NVIDIA GeForce RTX 4060 Mobile vs NVIDIA Quadro M4000M Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4060 Mobile

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 1890 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

Quadro M4000M

CORE STATE GM204
VRAM 4 GB
CLOCK SPEED 1013 MHz
TDP 100 W
BUS WIDTH 256 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_opencl
89,420
19,989
geekbench_vulkan
89,569
20,971
passmark_directx_10
107
N/A
passmark_directx_11
157
N/A
passmark_directx_12
73
N/A
passmark_directx_9
216
N/A
passmark_g2d
730
N/A
passmark_g3d
17,469
N/A
passmark_gpu_compute
6,816
N/A

Analysis: NVIDIA GeForce RTX 4060 Mobile vs NVIDIA Quadro M4000M

Head-to-Head Benchmarks

The head-to-head comparison between the NVIDIA GeForce RTX 4060 Mobile and the NVIDIA Quadro M4000M is defined by a single, dominant pattern: the RTX 4060 Mobile wins every recorded benchmark, and it does so by margins that are nothing short of transformative. The database records two direct comparisons, and in both, the Ada Lovelace part leaves the Maxwell 2.0 part in a different performance tier entirely.

In the Geekbench OpenCL test, the RTX 4060 Mobile scores 89,420, while the Quadro M4000M manages 19,989. That is a delta of 347.3% in favor of the newer GPU. To put that in perspective, the RTX 4060 Mobile does not merely outperform the Quadro M4000M; it delivers more than four times the compute throughput in this workload. The Vulkan result tells a similar story, with the RTX 4060 Mobile posting 89,569 against the Quadro M4000M’s 20,971, a 327.1% advantage. The absolute scores are close to each other on the RTX side (89,420 versus 89,569), which suggests consistent performance across both API paths, whereas the Quadro M4000M shows a modest gap between its OpenCL and Vulkan results.

The scale of the victory is worth emphasizing. A 347.3% delta in OpenCL means that for every unit of work the Quadro M4000M completes, the RTX 4060 Mobile completes roughly 4.5 units. That is not a generational step; it is a generational leap across two architectures, two process nodes, and nearly a decade of design evolution.

Where Each One Wins

There are no benchmark categories in which the Quadro M4000M comes out ahead. The recorded data shows the RTX 4060 Mobile winning both head-to-head tests, giving it a clean 2-0 record. However, the two GPUs occupy different positions in the broader database, and that context matters for understanding their respective places.

The RTX 4060 Mobile sits at the 67th percentile of all GPUs, with an average benchmark score of 22,729. Its nearest rivals in the database include the NVIDIA GeForce RTX 2080, which scores 22,895 and trails the RTX 4060 Mobile by just 0.7%, and the Intel Arc B580, which scores 23,021 and leads by 1.3%. The RTX 4060 Mobile also edges out the AMD Radeon RX 7700 XT by 0.8% and the NVIDIA GeForce RTX 5060 Mobile by 1.3%. What this means in practical terms is that the RTX 4060 Mobile is clustered tightly with a group of desktop and mobile GPUs that are all within a couple of percentage points of each other. It is not a class-leading part, but it is competitive with established mid-range and upper-mid-range hardware.

The Quadro M4000M, by contrast, sits at the 65th percentile of all GPUs, with an average benchmark score of 20,480. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile, which scores 20,534 and leads by 0.3%, and the Intel Arc B570, which scores 20,556 and leads by 0.4%. The Intel Arc A750 is also close, scoring 20,582 and leading by 0.5%, while the AMD Radeon R9 M390X scores 20,662 and leads by 0.9%. The Quadro M4000M is thus grouped with a set of GPUs that are all within about one percentage point of each other, but that entire cluster sits roughly 10% below the RTX 4060 Mobile’s average score.

So while the Quadro M4000M does not win any direct comparison, it is still a functional mobile GPU that benchmarks in line with some relatively recent parts. The data suggests that for older DirectX 11-era workloads, or for tasks that are not heavily parallel, the Quadro M4000M could still be serviceable. But for any modern compute-heavy or graphics-intensive application, the RTX 4060 Mobile is the clear choice.

FAQ

Q: How much faster is the RTX 4060 Mobile than the Quadro M4000M in OpenCL?

A: The RTX 4060 Mobile scores 89,420 in Geekbench OpenCL, while the Quadro M4000M scores 19,989. That is a 347.3% advantage for the RTX 4060 Mobile.

Q: Does the Quadro M4000M win any benchmark?

A: No. The database records two head-to-head tests, Geekbench OpenCL and Geekbench Vulkan, and the RTX 4060 Mobile wins both. The Quadro M4000M has zero wins in the comparison.

Q: How do the two GPUs rank among all GPUs in the database?

A: The RTX 4060 Mobile is at the 67th percentile with an average benchmark score of 22,729. The Quadro M4000M is at the 65th percentile with an average score of 20,480.

Q: What are the closest rivals to the RTX 4060 Mobile?

A: The NVIDIA GeForce RTX 2080 is the nearest, with an average score of 22,895, just 0.7% higher. The Intel Arc B580 is 1.3% higher at 23,021, the AMD Radeon RX 7700 XT is 0.8% lower at 22,549, and the NVIDIA GeForce RTX 5060 Mobile is 1.3% lower at 22,435.

Q: What are the closest rivals to the Quadro M4000M?

A: The NVIDIA GeForce RTX 3070 Mobile is the nearest, scoring 20,534, just 0.3% higher. The Intel Arc B570 is 0.4% higher at 20,556, the Intel Arc A750 is 0.5% higher at 20,582, and the AMD Radeon R9 M390X is 0.9% higher at 20,662.

Q: Is the performance gap between the two GPUs consistent across APIs?

A: Yes. The RTX 4060 Mobile leads by 347.3% in OpenCL and by 327.1% in Vulkan. The delta is slightly larger in OpenCL, but both margins are enormous and point to the same conclusion: the RTX 4060 Mobile is in a different performance class.

Specification Differences

The two GPUs differ across nearly every major specification category. The RTX 4060 Mobile uses the AD107 chip built on a 5 nm process at TSMC, with 18,900 million transistors on a 159 mm² die, giving a transistor density of 118.9 million per square millimeter. The Quadro M4000M uses the GM204 chip built on a 28 nm process, also at TSMC, with 5,200 million transistors on a 398 mm² die, for a density of 13.1 million per square millimeter. The transistor density difference is stark: the RTX 4060 Mobile packs more than nine times as many transistors per square millimeter.

Clock speeds also diverge significantly. The RTX 4060 Mobile has a base clock of 1545 MHz and a boost clock of 1890 MHz, with memory running at 2000 MHz and 16 Gbps effective. The Quadro M4000M has a base clock of 975 MHz and a boost clock of 1013 MHz, with memory at 1253 MHz and 5 Gbps effective. The RTX 4060 Mobile’s boost clock is nearly double that of the Quadro M4000M.

Memory configurations are materially different. The RTX 4060 Mobile has 8 GB of GDDR6 on a 128-bit bus, delivering 256.0 GB/s of bandwidth. The Quadro M4000M has 4 GB of GDDR5 on a 256-bit bus, delivering 160.4 GB/s. The RTX 4060 Mobile has more capacity and higher bandwidth despite a narrower bus, a direct result of faster memory technology.

The compute resources are also very different. The RTX 4060 Mobile has 3072 shading units, 96 texture mapping units, and 48 render output units, plus 24 ray tracing cores and 96 tensor cores. The Quadro M4000M has 1280 shading units, 80 TMUs, and 64 ROPs, with no ray tracing cores and no tensor cores. The shading unit count is more than double on the RTX side, and the presence of RT and tensor cores is a feature the Quadro M4000M entirely lacks.

Pixel and texture rates reflect these differences. The RTX 4060 Mobile achieves 90.72 GPixel/s and 181.4 GTexel/s, while the Quadro M4000M achieves 64.83 GPixel/s and 81.04 GTexel/s. The FP32 throughput is 11.61 TFLOPS on the RTX 4060 Mobile versus 2.593 TFLOPS on the Quadro M4000M, a factor of roughly 4.5. The RTX 4060 Mobile also supports FP16 at 11.61 TFLOPS with a 1:1 ratio, while the Quadro M4000M has no recorded FP16 capability.

Power and form factor also differ. The RTX 4060 Mobile has a TDP of 115 W and is an integrated GPU package (IGP), while the Quadro M4000M has a TDP of 100 W and uses an MXM Module slot. Both are listed with no power connectors and portable-device-dependent display outputs. The bus interface differs as well: PCIe 4.0 x8 on the RTX 4060 Mobile versus PCIe 3.0 x16 on the Quadro M4000M.

Production status and release timing are also distinct. The RTX 4060 Mobile is listed as Active and was released in January 2023, with the GeForce 30 Mobile as its predecessor and GeForce 50 Mobile as its successor. The Quadro M4000M is End-of-life, released in August 2015, with Quadro Kepler-M as its predecessor and Quadro Pascal-M as its successor.

Architecture Differences

The architectural gap between these two GPUs is the core reason for the benchmark results. The RTX 4060 Mobile is built on Ada Lovelace, NVIDIA’s architecture from the GeForce 40-series, while the Quadro M4000M is built on Maxwell 2.0, which debuted in the Quadro Mx000M generation. Ada Lovelace is a modern, feature-rich architecture designed for ray tracing, tensor operations, and efficient compute. Maxwell 2.0 is a decade-old design that predates hardware ray tracing and tensor cores entirely.

The process node difference is foundational. The RTX 4060 Mobile is fabricated on a 5 nm process at TSMC, while the Quadro M4000M uses a 28 nm process, also at TSMC. That process shrink is the primary enabler of the RTX 4060 Mobile’s higher transistor count (18,900 million versus 5,200 million) and far higher transistor density (118.9M per mm² versus 13.1M per mm²), all within a smaller die (159 mm² versus 398 mm²).

The feature set reflects the architectural divergence. The RTX 4060 Mobile includes 24 ray tracing cores and 96 tensor cores, enabling hardware-accelerated ray tracing and AI-based features such as DLSS. The Quadro M4000M has neither. Its DirectX support is 12 (12_1), while the RTX 4060 Mobile supports 12 Ultimate (12_2), which includes features like DirectX Raytracing and Variable Rate Shading. OpenGL support is identical at 4.6 on both GPUs, and Vulkan support is also listed at 1.4 for both, but the underlying hardware capabilities are vastly different.

The memory architecture is another point of departure. The RTX 4060 Mobile uses GDDR6 with a 128-bit bus and 256.0 GB/s bandwidth, while the Quadro M4000M uses GDDR5 with a 256-bit bus and 160.4 GB/s bandwidth. The RTX 4060 Mobile achieves higher bandwidth with half the bus width, a signal of the faster memory standard. It also has double the capacity at 8 GB versus 4 GB.

The bus interface differs too. The RTX 4060 Mobile uses PCIe 4.0 x8, while the Quadro M4000M uses PCIe 3.0 x16. In practice, the newer PCIe generation provides more bandwidth per lane, so the x8 link on the RTX 4060 Mobile is likely comparable or superior to the x16 link on the Quadro M4000M, though the database does not provide direct bandwidth comparisons for the interfaces.

The Quadro M4000M is a professional mobile workstation GPU from 2015, now marked End-of-life, while the RTX 4060 Mobile is an active consumer mobile GPU from the GeForce 40-series. The architecture difference alone explains most of the performance gap: Ada Lovelace brings modern compute capabilities, hardware ray tracing, tensor acceleration, and a far denser transistor budget, while Maxwell 2.0 is a legacy design that, despite its professional branding, cannot keep pace in any recorded benchmark. The data is unambiguous: the RTX 4060 Mobile is the superior GPU in every measurable way.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4060 Mobile
Quadro M4000M
Core Specs
Shading Units
3,072
1,280 -58.3%
Shaders
3,072
1,280 -58.3%
TMUs
96
80 -16.7%
ROPs
48
64 +33.3%
SM Count
24
Clocks
Base Clock
1545 MHz
975 MHz
Boost Clock
1890 MHz
1013 MHz
Memory Clock
2000 MHz 16 Gbps effective
1253 MHz 5 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
256.0 GB/s
160.4 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SMM)
L2 Cache
32 MB
2 MB
Performance
Pixel Rate
90.72 GPixel/s
64.83 GPixel/s
Texture Rate
181.4 GTexel/s
81.04 GTexel/s
FP32 (TFLOPS)
11.61 TFLOPS
2.593 TFLOPS
FP64 (TFLOPS)
181.4 GFLOPS (1:64)
81.04 GFLOPS (1:32)
FP16 (TFLOPS)
11.61 TFLOPS (1:1)
AI/RT
RT Cores
24
Tensor Cores
96
Power
TDP
115 W
100 W
TDP (W)
115
100 -13.0%
Power Connectors
None
None
Architecture
Architecture
Ada Lovelace
Maxwell 2.0
GPU Name
AD107
GM204
Generation
GeForce 40 Mobile
Quadro Maxwell-M (Mx000M)
Process Size
5 nm
28 nm
Transistors
18,900 million
5,200 million
Die Size
159 mm²
398 mm²
Foundry
TSMC
TSMC
Density
118.9M / mm²
13.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
5.2
Shader Model
6.8
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
Active
End-of-life
Predecessor
GeForce 30 Mobile
Quadro Kepler-M
Successor
GeForce 50 Mobile
Quadro Pascal-M
View GeForce RTX 4060 Mobile Details View Quadro M4000M Details