GPU Comparison
GEFORCE
NVIDIA GeForce GTX 1650 Max-Q
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1125 MHz
TDP
30 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 TU116
CORE STATE
TU116
VRAM
4 GB
CLOCK SPEED
1590 MHz
TDP
80 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 1650 Max-Q
GTX 1650 TU116
Core Specs
Shading Units
1,024
896
-12.5%
Shaders
1,024
896
-12.5%
TMUs
64
56
-12.5%
ROPs
32
32
0.0%
SM Count
16
14
-12.5%
Clocks
Base Clock
930 MHz
1410 MHz
Boost Clock
1125 MHz
1590 MHz
Memory Clock
1250 MHz
10 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
160.0 GB/s
192.0 GB/s
Cache
L1 Cache
64 KB (per SM)
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
Performance
Pixel Rate
36.00 GPixel/s
50.88 GPixel/s
Texture Rate
72.00 GTexel/s
89.04 GTexel/s
FP32 (TFLOPS)
2.304 TFLOPS
2.849 TFLOPS
FP64 (TFLOPS)
72.00 GFLOPS (1:32)
89.04 GFLOPS (1:32)
FP16 (TFLOPS)
4.608 TFLOPS (2:1)
5.699 TFLOPS (2:1)
Power
TDP
30 W
80 W
TDP (W)
30
80
+166.7%
Suggested PSU
—
250 W
Power Connectors
None
None
Architecture
Architecture
Turing
Turing
GPU Name
TU117
TU116
Generation
GeForce 16 Mobile
GeForce 16
Process Size
12 nm
12 nm
Transistors
4,700 million
6,600 million
Die Size
200 mm²
284 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
7.5
Shader Model
6.8
6.8
Physical
Slot Width
—
Dual-slot
Length
—
229 mm
9 inches
Height
—
111 mm
4.4 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
GeForce 10
Successor
GeForce 20 Mobile
GeForce 20