NVIDIA GeForce RTX 4050 Mobile vs NVIDIA Quadro RTX 5000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4050 Mobile

CORE STATE AD107
VRAM 6 GB
CLOCK SPEED 1755 MHz
TDP 50 W
BUS WIDTH 96 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

Quadro RTX 5000

CORE STATE TU104
VRAM 16 GB
CLOCK SPEED 1815 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

geekbench_opencl
74,748
78,999
geekbench_vulkan
75,235
92,309
passmark_directx_10
79
113
passmark_directx_11
130
140
passmark_directx_12
61
59
passmark_directx_9
184
195
passmark_g2d
633
709
passmark_g3d
14,423
15,616
passmark_gpu_compute
5,947
6,525

Analysis: NVIDIA GeForce RTX 4050 Mobile vs NVIDIA Quadro RTX 5000

The NVIDIA Quadro RTX 5000 and the NVIDIA GeForce RTX 4050 Mobile represent two very different approaches to GPU design, separated by several generations and built for distinct environments. The data shows a clear split in capabilities: the Quadro RTX 5000, a desktop workstation part from the Turing era, wins the majority of benchmark comparisons, while the RTX 4050 Mobile, an Ada Lovelace laptop chip, claims victory in only one specific test. This analysis walks through the recorded benchmark results, architectural differences, and specification gaps to determine where each card excels.

Where Each One Wins

The win distribution is heavily lopsided. The Quadro RTX 5000 takes 8 out of 9 head-to-head benchmark comparisons, establishing itself as the dominant performer across most workloads. Its wins span compute APIs, legacy DirectX tests, and general graphics throughput. The GeForce RTX 4050 Mobile secures a single victory in the Passmark DirectX 12 test, a notable result given the age gap between the two architectures. However, this lone win does not offset the broader trend.

The Quadro RTX 5000’s victories are not marginal in most cases. It leads by double-digit percentages in several tests, including a 43% advantage in DirectX 10 and a 22.7% edge in Vulkan. These are substantial gaps that point to raw compute and rendering superiority. The RTX 4050 Mobile’s win in DirectX 12 is narrow, with a delta of -3.3% (meaning the Quadro scores 3.3% lower in that test), suggesting that the newer architecture’s feature set provides a small advantage in that specific API workload.

For users prioritizing OpenCL compute, legacy DirectX compatibility, or general 3D rendering, the Quadro RTX 5000 is the clear choice based on the data. The RTX 4050 Mobile’s sole strength lies in DirectX 12, where it edges out the older card, but this is an isolated data point rather than a trend.

Architecture Differences

The two GPUs come from different architectural generations. The Quadro RTX 5000 is built on the Turing architecture, using the TU104 chip manufactured on TSMC’s 12 nm process. The RTX 4050 Mobile uses the Ada Lovelace architecture, with the AD107 chip on a 5 nm process. This process node difference is significant: the newer chip packs more transistors into a smaller area. The AD107 contains 18,900 million transistors on a 159 mm² die, while the TU104 houses 13,600 million transistors on a 545 mm² die. The transistor density numbers reflect this: 118.9M per mm² for the RTX 4050 Mobile versus 25.0M per mm² for the Quadro RTX 5000.

The memory configurations differ substantially. The Quadro RTX 5000 ships with 16 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The RTX 4050 Mobile has 6 GB of GDDR6 on a 96-bit bus, with 192.0 GB/s of bandwidth. This is a massive gap in both capacity and bandwidth, favoring the Quadro for memory-intensive tasks.

Core counts also favor the Quadro. It has 3072 shading units, 192 texture mapping units, and 64 ROPs, compared to the RTX 4050 Mobile’s 2560 shading units, 80 TMUs, and 48 ROPs. Ray tracing and tensor core counts tell a similar story: the Quadro has 48 RT cores and 384 tensor cores, while the RTX 4050 Mobile has 20 RT cores and 80 tensor cores. The Quadro’s raw throughput numbers are higher across the board, including 11.15 TFLOPS FP32 versus 8.986 TFLOPS, and 348.5 GTexel/s texture rate versus 140.4 GTexel/s.

The power envelope is a defining difference. The Quadro RTX 5000 is a dual-slot desktop card with a 230 W TDP and requires both a 6-pin and an 8-pin power connector, along with a suggested 550 W power supply. The RTX 4050 Mobile is an integrated graphics processor with a 50 W TDP and no power connectors, designed for portable devices. The bus interface also differs: PCIe 3.0 x16 for the Quadro versus PCIe 4.0 x8 for the RTX 4050 Mobile.

Head-to-Head Benchmarks

The recorded benchmark data reveals where each card excels. The largest win for the Quadro RTX 5000 comes in the Passmark DirectX 10 test, where it scores 113 against the RTX 4050 Mobile’s 79, a 43% advantage. This is an older API, and the Quadro’s architecture handles it with ease.

In Geekbench Vulkan, the Quadro scores 92309 versus 75235, a 22.7% lead. This is a significant margin for a modern compute and graphics API, indicating that the Quadro’s higher shading unit count and memory bandwidth translate into real-world performance gains. The Geekbench OpenCL test shows a smaller but still positive result: 78999 versus 74748, a 5.7% edge.

The Passmark G2D test, which measures 2D graphics performance, shows the Quadro at 709 versus 633, a 12% lead. The Passmark GPU Compute test has the Quadro ahead at 6525 versus 5947, a 9.7% margin. The Passmark G3D test, a general 3D graphics benchmark, gives the Quadro 15616 versus 14423, an 8.3% advantage.

The DirectX 9 and DirectX 11 tests follow the same pattern. In DirectX 9, the Quadro scores 195 versus 184, a 6% lead. In DirectX 11, it scores 140 versus 130, a 7.7% lead. The only test where the RTX 4050 Mobile comes out ahead is DirectX 12, where it scores 61 versus the Quadro’s 59, a 3.3% margin in favor of the newer card.

The average benchmark scores reflect this overall trend. The Quadro RTX 5000 has an average score of 21629, placing it in the 67th percentile of all GPUs. The RTX 4050 Mobile averages 19049, sitting in the 63rd percentile. The Quadro’s nearest rivals include the GeForce GTX 1060 6 GB at a 1% lower average score, the RTX A4000 Mobile at 1.2% higher, and the Radeon HD 8970M at 1.8% higher. The RTX 4050 Mobile’s closest competitors are the Radeon RX 6600 at 0.1% lower, the Quadro K6000 at 0.1% higher, and the Tesla K20m at 0.2% lower.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA Quadro RTX 5000, with an average score of 21629 compared to the RTX 4050 Mobile’s 19049.

Q: In which benchmark does the GeForce RTX 4050 Mobile outperform the Quadro RTX 5000?

A: In the Passmark DirectX 12 test, where it scores 61 versus 59, a 3.3% margin.

Q: How much memory bandwidth does each card provide?

A: The Quadro RTX 5000 provides 448.0 GB/s, while the RTX 4050 Mobile provides 192.0 GB/s.

Q: What is the transistor density difference between the two architectures?

A: The RTX 4050 Mobile has a transistor density of 118.9M per mm², while the Quadro RTX 5000 has 25.0M per mm².

Q: Which card has more ray tracing cores?

A: The Quadro RTX 5000 has 48 RT cores, while the RTX 4050 Mobile has 20.

Q: What is the power consumption for each GPU?

A: The Quadro RTX 5000 has a TDP of 230 W, while the RTX 4050 Mobile has a TDP of 50 W.

Specification Differences

The two cards differ across nearly every major specification category. The process node is 12 nm for the Quadro RTX 5000 and 5 nm for the RTX 4050 Mobile. Transistor counts are 13,600 million versus 18,900 million, and die sizes are 545 mm² versus 159 mm². The transistor density is 25.0M per mm² for the Quadro and 118.9M per mm² for the RTX 4050 Mobile.

Memory capacity is 16 GB for the Quadro and 6 GB for the RTX 4050 Mobile. The memory bus width is 256 bit versus 96 bit, and memory bandwidth is 448.0 GB/s versus 192.0 GB/s. The memory clocks are 1750 MHz (14 Gbps effective) for the Quadro and 2000 MHz (16 Gbps effective) for the RTX 4050 Mobile.

Core configurations differ: 3072 shading units versus 2560, 192 TMUs versus 80, and 64 ROPs versus 48. Ray tracing cores are 48 versus 20, and tensor cores are 384 versus 80. Pixel rate is 116.2 GPixel/s versus 84.24 GPixel/s, and texture rate is 348.5 GTexel/s versus 140.4 GTexel/s. FP32 performance is 11.15 TFLOPS versus 8.986 TFLOPS. FP16 performance is 22.30 TFLOPS (2:1) for the Quadro versus 8.986 TFLOPS (1:1) for the RTX 4050 Mobile.

The TDP is 230 W for the Quadro and 50 W for the RTX 4050 Mobile. The Quadro is a dual-slot card with 1x 6-pin and 1x 8-pin power connectors and a suggested 550 W PSU. The RTX 4050 Mobile is an IGP with no power connectors and no suggested PSU. The bus interface is PCIe 3.0 x16 for the Quadro and PCIe 4.0 x8 for the RTX 4050 Mobile. Display outputs are 4x DisplayPort 1.4a plus 1x USB Type-C for the Quadro, while the RTX 4050 Mobile is listed as portable device dependent.

The Quadro RTX 5000 was released in August 2018, has a launch MSRP of 2,299 USD, and is end-of-life. The RTX 4050 Mobile was released in January 2023, has no launch MSRP listed, and remains active. The Quadro’s predecessor is Quadro Volta and its successor is Workstation Ampere. The RTX 4050 Mobile’s predecessor is GeForce 30 Mobile and its successor is GeForce 50 Mobile.

The Verdict

The data points to a straightforward conclusion for most workloads: the NVIDIA Quadro RTX 5000 is the stronger performer. It wins 8 of 9 benchmarks, often by large margins, and holds a 13.5% higher average benchmark score (21629 versus 19049). Its 16 GB memory capacity and 448.0 GB/s bandwidth make it the better choice for memory-heavy tasks, and its higher core counts and throughput figures support that conclusion.

The GeForce RTX 4050 Mobile’s case rests on efficiency and portability. Its 50 W TDP, IGP form factor, and lack of power connectors make it suitable for thin and light laptops. Its single DirectX 12 win, a 3.3% edge over the Quadro, shows that the newer architecture has some advantages in modern APIs, but the data does not suggest it can compete with the Quadro in raw performance.

The choice depends on the use case. For desktop workstations, rendering, compute, and legacy API compatibility, the Quadro RTX 5000 is the obvious pick. For portable systems where power consumption and space are the primary constraints, the RTX 4050 Mobile is the only viable option of the two, despite its lower scores. The Quadro’s end-of-life status and 2,299 USD launch MSRP are relevant context, but the benchmark data speaks clearly: the older desktop card outpaces the newer mobile chip in nearly every measured test.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4050 Mobile
Quadro RTX 5000
Core Specs
Shading Units
2,560
3,072 +20.0%
Shaders
2,560
3,072 +20.0%
TMUs
80
192 +140.0%
ROPs
48
64 +33.3%
SM Count
20
48 +140.0%
Clocks
Base Clock
1455 MHz
1620 MHz
Boost Clock
1755 MHz
1815 MHz
Memory Clock
2000 MHz 16 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
6 GB
16 GB
VRAM (MB)
6,144
16,384 +166.7%
Memory Type
GDDR6
GDDR6
Memory Bus
96 bit
256 bit
Bandwidth
192.0 GB/s
448.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
12 MB
4 MB
Performance
Pixel Rate
84.24 GPixel/s
116.2 GPixel/s
Texture Rate
140.4 GTexel/s
348.5 GTexel/s
FP32 (TFLOPS)
8.986 TFLOPS
11.15 TFLOPS
FP64 (TFLOPS)
140.4 GFLOPS (1:64)
348.5 GFLOPS (1:32)
FP16 (TFLOPS)
8.986 TFLOPS (1:1)
22.30 TFLOPS (2:1)
AI/RT
RT Cores
20
48 +140.0%
Tensor Cores
80
384 +380.0%
Power
TDP
50 W
230 W
TDP (W)
50
230 +360.0%
Suggested PSU
550 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
Ada Lovelace
Turing
GPU Name
AD107
TU104
Generation
GeForce 40 Mobile
Quadro Turing (Tx000)
Process Size
5 nm
12 nm
Transistors
18,900 million
13,600 million
Die Size
159 mm²
545 mm²
Foundry
TSMC
TSMC
Density
118.9M / mm²
25.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
7.5
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Launch Price
2,299 USD
Production
Active
End-of-life
Predecessor
GeForce 30 Mobile
Quadro Volta
Successor
GeForce 50 Mobile
Workstation Ampere
View GeForce RTX 4050 Mobile Details View Quadro RTX 5000 Details