NVIDIA GeForce MX570 vs NVIDIA GeForce RTX 5070 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

GeForce RTX 5070

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 2512 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
38,299
172,660
3dmark_3dmark_steel_nomad_dx12
N/A
5,077
geekbench_vulkan
N/A
178,923
passmark_directx_10
N/A
180
passmark_directx_11
N/A
277
passmark_directx_12
N/A
108
passmark_directx_9
N/A
320
passmark_g2d
N/A
1,305
passmark_g3d
N/A
29,137
passmark_gpu_compute
N/A
15,787

Analysis: NVIDIA GeForce MX570 vs NVIDIA GeForce RTX 5070

NVIDIA GeForce RTX 5070 and NVIDIA GeForce MX570 occupy opposite ends of the GPU spectrum, and the benchmark data quantifies that gap with unusual clarity. The RTX 5070, a desktop Blackwell part, and the MX570, a low-power Ampere mobile chip, share only a manufacturer and software feature set. The head-to-head results show a single benchmark — Geekbench OpenCL — where the RTX 5070 scores 172,660 against the MX570’s 38,299, a 350.8% advantage. That delta defines the relationship between these two products: the RTX 5070 is not merely faster; it is in a different performance class, while the MX570’s nearest rivals in the database include the RTX 5080 Mobile and RTX 4080 Mobile, indicating its position within the laptop ecosystem is competitive despite its modest absolute numbers.

Head-to-Head Benchmarks

The only directly comparable benchmark between the two cards is Geekbench OpenCL, and the result is decisive. The RTX 5070 produces a score of 172,660, while the MX570 manages 38,299. This translates to a 350.8% lead for the RTX 5070, meaning the desktop card delivers roughly 4.5 times the compute throughput of the mobile chip in this workload. The magnitude of the win is consistent with the architectural and specification chasm between them, but the percentile data adds nuance. The RTX 5070 sits at the 82nd percentile among all GPUs, while the MX570 sits at the 81st percentile. Despite the massive raw score gap, both cards rank similarly relative to the entire database, which indicates that the MX570’s low power envelope and mobile positioning make it a strong performer in its own segment, even as it is utterly outclassed by the RTX 5070.

The RTX 5070’s additional benchmark results — which have no MX570 counterpart — further contextualize its capabilities. In PassMark G3D, the RTX 5070 scores 29,137, and in PassMark GPU Compute it reaches 15,787. Its 3DMark Steel Nomad DX12 score is 5,077, while Geekbench Vulkan returns 178,923. These figures reinforce the OpenCL result: the RTX 5070 is engineered for high-throughput rasterization and compute. The MX570’s single benchmark score, by contrast, is its only data point in the pack, so any analysis of its strengths must rely on the OpenCL result and its nearest rivals. The MX570’s average benchmark score is 38,299, which places it within 0.1% of the RTX 5080 Mobile (38,349) and 0.4% above the RTX 4080 Mobile (38,135). This clustering suggests that, within mobile GPUs of similar class, the MX570 is competitively positioned, even if its absolute performance is dwarfed by the RTX 5070.

Architecture Differences

The architectural divide between the two chips is stark. The RTX 5070 uses the GB205 chip built on TSMC’s 5 nm process, employing the Blackwell 2.0 architecture. The MX570 uses the GA107S chip on Samsung’s 8 nm process, based on the older Ampere architecture. The process node difference alone — 5 nm versus 8 nm — explains part of the performance gap, as the RTX 5070 packs 31,100 million transistors into a 263 mm² die, yielding a transistor density of 118.3 million per mm². The MX570 contains 8,700 million transistors on a 200 mm² die, for a density of 43.5 million per mm². The RTX 5070 therefore has nearly 3.6 times the transistor count and over 2.7 times the density, which directly enables its larger compute resource allocation.

The compute resources amplify the architectural gap. The RTX 5070 features 6,144 shading units, 192 texture mapping units (TMUs), and 80 ROPs, alongside 48 RT cores and 192 tensor cores. The MX570 has 2,048 shading units, 64 TMUs, and 32 ROPs, with 16 RT cores and 64 tensor cores. The RTX 5070 therefore fields three times the shading units, three times the TMUs, and 2.5 times the ROPs. Its RT core count is also three times higher, and its tensor core count is three times higher. The memory subsystem follows suit: the RTX 5070 uses 12 GB of GDDR7 on a 192-bit bus, delivering 672.0 GB/s of bandwidth, while the MX570 uses 2 GB of GDDR6 on a 64-bit bus, delivering 96.00 GB/s. The RTX 5070’s bandwidth is exactly seven times higher, which is critical for memory-bound workloads.

Clock speeds and power budgets further separate the two. The RTX 5070 runs at a base clock of 2325 MHz and a boost clock of 2512 MHz, with a TDP of 250 W. The MX570 runs at a base clock of 832 MHz and a boost clock of 1155 MHz, with a TDP of just 15 W. The RTX 5070’s boost clock is over 2.1 times higher, and its power envelope is over 16 times larger. The MX570 is an integrated graphics processor (IGP) with no power connectors and a portable-device-dependent display output, whereas the RTX 5070 is a dual-slot card with a 16-pin connector and a suggested 600 W PSU. The bus interfaces differ as well: the RTX 5070 uses PCIe 5.0 x16, while the MX570 uses PCIe 4.0 x8.

Where Each One Wins

The RTX 5070 wins in every scenario where absolute performance matters. Its FP32 compute of 30.87 TFLOPS dwarfs the MX570’s 4.731 TFLOPS — a 6.5x advantage — which makes it the clear choice for high-resolution gaming, 3D rendering, and GPU-accelerated compute tasks. The pixel rate of 201.0 GPixel/s versus 36.96 GPixel/s, and texture rate of 482.3 GTexel/s versus 73.92 GTexel/s, confirm that the RTX 5070 handles fill-rate-heavy workloads without breaking a sweat. For any user running modern DirectX 12 Ultimate titles, the RTX 5070’s 12 GB frame buffer and 672.0 GB/s bandwidth provide the headroom that the MX570’s 2 GB and 96.00 GB/s cannot approach.

The MX570’s wins are not in raw performance but in efficiency and deployment. At 15 W TDP, it is designed for thin-and-light laptops where battery life and thermal constraints are paramount. Its IGP form factor means no dedicated power connector is needed, and its portable-device-dependent display output ties it to specific laptop designs. The MX570’s nearest rivals — the RTX 5080 Mobile at -0.1% and the RTX 4080 Mobile at +0.4% — show that it trades blows with much higher-tier mobile parts in the database, despite having a fraction of their resources. That suggests the MX570 is optimized for a specific workload profile that the OpenCL benchmark captures well, even if that profile is narrow. For users prioritizing portability and modest compute over maximum frame rates, the MX570 is the functional choice; for anything else, the RTX 5070 dominates.

Specification Differences

The two cards differ in nearly every hardware specification. The RTX 5070 is built on a 5 nm process at TSMC, while the MX570 uses an 8 nm process at Samsung. Transistor counts are 31,100 million versus 8,700 million, and die sizes are 263 mm² versus 200 mm². The RTX 5070 has a base clock of 2325 MHz and boost clock of 2512 MHz, while the MX570 operates at 832 MHz base and 1155 MHz boost. Memory configurations are entirely different: the RTX 5070 offers 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth, while the MX570 offers 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth. The memory clock is 1750 MHz (28 Gbps effective) for the RTX 5070 versus 1500 MHz (12 Gbps effective) for the MX570.

Compute unit counts show the RTX 5070 with 6,144 shading units, 192 TMUs, 80 ROPs, 48 RT cores, and 192 tensor cores, against the MX570’s 2,048 shading units, 64 TMUs, 32 ROPs, 16 RT cores, and 64 tensor cores. Pixel rates are 201.0 GPixel/s versus 36.96 GPixel/s, texture rates are 482.3 GTexel/s versus 73.92 GTexel/s, and FP32/Fp16 compute is 30.87 TFLOPS versus 4.731 TFLOPS. The TDP is 250 W versus 15 W, and the slot width is dual-slot versus IGP. Power connectors are 1x 16-pin versus none, and the suggested PSU is 600 W versus none listed. Bus interfaces are PCIe 5.0 x16 versus PCIe 4.0 x8. Display outputs are 1x HDMI 2.1b and 3x DisplayPort 2.1b versus portable-device-dependent. The RTX 5070 has a launch MSRP of 549 USD, while the MX570 has no launch MSRP listed. Production status is Active for the RTX 5070 and End-of-life for the MX570, with release dates of 2025-03-03 and 2021-12-16, respectively.

FAQ

Q: How much faster is the RTX 5070 than the MX570 in the shared benchmark?

A: In Geekbench OpenCL, the RTX 5070 scores 172,660 versus the MX570’s 38,299, a 350.8% advantage.

Q: What is the memory capacity and bandwidth difference?

A: The RTX 5070 has 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth; the MX570 has 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth.

Q: Which GPU has more shading units and RT cores?

A: The RTX 5070 has 6,144 shading units and 48 RT cores; the MX570 has 2,048 shading units and 16 RT cores.

Q: What are the TDP requirements for each card?

A: The RTX 5070 has a 250 W TDP with a suggested 600 W PSU, while the MX570 has a 15 W TDP and no PSU requirement listed.

Q: How do the cards rank relative to all GPUs?

A: The RTX 5070 is at the 82nd percentile, and the MX570 is at the 81st percentile among all GPUs.

Q: Which card is still in production?

A: The RTX 5070 has an Active production status, while the MX570 is End-of-life.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570
RTX 5070
Core Specs
Shading Units
2,048
6,144 +200.0%
Shaders
2,048
6,144 +200.0%
TMUs
64
192 +200.0%
ROPs
32
80 +150.0%
SM Count
16
48 +200.0%
Clocks
Base Clock
832 MHz
2325 MHz
Boost Clock
1155 MHz
2512 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
2 GB
12 GB
VRAM (MB)
2,048
12,288 +500.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
192 bit
Bandwidth
96.00 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
48 MB
Performance
Pixel Rate
36.96 GPixel/s
201.0 GPixel/s
Texture Rate
73.92 GTexel/s
482.3 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
30.87 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
482.3 GFLOPS (1:64)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
30.87 TFLOPS (1:1)
AI/RT
RT Cores
16
48 +200.0%
Tensor Cores
64
192 +200.0%
Power
TDP
15 W
250 W
TDP (W)
15
250 +1566.7%
Suggested PSU
600 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Ampere
Blackwell 2.0
GPU Name
GA107S
GB205
Generation
GeForce MX (5xx)
GeForce 50
Process Size
8 nm
5 nm
Transistors
8,700 million
31,100 million
Die Size
200 mm²
263 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Length
245 mm 9.6 inches
Height
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
549 USD
Production
End-of-life
Active
Predecessor
GeForce 40
Successor
GeForce 60
View GeForce MX570 Details View GeForce RTX 5070 Details