NVIDIA B300 vs NVIDIA GeForce RTX 4060 Ti AD104 Comparison
NVIDIA B300
GeForce RTX 4060 Ti AD104
Analysis: NVIDIA B300 vs NVIDIA GeForce RTX 4060 Ti AD104
The Verdict
The database comparison places the NVIDIA B300 and the NVIDIA GeForce RTX 4060 Ti AD104 in entirely different segments, with no overlapping benchmark scores recorded. The B300 is a server accelerator built on the Blackwell Ultra architecture, while the RTX 4060 Ti AD104 is a consumer graphics card from the GeForce 40-series. Based on the recorded specifications, the B300 targets compute-heavy server workloads, while the RTX 4060 Ti AD104 serves desktop rendering and gaming tasks.
The B300 delivers a massive advantage in raw compute throughput. Its FP32 performance of 76.99 TFLOPS is roughly 3.5 times the RTX 4060 Ti AD104's 22.06 TFLOPS. In FP16 workloads, the gap widens dramatically: the B300 reaches 1,231.8 TFLOPS with a 16:1 ratio, compared to the RTX 4060 Ti AD104's 22.06 TFLOPS at 1:1. This indicates the B300 is designed for dense AI training and inference, whereas the RTX 4060 Ti AD104 is a general-purpose GPU.
Memory capacity and bandwidth further separate the two. The B300 comes with 144 GB of HBM3e across a 4096-bit bus, delivering 4.10 TB/s of bandwidth. The RTX 4060 Ti AD104 uses 8 GB of GDDR6 on a 128-bit bus, providing 288.0 GB/s. The B300 has 16 times the memory and over 14 times the bandwidth, which directly supports its server role. The RTX 4060 Ti AD104, by contrast, carries enough memory for mainstream 1080p and 1440p gaming.
The RTX 4060 Ti AD104 is the only one of the two with display outputs (1x HDMI 2.1, 3x DisplayPort 1.4a) and API support for DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The B300 has no display outputs and no listed API levels, reinforcing that it is not intended for interactive graphics. Users seeking a desktop card for gaming or workstation rendering should choose the RTX 4060 Ti AD104. Users running AI training, large-scale inference, or high-throughput scientific computing should select the B300, provided they have the 1800 W suggested PSU and SXM module slot.
Where Each One Wins
The B300 wins decisively in every compute and memory metric recorded in the database. Its 76.99 TFLOPS FP32 performance and 1,231.8 TFLOPS FP16 performance are far beyond the RTX 4060 Ti AD104's 22.06 TFLOPS in both precision formats. The B300 also leads in texture rate with 1,202.9 GTexel/s versus 344.8 GTexel/s, and in memory bandwidth with 4.10 TB/s versus 288.0 GB/s. These figures position the B300 for server-class workloads where massive parallelism and memory throughput are essential.
The RTX 4060 Ti AD104 wins in areas tied to desktop use. Its pixel rate of 121.7 GPixel/s exceeds the B300's 48.77 GPixel/s, meaning it can handle rasterization output more efficiently for display purposes. It also has a higher boost clock at 2535 MHz versus 2032 MHz, and a smaller footprint at 240 mm length, 111 mm height, and 40 mm width, fitting into standard PC cases. The RTX 4060 Ti AD104 includes 34 RT cores and 136 tensor cores, which support real-time ray tracing and AI features in consumer software, while the B300 lists no RT core count but 592 tensor cores for server-side AI acceleration.
The production status also differs: the B300 is Active, while the RTX 4060 Ti AD104 is End-of-life. This suggests the B300 is the current server offering, while the RTX 4060 Ti AD104 has been superseded in the GeForce lineup. For a desktop buyer, the RTX 4060 Ti AD104 remains a viable option per the database, but its successor is the GeForce 50 series.
Architecture Differences
The B300 uses the GB110 chip with Blackwell Ultra architecture, fabricated on TSMC's 5 nm process. It contains 104,000 million transistors, though its die size is not recorded. The RTX 4060 Ti AD104 uses the AD104 chip with Ada Lovelace architecture, also on TSMC's 5 nm process, but with 35,800 million transistors and a die size of 294 mm². The transistor density for the RTX 4060 Ti AD104 is 121.8M per mm², while the B300's density is not listed.
Core counts diverge sharply. The B300 has 18,944 shading units, 592 TMUs, and 24 ROPs. The RTX 4060 Ti AD104 has 4,352 shading units, 136 TMUs, and 48 ROPs. The B300 thus has over 4 times the shading units and TMUs, but half the ROP count. The RTX 4060 Ti AD104 also includes 34 RT cores, while the B300 does not list any RT core count. Both have tensor cores: 592 on the B300 and 136 on the RTX 4060 Ti AD104.
Memory architecture is fundamentally different. The B300 uses HBM3e with 144 GB capacity and a 4096-bit bus, while the RTX 4060 Ti AD104 uses GDDR6 with 8 GB and a 128-bit bus. Clock speeds favor the RTX 4060 Ti AD104: its base clock is 2310 MHz and boost is 2535 MHz, versus 1665 MHz base and 2032 MHz boost on the B300. Memory clocks are 2000 MHz (8 Gbps effective) on the B300 and 2250 MHz (18 Gbps effective) on the RTX 4060 Ti AD104.
Power and physical design differ as expected. The B300 has a 1400 W TDP and uses an SXM Module slot, while the RTX 4060 Ti AD104 has a 160 W TDP, uses a dual-slot design with a 1x 16-pin power connector, and requires a 450 W suggested PSU. The B300's suggested PSU is 1800 W. The B300 uses PCIe 5.0 x16, while the RTX 4060 Ti AD104 uses PCIe 4.0 x8. The B300 has no display outputs, while the RTX 4060 Ti AD104 includes HDMI and DisplayPort outputs. API support is only listed for the RTX 4060 Ti AD104, with DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.
FAQ
Q: Which GPU has higher FP32 performance?
A: The B300 delivers 76.99 TFLOPS, which is approximately 3.5 times the RTX 4060 Ti AD104's 22.06 TFLOPS.
Q: How much memory does each card have?
A: The B300 has 144 GB of HBM3e, while the RTX 4060 Ti AD104 has 8 GB of GDDR6.
Q: Can the B300 output video to a display?
A: No, the B300 has no display outputs, whereas the RTX 4060 Ti AD104 has 1x HDMI 2.1 and 3x DisplayPort 1.4a.
Q: What is the power requirement difference?
A: The B300 has a 1400 W TDP with an 1800 W suggested PSU, while the RTX 4060 Ti AD104 has a 160 W TDP with a 450 W suggested PSU.
Q: Which card supports DirectX 12 Ultimate?
A: Only the RTX 4060 Ti AD104 lists DirectX 12 Ultimate (12_2) support; the B300 has no API levels recorded.
Q: What are the production statuses?
A: The B300 is Active, while the RTX 4060 Ti AD104 is End-of-life.
Head-to-Head Benchmarks
No direct benchmark scores are recorded for either GPU in the database, so the comparison relies entirely on specification-derived performance metrics. The largest wins for the B300 appear in FP16 compute, where it reaches 1,231.8 TFLOPS versus 22.06 TFLOPS on the RTX 4060 Ti AD104, a 55.8-fold advantage. In FP32, the B300's 76.99 TFLOPS is 3.49 times the RTX 4060 Ti AD104's 22.06 TFLOPS. Memory bandwidth shows a 14.2-fold gap: 4.10 TB/s versus 288.0 GB/s.
The RTX 4060 Ti AD104 counters in pixel throughput, delivering 121.7 GPixel/s against the B300's 48.77 GPixel/s, a 2.5-fold advantage. Its boost clock of 2535 MHz is 24.8% higher than the B300's 2032 MHz. The RTX 4060 Ti AD104 also has twice the ROP count (48 versus 24), which aligns with its stronger pixel output.
Texture rate favors the B300 at 1,202.9 GTexel/s, which is 3.49 times the RTX 4060 Ti AD104's 344.8 GTexel/s, matching the FP32 ratio given the TMU counts (592 versus 136). The B300's 18,944 shading units are 4.35 times the RTX 4060 Ti AD104's 4,352, and its 592 tensor cores are 4.35 times the 136 found on the RTX 4060 Ti AD104. These ratios indicate the B300 scales compute resources far beyond the consumer card, while the RTX 4060 Ti AD104 focuses on balanced output for display rendering.
Specification Differences
| Specification | NVIDIA B300 | NVIDIA GeForce RTX 4060 Ti AD104 |
|----------------|-------------|----------------------------------|
| Chip | GB110 | AD104 |
| Architecture | Blackwell Ultra | Ada Lovelace |
| Transistors | 104,000 million | 35,800 million |
| Die Size | Not recorded | 294 mm² |
| Transistor Density | Not recorded | 121.8M / mm² |
| Base Clock | 1665 MHz | 2310 MHz |
| Boost Clock | 2032 MHz | 2535 MHz |
| Memory Clock | 2000 MHz (8 Gbps effective) | 2250 MHz (18 Gbps effective) |
| Memory Size | 144 GB | 8 GB |
| Memory Type | HBM3e | GDDR6 |
| Memory Bus | 4096 bit | 128 bit |
| Memory Bandwidth | 4.10 TB/s | 288.0 GB/s |
| Shading Units | 18944 | 4352 |
| TMUs | 592 | 136 |
| ROPs | 24 | 48 |
| RT Cores | Not recorded | 34 |
| Tensor Cores | 592 | 136 |
| Pixel Rate | 48.77 GPixel/s | 121.7 GPixel/s |
| Texture Rate | 1,202.9 GTexel/s | 344.8 GTexel/s |
| FP32 | 76.99 TFLOPS | 22.06 TFLOPS |
| FP16 | 1,231.8 TFLOPS (16:1) | 22.06 TFLOPS (1:1) |
| TDP | 1400 W | 160 W |
| Slot Width | SXM Module | Dual-slot |
| Power Connectors | Not recorded | 1x 16-pin |
| Suggested PSU | 1800 W | 450 W |
| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |
| Display Outputs | No outputs | 1x HDMI 2.1, 3x DisplayPort 1.4a |
| DirectX | Not recorded | 12 Ultimate (12_2) |
| OpenGL | Not recorded | 4.6 |
| Vulkan | Not recorded | 1.4 |
| Dimensions | Not recorded | 240 mm x 111 mm x 40 mm |
| Production Status | Active | End-of-life |
| Release Date | 2025-09-10 | 2024-03-31 |
| Predecessor | Server Hopper | GeForce 30 |
| Successor | Server Rubin | GeForce 50 |
| Launch MSRP | None recorded | 399 USD |