GPU Comparison
GEFORCE
NVIDIA GeForce MX330
CORE STATE
GP108B
VRAM
2 GB
CLOCK SPEED
1594 MHz
TDP
10 W
BUS WIDTH
64 bit
ARCHITECTURE
Pascal
PROCESS
14 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce RTX 5080 Mobile
CORE STATE
GB203
VRAM
16 GB
CLOCK SPEED
1500 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
3dmark_3dmark_steel_nomad_dx12
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
MX330
RTX 5080 Mobile
Core Specs
Shading Units
384
7,680
+1900.0%
Shaders
384
7,680
+1900.0%
TMUs
24
240
+900.0%
ROPs
16
96
+500.0%
SM Count
3
60
+1900.0%
Clocks
Base Clock
1531 MHz
975 MHz
Boost Clock
1594 MHz
1500 MHz
Memory Clock
1752 MHz
7 Gbps effective
1750 MHz
28 Gbps effective
Memory
Memory Size
2 GB
16 GB
VRAM (MB)
2,048
16,384
+700.0%
Memory Type
GDDR5
GDDR7
Memory Bus
64 bit
256 bit
Bandwidth
56.06 GB/s
896.0 GB/s
Cache
L1 Cache
48 KB (per SM)
128 KB (per SM)
L2 Cache
512 KB
64 MB
Performance
Pixel Rate
25.50 GPixel/s
144.0 GPixel/s
Texture Rate
38.26 GTexel/s
360.0 GTexel/s
FP32 (TFLOPS)
1,224.2 GFLOPS
23.04 TFLOPS
FP64 (TFLOPS)
38.26 GFLOPS (1:32)
360.0 GFLOPS (1:64)
FP16 (TFLOPS)
19.13 GFLOPS (1:64)
23.04 TFLOPS (1:1)
AI/RT
RT Cores
—
60
Tensor Cores
—
240
Power
TDP
10 W
80 W
TDP (W)
10
80
+700.0%
Power Connectors
None
None
Architecture
Architecture
Pascal
Blackwell 2.0
GPU Name
GP108B
GB203
Generation
GeForce MX
(3xx)
GeForce 50 Mobile
Process Size
14 nm
5 nm
Transistors
1,800 million
45,600 million
Die Size
74 mm²
378 mm²
Foundry
Samsung
TSMC
Density
24.3M / mm²
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
6.1
12.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x4
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile