NVIDIA GeForce MX570 vs NVIDIA RTX A6000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

RTX A6000

CORE STATE GA102
VRAM 48 GB
CLOCK SPEED 1800 MHz
TDP 300 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_opencl
38,299
193,937
geekbench_vulkan
N/A
164,462
passmark_directx_10
N/A
155
passmark_directx_11
N/A
191
passmark_directx_12
N/A
87
passmark_directx_9
N/A
245
passmark_g2d
N/A
913
passmark_g3d
N/A
22,577
passmark_gpu_compute
N/A
14,110

Analysis: NVIDIA GeForce MX570 vs NVIDIA RTX A6000

The Verdict

The NVIDIA RTX A6000 is the clear choice for professional, compute-heavy workloads. The recorded data shows it outperforms the MX570 in the only shared benchmark, Geekbench OpenCL, by a massive 406.4%. With an average benchmark score of 44,075 compared to 38,299 for the MX570, the A6000 sits in the 84th percentile of all GPUs, while the MX570 sits in the 81st percentile. The A6000 also holds its own against much newer mobile parts, as it is only 0.9% behind the RTX 4090 Mobile and 1.6% ahead of the RTX 4070 Ti in average score.

The NVIDIA GeForce MX570 is a low-power, integrated-class part designed for thin and light laptops. Its 15 W TDP and lack of dedicated power connectors make it suitable for portable devices where battery life and thermals are priorities. It is not a workstation GPU. If you need to drive multiple high-resolution displays, handle large datasets, or run GPU compute tasks, the RTX A6000 is the only sensible option from these two.

Pick the RTX A6000 if your work involves rendering, simulation, AI inference, or any task that can use 48 GB of VRAM. Pick the MX570 if you need basic acceleration in a compact laptop and do not require the A6000's extreme compute throughput. There is no middle ground here; the two cards serve entirely different markets.

Architecture Differences

Both GPUs are built on NVIDIA's Ampere architecture and use the same 8 nm process node from Samsung. The transistor density is nearly identical: 45.1 million transistors per square millimeter for the A6000 and 43.5 million for the MX570. However, the physical scale is very different. The RTX A6000 uses the GA102 chip with 28,300 million transistors on a 628 mm² die. The MX570 uses the GA107S chip with only 8,700 million transistors on a 200 mm² die.

The A6000 is a full workstation implementation of Ampere. It has 10,752 shading units, 336 texture mapping units, and 112 raster output units. It also carries 84 RT cores and 336 tensor cores, making it a complete package for ray tracing and AI acceleration. The MX570 is a greatly cut-down version: 2,048 shading units, 64 TMUs, and 32 ROPs, with 16 RT cores and 64 tensor cores.

Memory architecture is another major divider. The A6000 uses a 384-bit bus with 48 GB of GDDR6 memory, delivering 768.0 GB/s of bandwidth. The MX570 uses a 64-bit bus with just 2 GB of GDDR6, yielding 96.00 GB/s. That is an 8x difference in bus width and a 672 GB/s gap in bandwidth. The A6000 also supports PCIe 4.0 x16, while the MX570 is limited to PCIe 4.0 x8.

Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The A6000 provides four DisplayPort 1.4a outputs, whereas the MX570's display outputs are dependent on the portable device it is integrated into. The A6000 is a dual-slot card with an 8-pin EPS power connector and a 300 W TDP. The MX570 has no power connectors and a 15 W TDP.

Head-to-Head Benchmarks

The database contains one direct comparison between these two GPUs: Geekbench OpenCL. The RTX A6000 scores 193,937, while the MX570 scores 38,299. That is a 406.4% advantage for the A6000, meaning it is roughly five times faster in this compute test. This is not a marginal difference; it is a generational chasm in raw throughput.

The A6000's FP32 compute is listed at 38.71 TFLOPS, compared to 4.731 TFLOPS for the MX570. That is a 34 TFLOPS gap in raw floating-point performance. The A6000 also has a texture rate of 604.8 GTexel/s versus 73.92 GTexel/s for the MX570, and a pixel rate of 201.6 GPixel/s versus 36.96 GPixel/s.

In the broader benchmark suite, the A6000 has nine recorded scores, including PassMark G3D at 22,577 and PassMark GPU Compute at 14,110. The MX570 has only one recorded score, the Geekbench OpenCL result. This limited data makes direct comparisons difficult, but the single shared test is decisive.

The A6000's average benchmark score of 44,075 places it in the 84th percentile of all GPUs. Its nearest rivals include the RTX 4090 Mobile (0.9% lower score), RTX 4070 Ti (1.6% higher score), Quadro M6000 (1.8% lower), and RTX 5050 Mobile (1.9% lower). The MX570's average score of 38,299 places it in the 81st percentile, with rivals like the RTX 5080 Mobile (0.1% lower), RTX 4080 Mobile (0.4% higher), MX570 A (1.0% higher), and Radeon Pro 580X (1.1% higher). Notably, the MX570's closest rival is nearly identical in performance, while the A6000's closest rival is the RTX 4090 Mobile, which is a top-tier laptop GPU.

Specification Differences

The following fields differ between the two cards, based only on the recorded data:

  • Chip: GA102 (A6000) vs GA107S (MX570)
  • Generation: Workstation Ampere (Ax000) vs GeForce MX (5xx)
  • Transistors: 28,300 million vs 8,700 million
  • Die Size: 628 mm² vs 200 mm²
  • Transistor Density: 45.1M / mm² vs 43.5M / mm²
  • Base Clock: 1410 MHz vs 832 MHz
  • Boost Clock: 1800 MHz vs 1155 MHz
  • Memory Clock: 2000 MHz (16 Gbps effective) vs 1500 MHz (12 Gbps effective)
  • Memory Size: 48 GB vs 2 GB
  • Memory Bus Width: 384 bit vs 64 bit
  • Memory Bandwidth: 768.0 GB/s vs 96.00 GB/s
  • Shading Units: 10,752 vs 2,048
  • TMUs: 336 vs 64
  • ROPs: 112 vs 32
  • RT Cores: 84 vs 16
  • Tensor Cores: 336 vs 64
  • Pixel Rate: 201.6 GPixel/s vs 36.96 GPixel/s
  • Texture Rate: 604.8 GTexel/s vs 73.92 GTexel/s
  • FP32: 38.71 TFLOPS vs 4.731 TFLOPS
  • FP16: 38.71 TFLOPS (1:1) vs 4.731 TFLOPS (1:1)
  • TDP: 300 W vs 15 W
  • Slot Width: Dual-slot vs IGP
  • Power Connectors: 8-pin EPS vs None
  • Suggested PSU: 700 W vs not specified
  • Bus Interface: PCIe 4.0 x16 vs PCIe 4.0 x8
  • Display Outputs: 4x DisplayPort 1.4a vs Portable Device Dependent
  • Dimensions: 267 mm length, 112 mm height vs not specified
  • Release Date: 2020-10-04 vs 2021-12-16
  • Launch MSRP: 4,649 USD (stated once, as recorded) vs not specified

Both cards share the same 8 nm process, Samsung foundry, Ampere architecture, DirectX 12 Ultimate support, OpenGL 4.6, Vulkan 1.4, and GDDR6 memory type.

FAQ

Q: Which GPU is faster in compute workloads?

A: The RTX A6000 is decisively faster. In the only shared benchmark, Geekbench OpenCL, the A6000 scores 193,937 versus 38,299 for the MX570, a 406.4% advantage. Its FP32 throughput of 38.71 TFLOPS is over eight times higher than the MX570's 4.731 TFLOPS.

Q: Can the MX570 handle ray tracing or AI tasks?

A: It has the hardware for it: 16 RT cores and 64 tensor cores. However, its 2 GB VRAM and 96.00 GB/s bandwidth will severely limit any serious ray tracing or AI workload. The A6000 has 84 RT cores and 336 tensor cores with 48 GB of VRAM and 768.0 GB/s bandwidth, making it far more capable.

Q: Why does the MX570 have such a low TDP?

A: The MX570 is designed for portable devices with a 15 W TDP and no power connectors. It is an integrated-class GPU (IGP) for laptops. The A6000 is a dual-slot workstation card with a 300 W TDP and an 8-pin EPS connector, requiring a 700 W suggested PSU.

Q: Is the A6000 still competitive against newer GPUs?

A: Yes. Its average benchmark score of 44,075 puts it in the 84th percentile. It is only 0.9% behind the RTX 4090 Mobile and 1.8% ahead of the Quadro M6000. It trails the RTX 4070 Ti by just 1.6% in average score.

Q: What is the memory difference between the two?

A: The A6000 has 48 GB of GDDR6 on a 384-bit bus with 768.0 GB/s bandwidth. The MX570 has 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth. That is a 46 GB capacity difference and a 672 GB/s bandwidth difference.

Q: Which GPU has better API support?

A: They are identical in this regard. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The A6000 offers 4x DisplayPort 1.4a outputs, while the MX570's display outputs depend on the host device.

Where Each One Wins

The RTX A6000 wins in every measurable category from the recorded data. It wins the single head-to-head benchmark, has a higher average score, a higher percentile rank, and superior specifications across the board. Its 48 GB memory capacity is suited for large datasets, high-resolution textures, and multi-GPU rendering tasks. The 768.0 GB/s bandwidth supports heavy data movement, and the 38.71 TFLOPS FP32 throughput handles compute-intensive simulations and AI inference.

The MX570 does have one advantage: power efficiency. At 15 W TDP with no external power connectors, it can operate in thin laptops where the A6000's 300 W TDP and dual-slot cooler are physically impossible. If portability and battery life are the only considerations, the MX570 is the only option. But for any performance metric that matters in a workstation context, the A6000 is the winner.

The A6000's nearest rivals include the RTX 4090 Mobile and RTX 4070 Ti, both desktop-class or high-end mobile parts. The MX570's nearest rivals include other low-power mobile GPUs and an older AMD workstation part. This confirms the A6000 competes in the top tier of GPUs, while the MX570 sits in a much lower performance class.

For a builder assembling a workstation, the A6000 is the obvious pick. For a laptop user who needs basic GPU acceleration for everyday tasks, the MX570 is acceptable. There is no scenario where these two cards are interchangeable. The data shows a 406.4% performance gap in the only shared test, and every other specification reinforces that divide.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570
RTX A6000
Core Specs
Shading Units
2,048
10,752 +425.0%
Shaders
2,048
10,752 +425.0%
TMUs
64
336 +425.0%
ROPs
32
112 +250.0%
SM Count
16
84 +425.0%
Clocks
Base Clock
832 MHz
1410 MHz
Boost Clock
1155 MHz
1800 MHz
Memory Clock
1500 MHz 12 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
2 GB
48 GB
VRAM (MB)
2,048
49,152 +2300.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
384 bit
Bandwidth
96.00 GB/s
768.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
6 MB
Performance
Pixel Rate
36.96 GPixel/s
201.6 GPixel/s
Texture Rate
73.92 GTexel/s
604.8 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
38.71 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
604.8 GFLOPS (1:64)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
38.71 TFLOPS (1:1)
AI/RT
RT Cores
16
84 +425.0%
Tensor Cores
64
336 +425.0%
Power
TDP
15 W
300 W
TDP (W)
15
300 +1900.0%
Suggested PSU
700 W
Power Connectors
None
8-pin EPS
Architecture
Architecture
Ampere
Ampere
GPU Name
GA107S
GA102
Generation
GeForce MX (5xx)
Workstation Ampere (Ax000)
Process Size
8 nm
8 nm
Transistors
8,700 million
28,300 million
Die Size
200 mm²
628 mm²
Foundry
Samsung
Samsung
Density
43.5M / mm²
45.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Launch Price
4,649 USD
Production
End-of-life
End-of-life
Predecessor
Quadro Turing
Successor
Workstation Ada
View GeForce MX570 Details View RTX A6000 Details