GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX330

CORE STATE GP108B
VRAM 2 GB
CLOCK SPEED 1594 MHz
TDP 10 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

Quadro 2000M

CORE STATE GF106
VRAM 2 GB
CLOCK SPEED
TDP 55 W
BUS WIDTH 128 bit
ARCHITECTURE Fermi
nm
PROCESS 40 nm
LAUNCH DATE 2011

PERFORMANCE BENCHMARKS

geekbench_opencl
9,196
3,429
geekbench_vulkan
9,019
N/A

DETAILED SPECIFICATIONS

SPECIFICATION
MX330
Quadro 2000M
Core Specs
Shading Units
384
192 -50.0%
Shaders
384
192 -50.0%
TMUs
24
32 +33.3%
ROPs
16
16 0.0%
SM Count
3
4 +33.3%
Clocks
Base Clock
1531 MHz
Boost Clock
1594 MHz
GPU Clock
550 MHz
Shader Clock
1100 MHz
Memory Clock
1752 MHz 7 Gbps effective
900 MHz 1800 Mbps effective
Memory
Memory Size
2 GB
2 GB
VRAM (MB)
2,048
2,048 0.0%
Memory Type
GDDR5
DDR3
Memory Bus
64 bit
128 bit
Bandwidth
56.06 GB/s
28.80 GB/s
Cache
L1 Cache
48 KB (per SM)
64 KB (per SM)
L2 Cache
512 KB
256 KB
Performance
Pixel Rate
25.50 GPixel/s
4.400 GPixel/s
Texture Rate
38.26 GTexel/s
17.60 GTexel/s
FP32 (TFLOPS)
1,224.2 GFLOPS
422.4 GFLOPS
FP64 (TFLOPS)
38.26 GFLOPS (1:32)
35.20 GFLOPS (1:12)
FP16 (TFLOPS)
19.13 GFLOPS (1:64)
Power
TDP
10 W
55 W
TDP (W)
10
55 +450.0%
Power Connectors
None
None
Architecture
Architecture
Pascal
Fermi
GPU Name
GP108B
GF106
Generation
GeForce MX (3xx)
Quadro Fermi-M (x000M)
Process Size
14 nm
40 nm
Transistors
1,800 million
1,170 million
Die Size
74 mm²
238 mm²
Foundry
Samsung
TSMC
Density
24.3M / mm²
4.9M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
3.0
1.1
CUDA
6.1
2.1
Shader Model
6.8
5.1
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x4
MXM-A (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
Quadro FX Mobile
Successor
Quadro Kepler-M
View GeForce MX330 Details View Quadro 2000M Details