NVIDIA B200 SXM6 vs NVIDIA RTX 1000 Mobile Ada Generation Comparison
NVIDIA B200 SXM6
RTX 1000 Mobile Ada Generation
Analysis: NVIDIA B200 SXM6 vs NVIDIA RTX 1000 Mobile Ada Generation
Head-to-Head Benchmarks
The recorded database contains no head-to-head benchmark entries for the NVIDIA B200 SXM6 versus the NVIDIA RTX 1000 Mobile Ada Generation. Both parts show an average benchmark score of 0 and hold a percentile rank of 50 against all GPUs. Consequently, direct performance comparisons must rely on the architectural and specification data rather than measured frame rates or compute workloads.
The B200 SXM6 delivers 69.34 TFLOPS FP32 and 69.34 TFLOPS FP16 (1:1), while the RTX 1000 Mobile reaches 10.37 TFLOPS in both FP32 and FP16 (1:1). That places the B200 at roughly 6.7 times the raw shader throughput of the mobile part. Texture rate tells a similar story: 1,083.4 GTexel/s for the B200 versus 162.0 GTexel/s for the RTX 1000, a 6.7-fold gap. Pixel rate, however, reverses significantly: the RTX 1000 outputs 97.20 GPixel/s while the B200 manages 43.92 GPixel/s, giving the mobile GPU a 2.2 times advantage in rasterized pixel throughput.
Memory bandwidth separates the two even more sharply. The B200 SXM6 has 8.19 TB/s of bandwidth, while the RTX 1000 Mobile has 192.0 GB/s. That is a 42.7 times difference in favor of the server part. The B200 also carries 180 GB of HBM3e memory, compared to 6 GB of GDDR6 on the RTX 1000, a 30-fold capacity difference.
Clock behavior differs, too. The RTX 1000 Mobile has a higher base clock at 1485 MHz versus 120 MHz for the B200, and a higher boost clock at 2025 MHz versus 1830 MHz. The B200's extremely low base clock reflects its power-management design for sustained server workloads, whereas the mobile chip runs at higher frequencies from the start.
In the absence of benchmark scores, the data indicates that the B200 SXM6 dominates compute-heavy and memory-bound tasks, while the RTX 1000 Mobile holds an advantage in pixel generation and operates at higher clock frequencies. Neither part has recorded wins in the database, so the verdict below derives from specification analysis.
Architecture Differences
The B200 SXM6 uses the GB100 chip built on the Blackwell architecture, manufactured on a 5 nm process at TSMC. The RTX 1000 Mobile Ada Generation uses the AD107 chip on the Ada Lovelace architecture, also 5 nm TSMC. Both share the same process node and foundry, but their transistor budgets diverge enormously: the GB100 packs 208,000 million transistors on a 1628 mm² die, yielding a transistor density of 127.8M per mm². The AD107 has 18,900 million transistors on a 159 mm² die, with a density of 118.9M per mm². The B200 die is roughly 10.2 times larger and carries about 11 times more transistors.
The B200 SXM6 belongs to the Server Blackwell (Bxx) generation and is designated as the successor to Server Hopper, with Server Rubin listed as its successor. The RTX 1000 Mobile is part of the Ada-MW (x000A) generation, succeeding Ampere-MW and succeeded by Blackwell-MW. Despite the "GeForce 10-series" series label in the database, the RTX 1000 Mobile is an Ada Lovelace part, not a Pascal product.
Core counts differ by an order of magnitude. The B200 has 18,944 shading units, 592 TMUs, and 24 ROPs. The RTX 1000 Mobile has 2,560 shading units, 80 TMUs, and 48 ROPs. The B200 has 592 tensor cores; the RTX 1000 Mobile has 80 tensor cores. The database lists no RT core count for the B200, while the RTX 1000 Mobile has 20 RT cores. The B200's 24 ROPs are unusually low relative to its shader count, which explains its lower pixel rate despite vastly higher compute. The RTX 1000 Mobile's 48 ROPs give it the pixel-rate advantage.
Memory architecture is fundamentally different. The B200 uses 180 GB of HBM3e on a 8192-bit bus, with memory clock at 2000 MHz and 8 Gbps effective. The RTX 1000 Mobile uses 6 GB of GDDR6 on a 96-bit bus, with memory clock also at 2000 MHz but 16 Gbps effective. The B200's bus width is 85.3 times larger, leading to its massive bandwidth advantage.
The B200 SXM6 is an SXM Module with no display outputs, no power connectors listed, and a 1000 W TDP with a suggested PSU of 1400 W. It uses a PCIe 6.0 x16 interface. The RTX 1000 Mobile is an IGP (integrated graphics processor) with no power connectors, a 35 W TDP, no suggested PSU, and a PCIe 4.0 x8 interface. The mobile part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The B200 lists N/A for DirectX, OpenGL, and Vulkan, reflecting its compute-focused server role.
Release dates differ by about eight months: the RTX 1000 Mobile launched on 2024-02-25, and the B200 SXM6 on 2024-10-31. Both are listed as Active in production status.
FAQ
Q: Which GPU has more memory bandwidth?
A: The B200 SXM6 has 8.19 TB/s of bandwidth, while the RTX 1000 Mobile Ada Generation has 192.0 GB/s. The B200's bandwidth is about 42.7 times higher.
Q: Which GPU has a higher boost clock?
A: The RTX 1000 Mobile has a boost clock of 2025 MHz, which is higher than the B200 SXM6's boost clock of 1830 MHz. The mobile part also has a higher base clock at 1485 MHz versus 120 MHz.
Q: What is the TDP difference between these two GPUs?
A: The B200 SXM6 has a TDP of 1000 W and a suggested PSU of 1400 W. The RTX 1000 Mobile has a TDP of 35 W and no suggested PSU. The B200 consumes roughly 28.6 times the power of the mobile part.
Q: Which GPU supports hardware ray tracing?
A: The RTX 1000 Mobile Ada Generation has 20 RT cores and supports DirectX 12 Ultimate (12_2). The B200 SXM6 has no RT core count listed in the database and lists N/A for DirectX, OpenGL, and Vulkan.
Q: How do the memory capacities compare?
A: The B200 SXM6 has 180 GB of HBM3e memory, while the RTX 1000 Mobile has 6 GB of GDDR6. The B200 offers 30 times more memory capacity.
Q: What are the transistor counts for each chip?
A: The B200's GB100 chip has 208,000 million transistors on a 1628 mm² die. The RTX 1000 Mobile's AD107 chip has 18,900 million transistors on a 159 mm² die. The B200 has about 11 times more transistors.
The Verdict
The data indicates two completely different product categories. The B200 SXM6 is a server accelerator with 69.34 TFLOPS FP32, 180 GB of HBM3e, 8.19 TB/s bandwidth, and a 1000 W TDP. It has no display outputs and no consumer graphics API support. The RTX 1000 Mobile Ada Generation is a low-power mobile GPU with 10.37 TFLOPS FP32, 6 GB of GDDR6, 192.0 GB/s bandwidth, and a 35 W TDP. It supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, and includes 20 RT cores.
For compute workloads that fit within server infrastructure, the B200 SXM6 delivers 6.7 times the FP32 throughput and 42.7 times the memory bandwidth. It also offers 30 times the memory capacity. For mobile or portable-device applications requiring rasterization and ray tracing, the RTX 1000 Mobile provides higher pixel rate (97.20 GPixel/s versus 43.92 GPixel/s), higher clocks, and a fraction of the power draw.
The B200 SXM6's launch MSRP is 34,999 USD. The RTX 1000 Mobile has no launch MSRP listed. The B200 targets sustained server workloads with massive memory and compute, while the RTX 1000 Mobile targets efficiency and graphics features in a portable form factor.
Specification Differences
The following fields differ between the two parts:
- Chip: GB100 versus AD107
- Architecture: Blackwell versus Ada Lovelace
- Generation: Server Blackwell (Bxx) versus Ada-MW (x000A)
- Transistors: 208,000 million versus 18,900 million
- Die Size: 1628 mm² versus 159 mm²
- Transistor Density: 127.8M / mm² versus 118.9M / mm²
- Base Clock: 120 MHz versus 1485 MHz
- Boost Clock: 1830 MHz versus 2025 MHz
- Memory Clock: 2000 MHz 8 Gbps effective versus 2000 MHz 16 Gbps effective
- Memory Size: 180 GB versus 6 GB
- Memory Type: HBM3e versus GDDR6
- Memory Bus Width: 8192 bit versus 96 bit
- Memory Bandwidth: 8.19 TB/s versus 192.0 GB/s
- Shading Units: 18,944 versus 2,560
- TMUs: 592 versus 80
- ROPs: 24 versus 48
- RT Cores: null versus 20
- Tensor Cores: 592 versus 80
- Pixel Rate: 43.92 GPixel/s versus 97.20 GPixel/s
- Texture Rate: 1,083.4 GTexel/s versus 162.0 GTexel/s
- FP32: 69.34 TFLOPS versus 10.37 TFLOPS
- FP16: 69.34 TFLOPS (1:1) versus 10.37 TFLOPS (1:1)
- TDP: 1000 W versus 35 W
- Slot Width: SXM Module versus IGP
- Power Connectors: null versus None
- Suggested PSU: 1400 W versus null
- Bus Interface: PCIe 6.0 x16 versus PCIe 4.0 x8
- Display Outputs: No outputs versus Portable Device Dependent
- DirectX: N/A versus 12 Ultimate (12_2)
- OpenGL: N/A versus 4.6
- Vulkan: N/A versus 1.4
- Release Date: 2024-10-31 versus 2024-02-25
- Predecessor: Server Hopper versus Ampere-MW
- Successor: Server Rubin versus Blackwell-MW
- Launch MSRP: 34,999 USD versus null
Where Each One Wins
The B200 SXM6 wins in compute throughput, memory bandwidth, memory capacity, and transistor scale. Its 69.34 TFLOPS FP32 and FP16 output, 8.19 TB/s bandwidth, and 180 GB memory make it suited for large-scale server workloads such as training or inference where data fits in HBM3e and shader throughput is the bottleneck. Its 592 tensor cores provide substantial matrix-ops capacity relative to the mobile part's 80 tensor cores. The B200 also has a larger die and more transistors, indicating a design optimized for sustained maximum compute.
The RTX 1000 Mobile Ada Generation wins in pixel rate, clock speeds, power efficiency, and graphics API support. Its 97.20 GPixel/s exceeds the B200's 43.92 GPixel/s, and its higher boost clock (2025 MHz) and base clock (1485 MHz) suit latency-sensitive or interactive workloads. The 35 W TDP allows deployment in portable devices, and the presence of 20 RT cores plus DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 makes it functional for real-time graphics. The B200 has no display outputs and no graphics API support, so any task requiring a display or rasterized rendering favors the RTX 1000 Mobile.
The database shows no head-to-head benchmarks and no wins for either part, so these conclusions follow directly from the recorded specification differences.