GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 650 Ti

CORE STATE GK106S
VRAM 1024 MB
CLOCK SPEED
TDP 110 W
BUS WIDTH 128 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce MX330

CORE STATE GP108B
VRAM 2 GB
CLOCK SPEED 1594 MHz
TDP 10 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_opencl
7,877
9,196
geekbench_vulkan
8,159
9,019

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 650 Ti
MX330
Core Specs
Shading Units
768
384 -50.0%
Shaders
768
384 -50.0%
TMUs
64
24 -62.5%
ROPs
16
16 0.0%
SM Count
3
Clocks
Base Clock
1531 MHz
Boost Clock
1594 MHz
GPU Clock
928 MHz
Memory Clock
1350 MHz 5.4 Gbps effective
1752 MHz 7 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048 +100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
64 bit
Bandwidth
86.40 GB/s
56.06 GB/s
Cache
L1 Cache
16 KB (per SMX)
48 KB (per SM)
L2 Cache
256 KB
512 KB
Performance
Pixel Rate
14.85 GPixel/s
25.50 GPixel/s
Texture Rate
59.39 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
1,425.4 GFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
59.39 GFLOPS (1:24)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
19.13 GFLOPS (1:64)
Power
TDP
110 W
10 W
TDP (W)
110
10 -90.9%
Suggested PSU
300 W
Power Connectors
1x 6-pin
None
Architecture
Architecture
Kepler
Pascal
GPU Name
GK106S
GP108B
Generation
GeForce 600
GeForce MX (3xx)
Process Size
28 nm
14 nm
Transistors
2,540 million
1,800 million
Die Size
221 mm²
74 mm²
Foundry
TSMC
Samsung
Density
11.5M / mm²
24.3M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
6.1
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
IGP
Length
145 mm 5.7 inches
Outputs
2x DVI1x mini-HDMI 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x4
Other
Launch Price
149 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 500
Successor
GeForce 700
View GeForce GTX 650 Ti Details View GeForce MX330 Details