NVIDIA GeForce 920M vs NVIDIA GeForce MX110 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce 920M

CORE STATE GK208B
VRAM 2 GB
CLOCK SPEED 954 MHz
TDP 33 W
BUS WIDTH 64 bit
ARCHITECTURE Kepler 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce MX110

CORE STATE GM108S
VRAM 2 GB
CLOCK SPEED 1006 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Maxwell
nm
PROCESS 28 nm
LAUNCH DATE 2017

PERFORMANCE BENCHMARKS

geekbench_opencl
3,725
4,255
geekbench_vulkan
2,849
3,413

Analysis: NVIDIA GeForce 920M vs NVIDIA GeForce MX110

# NVIDIA GeForce MX110 vs NVIDIA GeForce 920M

The benchmark data puts the NVIDIA GeForce MX110 ahead of the NVIDIA GeForce 920M in both recorded tests. The MX110 wins the OpenCL test with a score of 4255 against 3725, a 14.2% advantage. In the Vulkan test, the MX110 again leads, scoring 3413 versus 2849, a 19.8% margin. The 920M does not close the gap in either workload. The MX110 also holds a higher overall average score, 3834 versus 3287, and sits at the 23rd percentile among all GPUs, while the 920M is at the 20th percentile.

Head-to-Head Benchmarks

The MX110’s lead is consistent across the two recorded tests. In the OpenCL benchmark, the MX110 scores 4255 against the 920M’s 4003, a 14.2 percent advantage. The Vulkan test shows a larger gap: the MX110 posts 3413 while the 920M manages 2849, a 19.8 percent difference. These results place the MX110 ahead in both compute and graphics workloads. The 920M does not win either test, and its best result, the OpenCL score of 4003, remains below the MX110’s worst result of 3413 in the Vulkan test.

The Verdict

Based strictly on the recorded benchmark data, the NVIDIA GeForce MX110 is the stronger part. It wins both head-to-head tests by clear margins, with a minimum advantage of 14.2 percent. The GeForce 920M trails in all measured workloads. The data supports a pick for the MX110 over the 920M for any application relying on these benchmark scores.

Where Each One Wins

The MX110 is the consistent winner. It takes the OpenCL test with a score of 4255 versus 4003, a 14.2 percent advantage. It also wins the Vulkan test with 3413 points against 2849, a 19.8 percent edge. The 920M does not outperform the MX110 in either test. Users seeking higher compute throughput from these two mobile GPUs should look to the MX110.

FAQ

Q: Which GPU is faster, the NVIDIA GeForce MX110 or the NVIDIA GeForce 920M?

A: The benchmark data shows the NVIDIA GeForce MX110 is faster. It scores 4255 in OpenCL against 4003 for the GeForce 920M, and 3413 versus 2849 in Vulkan.

Q: What are the main benchmark performance differences?

A: The largest gap is in the Vulkan test, where the MX110 leads by 19.8 percent. In the OpenCL test, the MX110 is ahead by 14.2 percent.

Q: Does the GeForce 920M win in any test?

A: No. The recorded results show the GeForce 920M losing both head-to-head comparisons.

Q: What is the average benchmark score?

A: The MX110 averages 3834, while the 920M averages 3287.

Q: How do the two GPUs rank relative to all others?

A: The MX110 is at the 23rd percentile, the 920M at the 20th percentile of all recorded GPUs.

Architecture Differences

The two GPUs come from different NVIDIA design generations. The MX110 uses the GM108S chip, built on the Maxwell architecture with a 28 nm process at TSMC. The 920M is based on the GK208B chip, part of the Kepler 2.0 architecture, also on a 28 nm process at TSMC.

Specification Differences

The MX110 has a newer architecture and a different feature set. It offers 256 shading units, 16 texture mapping units, and 8 ROPs. The 920M has more shading units at 384, with 32 texture mapping units and 8 ROPs. The MX110 has a higher base clock of 978 MHz and boost of 1006 MHz. The 920M runs at 954 MHz with the same boost clock. The MX110’s memory runs at 1253 MHz, while the 920M’s memory is at 900 MHz. The MX110 uses 2 GB of GDDR5 on a 64-bit bus, yielding 40.10 GB/s of bandwidth. The 920M has 2 GB of DDR3 on a 64-bit bus for 14.40 GB/s. The MX110 is rated for a 30 W TDP, the 920M at 33 W. Both have no power connectors and use an IGP slot, with a PCIe 3.0 x4 interface. The MX110 supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4. The 920M supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. The MX110 has a higher pixel rate at 8.048 GPixel/s versus 7.632 GPixel/s, and a higher texture rate at 16.10 GTexel/s versus 30.53 GTexel/s. The MX110 is rated at 515.1 GFLOPS for FP32, the 920M at 732.7 GFLOPS. The MX110 has a 77 mm² die size, the 920M is 87 mm². The MX110 has 1,020 million transistors with a density of 13.2M per mm², while the 920M has 1,020 million transistors at 11.7M per mm². The MX110 was released in 2017, the 920M in 2015. The MX110 is end-of-life, and the 920M is also end-of-life. Their predecessors and successors also differ: the MX110 follows the GeForce 800M, and the GeForce 10 Mobile follows it. The 920M succeeds the GeForce 800M and is followed by the GeForce 10 Mobile.

DETAILED SPECIFICATIONS

SPECIFICATION
920M
MX110
Core Specs
Shading Units
384
256 -33.3%
Shaders
384
256 -33.3%
TMUs
32
16 -50.0%
ROPs
8
8 0.0%
Clocks
Base Clock
954 MHz
978 MHz
Boost Clock
954 MHz
1006 MHz
Memory Clock
900 MHz 1800 Mbps effective
1253 MHz 5 Gbps effective
Memory
Memory Size
2 GB
2 GB
VRAM (MB)
2,048
2,048 0.0%
Memory Type
DDR3
GDDR5
Memory Bus
64 bit
64 bit
Bandwidth
14.40 GB/s
40.10 GB/s
Cache
L1 Cache
16 KB (per SMX)
64 KB (per SMM)
L2 Cache
512 KB
1024 KB
Performance
Pixel Rate
7.632 GPixel/s
8.048 GPixel/s
Texture Rate
30.53 GTexel/s
16.10 GTexel/s
FP32 (TFLOPS)
732.7 GFLOPS
515.1 GFLOPS
FP64 (TFLOPS)
30.53 GFLOPS (1:24)
16.10 GFLOPS (1:32)
Power
TDP
33 W
30 W
TDP (W)
33
30 -9.1%
Power Connectors
None
None
Architecture
Architecture
Kepler 2.0
Maxwell
GPU Name
GK208B
GM108S
Generation
GeForce 900M
GeForce MX (1xx)
Process Size
28 nm
28 nm
Transistors
1,020 million
1,020 million
Die Size
87 mm²
77 mm²
Foundry
TSMC
TSMC
Density
11.7M / mm²
13.2M / mm²
API Support
DirectX
12 (11_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.5
5.0
Shader Model
6.5 (5.1)
6.7 (5.1)
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x4
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 800M
Successor
GeForce 10 Mobile
View GeForce 920M Details View GeForce MX110 Details