GPU Comparison
RADEON
AMD Radeon R7 250
CORE STATE
Cape Verde
VRAM
1024 MB
CLOCK SPEED
—
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce GTX 950
CORE STATE
GM206
VRAM
2 GB
CLOCK SPEED
1188 MHz
TDP
90 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell 2.0
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_metal
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
R7 250
GTX 950
Core Specs
Shading Units
512
768
+50.0%
Shaders
512
768
+50.0%
TMUs
32
48
+50.0%
ROPs
16
32
+100.0%
Compute Units
8
—
Clocks
Base Clock
—
1024 MHz
Boost Clock
—
1188 MHz
GPU Clock
925 MHz
—
Memory Clock
900 MHz
1800 Mbps effective
1653 MHz
6.6 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048
+100.0%
Memory Type
DDR3
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
28.80 GB/s
105.8 GB/s
Cache
L1 Cache
16 KB (per CU)
48 KB (per SMM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
14.80 GPixel/s
38.02 GPixel/s
Texture Rate
29.60 GTexel/s
57.02 GTexel/s
FP32 (TFLOPS)
947.2 GFLOPS
1.825 TFLOPS
FP64 (TFLOPS)
59.20 GFLOPS (1:16)
57.02 GFLOPS (1:32)
Power
TDP
55 W
90 W
TDP (W)
55
90
+63.6%
Suggested PSU
250 W
250 W
Power Connectors
None
1x 6-pin
Architecture
Architecture
GCN 1.0
Maxwell 2.0
GPU Name
Cape Verde
GM206
Generation
Volcanic Islands
(R7 200)
GeForce 900
Process Size
28 nm
28 nm
Transistors
1,500 million
2,940 million
Die Size
123 mm²
228 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
12.9M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
5.2
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm
6.6 inches
202 mm
8 inches
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
1x DVI1x HDMI 2.03x DisplayPort 1.2
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
—
159 USD
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 700
Successor
Pirate Islands
GeForce 10