GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 1650 Max-Q

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1125 MHz
TDP 30 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Ti Max-Q

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1200 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2020

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 1650 Max-Q
GTX 1650 Ti Max-Q
Core Specs
Shading Units
1,024
1,024 0.0%
Shaders
1,024
1,024 0.0%
TMUs
64
64 0.0%
ROPs
32
32 0.0%
SM Count
16
16 0.0%
Clocks
Base Clock
930 MHz
1035 MHz
Boost Clock
1125 MHz
1200 MHz
Memory Clock
1250 MHz 10 Gbps effective
1250 MHz 10 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
160.0 GB/s
160.0 GB/s
Cache
L1 Cache
64 KB (per SM)
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
Performance
Pixel Rate
36.00 GPixel/s
38.40 GPixel/s
Texture Rate
72.00 GTexel/s
76.80 GTexel/s
FP32 (TFLOPS)
2.304 TFLOPS
2.458 TFLOPS
FP64 (TFLOPS)
72.00 GFLOPS (1:32)
76.80 GFLOPS (1:32)
FP16 (TFLOPS)
4.608 TFLOPS (2:1)
4.915 TFLOPS (2:1)
Power
TDP
30 W
50 W
TDP (W)
30
50 +66.7%
Power Connectors
None
None
Architecture
Architecture
Turing
Turing
GPU Name
TU117
TU117
Generation
GeForce 16 Mobile
GeForce 16 Mobile
Process Size
12 nm
12 nm
Transistors
4,700 million
4,700 million
Die Size
200 mm²
200 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
7.5
Shader Model
6.8
6.8
Physical
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
GeForce 10 Mobile
Successor
GeForce 20 Mobile
GeForce 20 Mobile
View GeForce GTX 1650 Max-Q Details View GeForce GTX 1650 Ti Max-Q Details