more bandwidth.

Q: Which card has more FP32 compute power?

A: The RTX 4060 delivers 15.11 TFLOPS of FP32, compared to 7.119 TFLOPS for the Quadro RTX 4000. The RTX 4060 is more than twice as fast in this metric.

Q: Are both cards the same physical size?

A: The Quadro RTX 4000 is 241 mm long and 111 mm high, with a single-slot design. The RTX 4060 is 240 mm long, 111 mm high, and 40 mm wide, with a dual-slot design.

The Verdict

The data is unambiguous for gaming and modern compute: pick the NVIDIA GeForce RTX 4060. It wins 8 of 10 benchmarks, with leads ranging from 13.1% in DirectX 9 to 33% in GPU compute. Its FP32 throughput is more than double the Quadro's, and it does so at a lower TDP of 115 W versus 160 W. The only reason to choose the Quadro RTX 4000 is if your workload is built around Vulkan compute, where it holds a 62.1% advantage, or if you specifically need the higher memory bandwidth of 416.0 GB/s. The Quadro's 288 tensor cores also outnumber the RTX 4060's 96, which could matter for certain AI inference tasks, but the benchmark results don't show a corresponding win outside of Vulkan.

For a builder assembling a gaming rig or a general-purpose compute workstation, the RTX 4060 is the straightforward choice. For a professional who knows their software stack relies on Vulkan and benefits from higher bandwidth, the Quadro RTX 4000 has a documented reason to exist. The launch MSRP of the RTX 4060 is 299 USD, compared to the Quadro's 899 USD. The benchmark averages are nearly identical, but the RTX 4060 delivers its performance in the areas that matter most to the majority of users.

Specification Differences

| Specification | NVIDIA Quadro RTX 4000 | NVIDIA GeForce RTX 4060 |

|---|---|---|

| Chip | TU104 | AD107 |

| Architecture | Turing | Ada Lovelace |

| Generation | Quadro Turing (Tx000) | GeForce 40 |

| Process Node | 12 nm | 5 nm |

| Foundry | TSMC | TSMC |

| Transistors | 13,600 million | 18,900 million |

| Die Size | 545 mm² | 159 mm² |

| Transistor Density | 25.0M / mm² | 118.9M / mm² |

| Base Clock | 1005 MHz | 1830 MHz |

| Boost Clock | 1545 MHz | 2460 MHz |

| Memory Clock | 1625 MHz / 13 Gbps effective | 2125 MHz / 17 Gbps effective |

| Memory Bus Width | 256 bit | 128 bit |

| Memory Bandwidth | 416.0 GB/s | 272.0 GB/s |

| Shading Units | 2304 | 3072 |

| TMUs | 144 | 96 |

| ROPs | 64 | 48 |

| RT Cores | 36 | 24 |

| Tensor Cores | 288 | 96 |

| Pixel Rate | 98.88 GPixel/s | 118.1 GPixel/s |

| Texture Rate | 222.5 GTexel/s | 236.2 GTexel/s |

| FP32 | 7.119 TFLOPS | 15.11 TFLOPS |

| FP16 | 14.24 TFLOPS (2:1) | 15.11 TFLOPS (1:1) |

| TDP | 160 W | 115 W |

| Slot Width | Single-slot | Dual-slot |

| Power Connectors | 1x 8-pin | 1x 12-pin |

| Suggested PSU | 450 W | 300 W |

| Bus Interface | PCIe 3.0 x16 | PCIe 4.0 x8 |

| Display Outputs | 3x DisplayPort 1.4a, 1x USB Type-C | 1x HDMI 2.1, 3x DisplayPort 1.4a |

| Length | 241 mm / 9.5 inches | 240 mm / 9.4 inches |

| Height | 111 mm / 4.4 inches | 111 mm / 4.4 inches |

| Width | N/A | 40 mm / 1.6 inches |

| Release Date | 2018-11-12 | 2023-05-17 |

| Predecessor | Quadro Volta | GeForce 30 |

| Successor | Workstation Ampere | GeForce 50 |

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4060
Quadro RTX 4000
Core Specs
Shading Units
3,072
2,304 -25.0%
Shaders
3,072
2,304 -25.0%
TMUs
96
144 +50.0%
ROPs
48
64 +33.3%
SM Count
24
36 +50.0%
Clocks
Base Clock
1830 MHz
1005 MHz
Boost Clock
2460 MHz
1545 MHz
Memory Clock
2125 MHz 17 Gbps effective
1625 MHz 13 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
272.0 GB/s
416.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
24 MB
4 MB
Performance
Pixel Rate
118.1 GPixel/s
98.88 GPixel/s
Texture Rate
236.2 GTexel/s
222.5 GTexel/s
FP32 (TFLOPS)
15.11 TFLOPS
7.119 TFLOPS
FP64 (TFLOPS)
236.2 GFLOPS (1:64)
222.5 GFLOPS (1:32)
FP16 (TFLOPS)
15.11 TFLOPS (1:1)
14.24 TFLOPS (2:1)
AI/RT
RT Cores
24
36 +50.0%
Tensor Cores
96
288 +200.0%
Power
TDP
115 W
160 W
TDP (W)
115
160 +39.1%
Suggested PSU
300 W
450 W
Power Connectors
1x 12-pin
1x 8-pin
Architecture
Architecture
Ada Lovelace
Turing
GPU Name
AD107
TU104
Generation
GeForce 40
Quadro Turing (Tx000)
Process Size
5 nm
12 nm
Transistors
18,900 million
13,600 million
Die Size
159 mm²
545 mm²
Foundry
TSMC
TSMC
Density
118.9M / mm²
25.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
7.5
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Single-slot
Length
240 mm 9.4 inches
241 mm 9.5 inches
Height
111 mm 4.4 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
3x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Launch Price
299 USD
899 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 30
Quadro Volta
Successor
GeForce 50
Workstation Ampere
View GeForce RTX 4060 Details View Quadro RTX 4000 Details