NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce RTX 5070 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 Mobile

CORE STATE GA107
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

GeForce RTX 5070

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 2512 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
421
5,077
geekbench_opencl
50,038
172,660
geekbench_vulkan
49,051
178,923
passmark_directx_10
N/A
180
passmark_directx_11
N/A
277
passmark_directx_12
N/A
108
passmark_directx_9
N/A
320
passmark_g2d
N/A
1,305
passmark_g3d
N/A
29,137
passmark_gpu_compute
N/A
15,787

Analysis: NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce RTX 5070

# NVIDIA GeForce RTX 5070 vs NVIDIA GeForce RTX 3050 Mobile

The database comparison between the NVIDIA GeForce RTX 5070 and the NVIDIA GeForce RTX 3050 Mobile is not a contest of equals, it is a generational and market-segment gap made visible through benchmark data. The RTX 5070, a desktop card built on Blackwell 2.0 architecture, holds an average benchmark score of 40377, while the RTX 3050 Mobile, an Ampere-era laptop part, averages 33170. That difference of roughly 22% in aggregate scoring masks far larger gaps in individual workloads, where the desktop part frequently outperforms the mobile chip by multiples. The data indicates a clear hierarchy: the RTX 5070 is positioned for high-refresh gaming and compute-heavy tasks, while the RTX 3050 Mobile serves as an entry-level mobile solution for 1080p gaming and light creative work. The numbers do not suggest a close race, but the comparison is still useful for understanding how far mobile GPUs trail desktop parts within the same vendor lineup.

Where Each One Wins

The RTX 5070 wins every recorded head-to-head benchmark in the database, and the margins are substantial. In 3DMark Steel Nomad DX12, the RTX 5070 scores 5077 against the RTX 3050 Mobile's 421, a delta of 1105.9%. That is not a slight edge, it is a workload category where the desktop card delivers more than twelve times the performance. For users targeting high-fidelity gaming with ray tracing and modern DX12 titles, the RTX 5070 is the only sensible choice from this pair. The Geekbench OpenCL result reinforces this: 172660 versus 50038, a 245.1% lead, indicating the RTX 5070 is far more capable for OpenCL-accelerated compute tasks such as video encoding, physics simulation, or machine learning inference. The Vulkan result follows the same pattern, 178923 versus 49051, a 264.8% advantage, which matters for games and applications built on Vulkan's low-overhead API.

The RTX 3050 Mobile has no benchmark wins in this dataset, but its role is not defined by defeating the RTX 5070. Its 78th percentile ranking among all GPUs places it near the midpoint of the laptop GPU population, and its nearest rivals, the NVIDIA T550 Mobile and AMD Radeon Pro 570, sit within 0.1% and 0.1% of its average score respectively. That places the RTX 3050 Mobile in a viable tier for entry-level gaming laptops and mobile workstations, where power draw of 45 W and integrated packaging (IGP form factor) allow it to fit into thin chassis. The RTX 5070, by contrast, sits at the 82nd percentile and pulls ahead of its nearest rivals, the AMD Radeon Pro 580 and NVIDIA RTX A500 Mobile, by 0.1% and 2% respectively. So the RTX 5070 wins where performance is the priority, while the RTX 3050 Mobile wins only in the sense of existing as a low-power option for portable systems.

Architecture Differences

The two GPUs come from different architectural generations and different manufacturing processes. The RTX 5070 uses the GB205 chip, built on Blackwell 2.0 architecture, fabricated by TSMC at 5 nm. It packs 31,100 million transistors into a 263 mm² die, yielding a transistor density of 118.3 million per square millimeter. The RTX 3050 Mobile uses the GA107 chip, based on Ampere architecture, made by Samsung at 8 nm. Its transistor count is 8,700 million on a 200 mm² die, for a density of 43.5 million per square millimeter. The node advantage alone explains a large portion of the performance gap: the RTX 5070 crams more than three and a half times the transistors into only 31.5% more die area.

Memory configurations differ just as sharply. The RTX 5070 has 12 GB of GDDR7 on a 192-bit bus, with bandwidth of 672.0 GB/s and an effective memory clock of 28 Gbps. The RTX 3050 Mobile has 4 GB of GDDR6 on a 128-bit bus, with bandwidth of 192.0 GB/s and an effective clock of 12 Gbps. That is a 3.5x advantage in memory bandwidth for the RTX 5070, which directly affects texture-heavy workloads, high-resolution rendering, and large dataset compute tasks. The RTX 5070 also carries 6144 shading units, 192 TMUs, and 80 ROPs, versus 2048 shading units, 64 TMUs, and 32 ROPs on the mobile part. Ray tracing hardware follows: 48 RT cores and 192 tensor cores on the RTX 5070, versus 16 RT cores and 64 tensor cores on the RTX 3050 Mobile. The FP32 throughput is 30.87 TFLOPS versus 5.501 TFLOPS, a 5.6x difference. Pixel rate and texture rate are similarly lopsided: 201.0 GPixel/s versus 42.98 GPixel/s, and 482.3 GTexel/s versus 85.95 GTexel/s.

Power and packaging tell the rest of the story. The RTX 5070 draws 250 W, requires a 600 W power supply, uses a 16-pin connector, and occupies a dual-slot footprint measuring 245 mm by 115 mm by 40 mm. The RTX 3050 Mobile draws only 45 W, uses no external power connectors, and is listed as "IGP" (integrated graphics processor), meaning it is soldered to the motherboard in laptops. The RTX 5070 connects via PCIe 5.0 x16, while the RTX 3050 Mobile uses PCIe 4.0 x8. Display outputs also differ: the RTX 5070 offers 1x HDMI 2.1b and 3x DisplayPort 2.1b, while the mobile part's outputs are "Portable Device Dependent," meaning they vary by laptop design.

FAQ

Q: Which GPU has more memory bandwidth?

A: The RTX 5070 has 672.0 GB/s of bandwidth, while the RTX 3050 Mobile has 192.0 GB/s. That is a 3.5x difference, driven by the RTX 5070's GDDR7 memory on a 192-bit bus versus the mobile part's GDDR6 on a 128-bit bus.

Q: Can the RTX 3050 Mobile handle ray tracing?

A: Yes, it has 16 RT cores and supports DirectX 12 Ultimate (12_2), so ray tracing is technically supported. However, its 3DMark Steel Nomad DX12 score of 421 is far below the RTX 5070's 5077, meaning the mobile part will struggle with ray-traced workloads where the desktop card excels.

Q: How does the power draw compare?

A: The RTX 5070 has a 250 W TDP and requires a 600 W power supply, while the RTX 3050 Mobile has a 45 W TDP and uses no external power connectors. That makes the mobile part suitable for laptops, while the desktop card needs a full ATX power supply and cooling solution.

Q: Which GPU is better for compute tasks like OpenCL?

A: The RTX 5070 scores 172660 in Geekbench OpenCL, versus 50038 for the RTX 3050 Mobile, a 245.1% lead. The RTX 5070 also has 192 tensor cores against the mobile part's 64, so compute-heavy workloads are decisively in the desktop card's favor.

Q: Are the APIs similar?

A: Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The difference is not in API support but in raw throughput: the RTX 5070's Vulkan score of 178923 is 264.8% higher than the RTX 3050 Mobile's 49051.

Q: Is the RTX 3050 Mobile still in production?

A: No, the database lists it as "End-of-life," while the RTX 5070 is "Active." The RTX 3050 Mobile was released in 2021, and the RTX 5070 was released in 2025, so the mobile part is a previous-generation product.

Specification Differences

| Specification | NVIDIA GeForce RTX 5070 | NVIDIA GeForce RTX 3050 Mobile |

|----------------|------------------------|-------------------------------|

| Chip | GB205 | GA107 |

| Architecture | Blackwell 2.0 | Ampere |

| Process Node | 5 nm (TSMC) | 8 nm (Samsung) |

| Transistors | 31,100 million | 8,700 million |

| Die Size | 263 mm² | 200 mm² |

| Transistor Density | 118.3M / mm² | 43.5M / mm² |

| Base Clock | 2325 MHz | 1065 MHz |

| Boost Clock | 2512 MHz | 1343 MHz |

| Memory | 12 GB GDDR7 | 4 GB GDDR6 |

| Memory Bus | 192 bit | 128 bit |

| Memory Bandwidth | 672.0 GB/s | 192.0 GB/s |

| Memory Clock | 1750 MHz (28 Gbps effective) | 1500 MHz (12 Gbps effective) |

| Shading Units | 6144 | 2048 |

| TMUs | 192 | 64 |

| ROPs | 80 | 32 |

| RT Cores | 48 | 16 |

| Tensor Cores | 192 | 64 |

| Pixel Rate | 201.0 GPixel/s | 42.98 GPixel/s |

| Texture Rate | 482.3 GTexel/s | 85.95 GTexel/s |

| FP32 | 30.87 TFLOPS | 5.501 TFLOPS |

| FP16 | 30.87 TFLOPS (1:1) | 5.501 TFLOPS (1:1) |

| TDP | 250 W | 45 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 16-pin | None |

| Suggested PSU | 600 W | None |

| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |

| Display Outputs | 1x HDMI 2.1b, 3x DisplayPort 2.1b | Portable Device Dependent |

| Release Date | 2025-03-03 | 2021-05-10 |

| Production Status | Active | End-of-life |

Head-to-Head Benchmarks

The most decisive result in the database is the 3DMark Steel Nomad DX12 test. The RTX 5070 scores 5077, the RTX 3050 Mobile scores 421, and the delta is 1105.9%. This benchmark stresses modern DX12 rendering with asynchronous compute and ray tracing, which is exactly where the RTX 5070's 48 RT cores and 192 tensor cores provide overwhelming advantage. For a gamer, that difference means the RTX 5070 can target high refresh rates at high settings in demanding titles, while the RTX 3050 Mobile would be limited to lower settings or much lower resolutions.

In Geekbench OpenCL, the RTX 5070 scores 172660 against 50038, a 245.1% lead. This test measures raw compute throughput across multiple workloads, and the RTX 5070's 30.87 TFLOPS FP32 performance versus 5.501 TFLOPS explains the gap. The Vulkan result is similar: 178923 versus 49051, a 264.8% advantage. Vulkan is used in many modern game engines and compute applications, so this result reinforces the RTX 5070's position as a versatile performer. The RTX 3050 Mobile's scores are not weak for its class, it sits at the 78th percentile among all GPUs, but its nearest rivals are all professional mobile or desktop parts with similar average scores, not high-end gaming hardware. The RTX 5070, at the 82nd percentile, has rivals like the AMD Radeon Pro 580 and NVIDIA RTX A500 Mobile that are within 2% of its average score, meaning it competes in a much higher performance tier.

The Verdict

From the recorded data, the choice is straightforward for anyone building a desktop system: the RTX 5070 is the only viable option. It wins all three head-to-head benchmarks by margins ranging from 245.1% to 1105.9%, offers 12 GB of GDDR7 memory versus 4 GB of GDDR6, and delivers 30.87 TFLOPS of FP32 compute. Its 250 W TDP and 600 W PSU requirement are reasonable for a desktop build, and its dual-slot, 245 mm length fits standard mid-tower cases. The launch MSRP is 549 USD, which positions it as a mainstream enthusiast card.

The RTX 3050 Mobile is not a competitor to the RTX 5070, it is a different product category entirely. Its 45 W TDP, IGP form factor, and PCIe 4.0 x8 interface make it suitable for laptops where power efficiency and portability matter more than raw performance. Its 4 GB memory capacity and 192.0 GB/s bandwidth are adequate for entry-level 1080p gaming and light creative work, and its 78th percentile ranking places it above many older mobile GPUs. But the benchmark data shows it trailing the RTX 5070 by more than 245% in every compute test and more than 1100% in the DX12 workload. For a user with a laptop, the RTX 3050 Mobile is a serviceable entry point. For anyone with the option of a desktop, the RTX 5070 is the clear pick, and the numbers leave no room for ambiguity.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 Mobile
RTX 5070
Core Specs
Shading Units
2,048
6,144 +200.0%
Shaders
2,048
6,144 +200.0%
TMUs
64
192 +200.0%
ROPs
32
80 +150.0%
SM Count
16
48 +200.0%
Clocks
Base Clock
1065 MHz
2325 MHz
Boost Clock
1343 MHz
2512 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
12 GB
VRAM (MB)
4,096
12,288 +200.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
192.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
48 MB
Performance
Pixel Rate
42.98 GPixel/s
201.0 GPixel/s
Texture Rate
85.95 GTexel/s
482.3 GTexel/s
FP32 (TFLOPS)
5.501 TFLOPS
30.87 TFLOPS
FP64 (TFLOPS)
85.95 GFLOPS (1:64)
482.3 GFLOPS (1:64)
FP16 (TFLOPS)
5.501 TFLOPS (1:1)
30.87 TFLOPS (1:1)
AI/RT
RT Cores
16
48 +200.0%
Tensor Cores
64
192 +200.0%
Power
TDP
45 W
250 W
TDP (W)
45
250 +455.6%
Suggested PSU
600 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Ampere
Blackwell 2.0
GPU Name
GA107
GB205
Generation
GeForce 30 Mobile
GeForce 50
Process Size
8 nm
5 nm
Transistors
8,700 million
31,100 million
Die Size
200 mm²
263 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Length
245 mm 9.6 inches
Height
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
549 USD
Production
End-of-life
Active
Predecessor
GeForce 20 Mobile
GeForce 40
Successor
GeForce 60
View GeForce RTX 3050 Mobile Details View GeForce RTX 5070 Details