Intel UHD Graphics P750 vs NVIDIA GeForce GTX 1650 Comparison

Intel
GPU

Intel UHD Graphics P750

CORE STATE Rocket Lake
VRAM System Shared
CLOCK SPEED 1300 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.1
nm
PROCESS 14 nm+++
LAUNCH DATE
VS
NVIDIA
GEFORCE

GeForce GTX 1650

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1665 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

PERFORMANCE BENCHMARKS

geekbench_opencl
6,554
29,629
3dmark_3dmark_steel_nomad_dx12
N/A
305
geekbench_vulkan
N/A
33,042
passmark_directx_10
N/A
39
passmark_directx_11
N/A
58
passmark_directx_12
N/A
35
passmark_directx_9
N/A
124
passmark_g2d
N/A
561
passmark_g3d
N/A
7,880
passmark_gpu_compute
N/A
3,048

Analysis: Intel UHD Graphics P750 vs NVIDIA GeForce GTX 1650

FAQ

Q: How does the NVIDIA GeForce GTX 1650 compare to the Intel UHD Graphics P750 in overall benchmark scores?

A: The GTX 1650 has an average benchmark score of 7472, while the Intel UHD Graphics P750 scores 6554. The GTX 1650 sits at the 40th percentile of all GPUs, whereas the Intel part is at the 38th percentile.

Q: Which GPU has the higher boost clock?

A: The NVIDIA GeForce GTX 1650 boosts to 1665 MHz. The Intel UHD Graphics P750 boosts to 1300 MHz. The GTX 1650 also has a much higher base clock at 1485 MHz versus the Intel part's 350 MHz.

Q: What is the memory configuration difference between these two?

A: The GTX 1650 has 4 GB of dedicated GDDR5 memory on a 128-bit bus with 128.1 GB/s bandwidth. The Intel UHD Graphics P750 uses system shared memory, with system-dependent bandwidth and no dedicated VRAM.

Q: Which GPU has more shading units?

A: The GTX 1650 has 896 shading units. The Intel UHD Graphics P750 has 256 shading units. However, the Intel part has more texture mapping units (64 versus 56).

Q: What are the power requirements for each card?

A: The GTX 1650 has a TDP of 75 W and requires a 250 W suggested PSU. The Intel UHD Graphics P750 has a TDP of 15 W and is an integrated graphics processor with no separate power connectors or PSU recommendation.

Q: Which GPU won the only head-to-head benchmark in the database?

A: The NVIDIA GeForce GTX 1650 won the Geekbench OpenCL test with a score of 29629 against the Intel UHD Graphics P750's 6554, a 352.1% advantage.

Architecture Differences

The NVIDIA GeForce GTX 1650 is built on the TU117 chip using NVIDIA's Turing architecture, manufactured on a 12 nm process at TSMC. It packs 4,700 million transistors on a 200 mm² die, giving a transistor density of 23.5M per mm². The Intel UHD Graphics P750 uses the Rocket Lake chip with Intel's Generation 12.1 architecture, fabricated on Intel's 14 nm+++ process.

The GTX 1650 is a discrete dual-slot card with a 229 mm length, 111 mm height, and 35 mm width. It connects via PCIe 3.0 x16 and requires no external power connectors. The Intel UHD Graphics P750 is an integrated graphics processor (IGP) that connects via the Ring Bus, with motherboard-dependent display outputs and no physical dimensions listed.

In terms of compute resources, the GTX 1650 has 896 shading units, 56 TMUs, and 32 ROPs. The Intel part has 256 shading units, 64 TMUs, and 32 ROPs. The GTX 1650 delivers 53.28 GPixel/s pixel rate and 93.24 GTexel/s texture rate, while the Intel UHD Graphics P750 achieves 41.60 GPixel/s and 83.20 GTexel/s respectively.

Both GPUs support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. Neither has ray tracing cores or tensor cores. The GTX 1650 offers display outputs including 1x DVI, 1x HDMI 2.0, and 1x DisplayPort 1.4a, while the Intel part's outputs depend entirely on the motherboard.

The Verdict

The benchmark data clearly favors the NVIDIA GeForce GTX 1650 for dedicated graphics work. Its average benchmark score of 7472 places it 14% above the Intel UHD Graphics P750's 6554. In the single direct comparison available, the GTX 1650 dominates with a 352.1% higher Geekbench OpenCL score.

The GTX 1650 is the choice for anyone needing discrete graphics performance, particularly in scenarios where dedicated memory bandwidth matters. Its 4 GB of GDDR5 with 128.1 GB/s bandwidth versus system-shared memory is a fundamental advantage. The card's 2.984 TFLOPS FP32 performance versus the Intel part's 665.6 GFLOPS represents a 4.5x gap in raw compute.

The Intel UHD Graphics P750 is positioned for systems where power efficiency is paramount. Its 15 W TDP is dramatically lower than the GTX 1650's 75 W, and as an IGP it requires no additional card slot or power delivery. Systems using this GPU would be those where integrated graphics suffice and the motherboard dictates video output.

The GTX 1650 also launched at a 149 USD MSRP, though the database shows it is now end-of-life. The Intel part is also end-of-life. For builders with a dedicated PCIe slot available, the GTX 1650's performance advantage across every metric in the database makes it the superior option. For compact or power-constrained builds where a discrete card is impractical, the Intel UHD Graphics P750 provides basic graphics capability with minimal power draw.

Specification Differences

The two GPUs differ across nearly every specification category. The GTX 1650 uses a 12 nm TSMC process with 4,700 million transistors on a 200 mm² die. The Intel UHD Graphics P750 uses Intel's 14 nm+++ process; transistor count and die size are not recorded in the database.

Clock speeds show a significant gap. The GTX 1650 has a 1485 MHz base clock and 1665 MHz boost. The Intel part has a 350 MHz base and 1300 MHz boost. Memory clocks are 2001 MHz (8 Gbps effective) for the GTX 1650 versus system-shared memory for the Intel part.

Memory specifications are fundamentally different: 4 GB GDDR5 on a 128-bit bus with 128.1 GB/s bandwidth versus system-shared memory with system-dependent bandwidth. The shading unit count is 896 versus 256, while TMUs are 56 versus 64. Both have 32 ROPs.

Compute throughput measures differ substantially: the GTX 1650 delivers 2.984 TFLOPS FP32 and 5.967 TFLOPS FP16 (2:1), while the Intel part delivers 665.6 GFLOPS FP32 and 1,331.2 GFLOPS FP16 (2:1). Pixel rates are 53.28 GPixel/s versus 41.60 GPixel/s, and texture rates are 93.24 GTexel/s versus 83.20 GTexel/s.

Power and physical design are also distinct: 75 W TDP with dual-slot width and no power connectors versus 15 W TDP as an IGP. The GTX 1650 is 229 mm long, 111 mm tall, and 35 mm wide; the Intel part has no recorded dimensions. The GTX 1650 uses PCIe 3.0 x16, while the Intel part uses Ring Bus.

Head-to-Head Benchmarks

The database contains one direct head-to-head benchmark between these two GPUs: Geekbench OpenCL. The NVIDIA GeForce GTX 1650 scored 29629, while the Intel UHD Graphics P750 scored 6554. This gives the GTX 1650 a 352.1% advantage, meaning it outperforms the Intel part by more than four and a half times.

Beyond the direct comparison, the GTX 1650's other benchmark results provide context for its capabilities. It scores 305 in 3DMark Steel Nomad DX12, 33042 in Geekbench Vulkan, and 7880 in Passmark G3D. Its Passmark GPU compute score is 3048. The Intel UHD Graphics P750 has no recorded scores in these tests.

The nearest rivals for each GPU show their competitive positioning. The GTX 1650's closest competitors include the AMD Radeon HD 8850M (0.3% lower), Intel UHD Graphics 750 (0.4% lower), and AMD Radeon R7 350 (0.6% lower). The Intel Arc A310 is 1% higher. The Intel UHD Graphics P750's rivals include the AMD Radeon HD 7730M (0.4% higher), NVIDIA GeForce GTX 670M (0.6% lower), AMD Radeon R7 M460 (0.9% higher), and NVIDIA GeForce GT 555M (0.9% lower).

Where Each One Wins

The NVIDIA GeForce GTX 1650 wins in every measured category in the database. Its OpenCL performance is 352.1% higher than the Intel UHD Graphics P750. Its FP32 compute is 4.5x higher, and its FP16 compute is 4.5x higher. Pixel rate is 28% higher, and texture rate is 12% higher.

For gaming and GPU-accelerated workloads, the GTX 1650 is the clear choice. Its dedicated 4 GB GDDR5 memory with 128.1 GB/s bandwidth means textures and frame buffers do not compete with system memory. The card's 2.984 TFLOPS FP32 throughput handles demanding shader work far better than the Intel part's 665.6 GFLOPS.

The Intel UHD Graphics P750 wins in power efficiency and system integration. Its 15 W TDP is one-fifth the GTX 1650's 75 W. As an integrated processor, it requires no expansion slot, no additional cooling, and no power connectors. For office productivity, video playback, and light 2D workloads, the Intel part provides adequate graphics without the physical footprint of a discrete card.

The GTX 1650's 40th percentile ranking versus the Intel part's 38th percentile shows both are near the middle of the GPU performance distribution, but the GTX 1650 sits higher. Its average benchmark score of 7472 versus 6554 reinforces this positioning.

For builders prioritizing frame rates in games, GPU-accelerated rendering, or compute tasks, the GTX 1650 is the only sensible option from these two. For builders assembling low-power systems, small form factor machines, or office computers where a discrete GPU is unnecessary, the Intel UHD Graphics P750 offers a zero-footprint solution with dramatically lower power draw. The data shows no scenario where the Intel part wins on raw performance, but its integration advantages make it suitable for specific use cases.

DETAILED SPECIFICATIONS

SPECIFICATION
UHD Graphics P750
GTX 1650
Core Specs
Shading Units
256
896 +250.0%
Shaders
256
896 +250.0%
TMUs
64
56 -12.5%
ROPs
32
32 0.0%
SM Count
14
Execution Units
32
Clocks
Base Clock
350 MHz
1485 MHz
Boost Clock
1300 MHz
1665 MHz
Memory Clock
System Shared
2001 MHz 8 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
128.1 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
41.60 GPixel/s
53.28 GPixel/s
Texture Rate
83.20 GTexel/s
93.24 GTexel/s
FP32 (TFLOPS)
665.6 GFLOPS
2.984 TFLOPS
FP64 (TFLOPS)
166.4 GFLOPS (1:4)
93.24 GFLOPS (1:32)
FP16 (TFLOPS)
1,331.2 GFLOPS (2:1)
5.967 TFLOPS (2:1)
Power
TDP
15 W
75 W
TDP (W)
15
75 +400.0%
Suggested PSU
250 W
Power Connectors
None
Architecture
Architecture
Generation 12.1
Turing
GPU Name
Rocket Lake
TU117
Generation
HD Graphics-W (Rocket Lake)
GeForce 16
Process Size
14 nm+++
12 nm
Transistors
4,700 million
Die Size
200 mm²
Foundry
Intel
TSMC
Density
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
Shader Model
6.6
6.8
Physical
Slot Width
IGP
Dual-slot
Length
229 mm 9 inches
Height
111 mm 4.4 inches
Outputs
Motherboard Dependent
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Launch Price
149 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10
Successor
GeForce 20
View UHD Graphics P750 Details View GeForce GTX 1650 Details