GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3060 Mobile

CORE STATE GA106
VRAM 6 GB
CLOCK SPEED 1425 MHz
TDP 80 W
BUS WIDTH 192 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

RTX A2000 Mobile

CORE STATE GA107
VRAM 4 GB
CLOCK SPEED 1687 MHz
TDP 95 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,821
N/A
geekbench_opencl
79,483
56,518
geekbench_vulkan
80,344
53,146
passmark_directx_10
90
57
passmark_directx_11
110
68
passmark_directx_12
58
47
passmark_directx_9
146
115
passmark_g2d
588
491
passmark_g3d
13,230
9,611
passmark_gpu_compute
5,718
4,334

Analysis: NVIDIA GeForce RTX 3060 Mobile vs NVIDIA RTX A2000 Mobile

When analyzing RTX 3060 to GeForce NVIDIA RTX A2000 Mobile, the performance gap turns clearly apparent. RTX 3060 secures the advantage in nearly all benchmark we ran. This delta is significant enough to affect practical rendering performance. Users might experience better performance. The determination is straightforward.

For ray tracing, RTX 3060 moves further beyond of GeForce NVIDIA RTX A2000 Mobile. The specialized units manage complex lighting calculations more efficiently. Players demanding cutting-edge effects might seriously choose RTX 3060. This ray tracing superiority is considerable. Next-gen games continually leverage real-time ray tracing technology.

The bottom line: RTX 3060 claims this comparison decisively. Buyers seeking gaming performance should definitely consider RTX 3060 over GeForce NVIDIA RTX A2000 Mobile. The benchmark results confirms this verdict. The scenarios should execute significantly faster. This is a obvious victor in this segment.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3060 Mobile
RTX A2000 Mobile
Core Specs
Shading Units
3,840
2,560 -33.3%
Shaders
3,840
2,560 -33.3%
TMUs
120
80 -33.3%
ROPs
48
48 0.0%
SM Count
30
20 -33.3%
Clocks
Base Clock
900 MHz
1215 MHz
Boost Clock
1425 MHz
1687 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
6 GB
4 GB
VRAM (MB)
6,144
4,096 -33.3%
Memory Type
GDDR6
GDDR6
Memory Bus
192 bit
128 bit
Bandwidth
336.0 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
3 MB
2 MB
Performance
Pixel Rate
68.40 GPixel/s
80.98 GPixel/s
Texture Rate
171.0 GTexel/s
135.0 GTexel/s
FP32 (TFLOPS)
10.94 TFLOPS
8.637 TFLOPS
FP64 (TFLOPS)
171.0 GFLOPS (1:64)
135.0 GFLOPS (1:64)
FP16 (TFLOPS)
10.94 TFLOPS (1:1)
8.637 TFLOPS (1:1)
AI/RT
RT Cores
30
20 -33.3%
Tensor Cores
120
80 -33.3%
Power
TDP
80 W
95 W
TDP (W)
80
95 +18.8%
Power Connectors
None
None
Architecture
Architecture
Ampere
Ampere
GPU Name
GA106
GA107
Generation
GeForce 30 Mobile
Ampere-MW (Ax000)
Process Size
8 nm
8 nm
Transistors
12,000 million
8,700 million
Die Size
276 mm²
200 mm²
Foundry
Samsung
Samsung
Density
43.5M / mm²
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20 Mobile
Quadro Turing-M
Successor
Ada-MW
View GeForce RTX 3060 Mobile Details View RTX A2000 Mobile Details