GPU Comparison
GEFORCE
NVIDIA GeForce GTX 950A
CORE STATE
GM107
VRAM
2 GB
CLOCK SPEED
1124 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
VS
GEFORCE
GeForce MX330
CORE STATE
GP108B
VRAM
2 GB
CLOCK SPEED
1594 MHz
TDP
10 W
BUS WIDTH
64 bit
ARCHITECTURE
Pascal
PROCESS
14 nm
LAUNCH DATE
2020
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 950A
MX330
Core Specs
Shading Units
640
384
-40.0%
Shaders
640
384
-40.0%
TMUs
40
24
-40.0%
ROPs
16
16
0.0%
SM Count
—
3
Clocks
Base Clock
993 MHz
1531 MHz
Boost Clock
1124 MHz
1594 MHz
Memory Clock
1001 MHz
2 Gbps effective
1752 MHz
7 Gbps effective
Memory
Memory Size
2 GB
2 GB
VRAM (MB)
2,048
2,048
0.0%
Memory Type
DDR3
GDDR5
Memory Bus
128 bit
64 bit
Bandwidth
32.03 GB/s
56.06 GB/s
Cache
L1 Cache
64 KB (per SMM)
48 KB (per SM)
L2 Cache
2 MB
512 KB
Performance
Pixel Rate
17.98 GPixel/s
25.50 GPixel/s
Texture Rate
44.96 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
1,438.7 GFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
44.96 GFLOPS (1:32)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
—
19.13 GFLOPS (1:64)
Power
TDP
75 W
10 W
TDP (W)
75
10
-86.7%
Power Connectors
None
None
Architecture
Architecture
Maxwell
Pascal
GPU Name
GM107
GP108B
Generation
GeForce 900A
GeForce MX
(3xx)
Process Size
28 nm
14 nm
Transistors
1,870 million
1,800 million
Die Size
148 mm²
74 mm²
Foundry
TSMC
Samsung
Density
12.6M / mm²
24.3M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.0
6.1
Shader Model
6.7 (5.1)
6.8
Physical
Slot Width
MXM Module
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-B (3.0)
PCIe 3.0 x4
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 800A
—