NVIDIA GeForce MX570 A vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570 A

CORE STATE GA107SB
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 25 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
39,780
143,870
geekbench_vulkan
37,601
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: NVIDIA GeForce MX570 A vs NVIDIA GeForce RTX 5070 Ti Mobile

The NVIDIA GeForce MX570 A and the NVIDIA GeForce RTX 5070 Ti Mobile represent opposite ends of the mobile graphics spectrum, yet both hold near-identical overall percentile rankings. The data shows the MX570 A sits at the 81st percentile, while the RTX 5070 Ti Mobile is at the 80th, which is misleading given their actual performance disparity. The RTX 5070 Ti Mobile is the clear victor in every benchmark category included in the data, delivering roughly 3.6 times the OpenCL performance and 3.7 times the Vulkan performance of the MX570 A. The MX570 A, an end-of-life Ampere part, is a low-power integrated-class solution for basic acceleration, while the RTX 5070 Ti Mobile is an active Blackwell 2.0 powerhouse designed for demanding workloads. The verdict is simple: the RTX 5070 Ti Mobile is for users who need substantial compute and graphics performance, while the MX570 A is for those with minimal needs and extreme power constraints, as its 25 W TDP contrasts sharply with the 60 W TDP of the RTX part.

The Verdict

The benchmark results leave no ambiguity regarding which GPU is faster, but the choice between them depends entirely on the user's workload and power envelope. The NVIDIA GeForce RTX 5070 Ti Mobile is the only sensible option for anyone requiring high-end gaming, content creation, or GPU-accelerated compute, as its Geekbench scores dwarf those of the MX570 A. Specifically, the RTX 5070 Ti Mobile scores 143,870 in Geekbench OpenCL and 139,213 in Vulkan, compared to just 39,780 and 37,601 for the MX570 A, respectively. Conversely, the MX570 A, with its 25 W TDP and integrated form factor, is suited for ultra-thin, fanless designs where battery life and thermals take precedence over raw performance. Its 2 GB GDDR6 memory and 96.00 GB/s bandwidth are adequate for basic display output and light media tasks, but they will bottleneck any serious modern application. The RTX 5070 Ti Mobile, with 12 GB of GDDR7 memory and 672.0 GB/s bandwidth, offers 6 times the capacity and 7 times the bandwidth, making it the clear choice for professional work and high-resolution textures. In short, the RTX 5070 Ti Mobile is the superior GPU in every measurable way, and the MX570 A should only be considered for niche, ultra-low-power systems where its performance is sufficient.

Architecture Differences

The two GPUs are built on fundamentally different architectures, processes, and design philosophies. The MX570 A uses the GA107SB chip based on the Ampere architecture, manufactured by Samsung on an 8 nm process. This chip contains 8,700 million transistors on a 200 mm² die, resulting in a transistor density of 43.5 million per square millimeter. In contrast, the RTX 5070 Ti Mobile uses the GB205 chip based on the Blackwell 2.0 architecture, built by TSMC on a much more advanced 5 nm process. This larger chip packs 31,100 million transistors into a 263 mm² die, achieving a density of 118.3 million per square millimeter. The jump from 8 nm to 5 nm is substantial, enabling the RTX part to house significantly more hardware despite a modest increase in die size.

The compute resources differ dramatically between the two. The MX570 A has 2,048 shading units, 64 texture mapping units, and 32 raster output pipelines. It also includes 16 ray tracing cores and 64 tensor cores. The RTX 5070 Ti Mobile, by contrast, nearly triples the shading units to 5,888, with 184 TMUs and 80 ROPs. It more than doubles the ray tracing cores to 46 and nearly triples the tensor cores to 184. These differences translate directly into raw throughput: the MX570 A offers 4.731 TFLOPS of FP32 performance, while the RTX 5070 Ti Mobile delivers 17.04 TFLOPS, a 3.6x advantage. The pixel rate and texture rate tell a similar story, with the RTX part achieving 115.8 GPixel/s and 266.2 GTexel/s versus 36.96 GPixel/s and 73.92 GTexel/s on the MX570 A.

Memory architecture is another major differentiator. The MX570 A uses a 64-bit memory bus with 2 GB of GDDR6 memory running at an effective 12 Gbps, yielding 96.00 GB/s of bandwidth. The RTX 5070 Ti Mobile uses a 192-bit bus with 12 GB of GDDR7 memory at 28 Gbps effective, producing 672.0 GB/s of bandwidth. The bus interface also differs, with the MX570 A using PCIe 4.0 x8 while the RTX 5070 Ti Mobile uses PCIe 5.0 x16, providing the latter with much greater host communication bandwidth. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The MX570 A was released in December 2021 and is end-of-life, while the RTX 5070 Ti Mobile was released in February 2025 and is active, succeeding the GeForce 40 Mobile series.

Head-to-Head Benchmarks

The head-to-head comparison in the data covers two benchmark tests, and the RTX 5070 Ti Mobile wins both by a massive margin. In Geekbench OpenCL, the RTX 5070 Ti Mobile scores 143,870 against the MX570 A's 39,780. The delta percentage of -72.4% indicates that the MX570 A's score is 72.4% lower than the winner's, meaning the RTX part is approximately 3.6 times faster. This is a colossal gap that reflects the architectural and memory advantages discussed above. The FP32 throughput difference alone (17.04 TFLOPS vs 4.731 TFLOPS) almost perfectly predicts this benchmark result, suggesting the RTX 5070 Ti Mobile's compute units are being utilized efficiently.

In Geekbench Vulkan, the results are nearly identical in proportion. The RTX 5070 Ti Mobile scores 139,213, while the MX570 A manages 37,601, with a delta of -73%. This confirms that the RTX 5070 Ti Mobile's advantage is consistent across different graphics APIs and workloads. The Vulkan scores are slightly lower than OpenCL for both GPUs, which is typical and indicates similar API overhead characteristics. Notably, the RTX 5070 Ti Mobile also has additional benchmark data from PassMark tests, including a G3D score of 24,004 and a GPU compute score of 10,101, though no comparable PassMark data exists for the MX570 A in the pack. These additional scores show the RTX part's strong DirectX performance, with DirectX 11 scoring 237, DirectX 10 scoring 151, and DirectX 12 scoring 102, alongside a DirectX 9 score of 259. The G2D score of 981 highlights its 2D rendering capabilities.

The wins tally is decisive: the RTX 5070 Ti Mobile wins 2 out of 2 benchmarks, while the MX570 A wins none. This is not a close contest by any metric. The nearest rivals for each GPU in the broader database provide some context, though they are not direct competitors to each other. The MX570 A's average benchmark score of 38,691 is within 1% of the AMD Radeon Pro 580X (38,706) and the NVIDIA GeForce RTX 5080 Mobile (38,349), indicating it performs similarly to those parts in aggregate. The RTX 5070 Ti Mobile's average score of 35,435 is within 0.2% of the NVIDIA Quadro GV100 (35,520) and 1.2% of the AMD Radeon Pro Duo (35,860). These rival comparisons show that while the RTX 5070 Ti Mobile is far ahead of the MX570 A, its average score is pulled down by the low PassMark DirectX scores included in its benchmark set, which the MX570 A lacks.

FAQ

Q: Which GPU is faster in Geekbench OpenCL?

A: The NVIDIA GeForce RTX 5070 Ti Mobile is significantly faster, scoring 143,870 compared to the MX570 A's 39,780, a delta of -72.4% for the MX570 A.

Q: How much memory bandwidth does each GPU have?

A: The RTX 5070 Ti Mobile has 672.0 GB/s of bandwidth from its 192-bit GDDR7 interface, while the MX570 A has 96.00 GB/s from its 64-bit GDDR6 interface.

Q: What are the TDP ratings for these two GPUs?

A: The MX570 A has a TDP of 25 W, making it suitable for passively cooled systems, while the RTX 5070 Ti Mobile has a TDP of 60 W, requiring more substantial cooling.

Q: Are both GPUs based on the same architecture?

A: No. The MX570 A uses the Ampere architecture (GA107SB chip) on an 8 nm Samsung process, while the RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture (GB205 chip) on a 5 nm TSMC process.

Q: What is the production status of each GPU?

A: The MX570 A is end-of-life, having been released in December 2021. The RTX 5070 Ti Mobile is active, released in February 2025, and is the successor to the GeForce 40 Mobile series.

Q: Which GPU has more shading units and ray tracing cores?

A: The RTX 5070 Ti Mobile has 5,888 shading units and 46 ray tracing cores. The MX570 A has 2,048 shading units and 16 ray tracing cores.

Where Each One Wins

The RTX 5070 Ti Mobile wins in every performance category measured, but its advantages are most pronounced in memory-intensive and compute-heavy workloads. Its 12 GB of GDDR7 memory with 672.0 GB/s bandwidth makes it far superior for high-resolution gaming, 3D rendering, and large dataset processing. The 17.04 TFLOPS of FP32 performance is 3.6 times the MX570 A's 4.731 TFLOPS, making it suitable for scientific computing, machine learning inference, and video editing. The higher pixel rate (115.8 GPixel/s vs 36.96 GPixel/s) and texture rate (266.2 GTexel/s vs 73.92 GTexel/s) indicate it can drive high-refresh-rate displays and handle complex scenes without bottlenecking. The RTX 5070 Ti Mobile also supports PCIe 5.0 x16, doubling the bus bandwidth of the MX570 A's PCIe 4.0 x8, which benefits workloads that transfer large amounts of data between CPU and GPU.

The MX570 A wins in the power efficiency domain, at least in absolute terms. Its 25 W TDP is less than half of the RTX 5070 Ti Mobile's 60 W, making it the choice for ultra-portable laptops where battery life is paramount. It is also an integrated part (IGP slot width), meaning it requires no separate power connectors, simplifying system design. For users who only need basic display output, video playback, and light productivity tasks, the MX570 A's 2 GB GDDR6 memory and 96.00 GB/s bandwidth are sufficient. Its performance is comparable to the AMD Radeon Pro 580X and the NVIDIA GeForce RTX 5080 Mobile in average score, showing it is not a slouch for its class, but it cannot handle modern games or professional applications. The MX570 A is also end-of-life, so it may be found in discounted or clearance systems, though pricing is not discussed here. In summary, the RTX 5070 Ti Mobile is for users who demand maximum performance, while the MX570 A is for those who prioritize minimal power draw and thermal output above all else.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570 A
RTX 5070 Ti Mobile
Core Specs
Shading Units
2,048
5,888 +187.5%
Shaders
2,048
5,888 +187.5%
TMUs
64
184 +187.5%
ROPs
32
80 +150.0%
SM Count
16
46 +187.5%
Clocks
Base Clock
832 MHz
847 MHz
Boost Clock
1155 MHz
1447 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
2 GB
12 GB
VRAM (MB)
2,048
12,288 +500.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
192 bit
Bandwidth
96.00 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
48 MB
Performance
Pixel Rate
36.96 GPixel/s
115.8 GPixel/s
Texture Rate
73.92 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
16
46 +187.5%
Tensor Cores
64
184 +187.5%
Power
TDP
25 W
60 W
TDP (W)
25
60 +140.0%
Power Connectors
None
None
Architecture
Architecture
Ampere
Blackwell 2.0
GPU Name
GA107SB
GB205
Generation
GeForce MX (5xx)
GeForce 50 Mobile
Process Size
8 nm
5 nm
Transistors
8,700 million
31,100 million
Die Size
200 mm²
263 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile
View GeForce MX570 A Details View GeForce RTX 5070 Ti Mobile Details