GPU Comparison
GEFORCE
NVIDIA GeForce GTX 465
CORE STATE
GF100
VRAM
1024 MB
CLOCK SPEED
—
TDP
200 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2010
VS
GEFORCE
GeForce GTX 950
CORE STATE
GM206
VRAM
2 GB
CLOCK SPEED
1188 MHz
TDP
90 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell 2.0
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_metal
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 465
GTX 950
Core Specs
Shading Units
352
768
+118.2%
Shaders
352
768
+118.2%
TMUs
44
48
+9.1%
ROPs
32
32
0.0%
SM Count
11
—
Clocks
Base Clock
—
1024 MHz
Boost Clock
—
1188 MHz
GPU Clock
608 MHz
—
Shader Clock
1215 MHz
—
Memory Clock
802 MHz
3.2 Gbps effective
1653 MHz
6.6 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048
+100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
102.7 GB/s
105.8 GB/s
Cache
L1 Cache
64 KB (per SM)
48 KB (per SMM)
L2 Cache
512 KB
1024 KB
Performance
Pixel Rate
13.38 GPixel/s
38.02 GPixel/s
Texture Rate
26.75 GTexel/s
57.02 GTexel/s
FP32 (TFLOPS)
855.4 GFLOPS
1.825 TFLOPS
FP64 (TFLOPS)
106.9 GFLOPS (1:8)
57.02 GFLOPS (1:32)
Power
TDP
200 W
90 W
TDP (W)
200
90
-55.0%
Suggested PSU
550 W
250 W
Power Connectors
2x 6-pin
1x 6-pin
Architecture
Architecture
Fermi
Maxwell 2.0
GPU Name
GF100
GM206
Generation
GeForce 400
GeForce 900
Process Size
40 nm
28 nm
Transistors
3,100 million
2,940 million
Die Size
529 mm²
228 mm²
Foundry
TSMC
TSMC
Density
5.9M / mm²
12.9M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
2.0
5.2
Shader Model
5.1
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
241 mm
9.5 inches
202 mm
8 inches
Outputs
2x DVI1x mini-HDMI 1.3a
1x DVI1x HDMI 2.03x DisplayPort 1.2
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x16
Other
Launch Price
279 USD
159 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 200
GeForce 700
Successor
GeForce 500
GeForce 10