NVIDIA GeForce MX570 A vs NVIDIA T550 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570 A

CORE STATE GA107SB
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 25 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

T550 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1665 MHz
TDP 23 W
BUS WIDTH 64 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE

PERFORMANCE BENCHMARKS

geekbench_opencl
39,780
35,521
geekbench_vulkan
37,601
30,801

Analysis: NVIDIA GeForce MX570 A vs NVIDIA T550 Mobile

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce MX570 A records an average benchmark score of 38691, while the NVIDIA T550 Mobile averages 33161. The MX570 A sits at the 81st percentile among all GPUs, whereas the T550 Mobile sits at the 77th percentile.

Q: How do the two compare in Geekbench OpenCL performance?

A: In Geekbench OpenCL, the MX570 A scores 39780, which is 12% higher than the T550 Mobile's 35521. Both results are from the same test, making the comparison direct.

Q: What is the difference in Geekbench Vulkan performance?

A: The MX570 A scores 37601 in Geekbench Vulkan, beating the T550 Mobile's 30801 by 22.1%. This is the largest performance gap between the two in the recorded data.

Q: Do both GPUs have the same memory bandwidth?

A: Yes, both the MX570 A and the T550 Mobile use 64-bit GDDR6 memory with 96.00 GB/s bandwidth. Memory capacity differs, however: the MX570 A has 2 GB while the T550 Mobile has 4 GB.

Q: Which GPU has more shading units?

A: The MX570 A has 2048 shading units, double the 1024 units found in the T550 Mobile. The T550 Mobile compensates with higher clock speeds, but the core count advantage remains with the MX570 A.

Q: How do their nearest rivals compare in the database?

A: For the MX570 A, the nearest rival is the AMD Radeon Pro 580X with an average score of 38706, a 0% delta, followed by the NVIDIA GeForce RTX 5080 Mobile at 38349 (0.9% delta). For the T550 Mobile, the nearest rival is the NVIDIA GeForce RTX 3050 Mobile at 33170 (0% delta), with the AMD Radeon Pro 570 at 33207 (-0.1% delta).

The Verdict

The benchmark data clearly favors the NVIDIA GeForce MX570 A. It wins both recorded head-to-head tests, carries a higher average score, and places higher in the overall GPU percentile ranking. Users prioritizing raw compute performance in OpenCL and Vulkan workloads should select the MX570 A.

The NVIDIA T550 Mobile, however, offers 4 GB of VRAM compared to the MX570 A's 2 GB. This capacity difference does not show up in the two recorded benchmark tests, but it may matter for workloads that require larger memory footprints. The T550 Mobile also draws slightly less power at 23 W versus 25 W, a marginal difference given both are integrated-class parts with no power connectors.

For pure performance per the database measurements, the MX570 A is the stronger choice. For tasks where memory capacity outweighs compute throughput, the T550 Mobile becomes the more practical option despite its lower scores. The data does not indicate any scenario where the T550 Mobile wins on speed, so the decision hinges on memory requirements rather than benchmark results.

Head-to-Head Benchmarks

The MX570 A dominates both recorded benchmark tests. In Geekbench OpenCL, it scores 39780 against the T550 Mobile's 35521, a 12% advantage. This gap is substantial but not overwhelming; both GPUs remain within the same performance tier in the database's nearest-rival lists.

The Vulkan test tells a different story. The MX570 A scores 37601, while the T550 Mobile manages 30801. The 22.1% delta is nearly double the OpenCL gap, indicating the MX570 A has a particular strength in Vulkan workloads. The T550 Mobile's nearest rivals in this score range include the NVIDIA GeForce RTX 3050 Mobile at 33170 and the AMD Radeon Pro 570 at 33207, which means the T550 Mobile's Vulkan result falls roughly 7% below its own average benchmark score.

The MX570 A's nearest rivals, by contrast, cluster tightly around its average. The AMD Radeon Pro 580X scores 38706, the NVIDIA GeForce RTX 5080 Mobile scores 38349, and the NVIDIA GeForce MX570 scores 38299. The MX570 A's Vulkan score of 37601 sits slightly below its own average but still far ahead of the T550 Mobile's best result.

Across the two tests, the MX570 A wins 2-0. The average benchmark score confirms the pattern: 38691 versus 33161, a difference of roughly 16.7% in favor of the MX570 A. The percentile ranking reinforces this, with the MX570 A at 81 and the T550 Mobile at 77.

Specification Differences

The two GPUs differ in several fundamental specifications. The MX570 A uses the GA107SB chip built on an 8 nm Samsung process, while the T550 Mobile uses the TU117 chip on a 12 nm TSMC process. The MX570 A packs 8,700 million transistors versus the T550 Mobile's 4,700 million, although both dies measure 200 mm². This gives the MX570 A a transistor density of 43.5M per mm², nearly double the T550 Mobile's 23.5M per mm².

Clock speeds favor the T550 Mobile. Its base clock runs at 1065 MHz and boosts to 1665 MHz, while the MX570 A starts at 832 MHz and boosts to 1155 MHz. The memory clocks are identical at 1500 MHz with 12 Gbps effective speed.

Core configuration heavily favors the MX570 A. It has 2048 shading units, 64 TMUs, and 32 ROPs, plus 16 ray tracing cores and 64 tensor cores. The T550 Mobile has 1024 shading units, 64 TMUs, and 32 ROPs, but no ray tracing or tensor cores. The MX570 A supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the T550 Mobile supports DirectX 12 (12_1) and Vulkan 1.4. Both offer OpenGL 4.6.

Memory capacity differs: 2 GB on the MX570 A versus 4 GB on the T550 Mobile. Bus width and bandwidth are identical at 64 bit and 96.00 GB/s. The MX570 A uses PCIe 4.0 x8, while the T550 Mobile uses PCIe 3.0 x16. Both are listed as IGP slot width with no power connectors and portable-device-dependent display outputs.

The TDP difference is small: 25 W for the MX570 A and 23 W for the T550 Mobile. The MX570 A was released on December 16, 2021, while the T550 Mobile has no recorded release date. The T550 Mobile lists the Quadro Pascal-M as its predecessor and the Ampere-MW as its successor; the MX570 A has no recorded predecessor or successor.

Architecture Differences

The MX570 A is built on NVIDIA's Ampere architecture, while the T550 Mobile uses the older Turing architecture. This generation gap explains several key differences in the data.

Ampere brings hardware ray tracing and tensor cores to the MX570 A: 16 RT cores and 64 tensor cores are present, while the T550 Mobile has neither. This makes the MX570 A DirectX 12 Ultimate capable (12_2), whereas the T550 Mobile tops out at DirectX 12 (12_1). The Vulkan support is identical at 1.4, and OpenGL is the same at 4.6.

The manufacturing process differs substantially. The MX570 A is fabricated on Samsung's 8 nm node, allowing 8,700 million transistors in a 200 mm² die. The T550 Mobile uses TSMC's 12 nm node, fitting 4,700 million transistors in the same die area. The MX570 A's transistor density of 43.5M per mm² reflects the more advanced process.

The FP16 compute ratio highlights another architectural difference. The MX570 A delivers 4.731 TFLOPS in FP16 at a 1:1 ratio with its FP32 throughput. The T550 Mobile delivers 6.820 TFLOPS in FP16 at a 2:1 ratio, meaning its FP32 output is 3.410 TFLOPS. The MX570 A leads in FP32 with 4.731 TFLOPS, but the T550 Mobile has a notable FP16 advantage.

Pixel and texture rates also differ. The T550 Mobile reaches 53.28 GPixel/s and 106.6 GTexel/s, while the MX570 A reaches 36.96 GPixel/s and 73.92 GTexel/s. These rates are driven by the T550 Mobile's higher boost clock, despite its fewer shading units.

The T550 Mobile belongs to the Quadro Turing-M generation, while the MX570 A belongs to the GeForce MX (5xx) generation. The T550 Mobile's predecessor is Quadro Pascal-M and its successor is Ampere-MW, confirming its position in a product line that predates the MX570 A's architecture.

Where Each One Wins

The MX570 A wins in compute throughput across both recorded benchmarks. Its Geekbench OpenCL score of 39780 and Vulkan score of 37601 place it ahead of the T550 Mobile in every measured test. The 22.1% Vulkan advantage is particularly pronounced, making the MX570 A the clear choice for applications that rely on Vulkan rendering or compute.

The MX570 A also wins on architectural features. It has ray tracing cores and tensor cores, neither of which the T550 Mobile possesses. Its DirectX 12 Ultimate support and PCIe 4.0 interface provide modern platform compatibility. The higher shading unit count, 2048 versus 1024, gives it a theoretical compute advantage that the benchmark results confirm.

The T550 Mobile wins in memory capacity, offering 4 GB versus 2 GB. This is not reflected in the recorded benchmark scores, but it is a meaningful differentiator for workloads that exceed 2 GB of VRAM. The T550 Mobile also has a higher boost clock at 1665 MHz versus 1155 MHz, which contributes to its higher pixel rate of 53.28 GPixel/s and texture rate of 106.6 GTexel/s.

The T550 Mobile's FP16 throughput of 6.820 TFLOPS exceeds the MX570 A's 4.731 TFLOPS, suggesting an edge in workloads that use half-precision arithmetic. Its slightly lower TDP of 23 W versus 25 W gives it a marginal power advantage, though both are low-power integrated parts.

In summary, the MX570 A is the performance winner in all benchmark tests, with additional features like ray tracing and tensor cores. The T550 Mobile is the choice only when 4 GB of memory, higher FP16 throughput, or slightly lower power consumption are the deciding factors. The recorded data shows no benchmark where the T550 Mobile outperforms the MX570 A.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570 A
T550 Mobile
Core Specs
Shading Units
2,048
1,024 -50.0%
Shaders
2,048
1,024 -50.0%
TMUs
64
64 0.0%
ROPs
32
32 0.0%
SM Count
16
16 0.0%
Clocks
Base Clock
832 MHz
1065 MHz
Boost Clock
1155 MHz
1665 MHz
Memory Clock
1500 MHz 12 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
2 GB
4 GB
VRAM (MB)
2,048
4,096 +100.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
64 bit
Bandwidth
96.00 GB/s
96.00 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
2 MB
1024 KB
Performance
Pixel Rate
36.96 GPixel/s
53.28 GPixel/s
Texture Rate
73.92 GTexel/s
106.6 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
3.410 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
106.6 GFLOPS (1:32)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
6.820 TFLOPS (2:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
25 W
23 W
TDP (W)
25
23 -8.0%
Power Connectors
None
None
Architecture
Architecture
Ampere
Turing
GPU Name
GA107SB
TU117
Generation
GeForce MX (5xx)
Quadro Turing-M (Tx000)
Process Size
8 nm
12 nm
Transistors
8,700 million
4,700 million
Die Size
200 mm²
200 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
7.5
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Quadro Pascal-M
Successor
Ampere-MW
View GeForce MX570 A Details View T550 Mobile Details