GPU Comparison
GEFORCE
NVIDIA CMP 50HX
CORE STATE
TU102
VRAM
10 GB
CLOCK SPEED
1545 MHz
TDP
250 W
BUS WIDTH
320 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2021
VS
GEFORCE
GeForce RTX 5080 Mobile
CORE STATE
GB203
VRAM
16 GB
CLOCK SPEED
1500 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
3dmark_3dmark_steel_nomad_dx12
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
CMP 50HX
RTX 5080 Mobile
Core Specs
Shading Units
3,584
7,680
+114.3%
Shaders
3,584
7,680
+114.3%
TMUs
192
240
+25.0%
ROPs
80
96
+20.0%
SM Count
56
60
+7.1%
Clocks
Base Clock
1350 MHz
975 MHz
Boost Clock
1545 MHz
1500 MHz
Memory Clock
1750 MHz
14 Gbps effective
1750 MHz
28 Gbps effective
Memory
Memory Size
10 GB
16 GB
VRAM (MB)
10,240
16,384
+60.0%
Memory Type
GDDR6
GDDR7
Memory Bus
320 bit
256 bit
Bandwidth
560.0 GB/s
896.0 GB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
5 MB
64 MB
Performance
Pixel Rate
123.6 GPixel/s
144.0 GPixel/s
Texture Rate
296.6 GTexel/s
360.0 GTexel/s
FP32 (TFLOPS)
11.07 TFLOPS
23.04 TFLOPS
FP64 (TFLOPS)
346.1 GFLOPS (1:32)
360.0 GFLOPS (1:64)
FP16 (TFLOPS)
22.15 TFLOPS (2:1)
23.04 TFLOPS (1:1)
AI/RT
RT Cores
56
60
+7.1%
Tensor Cores
448
240
-46.4%
Power
TDP
250 W
80 W
TDP (W)
250
80
-68.0%
Suggested PSU
600 W
—
Power Connectors
2x 8-pin
None
Architecture
Architecture
Turing
Blackwell 2.0
GPU Name
TU102
GB203
Generation
Mining GPUs
GeForce 50 Mobile
Process Size
12 nm
5 nm
Transistors
18,600 million
45,600 million
Die Size
754 mm²
378 mm²
Foundry
TSMC
TSMC
Density
24.7M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
12.0
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
267 mm
10.5 inches
—
Height
116 mm
4.6 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 1.0 x4
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile