GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 1050 Mobile 3 GB

CORE STATE GP107
VRAM 3 GB
CLOCK SPEED 1442 MHz
TDP 75 W
BUS WIDTH 96 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Ti Mobile

CORE STATE TU116
VRAM 4 GB
CLOCK SPEED 1485 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2020

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 1050 Mobile 3 GB
GTX 1650 Ti Mobile
Core Specs
Shading Units
768
1,024 +33.3%
Shaders
768
1,024 +33.3%
TMUs
48
64 +33.3%
ROPs
24
32 +33.3%
SM Count
6
16 +166.7%
Clocks
Base Clock
1366 MHz
1350 MHz
Boost Clock
1442 MHz
1485 MHz
Memory Clock
1752 MHz 7 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
3 GB
4 GB
VRAM (MB)
3,072
4,096 +33.3%
Memory Type
GDDR5
GDDR6
Memory Bus
96 bit
128 bit
Bandwidth
84.10 GB/s
192.0 GB/s
Cache
L1 Cache
48 KB (per SM)
64 KB (per SM)
L2 Cache
768 KB
1024 KB
Performance
Pixel Rate
34.61 GPixel/s
47.52 GPixel/s
Texture Rate
69.22 GTexel/s
95.04 GTexel/s
FP32 (TFLOPS)
2.215 TFLOPS
3.041 TFLOPS
FP64 (TFLOPS)
69.22 GFLOPS (1:32)
95.04 GFLOPS (1:32)
FP16 (TFLOPS)
34.61 GFLOPS (1:64)
6.083 TFLOPS (2:1)
Power
TDP
75 W
50 W
TDP (W)
75
50 -33.3%
Power Connectors
None
None
Architecture
Architecture
Pascal
Turing
GPU Name
GP107
TU116
Generation
GeForce 10 Mobile
GeForce 16 Mobile
Process Size
14 nm
12 nm
Transistors
3,300 million
6,600 million
Die Size
132 mm²
284 mm²
Foundry
Samsung
TSMC
Density
25.0M / mm²
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
6.1
7.5
Shader Model
6.8
6.8
Physical
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 900M
GeForce 10 Mobile
Successor
GeForce 20 Mobile
GeForce 20 Mobile
View GeForce GTX 1050 Mobile 3 GB Details View GeForce GTX 1650 Ti Mobile Details