NVIDIA GeForce MX570 A vs NVIDIA GeForce RTX 5080 Mobile Comparison
NVIDIA GeForce MX570 A
GeForce RTX 5080 Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce MX570 A vs NVIDIA GeForce RTX 5080 Mobile
The data presents a stark generational contrast. The NVIDIA GeForce MX570 A, an end-of-life Ampere part from late 2021, is pitted against the active Blackwell 2.0-based RTX 5080 Mobile from 2025. While both share an identical 81st percentile ranking among all GPUs, their average benchmark scores and architectural foundations could not be more different. The RTX 5080 Mobile demonstrates a commanding lead in every shared test, yet the MX570 A’s presence in the same percentile tier suggests its role is defined by efficiency and specific use cases rather than raw performance.
Head-to-Head Benchmarks
The two available head-to-head comparisons show a decisive victory for the RTX 5080 Mobile, but the magnitude of the win is worth examining closely. In the Geekbench OpenCL test, the RTX 5080 Mobile scores 166,986 against the MX570 A’s 39,780. That is a delta of -76.2% from the perspective of the MX570 A, meaning the RTX 5080 Mobile delivers roughly four times the compute throughput in this API. The Vulkan result is even more lopsided: 169,754 versus 36,236, a -78.7% delta. In both cases, the RTX 5080 Mobile’s advantage is not incremental but transformative, suggesting a completely different performance class despite the shared percentile ranking.
What makes these numbers more interesting is the context from the nearest rivals list. The MX570 A’s average benchmark score is 38,008, which places it just 0.3% behind the RTX 4080 Mobile (38,135) and 0.6% behind the CMP 70HX (38,225). The RTX 5080 Mobile, with an average of 38,349, is only 0.9% ahead of the MX570 A in overall average score. This seems paradoxical given the head-to-head results. The resolution lies in the benchmark mix: the RTX 5080 Mobile’s average includes scores from PassMark and 3DMark tests (such as 27,711 in PassMark G3D and 4,952 in 3DMark Steel Nomad), while the MX570 A’s average is derived solely from its two Geekbench results. The RTX 5080 Mobile’s OpenCL and Vulkan scores are so high that they pull its average up, but the MX570 A’s narrower test set keeps it competitive in the aggregate ranking.
The deltaPct values in the rivals list further complicate the story. The RTX 5080 Mobile is listed as 0.3% ahead of the CMP 70HX and 0.6% ahead of the RTX 4080 Mobile in average score, yet it is 0.4% behind the MX570 (a different, non-“A” variant) and effectively tied with the RX 7900 XT. Meanwhile, the MX570 A is 0.9% behind the RTX 5080 Mobile in the same metric. These sub-1% differences suggest that in a mixed workload average, the two GPUs are far closer than the Geekbench head-to-head implies. The RTX 5080 Mobile wins both shared tests outright, but its dominance in those tests does not translate to a massive average-score gap because the MX570 A’s benchmark profile is more limited.
The Verdict
From the data alone, the RTX 5080 Mobile is the clear performance winner. It wins both head-to-head benchmarks decisively, with OpenCL and Vulkan scores that are 76-79% higher than the MX570 A’s. Any workload that relies on compute APIs—such as OpenCL for general-purpose GPU computing or Vulkan for modern game rendering—will see a massive advantage with the RTX 5080 Mobile. The MX570 A, by contrast, offers no benchmark where it beats its rival; its wins count is zero against two for the RTX 5080 Mobile.
However, the verdict is not purely about raw speed. The MX570 A is an end-of-life product with a 25 W TDP, while the RTX 5080 Mobile draws 80 W. For systems where power envelopes are constrained—thin-and-light laptops, fanless designs, or battery-sensitive deployments—the MX570 A’s efficiency profile is a legitimate counterargument. The RTX 5080 Mobile’s 16 GB GDDR7 memory and 896.0 GB/s bandwidth are objectively superior to the MX570 A’s 2 GB GDDR6 and 96.00 GB/s, but the latter may be sufficient for legacy applications or low-resolution tasks. The data does not show a scenario where the MX570 A wins, but it does imply that the RTX 5080 Mobile’s advantages come at a cost of power and physical footprint.
Where Each One Wins
The RTX 5080 Mobile wins in every measurable compute benchmark. For users running OpenCL-based workloads—scientific simulation, video encoding, or machine learning inference—the 166,986 OpenCL score represents a 320% improvement over the MX570 A. Similarly, Vulkan-based game engines or compute shaders will benefit from the 169,754 Vulkan score, which is 368% higher. The RTX 5080 Mobile’s 23.04 TFLOPS FP32 and FP16 performance (both at a 1:1 ratio) dwarfs the MX570 A’s 4.731 TFLOPS, making it the only choice for high-throughput parallel processing.
The MX570 A’s wins are not in performance but in efficiency and integration. Its 25 W TDP is less than one-third of the RTX 5080 Mobile’s 80 W, making it suitable for devices with no active cooling or minimal power budgets. Its 2 GB memory, while small, is paired with a 64-bit bus and 96.00 GB/s bandwidth—sufficient for basic display output and light 2D acceleration. The MX570 A’s 8 nm Samsung process and 43.5M transistors per mm² density (versus the RTX 5080 Mobile’s 120.6M per mm² on 5 nm TSMC) suggest a simpler, more mature manufacturing approach that may appeal to legacy software compatibility. For users who need a GPU primarily for display output rather than compute, the MX570 A’s lower power draw and IGP slot width are practical advantages.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The RTX 5080 Mobile has an average benchmark score of 38,349, while the MX570 A scores 38,008. The RTX 5080 Mobile is 0.9% ahead in this metric.
Q: How do the Geekbench scores compare?
A: In Geekbench OpenCL, the RTX 5080 Mobile scores 166,986 versus the MX570 A’s 39,780, a -76.2% delta. In Vulkan, the RTX 5080 Mobile scores 169,754 versus 36,236, a -78.7% delta.
Q: What is the memory configuration difference?
A: The RTX 5080 Mobile has 16 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth. The MX570 A has 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth.
Q: Are there any benchmarks where the MX570 A wins?
A: No. In the head-to-head data, the RTX 5080 Mobile wins both available tests (Geekbench OpenCL and Vulkan), and the MX570 A has zero wins.
Q: How do their power requirements differ?
A: The MX570 A has a TDP of 25 W, while the RTX 5080 Mobile has a TDP of 80 W. Both are IGP slot width and have no power connectors.
Q: What is the production status of each GPU?
A: The MX570 A is end-of-life, released on December 16, 2021. The RTX 5080 Mobile is active, released on April 1, 2025.
Architecture Differences
The two GPUs represent entirely different architectural generations. The MX570 A is built on Ampere (chip GA107SB) using an 8 nm Samsung process, with 8,700 million transistors on a 200 mm² die. The RTX 5080 Mobile uses Blackwell 2.0 (chip GB203) on a 5 nm TSMC process, packing 45,600 million transistors into a 378 mm² die. The transistor density difference is stark: 43.5M per mm² for the MX570 A versus 120.6M per mm² for the RTX 5080 Mobile, reflecting TSMC’s advanced node advantage.
Core counts scale accordingly. The MX570 A has 2,048 shading units, 64 TMUs, and 32 ROPs, alongside 16 ray tracing cores and 64 tensor cores. The RTX 5080 Mobile more than triples shading units to 7,680, with 240 TMUs, 96 ROPs, 60 RT cores, and 240 tensor cores. The RTX 5080 Mobile’s RT and tensor core counts are 3.75x higher, which directly impacts ray-traced rendering and AI-accelerated workloads. The MX570 A’s pixel rate is 36.96 GPixel/s and texture rate is 73.92 GTexel/s, while the RTX 5080 Mobile achieves 144.0 GPixel/s and 360.0 GTexel/s, respectively. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, but the RTX 5080 Mobile’s newer architecture likely enables more efficient execution of these APIs.
Specification Differences
The most obvious specification gap is memory. The RTX 5080 Mobile offers 16 GB GDDR7 at 28 Gbps effective, with a 256-bit bus and 896.0 GB/s bandwidth. The MX570 A has 2 GB GDDR6 at 12 Gbps effective, a 64-bit bus, and 96.00 GB/s bandwidth. The RTX 5080 Mobile’s bandwidth is 9.3x higher, which is critical for high-resolution textures and large datasets. Clock speeds also differ: the MX570 A runs at 832 MHz base and 1155 MHz boost, while the RTX 5080 Mobile runs at 975 MHz base and 1500 MHz boost. The RTX 5080 Mobile’s higher boost clock, combined with more cores, yields 23.04 TFLOPS FP32 versus the MX570 A’s 4.731 TFLOPS—a 4.9x difference.
The bus interface is another differentiator. The MX570 A uses PCIe 4.0 x8, while the RTX 5080 Mobile uses PCIe 5.0 x16, offering double the lanes and a newer generation for faster data transfer. Power consumption is a major split: 25 W for the MX570 A versus 80 W for the RTX 5080 Mobile. Both are IGP slot width with no power connectors, but the RTX 5080 Mobile’s higher TDP implies a need for better thermal solutions. The MX570 A’s transistor count of 8,700 million is a fraction of the RTX 5080 Mobile’s 45,600 million, and its die size is nearly half. The process node difference (8 nm Samsung vs 5 nm TSMC) explains part of the density gap, but the RTX 5080 Mobile’s sheer scale is the dominant factor. Finally, the MX570 A is end-of-life with a release date of December 2021, while the RTX 5080 Mobile is active with an April 2025 release date, and it has a designated predecessor in the GeForce 40 Mobile series.