NVIDIA GeForce RTX 3070 vs NVIDIA RTX 2000 Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3070

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1725 MHz
TDP 220 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

RTX 2000 Ada Generation

CORE STATE AD107
VRAM 16 GB
CLOCK SPEED 2130 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,162
1,767
geekbench_opencl
112,821
78,074
geekbench_vulkan
21,022
83,360
passmark_directx_10
150
82
passmark_directx_11
182
138
passmark_directx_12
85
71
passmark_directx_9
247
216
passmark_g2d
1,001
1,072
passmark_g3d
22,214
16,927
passmark_gpu_compute
11,195
7,834

Analysis: NVIDIA GeForce RTX 3070 vs NVIDIA RTX 2000 Ada Generation

Head-to-Head Benchmarks

The head-to-head data shows a dominant 8 to 2 win split in favor of the NVIDIA GeForce RTX 3070. The RTX 3070 takes the 3DMark Steel Nomad DX12 test with 3162 points against 1767 for the RTX 2000 Ada Generation, a 44.1% advantage. This pattern repeats across most legacy and compute-oriented workloads. In Geekbench OpenCL, the RTX 3070 scores 112821 versus 78074, a 30.8% lead. PassMark GPU Compute shows a 30% gap, with the RTX 3070 at 11195 and the Ada card at 7834.

The RTX 3070 also prevails in every PassMark DirectX test. The largest margin is in DirectX 10, where the RTX 3070 scores 150 against 82, a 45.3% difference. DirectX 11 results show a 24.2% gap (182 versus 138), DirectX 12 a 16.5% gap (85 versus 71), and DirectX 9 a 12.6% gap (247 versus 216). The overall PassMark G3D score reinforces this, with the RTX 3070 at 22214 versus 16927, a 23.8% edge.

The RTX 2000 Ada Generation claims two notable victories. The most striking is Geekbench Vulkan, where it scores 83360 against 21022 for the RTX 3070, a 296.5% advantage. This is not a marginal win; it is a near-tripling of the rival's score. The Ada card also edges ahead in PassMark G2D, scoring 1072 versus 1001, a 7.1% margin. These two wins show that the Ada architecture has specific strengths, particularly in Vulkan API performance and 2D workloads, even if it trails in raw rasterization and compute.

The average benchmark scores reflect the overall picture. The RTX 2000 Ada Generation averages 18954 across all recorded tests, while the RTX 3070 averages 17208. This is a curious inversion: the RTX 3070 wins most individual tests but has a lower average score. The explanation lies in the magnitude of the Vulkan result. The Ada card's 296.5% Vulkan advantage pulls its average upward, while the RTX 3070's wins are mostly in the 12% to 45% range, which does not offset the massive Vulkan deficit. The percentile rankings tell a similar story: the RTX 2000 Ada sits at the 63rd percentile of all GPUs, while the RTX 3070 sits at the 61st, despite winning eight of ten head-to-head tests.

Where Each One Wins

The RTX 3070 is the clear choice for DirectX-based gaming and general 3D rendering. Its wins span DirectX 9, 10, 11, and 12, with margins ranging from 12.6% to 45.3%. The 3DMark Steel Nomad DX12 test, which represents modern DX12 gaming workloads, shows a 44.1% gap in favor of the RTX 3070. For users running OpenCL compute tasks, the RTX 3070's 30.8% lead in Geekbench OpenCL makes it the stronger option. PassMark GPU Compute also favors the RTX 3070 by 30%, indicating a consistent advantage in general-purpose compute.

The RTX 2000 Ada Generation wins in two specific areas. First, Vulkan performance: the 296.5% lead in Geekbench Vulkan is the single largest margin in the entire comparison. This suggests that applications built on Vulkan, such as certain emulators, CAD tools, or Linux-based game ports, will run dramatically better on the Ada card. Second, 2D graphics: the PassMark G2D score of 1072 against 1001, a 7.1% edge, indicates better performance in desktop compositing, 2D rendering, and display output workloads. These are not the typical gaming scenarios, but they matter for workstation use cases where Vulkan compute and multi-display 2D output are common.

The data also shows that the RTX 2000 Ada's average score of 18954 places it slightly above the RTX 3070's 17208, and its nearest rivals include the AMD Radeon RX 6600 and NVIDIA Quadro K6000, both within 0.4% of its average. The RTX 3070's nearest rivals are the AMD Radeon RX 7600 XT (0.7% behind) and the NVIDIA GeForce GTX 690 (1% behind). These comparisons indicate that the RTX 3070's overall standing is close to the Ada card in aggregate, despite the head-to-head disparity.

Architecture Differences

The two cards come from different architecture generations and foundries. The RTX 2000 Ada Generation uses the AD107 chip on TSMC's 5 nm process, while the RTX 3070 uses the GA104 chip on Samsung's 8 nm process. The Ada card packs 18,900 million transistors into a 159 mm² die, yielding a transistor density of 118.9 million per mm². The RTX 3070 has 17,400 million transistors spread across a much larger 392 mm² die, resulting in a density of 44.4 million per mm². The Ada chip is over 2.4 times denser, which explains its dramatically lower power consumption.

The RTX 3070 compensates with a wider configuration. It has 5888 shading units, 184 texture mapping units, 96 raster operations units, 46 ray tracing cores, and 184 tensor cores. The RTX 2000 Ada has 2816 shading units, 88 TMUs, 48 ROPs, 22 ray tracing cores, and 88 tensor cores. In every unit count, the RTX 3070 has roughly double the resources. This aligns with the compute and rasterization results, where the RTX 3070 consistently leads by 16% to 45%.

Clock speeds tell a different story. The Ada card runs at a base of 1620 MHz and boosts to 2130 MHz, while the RTX 3070 operates at 1500 MHz base and 1725 MHz boost. The Ada card's higher clocks, combined with the 5 nm process, help it achieve competitive performance per watt. Its FP32 throughput is 12.00 TFLOPS, and FP16 is also 12.00 TFLOPS with a 1:1 ratio. The RTX 3070 reaches 20.31 TFLOPS in both FP32 and FP16, reflecting its larger shader count.

Memory configurations differ significantly. The RTX 2000 Ada has 16 GB of GDDR6 on a 128-bit bus, delivering 256.0 GB/s of bandwidth. The RTX 3070 has 8 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s. The RTX 3070's memory bandwidth is 75% higher, which aids in bandwidth-sensitive tasks. However, the Ada card offers double the capacity, which is advantageous for large datasets or high-resolution textures that exceed 8 GB.

Power and physical design are major differentiators. The RTX 2000 Ada has a 70 W TDP, requires no power connectors, and suggests a 250 W PSU. The RTX 3070 has a 220 W TDP, uses a single 12-pin connector, and suggests a 550 W PSU. The Ada card is also much smaller: 168 mm long and 69 mm tall, versus 242 mm long and 112 mm tall for the RTX 3070. Both are dual-slot cards, but the Ada card is substantially more compact. Display outputs differ as well: the Ada card has four mini-DisplayPort 1.4a outputs, while the RTX 3070 has one HDMI 2.1 and three DisplayPort 1.4a outputs. The RTX 3070 uses a PCIe 4.0 x16 interface, while the Ada card uses PCIe 4.0 x8.

FAQ

Q: Which card has higher raw compute performance?

A: The RTX 3070 leads in FP32 with 20.31 TFLOPS versus 12.00 TFLOPS for the RTX 2000 Ada. It also wins PassMark GPU Compute by 30% (11195 versus 7834) and Geekbench OpenCL by 30.8% (112821 versus 78074).

Q: Why does the RTX 2000 Ada have a higher average benchmark score despite losing most tests?

A: The Ada card's Geekbench Vulkan score of 83360 is 296.5% higher than the RTX 3070's 21022. This single massive win raises its average to 18954, while the RTX 3070's average is 17208. The RTX 3070's wins are smaller in percentage terms, so they do not compensate.

Q: Which card is better for Vulkan-based applications?

A: The RTX 2000 Ada Generation is overwhelmingly better in Vulkan. Its Geekbench Vulkan score of 83360 is nearly four times the RTX 3070's 21022, a 296.5% advantage. This is the largest performance gap in the entire comparison.

Q: How do the memory configurations compare?

A: The RTX 2000 Ada has 16 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. The RTX 3070 has 8 GB of GDDR6 on a 256-bit bus with 448.0 GB/s bandwidth. The RTX 3070 has 75% more bandwidth, but the Ada card has double the capacity.

Q: What are the power requirements for each card?

A: The RTX 2000 Ada has a 70 W TDP, no power connectors, and a 250 W suggested PSU. The RTX 3070 has a 220 W TDP, one 12-pin connector, and a 550 W suggested PSU. The Ada card draws 150 W less under load.

Q: Which card is better for DirectX gaming?

A: The RTX 3070 wins all four DirectX tests. DirectX 9: 247 versus 216 (12.6% lead). DirectX 10: 150 versus 82 (45.3% lead). DirectX 11: 182 versus 138 (24.2% lead). DirectX 12: 85 versus 71 (16.5% lead). The 3DMark Steel Nomad DX12 test also favors the RTX 3070 by 44.1%.

Specification Differences

| Specification | RTX 2000 Ada Generation | RTX 3070 |

|---|---|---|

| Architecture | Ada Lovelace | Ampere |

| Process node | 5 nm (TSMC) | 8 nm (Samsung) |

| Transistors | 18,900 million | 17,400 million |

| Die size | 159 mm² | 392 mm² |

| Transistor density | 118.9M / mm² | 44.4M / mm² |

| Base clock | 1620 MHz | 1500 MHz |

| Boost clock | 2130 MHz | 1725 MHz |

| Memory size | 16 GB | 8 GB |

| Memory bus | 128 bit | 256 bit |

| Memory bandwidth | 256.0 GB/s | 448.0 GB/s |

| Shading units | 2816 | 5888 |

| TMUs | 88 | 184 |

| ROPs | 48 | 96 |

| RT cores | 22 | 46 |

| Tensor cores | 88 | 184 |

| FP32 | 12.00 TFLOPS | 20.31 TFLOPS |

| TDP | 70 W | 220 W |

| Power connectors | None | 1x 12-pin |

| Suggested PSU | 250 W | 550 W |

| Bus interface | PCIe 4.0 x8 | PCIe 4.0 x16 |

| Display outputs | 4x mini-DisplayPort 1.4a | 1x HDMI 2.1, 3x DisplayPort 1.4a |

| Dimensions | 168 mm x 69 mm | 242 mm x 112 mm |

| Release date | 2024-02-11 | 2020-08-31 |

| Production status | Active | End-of-life |

| Launch MSRP | 649 USD | 499 USD |

The Verdict

The NVIDIA GeForce RTX 3070 is the better card for traditional gaming and compute workloads. It wins eight of ten head-to-head tests, including all DirectX versions, 3DMark Steel Nomad, OpenCL, and PassMark GPU Compute. Its 5888 shading units and 448.0 GB/s memory bandwidth give it a clear edge in rasterization and bandwidth-intensive tasks. Users building a gaming PC or running OpenCL-based compute applications should choose the RTX 3070, provided they can accommodate its 220 W TDP and 242 mm length.

The NVIDIA RTX 2000 Ada Generation is the better choice for Vulkan-centric workloads and power-constrained environments. Its 296.5% Vulkan lead is unmatched, and its 70 W TDP with no power connectors makes it suitable for compact or low-power systems. The 16 GB memory capacity is double the RTX 3070's 8 GB, which helps in scenarios where VRAM capacity exceeds 8 GB. The Ada card also wins in 2D graphics, with a 7.1% PassMark G2D advantage. Its smaller footprint (168 mm versus 242 mm) and active production status give it longevity benefits.

The data does not support a single universal winner. The RTX 3070's average benchmark score of 17208 is lower than the Ada card's 18954, but the RTX 3070's percentile ranking (61st) is close to the Ada card's (63rd). The RTX 3070's nearest rivals include the RX 7600 XT and GTX 690, while the Ada card's nearest rivals are the RX 6600 and Quadro K6000. These proximity rankings suggest the two cards occupy similar overall performance tiers, but with very different strengths. Choose the RTX 3070 for DirectX gaming and OpenCL compute; choose the RTX 2000 Ada for Vulkan, 2D work, low power draw, and larger memory capacity.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3070
RTX 2000 Ada Generation
Core Specs
Shading Units
5,888
2,816 -52.2%
Shaders
5,888
2,816 -52.2%
TMUs
184
88 -52.2%
ROPs
96
48 -50.0%
SM Count
46
22 -52.2%
Clocks
Base Clock
1500 MHz
1620 MHz
Boost Clock
1725 MHz
2130 MHz
Memory Clock
1750 MHz 14 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
448.0 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
4 MB
12 MB
Performance
Pixel Rate
165.6 GPixel/s
102.2 GPixel/s
Texture Rate
317.4 GTexel/s
187.4 GTexel/s
FP32 (TFLOPS)
20.31 TFLOPS
12.00 TFLOPS
FP64 (TFLOPS)
317.4 GFLOPS (1:64)
187.4 GFLOPS (1:64)
FP16 (TFLOPS)
20.31 TFLOPS (1:1)
12.00 TFLOPS (1:1)
AI/RT
RT Cores
46
22 -52.2%
Tensor Cores
184
88 -52.2%
Power
TDP
220 W
70 W
TDP (W)
220
70 -68.2%
Suggested PSU
550 W
250 W
Power Connectors
1x 12-pin
None
Architecture
Architecture
Ampere
Ada Lovelace
GPU Name
GA104
AD107
Generation
GeForce 30
Workstation Ada (x000A)
Process Size
8 nm
5 nm
Transistors
17,400 million
18,900 million
Die Size
392 mm²
159 mm²
Foundry
Samsung
TSMC
Density
44.4M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
8.9
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
242 mm 9.5 inches
168 mm 6.6 inches
Height
112 mm 4.4 inches
69 mm 2.7 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
4x mini-DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x8
Other
Launch Price
499 USD
649 USD
Production
End-of-life
Active
Predecessor
GeForce 20
Workstation Ampere
Successor
GeForce 40
Blackwell PRO W
View GeForce RTX 3070 Details View RTX 2000 Ada Generation Details